Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent... [click here for more]
Your Descent Into HellIsn't Done Yet
This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here.
Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.
Featuring... [click here for more]
A TWO TO FOUR-HOUR ADVENTURERS LEAGUE ADVENTURE FOR 5th – 10th LEVEL CHARACTERS
(Click on “Full-size Preview” to view the entire product before purchasing. We are confident you will love what you see, and I appreciate your support!)
“Agents have uncovered several cells of the Cult of the Heir in the Moonsea region. Plan and lead an elite operation to eliminate the cells, but beware...... [click here for more]
Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you... [click here for more]
The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats.
This bundle includes the following new features:
A sneak peek of The Heir of Orcus: Verse III
Background hooks for your Adventurers League characters with this storyline
Upgraded... [click here for more]