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Baldur's Gate - Zstąpienie do Avernusa: pomocnik

Baldur's Gate - Zstąpienie do Avernusa: pomocnik


Przygotowujesz się do poprowadzenia Zstąpienia do Avernusa? Mam tu POMOCNIK specjalnie dla Ciebie! Baldur's Gate - Zstapienie do Avernusa: Pomocnik to liczący 72 strony poradnik dla MP, który w przystępny sposób zbiera najważniejsze elementy pierwszego etapu kampanii. Remix ten oryginalnie powstał na blogu The Alexandrian i został bardzo ciepło przyjęty przez fanów gier. Dzięki niemu...   [click here for more]
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Ancient Hellfire Dragon

Ancient Hellfire Dragon


This is a stat block for a homebrew creature I used in my campaign. The Ancient Hellfire Dragon resides in Avernus, but can at times escape if the boundaries between planes becomes thin. This dragon likes to make areas like volcanos their lair, and if left unattended, can lead to a volcano eruption. The adventurers must confront the dragon before that happens, so running a descriptive adventure into...   [click here for more]
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Bister the Cartographer (One Page NPC)

Bister the Cartographer (One Page NPC)


Bister is a small and wiry goblin with dark green skin and sharp, observant eyes. They wear a tattered brown cloak adorned with various map-making tools—compasses, quills, and inkwells—that clink and jingle as they move. Bister's hands are constantly stained with ink, evidence of their tireless dedication to their craft. Included in this PDF: Background and roleplay notes for Bister the Cartographer. Unique...   [click here for more]
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Cuppa Kobolds (One Page Location)

Cuppa Kobolds (One Page Location)


The exterior is adorned with an eclectic array of mismatched signage, with colorful, hand-painted boards that display a blend of Common, Draconic, and various other languages. The entrance, framed by a rustic, dragon-shaped arch, opens into a cozy, dimly lit space. Inside, the ceiling is festooned with countless hanging lanterns and knick-knacks collected from across the multiverse. The walls are covered...   [click here for more]
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Dramatis Personae: Bazelsteen

Dramatis Personae: Bazelsteen


Make a deal with the infernal engineer of Avernus! for FREE! Dramatis Personae: Bazelsteen includes Variant Class Features to customize your warlock of the Fiend to represent a specific devil: Bazelsteen, the infernal engineer featured on Baldur's Gate: Descent into Avernus. These features will allow your character to portray a warlock with knowledge...   [click here for more]
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Frostscale Abishai Kobold (One Page Monster)

Frostscale Abishai Kobold (One Page Monster)


The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn. This gift has been passed down from generation to generation, imbuing them with the powers of her white Abishai spawn. Included in this PDF: Background and new lore for the Frostscale Abishai...   [click here for more]
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Grukka the Ferocious  (One Page NPC)

Grukka the Ferocious (One Page NPC)


Grukka stands out among Kobolds with her muscular, reptilian form covered in mottled crimson scales. She sports tribal tattoos on her arms, each mark representing a victorious battle in the underground fighting pits. Her sharp teeth gleam as she wears a fierce grin, and her claws are always at the ready. Grukka's eyes burn with an unquenchable ferocity. Included in this PDF: Background and roleplay...   [click here for more]
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Obsidian Abishai Kobold (One Page Monster)

Obsidian Abishai Kobold (One Page Monster)


Obsidian Abishai Kobolds bodies are adorned with sleek, jet-black crystalline scales that seem to swallow ambient light, rendering them masters of stealth. Their lithe frames and graceful, bat-like wings enable them to navigate through shadows with remarkable dexterity. Distinctively, long onyx-black horns protrude from their foreheads, complementing their dark scales. Included in this PDF:...   [click here for more]
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Primordial Cloud Goblin (One Page Monster)

Primordial Cloud Goblin (One Page Monster)


In stark contrast to the other primordial goblins, the Cloud Goblins were not created by Maglubiyet's use of Annam's blood. Instead, they are the result of interbreeding among primordial goblins, one of their parents being a Storm Goblin. However, these unions are not born of love but rather an act of dominance. Storm Goblins, who believe themselves superior to their primordial kin, forcibly impregnate...   [click here for more]
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Primordial Fire Goblin (One Page Monster)

