Title |
Publisher |
Price |
Tier 2 Campaign [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The cult of the Black Hand rises: a harbinger of the elder lycanthrope's awakening. What perils await the adventurers as they venture into the Blood Moon Keep?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters against a cult of lycanthropes performing an evil... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A four-hour adventure for Tier 3 characters. Optimized for APL 13.
A nearly forgotten shrine to Selûne in the Wealdath forest. A keeper far past his time. An apprentice with a plan of his own. An ancient evil rising again. A portal corrupted. Help Theoyr and Glimmershift by defeating the invders from the Shadowfell before the shrine's defenses fall! A dynamic, combat heavy adventure designed... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Strange things go bump in the night in an old manor in Daggerford. Is the place really haunted? Or is something more sinister afoot? Can you get to the bottom of the mystery before it’s too late?
DEAD IN DAGGERFORD
An Official Mistbourne Dungeoncraft Adventure written by the Melbourne DDAL community for the D&D Adventurers League.
A Two-Hour Adventure for Tier 1 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A young researcher has discovered a hidden temple deep in the desert. She has contracted the Glockeberg Hunter's Guild to escort her to the temple and remove any potential threats while she documents this historic find. Mummies, curses, and ancient secrets await!
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Includes full color digital maps for Virtual Tabletop.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Witch, Please - It's a Carnival (FR-DC-DUNG-01)
The small town is abuzz with excitement as the annual Carnival of Frights has returned. For weeks now, locals have been enjoying its spooky yet festive atmosphere, where ghoulish costumes and spooky themed games provide fun for everyone. Laughter fills the air as kids run through the carnival grounds, playing games, and... [click here for more] |
Dungeon Masters Guild |
$3.99
|
On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities for their most lucrative trade commodity, sweet honeyfish mooncakes. With time running out the dohwar require adventurers with a particular set of skills to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Neverwinter’s Night of the Remembered is upon us! Ofrendas and Sugar Skulls decorate the Plaza of San Solares and fun and games are enjoyed by all. But what is that horrible wailing coming from Neverdeath Graveyard? It will take more than bravery for the daring adventurers to find out. This I swear!
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF CHEESE
Waterdeep is hosting an inaugural Cheese Competition in honor of the new Cheesemongers’ Association, but dairy connoisseurs from across the Realms are now causing chaos in the City of Splendors.... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Tier 4 [4-Hour Planescape Dungeoncraft]
Vecna's army has launched a relentless assault on the Fortress of Memories in the Shadowfell. The endless army of the undead is fueled by concentrated magic of unprecedented power. Can you save the multiverse from Vecna?
Soul and Shadow is a four-hour adventure for characters of levels 17-20.
Inside you’ll find:
An adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
SWEET DREAMS ARE MADE OF CANDIES
Liar’s Night draws nigh, and the City of Splendors has sold out of festival masks and treats. Fortunately, a Tymoran priest has seen to it that such gourd essentials are donated to Mistshore’s orphans. Can adventurers deliver them in time, or will it all be too choco-late? A (Tricksy) Waterdeep Escapade... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF GEESE
Waterdeep’s Fellowship of Bowyers and Fletchers is known for their exceptional arrows, crafted with locally-sourced feathers. But when Seelie Goose Farm is struck by fowl play, it is up to adventurers... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF TREES
The relentless bustle of Waterdhavian trade screeches to a halt when letters and words disappear from scrolls and books. As illegible contracts in the City of Splendors kindle an outcry of dissolved... [click here for more] |
Dungeon Masters Guild |
$3.50
|
The Festival of Skilled Hands brings a bustle of commerce to Neverwinter, and nowhere more than at the Seven Suns Coster Market, where merchants from across the North hawk their wares. When a delivery of Silverymoon wine goes astray, a visiting vintner fears the worst and enlists the heroes' help to track down the missing courier. But they're about to find out that in Neverwinter, Silverymoon Blue... [click here for more] |
Dungeon Masters Guild |
$3.99
|
In the bustling city of Neverwinter, the cultural festival is fully underway! The orcs and half-orcs of the Many-Arrows tribe arrive to celebrate their annual Lunar Festival and to reestablish the peace treaty created years ago. This event signifies a harmonious blend of tradition and unity, welcoming both locals and travelers to partake in the games. However, mysterious figures are trying to sabotage... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF TEAS
Stillwater’s Special-Tea made waves as Waterdeep’s new brew of choice, before the maker’s last message to the Vintners', Distillers', and Brewers' Guild ended in a gurgle. The guild seeks adventurers... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The passage to the keep's forbidden library yawns open, beckoning the adventurers ever closer to stopping Grimjaw and his plan of awakening the elder lycanthrope.
