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The Dark Archetypes

The Dark Archetypes


ADD THE LAST DARK ARCHETYPE TO YOUR COLLECTION Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game. The Dark Archetypes consists of subclasses for each official class, along with magical items, spells and minions. Several new...   [click here for more]
Dungeon Masters Guild  $9.95

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Taverns, Inns, and Taprooms: In Hell

Taverns, Inns, and Taprooms: In Hell


"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."   This PDF is designed for use with the officially released...   [click here for more]
Dungeon Masters Guild  $7.95

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Forbidden Spells (5e)

Forbidden Spells (5e)


"Forbidden Spells" is a collection of 26 spells that have been for one reason or another forbidden from various cultures throughout the ages, perfect for villainous NPCs and evil-aligned players. Perform acts of incredible magic that push the boundaries of what is morally acceptable--spread vile plagues, stop opponents' hearts, and trap your enemies in a nightmare realm of their own creation! ...   [click here for more]
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Nameia's Crimson Tome: Collective Ritual Casting System for 5E

Nameia's Crimson Tome: Collective Ritual Casting System for 5E


"Collective ritual spellcasting allows multiple spellcasters (that can cast spells as rituals), to channel their magic to cast even more potent ritual spells. These rituals require the spellcasters involved, to have access to the spell, either by having it written in a spellbook or a scroll. Collective rituals are often found inscribed in long-forgotten artifacts or murals of the past." -...   [click here for more]
Dungeon Masters Guild  $2.95

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Nameia's Crimson Tome

Nameia's Crimson Tome


This is a PDF module. If you are looking for the Fantasy Grounds VTT version - click here. " [...] the magic items, monsters, and NPCs, this supplement covers all the bases in one beautifully-illustrated, professionally formatted package. I highly recommend Nameia's Crimson Tome by Stratos Fotakis. " - Robert M. " Loved the layout...   [click here for more]
Dungeon Masters Guild  $11.95

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Vile Traditions

Vile Traditions


UPDATE: Fantasy Grounds version now available! click here Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! ...   [click here for more]
Dungeon Masters Guild  $2.95

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Magic of the Blood War

Magic of the Blood War


You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient enemy, to drown in a writhing...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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Hellish Spells (5e)

Hellish Spells (5e)


"Hellish Spells" is a collection of 19 new spells for your campaigns. Preparing for Descent into Avernus? Teach your devils the "Call Cinderstorm" spell and harness the fireballs of Avernus itself! Summon the Pillar of Skulls and torment your foes with psychic whispers! Shatter your enemies' minds with Visions of Screamstone! ...   [click here for more]
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Revamped: Shadow Magic (5e)

Revamped: Shadow Magic (5e)


"Revamped" is a series of content updated from and inspired by 3.5e, made shiny and new for your 5e games. In this instalment, we tackle the "Tome of Magic", and in particular "Shadow Magic"--a spell-like ability that uses "mysteries" in place of spells to create shadow-themed effects. Rediscover these mysteries as 36 new spells for your 5th edition games! ...   [click here for more]
Dungeon Masters Guild  $3.49

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Races of the Blood War: The Imp

Races of the Blood War: The Imp


In this new supplement for the Blood wars, you have introduced to the Imp The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding...   [click here for more]
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Champions of the Blood War Arcane Tradition: Diabolist

Champions of the Blood War Arcane Tradition: Diabolist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing...   [click here for more]
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Hellish Heritage (5e)

Hellish Heritage (5e)


"Hellish Heritage" is a collection of 9 hell-themed subraces, perfect for your Descent into Avernus campaigns! Includes: The nephilim aasimar, awe-inspiring child of devils and angels The abishai dragonborn, a fiendish dragonborn with dark magic The brimstone dwarf, a hell-hardened architect of massive fortresses The ashen elf,...   [click here for more]
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Champions of Avernus: Hell breaker

Champions of Avernus: Hell breaker


Bring the Avernus to your table with this new Roguish Archetype. In this new supplement for Baldur’s Gate: Descent into Avernus, you are introduced to the Roguish Archetype the Hell breaker, a rogue who likes nothing better than to break into the citadels and treasure vaults of the Nine Hells doing right under the devil’s noses. The Hell breaker is a rogue spell caster who unique abilities...   [click here for more]
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Spooky Subclasses (5e)

Spooky Subclasses (5e)


"Spooky Subclasses" is a collection of 6 new subclass options, providing spookier, scarier subclass options for the classes that have none (and warlocks too, because why not?). Includes: The Thrallmaster artificer, who uses necromancy to turn bodies into thralls The Path of the Restless barbarian, who is so furious that death cannot hold them The College of Lament...   [click here for more]
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Codex Umbra: Spell Descriptions for a Horror Setting

Codex Umbra: Spell Descriptions for a Horror Setting


Vivid sensory detail is vital to establishing an adventure or campaign’s mood. Nowhere is this more important than in a horror setting, where the natural camaraderie and humor that arises during a game of Dungeons & Dragons may eclipse the tone of the campaign. Codex Umbra presents suggested cosmetic changes all the spells in the Player’s Handbook. DMs can add these cosmetic...   [click here for more]
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Hellsmith - Infernal Artificers