Primordial Fire Goblin (One Page Monster)


The Primordial Fire Goblins share a similar origin to their kin among the Primordial Goblins. They were among Maglubiyet's attempts to create a formidable force by utilizing a vial of Annam the All-Father's blood. During Maglubiyet's skirmish against Annam's giants, the Primordial Fire Goblins proved to be a formidable force. They cut through many of Annam's giants, especially the frost giants. However,...   [click here for more]
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Primordial Frost Goblin (One Page Monster)

Primordial Frost Goblin (One Page Monster)


The Primordial Frost Goblins share their origins with the Hill and Stone Goblins, all of whom can trace their lineage back to a distant time when Maglubiyet, the Goblin god, sought to create an army of primordial goblins using the stolen blood of Annam, the giant deity. The Hill Goblins were the first, born from this audacious experiment, but they soon parted ways with Maglubiyet's grand goblinoid...   [click here for more]
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Primordial Hill Goblin (One Page Monster)

Primordial Hill Goblin (One Page Monster)


The lesser-seen Hill Goblin actually originates from an ancient lineage dating back to the time of the primordials—long before the first goblins stepped across from the Feywild. It is believed that Maglubiyet stole a vial of blood from Annam and utilized it to create his army of oversized goblinoids, meant to rival the giants. The reason behind this endeavor remains unknown. However, Maglubiyet's...   [click here for more]
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Primordial Stone Goblin (One Page Monster)

Primordial Stone Goblin (One Page Monster)


The roots of the Primordial Stone Goblins extend deep into antiquity, preceding even the earliest goblin migrations from the Feywild. Originating during the age of primordials, their lineage is shrouded in enigma. According to ancient lore, Maglubiyet seized a vial containing Annam's blood, a pivotal act that gave rise to these oversized goblinoids. Fashioned as rivals to the giants, their true purpose...   [click here for more]
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Primordial Storm Goblin (One Page Monster)

Primordial Storm Goblin (One Page Monster)


The Primordial Storm Goblin stands as a colossal figure, towering at a staggering 18 feet in height. Their emerald-green skin, a hallmark of goblin heritage, is adorned with swirling runic symbols, crackling with faint traces of lightning. They possess long flowing blue hair that crackles with static energy, adding to their imposing presence. Born of an audacious experiment by the goblin god Maglubiyet,...   [click here for more]
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Rem the Melodious (One Page NPC)

Rem the Melodious (One Page NPC)


Rem is a diminutive Kobold with shimmering azure scales and a vibrant shock of cobalt blue hair. They are adorned in a patchwork cloak made from various colourful fabrics, adorned with small, tinkling bells that chime melodiously as they move. Rem's clawed fingers are always in motion, strumming an invisible instrument in the air, and their bright yellow eyes sparkle with mischief and creativity.....   [click here for more]
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Viridian Abishai Kobold (One Page Monster)

Viridian Abishai Kobold (One Page Monster)


Viridian Abishai Kobolds reside in extensive conclaves, predominantly composed of their own kind, although some winged kobolds and diminutive chromatic dragonborn also share their habitat. Unlike the Green Abishai, with whom they share their heritage, these kobolds harbour an aversion to the Nine Hells, opting instead for the call of the wilds and establishing their homes in wooded areas on the material...   [click here for more]
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Wizzle Quickfingers (One Page NPC)

Wizzle Quickfingers (One Page NPC)


Wizzle Quickfingers is a wiry and sprightly goblin with a mischievous glint in his eyes. His emerald green skin is adorned with smudges of dirt and vibrant streaks of paint, suggesting his affinity for pranks. Wizzle's clothing is a patchwork of colorful fabrics, and he wears a peculiar fisherman's vest festooned with pockets of all shapes and sizes, some containing peculiar trinkets. His nimble fingers...   [click here for more]
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Ziblin the Inept (One Page NPC)

Ziblin the Inept (One Page NPC)


Ziblin is a scrawny Kobold with dull, brownish scales that seem to blend into the background. They wear a patchwork robe that's several sizes too big for them, and their overlong sleeves often get in the way when they attempt to cast spells. Ziblin's tail constantly twitches with nervous energy, and their beady eyes dart around, always on the lookout for potential magical mishaps. Included in this...   [click here for more]
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ANA2 Fires of Fort Flame