What horrors await them within? Can the heroes survive the Blood Moon Devourer?
Blood Moon Keep (BMK) is a 5th Edition... [click here for more] |
Dungeon Masters Guild |
$4.99
|
FR-DC-VECNA-02
Eldritch Eye Wide Shut
Dawn of Ruin Trilogy
Rising cult activity is a tide of ill-omen. Lord Protector of Neverwinter calls on heroic adventurers to root out these cultists that now linger, hidden in Neverwinter high society.
Optimized for APL 8.
By Cameron Pearce & Steven Truong
CONTENT ADVISORY: This adventure contains themes of Animal Cruelty, Body Horror (Blood,... [click here for more] |
Dungeon Masters Guild |
$8.99
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The guardian to the Crescent Moon key's teeth are swords, its claws spears. The shock of its tail, a thunderbolt.
Can the adventurers defeat the Blood Moon Behemoth?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters against a cult of lycanthropes performing an evil ritual.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Neverwinter is alive with merriment! Locals and visitors alike are enjoying a citywide festival celebrating the City of Skilled Hands' many cultures. A perilous dockside disturbance draws the heroes into a local competition, however, in the form of the Jewel of the North's Bavanese Maritime Race: an event showcasing sailing and diving prowess. Can the adventurers protect the competitors from dangers... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
Unexpected allies offer a glimmer of hope: a way to break the curse that plagues the party. This, however, comes at a steep price: bargaining with hags and delving to their lairs. Will the adventurers break the Blood Moon Curse?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The adventurers venture into the Blood Moon Crypts. A devious new enemy ransacks the place for forgotten lore. Can the adventurers defeat the cult of the Black Hand?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters against a cult of lycanthropes performing an evil ritual.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
When one of Ylraphon's finest disappears on a routine investigation, brave adventurers are needed to unearth his fate. But as both politics and earthquakes rattle the town, the flame of hope grows dim, and hidden dangers of Ylraphon's past resurface that may still spell doom for the future of the Moonsea.
Part 4 in the Whispers Over Ylraphon series.
A Four-Hour Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$6.99
|
The enemy has gotten through the gate. The Seven Heavens of Mount Celestia are falling one-by-one against a horde of fiends and terrible foes. The mightiest of heroes are called to preserve light and life in the heavens! A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. Content Warning: Bodily Destruction, Falling This product includes:
Adventure PDF
Handouts... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Tier 2 [4-Hour Old School-Inspired Forgotten Realms Dungeoncraft]
The cult of the Black Hand rises: a harbinger of the elder lycanthrope's awakening. What perils await the adventurers as they venture into the Blood Moon Keep?
Blood Moon Keep (BMK) is a 5th Edition Dungeons & Dragons adventure that puts the characters against a cult of lycanthropes performing an evil ritual.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF KEYS
When injustice rears its head, the Golden Vault rights the wrong. Or so the story goes: that no crime goes unavenged, and only the guilty need fear the infiltration of a Golden Vault agent. What happens... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Tier 3 [4-Hour Spelljammer Dungeoncraft]
The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse.
Can you prevent impact?
You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16.
Get it on Roll20!
Save more with this Bundle!
