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Baldur's Gate: Descent into Avernus Complete DM's Bundle!
Already bought one of these resources? Check out the FAQ below!
This bundle contains all published Valeur RPG DM's Resources for Baldur's Gate: Descent into Avernus. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable... [click here for more] |
Dungeon Masters Guild |
$14.95
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A Tale of Two Cities – A Baldur's Gate: Descent into Avernus DM's Resource!
Chapter 1: A Tale of Two Cities serves as the starting point for the newest official campaign: Baldur's Gate: Descent into Avernus. It's an introductionary chapter packed with action, where the adventurers get a feel for the seedy streets of Baldur's Gate, discover background information... [click here for more] |
Dungeon Masters Guild |
$4.99
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Bring your Hell to life with this companion supplement for Baldur's Gate: Descent into Avernus! Encounters in Avernus presents more than 60 short encounters for the wasteland of Avernus, the River Styx, and the city of Elturel. Keep characters busy with these story-rich encounters that help flesh out the first layer of Hell. The supplement is great for Baldur's Gate: Descent... [click here for more] |
Dungeon Masters Guild |
$5.95
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Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent... [click here for more] |
Dungeon Masters Guild |
$22.99
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Avernus – A Baldur's Gate: Descent into Avernus DM's Resource!
Chapter 3: Avernus is where the characters are finally plunged into the campaign's namesake, as the training wheels are taken off and they're sent into the desolate steppes of Avernus to save Elturel (and themselves)! Chapter 3 is an infernal hotbed of savage demons and scheming devils, greedy warlords and unscrupulous... [click here for more] |
Dungeon Masters Guild |
$4.99
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Elturel Has Fallen – A Baldur's Gate: Descent into Avernus DM's Resource!
Chapter 2: Elturel Has Fallen cranks up the heat and kicks things into gear as the characters are sent straight to Hell! The heroes get their first taste of hell facing a steady stream of bloodthirsty devils, demons and undead while scrambling to make sense of what has befallen the holy city of Elturel... [click here for more] |
Dungeon Masters Guild |
$4.99
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It’s been a long, arduous trip, but you’re finally here—Baldur’s Gate. You’re not out of peril yet, however, even if you’re leaving the lawless wilds behind you, the streets of the Gate still run red with blood. But you quickly find that arriving at the city wasn’t the biggest challenge at all, now you must convince the city’s rulers to grant asylum to... [click here for more] |
Dungeon Masters Guild |
$4.99
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There’s no eliminating power in the City of Blood; it only changes hands.
Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios enliven the City of Blood and distinguish it from other settlements... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Get ready for Baldur's Gate like you have not experienced it before!
This product includes 16 quests (presented on four notice boards), 9 original maps, 8 bounty hunts with new stat blocks (also on notice boards), 57 random encounters, as well as a table of 90 inns, taverns, shops, and shady dens in Baldur's Gate! The templates for the notice boards, and the separate notes are included as image... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Bodies continue pile up, and the Flaming Fist still has nothing but a name. Thankfully, the perpetrator of the murders has slipped up and the Flaming Fist has captured one of their underlings, in turn, has revealed the presence of a cult hideout in the sewers beneath the city. The Flaming Fist has asked that you investigate. Are you up for the task?
Part Two of the Betrayal is in the Blood... [click here for more] |
Dungeon Masters Guild |
$4.99
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Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters... [click here for more] |
Dungeon Masters Guild |
$5.95
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The streets of Baldur’s Gate run red with blood. Old blood. The blood of Hellriders. Someone or something is punishing the children for the sins of the father and it’s time to put it to an end. Who and where is Gharizol?
Part Three of the Betrayal is in the Blood series of adventures.
A Two-to-Four-Hour Adventure for 1st through 4th Level Characters (APL 3). ... [click here for more] |
Dungeon Masters Guild |
$4.99
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"It was a great experience for me and my players!" "My party had a blast playing it..." "I loved this adventure... Thank you!" Generations ago, the most dangerous artifact in the world was lost beneath the streets of Baldur's Gate. Now it's your job to go and find it... Shield of the Hidden Lord is an 8-10 hour Dungeons & Dragons adventure... [click here for more] |
Dungeon Masters Guild |
$3.95
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Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description!