ANA2 Fires of Fort Flame


A Descent into Avernus Side Trek This book is designed to be used during the actual adventure of Descent into Avernus or it can be used completely independently while allowing other heroes to see to the salvation of Elturel. The adventure begins in hell, near the infamous Pillar of Skulls where the PCs learn of Zariel's secondary plot through the lying voice of...   [click here for more]
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The Taint of Evil - A Converted 5E Ruleset

The Taint of Evil - A Converted 5E Ruleset


One of my favorite distinguishing features of a fantasy horror game from a more typical fantasy campaign is the idea, prominent in the horror genre, that evil can be a corrupting force. Certain locations are suffused with the evil of the acts committed there, and setting foot in one of those places can erode your very will to go on.  These rules are a near complete conversion of the ruleset found...   [click here for more]
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Enhanced Devils – an Eventyr Games Compendium

Enhanced Devils – an Eventyr Games Compendium


Enhanced Devils — An Eventyr Games Compendium Devils. The name itself carries the promise of dark seduction, unfathomable evil, and exciting encounters. Ranging from the lowly lemure to the towering pit fiend, the Nine Hells has no shortage of infernal foes you can use in your campaign. Most of the devils presented to us in the Monster Manual share an issue, however, they aren’t...   [click here for more]
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Abishai Kobolds [BUNDLE]

Abishai Kobolds [BUNDLE]


This special bundle product contains the following titles. Frostscale Abishai Kobold (One Page Monster) Regular price: $0.50 Bundle price: $0.20 Format: PDF The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn....   [click here for more]
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Warlords of Avernus: The Organist

Warlords of Avernus: The Organist


Inspired by imagery from Michael Moorcock's Elric: The Dreaming City, a brand new Warlord has emerged onto the Wastes of Avernus - the Organist! A tortured Flesh Golem rides in the wastes of Avernus, roaming the endless barren wasteland for an audience for whom he can perform. Accompanied by his Poenharmonic Orchestra, the symphony of wailing and tormented souls fills the air whenever his...   [click here for more]
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Bound to Avernus: Warlock Customization

Bound to Avernus: Warlock Customization


Now Updated and Expanded! (see below) Archduchess Zariel and Bel the Warlord vie for supremacy in Avernus against the backdrop of the Blood War raging across the Nine Hells of Baator! This supplement contains everything you need to bind yourself to either of these two fiends as your warlock patron. For use with the 5th Edition of Dungeons & Dragons....   [click here for more]
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Expanded Demons

Expanded Demons


Chaotic fiends hailing from the infinite layers of the Abyss, demons are a classic enemy perfect for everything from a rip-roaring action campaign to a horrifying existential threat. In this supplement, you'll find 12 demons from D&D's past, raging from CR 9 to CR 19, updated and modernised for 5e. These are: Four Rageborns, the foot soldiers of Kostchtchie Two Immoliths, the fiery conglomeration...   [click here for more]
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Subversion: Way of War Monk

Subversion: Way of War Monk


Most monks are known for their lithe figures and light, loose-fitting clothing. They wield small weapons and carry little that may weigh them down. For a monk who follows the Way of War, they carry their burdens with them in the form of massive weapons, armor, and a wide array of ki-infused abilities to strike that which their puny brethren cannot. The Way of War is known to be a collection...   [click here for more]
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Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus

Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus


      Baldur's Gate and Avernus Tables for City, Cultists, Fiends and Planar Tables visible in Previews under the product image. using creatures from Baldur's Gate: Descent into Avernus and Monster Manual.  Encounters for adventurers and campaigns using Descent into Avernus or for city, lower planes, devils and the planes. Includes d8+d12 tables for ... City Encounters (low...   [click here for more]
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Demonic Force I: The Blighted

Demonic Force I: The Blighted


The armies of the Abyss are formed of demonic humanoids, like the Blighted. Five new monsters to ravage and destroy the Prime Material plane and the planes beyond. These monsters are ideal for any Out of the Abyss/Rage of Demons or Descent into Avernus campaign. The Blighted are low-level creatures made to follow the command of bigger demons. ...   [click here for more]
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Jammin' in Avernus