Inside... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
The Tavern of the Ember King appears during the Feast of the Moon in an alleyway in Waterdeep. The tavern is the hospitable domain of the pixies who... [click here for more] |
Dungeon Masters Guild |
$5.95
|
A Spellbook of Wild Magic has been stolen and unleashed, adventurers are gathered to recover the artefact before it reaches those with sinister intentions.
BOOK OF WILD MAGIC
An Official Mistbourne Dungeoncraft Adventure written by the Melbourne DDAL community for the D&D Adventurers League.
This adventure is an inciting incident in the Protectors of the Weave Saga.
A Two-Hour Adventure for... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF PEACE
The Guild of Apothecaries and Physicians attends all in need, so long as they have coin. A desperate family at their wits’ end is last on the list - until they opt into a novel trial. What happens... [click here for more] |
Dungeon Masters Guild |
$3.50
|
2022 ENNIE GOLD AWARDEE FOR BEST ORGANIZED PLAY ADVENTURE!
A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Tier 3 [4-Hour Forgotten Realms Dungeoncraft]
Dragons have ferociously descended upon cities across Toril! The coordination of their attacks suggests that dragons have united under one leader. Can you save civilization before war begins?
The Flying Flame is a four-hour action-packed adventure for characters of levels 11-16.
Get it on Roll20!
Save more with this Bundle!
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Hardy & Beholder Investigations: The Stowaway is the first module of a three part series that can be played as stand alone titles. This 2-4 hour adventure for Tier I characters (optimized for APL 3, but easily adjustable by adding more pirates) will see players:
Meet paranormal investigator Veronica Hardy and her Handy Crate of Evacuation, a blue 5ft cubic shipping crate that... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Wyrmwell Flame
A Forgotten Wyrms Anthology Adventure
An elven relic forged during the Crown Wars, Araelathila, has finally been located by the Tel'Quessir of Suldanessellar. An extraordinary reward is offered for those who manage to recover the elvish antiquity. The hurdle? Araelathila lies in the confines of Wyrmwell, a secondary lair and hoard of the hot-tempered... [click here for more] |
Dungeon Masters Guild |
$6.99
|
A secret tunnel has been found deep beneath Neverwinter and what has crawled out of it has already spread chaos and destruction across Faerun in the guise of Lord Neverember’s trusted advisor.
Are you brave enough to delve deep into the darkness and face what lurks below?
SECRETS IN THE DEEP
An Official Mistbourne Dungeoncraft Adventure written by the Melbourne DDAL... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Following a series of magical disturbances and arcane catastrophes, the adventurers have learned that there is more to these incidents than meets the eye. And where should their exploration lead them but right to the door of the soon-to-be Arcane Protector of Neverwinter himself.
SYNCOPATED DENOUEMENT
An Official Mistbourne Dungeoncraft Adventure written... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is the PDF version of the module. If you are looking for the Roll20 VTT version, Click HERE.
The village of Silvio’s Glen has come under a strange malaise of late. The villagers report that their dreams (and nightmares) are coming to life! The Mistbourne have sent a group of adventurers to investigate further and find the source of these mysterious visions.
THE... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You have wandered deep into the Neverwinter Wood and stumbled up on the ruins of Gloomwood Cemetery. This long abandoned resting place and chapel are renowned for their tranquility, but as a chill permeates the air, something has changed.
CONTENT WARNING: Undead, Ghosts, Spirits
A 2-hour adventure for Tier 1 characters. Optimized for APL 3.
Your download includes:
19 page PDF adventure with a... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A rampaging monster tore through the Bluelake District of Neverwinter a couple of days ago, killing citizens and guards alike in its murderous wake.
What is this monstrous creature? Where did it come from? Why was it captured and detained instead of being put down like the savage beast it is? Who is suppressing all these questions?
Signs of Corruption
An Official Mistbourne Dungeoncraft Adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The ranchers of Longsaddle have recently been plagued by a pride of especially bold griffons, slaughtering their best horses. They have collectively put out a bounty to track down the beasts and put an end to their predations.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
CONTENT WARNING: Animal Death (potential)
Includes full color digital maps for Virtual Tabletop.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is the PDF version of the module. If you are looking for the Roll20 VTT version, Click HERE.