Expand your Baldur's Gate: Descent into Avernus game with four new adventure locations, complete with plot hooks and NPCs, plus five new magic items all found in the holy city of Elturel! This supplement adds more challenges for characters of levels 5 to 6 who enter Avernus through... [click here for more] |
Dungeon Masters Guild |
$4.95
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Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description!
Expand your Baldur's Gate: Descent into Avernus game with three new adventure locations, complete with plot hooks and NPCs, plus two new artifacts: Baphomet's glaive, Heartcleaver, and Yeenoghu's flail, Butcher! This supplement adds more challenges for characters... [click here for more] |
Dungeon Masters Guild |
$4.95
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"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."
This PDF is designed for use with the officially released... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Until December 17th only get $2 off with this special coupon code!
The honorable Kendal Santor d’Sivis is back with a newly discovered document of grave importance. Little was known about the Demon Wastes…until now! What were once merely dots and names on a map are fully fleshed out and realized locations for adventure! Suitable for levels ranging from 2 - 17, the information presented... [click here for more] |
Dungeon Masters Guild |
$14.95
|

Baldur's Gate is a city of wonder and woe, danger and excitement can be found around every corner. And Baldur's Gate: Items & Encounters offers a supplement to adventuring around the city during Baldur's Gate: Descent into Avernus.
These encounters and items are designed for characters from level 1 to 13!
Baldur's Gate: Items & Encounters links each encounter... [click here for more] |
Dungeon Masters Guild |
$3.50
|
ELECTRUM BESTSELLER! THE NEW TRASHMOBMINIS GRUTOK & HIS TRIBE HAS BEEN ADDED AS AN ADDITIONAL THANK YOU!
"[...] Written by some of the best Dungeons & Dragons writers today, Warriors of Sehanine works either as a standalone adventure or as lead-in to Baldur's Gate: Descent Into Avernus [...]" - Chrisitan Hoffer (comicbook.com)
[https://comicbook.com/gaming/2019/08/21/dungeons-and-dragons-warriors-of-sehanine/]... [click here for more] |
Dungeon Masters Guild |
$4.95
|
SPIRIT OF THE SEASON - A Midwinter Adventure for 5th Level Adventurers
Tucked away in the Greenfields of the Western Heartlands lies the hamlet of Greenest home to the family Swift. It is three days before Midwinter but Cuth Swift, patron of the Swift family, has no spirit or joy in his heart.
This year has been particularly hard on the people of Greenest, they found themselves struggling... [click here for more] |
Dungeon Masters Guild |
$4.95
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Your Descent Into Hell
Isn't Done Yet
This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here.
Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.
Featuring... [click here for more] |
Dungeon Masters Guild |
$25.95
|
Play alone or with friends! For characters of 1st to 3rd level.
What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home... [click here for more] |
Dungeon Masters Guild |
$9.95
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Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you... [click here for more] |
Dungeon Masters Guild |
$9.95
|
 LIVE THE EXCITING LIFE OF AN ADVENTURER!
FREE TRAINING PROVIDED!
WANT TO KNOW MORE?
New posters advertising free training for adventurers have appeared around the town of Melvaunt. Is this just a training facility or something more sinister? The only way to find out is to go!
A 2- to 4-Hour adventure for 1st to 4th level characters, with 1-hr options for new players.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Make Your City Streets Come Alive
Tired of generic random encounter results? Want to give your players a trip to the city they’ll never forget? Ready to throw your book/tablet/dice at the wall if you roll “farmers arguing over a spilled cart” one more time?
This is the random encounter table for you.
This supplement has city-based encounters that should help inject humor, horror,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Get those axes ready, it's time for even more Monster Hunts!
Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich!