Hellsmith - Infernal Artificers


"Deep within the infernal forges of Bel, mechanics bolt flesh to iron to create vast machines of war to serve on the front lines against their demon enemies. These mechanics, known as Hellsmiths, are rarely permitted to share their art though forgotten tomes written by half-mad escapees do exist. This is one such tome. I warn you, what you will find inside is not for the faint of heart....   [click here for more]
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As Above, So Below: 12 Heavenly and 12 Hellish Subclasses

As Above, So Below: 12 Heavenly and 12 Hellish Subclasses


As Above, So Below is a collection of 12 heavenly and 12 hellish subclasses for your adventure through the upper or lower planes. The subclasses available are: Barbarian Path of Bones: Specialist in breaking bones and crippling foes Path of the Planetar: A weapon of the gods Bard College of Cacophany: A...   [click here for more]
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Order of the Ironbound - A Blood Hunter Order

Order of the Ironbound - A Blood Hunter Order


Blood Hunters plumbing the depths of Avernus have discovered new means of using evil’s might against itself in the struggle for control of the night. By studying infernal iron, demonic ichor, and soul coins, Blood Hunters of this new Order seek knowledge and power in the detritus and wreckage of the Blood War. Even other Blood Hunters cast a wary eye at the Ironbound, wondering if this Order...   [click here for more]
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Tome of Smites (5e Paladin Spells)

Tome of Smites (5e Paladin Spells)


Levy your holy power against the undead and fiendish hordes! "Tome of Smites" is a collection of 12 new paladin spells for your campaigns, such as the acidic Caustic Smite, the insidious Dark Smite, and the wicked Plague Smite. The title also contains suggestions for adding these spells to the Expanded Spell Lists of various paladin sublcasses. ...   [click here for more]
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Infernal Magicks: A Guide to Spells in the Nine Hells

Infernal Magicks: A Guide to Spells in the Nine Hells


Infernal Magicks: A Guide to Spells in the Nine Hells supplies your DM toolkit with altered spell descriptions befitting a game set in an infernal setting, such as the Descent into Avernus adventure. Use spell descriptions to surprise, delight, and horrify your players with an infernal edge added to OVER 100 spells from...   [click here for more]
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Nybor's Infernal Codex

Nybor's Infernal Codex


In this INFERNAL supplement for the world's most FIENDISH role-playing game, you'll find 60 new spells, new class options for barbarians, clerics, warlocks, and wizards, a handful of new creatures and even a new infernal war machine! Perfect for expanding your new DESCENT INTO AVERNUS campaign, exploring evil options for your characters, making your BBEG even more B, B, and E, or just in general making...   [click here for more]
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It'll Only Cost You A Soul: A Warlock's Guide to Patrons

It'll Only Cost You A Soul: A Warlock's Guide to Patrons


Are you a warlock looking for a patron? Do you have a soul to trade? Then this guide is for you. This guide will show you various patrons looking to make a deal. The guide contains write-up and stats for patrons of each design. They will give you history, motivation and even secrets for each of the creature looking to make a deal. Bring your game to next level by giving your warlock a patrons that...   [click here for more]
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The Devil Soul Sorcerer

The Devil Soul Sorcerer


Embrace the powers of the nine-hells, gifted to you by your devilish ancestors as you sling fiery spells and take the souls of your fallen enemies as payment for wasting your precious time on this plane. This supplement contains: The Devil Soul Sorcerer sub-class Roleplaying options for this sub-class Access to familiars and roleplaying options for the DM ...   [click here for more]
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Nameia's Crimson Tome Subclasses

Nameia's Crimson Tome Subclasses


Twelve new subclasses, including: Path of the Bloodrager for Barbarians College of Blood Painting for Bards Blood Domain for Clerics Circle of the Blood Court for Druids Blood Fanatic martial archetype for Fighters Way of the Crimson Blade for Monks...   [click here for more]
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Combat Medic: A Virtuous Archetype from As Above, So Below

Combat Medic: A Virtuous Archetype from As Above, So Below


The Combat Medic is a subclass option for rogues. It was originally published in As Above, So Below, as the heavenly choice for rogues. It is a healing focused archetype, making use of allies' hit dice and even performing minor surgery! If you enjoy this archetype, check out the full version of As Above, So Below,...   [click here for more]
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Domain of the Nine: A Hellish Cleric from As Above, So Below

Domain of the Nine: A Hellish Cleric from As Above, So Below


The Domain of the Nine is a subclass option for clerics. It was originally published in As Above, So Below, as the hellish choice for clerics. It is a spellcasting focused domain, and uses its Channel Divinity feature to commune with one of the Nine Hells, each with its own unique outcome! If you enjoy this Domain, check out the full version of As...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.25 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
Dungeon Masters Guild  $31.15 $15.58

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Hellish Pleasures [BUNDLE]

Hellish Pleasures [BUNDLE]


This special bundle product contains the following titles. Hellish Heritage (5e) Regular price: $2.99 Bundle price: $2.29 Format: PDF "Hellish Heritage" is a collection of 9 hell-themed subraces, perfect for your Descent into Avernus campaigns! Includes: The nephilim aasimar, awe-inspiring child of devils and angels The abishai dragonborn, a fiendish dragonborn...   [click here for more]
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