An undercover Mistbourne agent has gone missing while investigating a monster outbreak near an isolated village deep within Neverwinter Wood.
What dark secrets does the village hide? What dangers will the adventurers face? Who are the real monsters?
Monsters
An Official Mistbourne... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You’ve been hired aboard a dohwar merchant ship as extra security for an upcoming conference. The last few days have been quiet, almost relaxing as the Uspo rockets across Wildspace, that is until the ship is ripped unceremoniously from spelljamming speed. What lies before you is the massive form of a derelict Whaleship, a long forgotten hulk drifting silently through parts unknown. The ship appears... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This book contains three elements woven into an exciting LIGHT OF XARYXIS tie-in adventure for characters level 5 and up (with Tier II Dungeoncraft Adventure support). March to war beside the bearfolk and their giant space hamster howdah, covering all three Pillars of Roleplay: Exploration, Social Interaction and Combat.
ELEMENT 1: THE BATTLE OF FENNDOOR; a 4+ Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Githyanki pirates have raided the Hesperides Temple and made off with a sacred relic. Can you retrieve the lost item before time runs out?
A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Content warning: Death (fire), possible phobia trigger (spiders)
Wildspace system: Echo
This product includes:
Adventure PDF
Map Pack - Standard... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Two-Hour Forgotten Realms Dungeoncraft Adventure for Level 5-10 Characters. Optimized for Average Party Level (APL) 8.
The Administration in Hillsfar is seeking adventurers to investigate the disappearance of adults in a nearby town, leaving all the children to fend for themselves. Will you help them or turn your back for your own safety? ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A 4-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
The legendary city of Castamella, held aloft by cotton candy clouds, has meandered peacefully across the skies of the Feywild for time immemorial. But when its spires suddenly... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The remote fishing village of Deepshore has fallen afoul of an old, powerful curse. With the sea wracked by fierce, unnatural storms, many villagers have fled and refuse to return until the curse is lifted. To assist the villagers, the Mistbourne have sent a group of adventurers to investigate the curse and set right what once went wrong.
THE WEEPING MAIDEN
An Official Mistbourne Dungeoncraft... [click here for more] |
Dungeon Masters Guild |
$4.99
|
House of Shadow
A Forgotten Wyrms Anthology Adventure
The Dark Lady has spread chaos and ruin across the Dessarin Valley, causing great misfortune to nearly all adventurers and guilds that visit. Thus, it is time to endeavor to bring this power to heel, helping save the Savage Frontier or deal with this threat in a more permanent way. Dive into one of her lairs, Rundreth Manor,... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Tier 3 [4-Hour Forgotten Realms Dungeoncraft]
A demonic pirate “king” sails to the vital Impilturan port of Bay Town, dead-set on laying waste to it. You are tasked to stop them, but there’s more to the situation than it seems from the surface. Plunge into the murky waters of Impiltur’s politics of prejudice and decide who lives and dies under a hunting moon.
Part 2 of... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The mighty hero Duke Ravengard returns to hell to face his most dangerous challenge yet: being too famous for his own good.
A Four-Hour Adventure for Tier 4 characters. Optimized for APL 18.
Duke Ravengard Gets Sent to Hell (Again) is a satirical comedic adventure set in the post-Descent into Avernus timeline. Meet Skullcrack Studios, the movie studio that's sending... [click here for more] |
Dungeon Masters Guild |
$4.99
|
At the behest of a hidden benefactor, heroes have been summoned to Sigil to investigate the machinations of the cult of the Broken God. Things get, as expected, kinda rough. Be prepared for traps, toxicity, and have a solid "kuo-toa" space admiral impression on hand.
A Two Hour Tier 4 Adventure for the PC-DC-NOS series, optimized for APL 18
CONTENT WARNINGS: Execution, disrespect of the dead,... [click here for more] |
Dungeon Masters Guild |
$2.99
|