This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests... [click here for more] |
Dungeon Masters Guild |
$7.49
|
 GET THIS ADVENTURE AS PART OF THE "NOT A CHRISTMAS BUNDLE"
55% OFF MEANS JUST $7.95 FOR FOUR BESTSELLING AND TOP RATED ADVENTURES
WHAT TIES THESE TOGETHER? THEY HAVE NOTHING TO DO WITH CHRISTMAS!
So glad you could make it, welcome to the party! Cirria’s Gambit is a fiendishly fun... [click here for more] |
Dungeon Masters Guild |
$5.95
|
 Deep in hostile territory with the innocent girl Dara to protect, you will have to trust to the weapons of the enemy if you are to survive. Even with deceit as your shield and sabotage as your sword, luck is required to complete Dara’s holy mission. Thankfully Fai Chen knows to start your quest with the help of an old acquaintance… Mahadi, master of Mahadi’s Traveling Emporium. Part... [click here for more] |
Dungeon Masters Guild |
$4.99
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 You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series of adventures.
A Four to Six Hour Adventure for 5th to 10th Level Characters (APL 8).... [click here for more] |
Dungeon Masters Guild |
$4.99
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Fai Chen reveals that a draft of the Hellriders’ original attack plan might still exist, and it won’t be easy to get it. If you can recover these, it would be extremely helpful in your quest to locate their remains and free their spirits. It might very well be a suicide mission, though when you’re in Avernus, what isn’t? Fortunately, the wily merchant has just the plan for... [click here for more] |
Dungeon Masters Guild |
$4.99
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"This is combat tenfold... A high level adventure on steroids." -Rich the Lich, reviewer "The adventurers must negotiate through 9 layers in The Adamant Hourglass dodging meteor swarms, dragons, devils, and the effects of The River Styx." ★★★★★ -Nonzerosumgames, reviewer Only you can crush the legions of Hell!
High level heroes race against time as Tiamat's forces rally... [click here for more] |
Dungeon Masters Guild |
$7.50
|
Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life!
The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intention of populating your post-apocalyptic setting, but many would feel right... [click here for more] |
Dungeon Masters Guild |
$9.95
|
 The Battle of the Bards
Everybody loves a Bard. That's just a scientific fact.
But you know what's better than having just one of these song-strumming spellcasters in your adventuring party? Having an entire party of them.
So when a whole team of songsmiths are summoned to the Nine Hells to perform for a fiendish music producer, it's your party's job to leap into their (incredibly... [click here for more] |
Dungeon Masters Guild |
$3.00
|
A milk-themed carnival horror adventure
Come one, come all! Don’t miss the grand opening for Mr. Bone’s Big Top Euphoria, a carnival brought to you by the distinguished dairy tycoon, Leland Bone. It’s shaping up to be a night you’ll never forget!
Step Right Up is a milk-themed carnival horror adventure designed for four to six characters of... [click here for more] |
Dungeon Masters Guild |
$9.95
|
 Having stopped the Raiders operating out of the Cloakwood along the Coast way, the players return to Baldur’s gate to return their prisoner to Belynne Stelmane, and learn of a slavers operation she would like them to sniff out and break up in her continued bid for political clout.
This adventure is a continuation of It Always starts in a Tavern, but will contain suggestions for... [click here for more] |
Dungeon Masters Guild |
$2.25
|
A dangerous delve into an undead who-dun-it!
Someone, or something, is stealing bodies from the temple crypt. The priest suspects it’s two of her seven acolytes and has asked you to solve the mystery then deal with the threat!
This four-hour adventure is playable with any number of players up to seventy-two total party levels as each combat encounter explains how to scale... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 The Struggles of Stelmane A Battle of Minds Rages On
Set within Baldur's Gate, Duke Belynne Stelmane wards off a mental illithid assault trying to claim control of her body. The pieces are falling into place.
Explore the caverns beneath Baldur's Gate, confront the illithid threat, and discover the truth behind some of Baldur's Gate's greatest secrets.