Jammin' in Avernus


Jammin' in Avernus is a Spelljammer-inspired add-on for your Baldur's Gate: Descent into Avernus game! This supplement includes: Two new vehicle stat blocks, two new monster stat blocks, and a new Avernian warlord, all with descriptions and suggested uses. This supplement was made using Ghosts of Saltmarsh, Waterdeep: Dungeon of the Mad Mage, and Baldurs Gate: Descent into Avernus as guides to...   [click here for more]
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Let Them Die: Continuation Options After Character Death

Let Them Die: Continuation Options After Character Death


Facing a character death or TPK? This product is intended for both players and Dungeon Masters facing a character death (either a single player or an entire Total Party Kill) and are in search of some structure for continuing a character’s story after it dies. It allows the player to retain its character and provides a window of opportunity for the character to figure out a way to...   [click here for more]
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Portal de Baldur - Patronos do Grupo

Portal de Baldur - Patronos do Grupo


FORJE O SEU GRUPO! Portal de Baldur - Patronos do Grupo é um suplemento em português para a aventura Baldur's Gate: Descent into Avernus. O suplemento insere a mecânica de Patronos do Grupo: organizações ou patronos influentes de Portal de Baldur que uniram os personagens antes da aventura iniciar, provendo um excelente ponto de partida para a aventura. O suplemento...   [click here for more]
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Seven Deadly Dragons

Seven Deadly Dragons


Dragons of all kinds inhabit the expansive multiverse. Some are born from elemental energy, others from hardy metal, and yet more from the threads of morality itself. Seven such dragons, sprung from the most condemned of all vices, have been newly discovered... The Deadly Dragons, of envy, gluttony, greed, lust, pride, sloth, and wrath, ranging from CR 1 to 4, can be dropped into games at any level...   [click here for more]
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Warlords of Avernus

Warlords of Avernus


Four new warlords for your Avernus campaign! Warlords of Avernus includes four new warlords for you to plug in your Baldur's Gate: Descent into Avernus campaign! The warlords are: Algoran – the Flesh Hunter – is a tulgar, a rare breed of extraplanar humanoids. From a disbanded band of mercenaries, Algoran created the Collectors of Souls, a warband of tulgars that wants...   [click here for more]
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Azzael's Guide to Avernus

Azzael's Guide to Avernus


   Let’s be honest, you don’t want to be here, no one ever wants to be here, but it’s late now and you are on this damned place. My job here as an infernal ranger is to help people like you to survive the dangers of Avernus and teach them some nice tricks to make your life just a little easier, though many of those tricks needs you to do some questionable acts, but that’s...   [click here for more]
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Bloodied & Bruised – Baldur's Gate: Descent into Avernus

Bloodied & Bruised – Baldur's Gate: Descent into Avernus


New Combat Actions for the Creatures in Baldur's Gate: Descent into Avernus The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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Monster Loot – Baldur's Gate: Descent Into Avernus

Monster Loot – Baldur's Gate: Descent Into Avernus


I want to loot the abyssal chicken! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Baldur's Gate: Descent Into Avernus, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
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Monster Loot – Baldur's Gate: Descent Into Avernus (Fantasy Grounds)

Monster Loot – Baldur's Gate: Descent Into Avernus (Fantasy Grounds)


I want to loot the abyssal chicken! Now available for Fantasy Grounds Unity! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Baldur's Gate: Descent Into Avernus, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons...   [click here for more]
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Warlords of Avernus (Fantasy Grounds)

Warlords of Avernus (Fantasy Grounds)


Warlords of Avernus Now available for Fantasy Grounds Unity! Four new warlords for your Avernus campaign! Warlords of Avernus includes four new warlords for you to plug in your Baldur's Gate: Descent into Avernus campaign! The warlords are: Algoran – the Flesh Hunter – is a tulgar, a rare breed of extraplanar humanoids. From a disbanded band of mercenaries, Algoran created...   [click here for more]
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200 Undercity Noncombat Encounters - Random Tables

