"Forbidden Spells" is a collection of 26 spells that have been for one reason or another forbidden from various cultures throughout the ages, perfect for villainous NPCs and evil-aligned players.
Perform acts of incredible magic that push the boundaries of what is morally acceptable--spread vile plagues, stop opponents' hearts, and trap your enemies in a nightmare realm of their own creation! ... [click here for more]
"Spooky Subclasses" is a collection of 6 new subclass options, providing spookier, scarier subclass options for the classes that have none (and warlocks too, because why not?). Includes:
The Thrallmaster artificer, who uses necromancy to turn bodies into thralls
The Path of the Restless barbarian, who is so furious that death cannot hold them
The College of Lament... [click here for more]
Vivid sensory detail is vital to establishing an adventure or campaign’s mood. Nowhere is this more important than in a horror setting, where the natural camaraderie and humor that arises during a game of Dungeons & Dragons may eclipse the tone of the campaign.
Codex Umbra presents suggested cosmetic changes all the spells in the Player’s Handbook. DMs can add these cosmetic... [click here for more]
On the Edge of Sanity
Horror and madness have always been part of the worlds of D&D. A mad king must be cured or removed. A magician’s mind is broken by forbidden knowledge. An evil artifact drives its wielder slowly but steadily insane.
These expanded rules for horror and madness can be used in most settings and made to fit most flavours of the game, such as dark, heroic... [click here for more]
Yargon’s Creature Catalog contains 23 creatures that that are designed to fit into any campaign setting of Fifth Edition Dungeons and Dragons.The main purpose is to help add to the toolbox of creatures that a DM can utilize for expanding their encounters.
Yargon’s Creature Catalog has original and variants to the existing creatures we have seen before.
Animated... [click here for more]
Dark Wish - a horror adventure
Times are dire. The buried are rising from their graves and even the shadows are taking on a life of their own.
Lord Edgar Melenov should never have accepted that gift - the small granite statue. It was no statue, but a living fiend, with a power so potent and terrible that it is reshaping the whole realm – into a nightmare … Now someone... [click here for more]