A 2-4 hour Dungeons &... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Lawful Disorder:
Frozen Victims Unit
A serial killer is stalking the unsavory citizens of Baldur's Gate and freezing them solid! Discover who or what is responsible for these chilling crimes and unravel the killer's twisted motivations in this adventure for Baldur's Gate: Descent into Avernus!
A 3-5 hour Dungeons & Dragons 5th Edition adventure... [click here for more] |
Dungeon Masters Guild |
$2.95
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Party stuck looking for soul coins in the middle of Avernus? No problem!
Supplement your parties' adventures in Baldur's Gate: Descent into Avernus with six fiendish transactions and one not so fiendish one.
In this collection of encounters, characters will solve puzzles, negotiate with devils, and try to keep their souls.
Featuring:
Fiendish Shell Game - Try to outwit... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Bronzehill Crag has been a profitable bronze mine for years. A recent shaft discovered volcanic activity deep below the mine & the miners have reported lights & movement down below. A few days ago, 3 miners disappeared while on duty & the party was called to help by the owners. Now, an elemental creature has come to declare that the miners are prisoners of the Azers who use the mountain... [click here for more] |
Dungeon Masters Guild |
$1.49
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A Descent into Avernus Side Trek
This book is designed to be used during the actual adventure of Descent into Avernus or it can be used completely independently while allowing other heroes to see to the salvation of Elturel. The adventure begins in hell, near the infamous Pillar of Skulls where the PCs learn of Zariel's secondary plot through the lying voice of... [click here for more] |
Dungeon Masters Guild |
$1.00
|
I wanted to take content created by all of the wonderful authors that I have followed since I began playing 5e and madly downloading everything I could from this site and use THEIR creations to forge an adventure. With this product, I present to you a module that is made with love and care for other's homebrew creations (set in Waterdeep in the Forgotten Realms)!
Travel the mean streets of Waterdeep... [click here for more] |
Dungeon Masters Guild |
$1.95
|

This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Get ready for Baldur's Gate like you have not experienced it before!
This product includes 16 quests (presented on four notice boards), 9 original maps, 8 bounty hunts with new stat blocks (also on notice boards), 57 random encounters, as well as a table of 90 inns, taverns, shops, and shady dens... [click here for more] |
Dungeon Masters Guild |
$14.95
|
 Elfsong Tavern too mainstream for you? No rooms available at the Helm and Cloak? Looking for some adventure in your lodgings?
Come try out the new concept Adventurer's Hotel. A full 8 floors provides enough rooms for your entire party and several others besides. Enjoy high-class attention from real adventurers who will handle your luggage, cleaning, and concierge during your stay. Dine in the reknowned... [click here for more] |
Dungeon Masters Guild |
$4.00
|

Get Ready for an Adventure!
This 4 to 6 hour module goes from Saltmarsh to Baldur's Gate in a race against time. A dark vision warns of a terribly cataclysmic event in Baldur's Gate and the characters are hired to deliver supplies before its too late.
This adventure can be adjusted for any Tier 1, 2, or 3 party. It is intended to help usher characters from the... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 This encounter is in a cave setting and can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 2-4.
The farmers from a nearby village have reported ogres have been coming around and stealing livestock and destroying crops. 3 of the farmers have... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 This encounter is a cave setting that can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 2-4.
Amber Dankil runs a local brewery (Amber Ales) known for its ale. She has recently been requested to make a large batch of Cavahol Ale. Cavahol is... [click here for more] |
Dungeon Masters Guild |
$1.00
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 Complete reference to Baldr's Gate in spreadsheet format.
Version 0.2.1
Release date: 10/11/2019 ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4.
Deep in the forest an ettercap overwatches his cluster of spiders protecting them from malice. The ettercap has created large nests of webs, raising spiders... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4.
A gang of Kenkus have recently claimed territory along a road that leads through the forest. Using their mimicry talents, they have been deceiving travelers... [click here for more] |
Dungeon Masters Guild |
$1.00
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