200 Undercity Noncombat Encounters - Random Tables


    200 Non-Combat Encounter Prompts for the Undercity Tables visible in Previews under the product image.  Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.  Includes d20 tables for ... Back Alleys and Rough Streets (By...   [click here for more]
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Demonic Force II: Graz'zt's Entourage

Demonic Force II: Graz'zt's Entourage


The armies of the Abyss are formed of demonic humanoids, like the blighted. Three new demons to ravage and destroy the Prime Material plane and the planes beyond. The Caprazau, brutal demonic warriors The Dark Cherubs, vile monstrous children The sensual and fast Lantazu. …and three named demons to lead them for the glory of the Dark Prince. The...   [click here for more]
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Drow of the Demonweb

Drow of the Demonweb


The Demonweb is home to a wide variety of horrors. This product contains a menagerie of drow and demonic servants of Lolth, from the basic demon spider to named horrors like Arachneus, the assassin Narizata, or the devious Nelver. Nine new monsters, including unique characters, new demons, and demonic spiders Eight new magic items, with their own history Eleven...   [click here for more]
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Adventure Sidekicks: Descent into Avernus

Adventure Sidekicks: Descent into Avernus


From the creative team that brought you Animal Sidekicks: Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Legacy of Heaven & Hell

Legacy of Heaven & Hell


Legacy of Heaven and Hell is a supplement detailing 50 new subraces and 49 new racial feats for Aasimar and Tieflings. It is the perfect companion for Baldur's Gate: Descent into Avernus, or for anyone who wants to get more out of their planetouched races. It references the Monster Manual, Volos Guide to Monsters, Mordenkainen's Tome...   [click here for more]
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The Dark Eight and other Devilish Denizens

The Dark Eight and other Devilish Denizens


The Blood War forever rages on Avernus, and leading the charge for the forces of hell are the greatest generals the multiverse has ever known - the Dark Eight. The story of these immortal generals is just the beginning in this expansion for Baldur's Gate: Descent into Avernus. Inside you will find: New rules for grafting fiendish body parts onto player characters 4 new...   [click here for more]
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Dance of the Deathless Frost

Dance of the Deathless Frost


Expanding on Baldur's Gate: Descent into Avernus, Dance of the Deathless Frost presents a whole new way to approach the adventure, involving the hunt for an artifact capable of controlling a demon lord! This supplement is complete with new adventure locales, NPCs, and magic items, including vehicle stats for the infamous Dancing Hut of Baba Yaga! Dare you tangle with the most famous...   [click here for more]
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Heroes of Hell

Heroes of Hell


Heroes of Hell features 6 new class archetypes and 6 new backgrounds - options for characters adventuring in the Nine Hells. In addition each archetype comes with a fully detailed Non-Player Character complete with histories, motivations, advice on campaign use, secrets and plots and two statblocks for mid level and high level play. Designed to...   [click here for more]
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Skulvyn 5E conversion and Top-down Illustration

Skulvyn 5E conversion and Top-down Illustration


This product is a 5E conversion of the skulvyn, an aquatic demon that was originally released for 3.5 D&D, along with a top-down illustration (saved as a PNG file) – the later comes with a 300dpi print version and a 72 dpi web version (designed to be used for a standard battle map and for VTTs like Roll20). ...   [click here for more]
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Adventure Sidekicks: Descent into Avernus (Fantasy Grounds)

Adventure Sidekicks: Descent into Avernus (Fantasy Grounds)


Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options?...   [click here for more]
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Balancing Encounters: Descent into Avernus

Balancing Encounters: Descent into Avernus


Instantly customize battles to perfectly challenge your players, assess your party's power and effectiveness, add thematically appropriate monsters to any encounter, and make every combat an enjoyable challenge with Balancing Encounters: Descent into Avernus! D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction....   [click here for more]
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Bazelsteen's Notebook of Infernal Inventions

Bazelsteen's Notebook of Infernal Inventions


Take your infernal war machines to the next level thanks to the brains of the genius horned devil Bazelsteen! Bazelsteen's Notebook of Infernal Inventions include: Five Infernal mechs! bipedal war machines that work like giant robots! It includes their own set of rules and mishap table. Eight new weapon stations, four...   [click here for more]
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