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This is a compilation of detailed NPCs from WotC’s ‘Descent Into Avenus’ adventure, allowing them to be fit into any campaign based in Baldur’s Gate. ... [click here for more] |
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Welcome to Sow's Foot, a miserable little slum on the eastern edge of Baldur's Gate's Outer City. It is a muddy, mold-crusted collection of buildings that are home to the city's cast offs: the people no one wants, the jobs no one will do. In Sow's Foot you will find rat catchers, leech collectors, dyers, bone grubbers, night soil agents, pure finders, gong farmers, fullers, tanners, meat packers, knackers... [click here for more] |
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This is a Infernal War Machine Loot List for DMs of Avernus. If your adventurers manage to take down a Infernal War Rig well out on the wasteland, this D100 list should make looting easier on the DMs head.
This title is pay what you want and all proceeds go towards Dice and Development. Dice and development is a community interest project aimed at helping include those socially excluded through gaming.... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character Sheets for levels 1-20.
Character Included is a Variant Human Way of the Open Hand Monk with 5 levels in College of Valor... [click here for more] |
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Strixgotten Realms is a free sample of my work “Strixhaven Faculty Handbook Volume 2: Multiversal Exchange Program.
https://www.dmsguild.com/product/435340/Strixhaven-Faculty-Handbook-Volume-2-Multiversal-Exchange-Program
That book has suggestions for adapting Strixhaven the setting into different genres of school story (high school, military school, sports school, and mystery school). ... [click here for more] |
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I remixed one of my previous maps. It includes a grid and a blank version. Enjoy!
Grid Size: 20 X 20 Resolution: 1400 X 1400 DPI: 70
... [click here for more] |
Dungeon Masters Guild |
FREE
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Some Alternate art for Descent Into Avernus i made. Its free to whomever wants it to use with thier campaign. If you still want to donate its much appreciated.
Image is just a preview. The rest is in pdf format so it wouldnt have the size restriction.
Justin ... [click here for more] |
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This is a stat block for a homebrew creature I used in my campaign. The Ancient Hellfire Dragon resides in Avernus, but can at times escape if the boundaries between planes becomes thin. This dragon likes to make areas like volcanos their lair, and if left unattended, can lead to a volcano eruption. The adventurers must confront the dragon before that happens, so running a descriptive adventure into... [click here for more] |
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Bister is a small and wiry goblin with dark green skin and sharp, observant eyes. They wear a tattered brown cloak adorned with various map-making tools—compasses, quills, and inkwells—that clink and jingle as they move. Bister's hands are constantly stained with ink, evidence of their tireless dedication to their craft.
Included in this PDF:
Background and roleplay notes for Bister the Cartographer.
Unique... [click here for more] |
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Bring the Avernus to your table with this new Roguish Archetype.
In this new supplement for Baldur’s Gate: Descent into Avernus, you are introduced to the Roguish Archetype the Hell breaker, a rogue who likes nothing better than to break into the citadels and treasure vaults of the Nine Hells doing right under the devil’s noses.
The Hell breaker is a rogue spell caster who unique abilities allow... [click here for more] |
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The exterior is adorned with an eclectic array of mismatched signage, with colorful, hand-painted boards that display a blend of Common, Draconic, and various other languages. The entrance, framed by a rustic, dragon-shaped arch, opens into a cozy, dimly lit space. Inside, the ceiling is festooned with countless hanging lanterns and knick-knacks collected from across the multiverse. The walls are covered... [click here for more] |
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Having just picked up "Baldur's Gate: Descent into Avernus", there was inspiration for my players to have something to add unique flavor and add potential hooks. The result was a quick list of trinkets. I hope to add more and update as we get deeper into Hell. ... [click here for more] |
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Make a deal with the infernal engineer of Avernus! for FREE!
Dramatis Personae: Bazelsteen includes Variant Class Features to customize your warlock of the Fiend to represent a specific devil: Bazelsteen, the infernal engineer featured on Baldur's Gate: Descent into Avernus. These features will allow your character to portray a warlock with knowledge... [click here for more] |
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The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn. This gift has been passed down from generation to generation, imbuing them with the powers of her white Abishai spawn.
Included in this PDF:
Background and new lore for the Frostscale Abishai... [click here for more] |
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Grukka stands out among Kobolds with her muscular, reptilian form covered in mottled crimson scales. She sports tribal tattoos on her arms, each mark representing a victorious battle in the underground fighting pits. Her sharp teeth gleam as she wears a fierce grin, and her claws are always at the ready. Grukka's eyes burn with an unquenchable ferocity.
Included in this PDF:
Background and roleplay... [click here for more] |
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Infernal Bounty — A Baldur's Gate: Descent into Avernus Encounter
Infernal Bounty is a short encounter suitable for a party of 7th- to 10th-Level adventurers that can be used in any Baldur's Gate: Descent into Avernus campaign.
While traveling the plains of Avernus the adventurers are stopped by a pair of bounty hunters who'll bargain, battle, and beg to get away with... [click here for more] |
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Obsidian Abishai Kobolds bodies are adorned with sleek, jet-black crystalline scales that seem to swallow ambient light, rendering them masters of stealth. Their lithe frames and graceful, bat-like wings enable them to navigate through shadows with remarkable dexterity. Distinctively, long onyx-black horns protrude from their foreheads, complementing their dark scales.
Included in this PDF:... [click here for more] |
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A feared and often unmentioned order of blood hunters, the Order of the Infernal uses the power of devils to perform their hunts. In order to do this, members of this order willingly seek out a contract with a being from the Nine Hells, trading their immortal souls so that they may overcome greater evils. With the powers these pacts grant them, they dedicate themselves to saving as many people as... [click here for more] |
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In stark contrast to the other primordial goblins, the Cloud Goblins were not created by Maglubiyet's use of Annam's blood. Instead, they are the result of interbreeding among primordial goblins, one of their parents being a Storm Goblin. However, these unions are not born of love but rather an act of dominance. Storm Goblins, who believe themselves superior to their primordial kin, forcibly impregnate... [click here for more] |
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The Primordial Fire Goblins share a similar origin to their kin among the Primordial Goblins. They were among Maglubiyet's attempts to create a formidable force by utilizing a vial of Annam the All-Father's blood. During Maglubiyet's skirmish against Annam's giants, the Primordial Fire Goblins proved to be a formidable force. They cut through many of Annam's giants, especially the frost giants. However,... [click here for more] |
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The Primordial Frost Goblins share their origins with the Hill and Stone Goblins, all of whom can trace their lineage back to a distant time when Maglubiyet, the Goblin god, sought to create an army of primordial goblins using the stolen blood of Annam, the giant deity. The Hill Goblins were the first, born from this audacious experiment, but they soon parted ways with Maglubiyet's grand goblinoid... [click here for more] |
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The lesser-seen Hill Goblin actually originates from an ancient lineage dating back to the time of the primordials—long before the first goblins stepped across from the Feywild. It is believed that Maglubiyet stole a vial of blood from Annam and utilized it to create his army of oversized goblinoids, meant to rival the giants. The reason behind this endeavor remains unknown. However, Maglubiyet's... [click here for more] |
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The roots of the Primordial Stone Goblins extend deep into antiquity, preceding even the earliest goblin migrations from the Feywild. Originating during the age of primordials, their lineage is shrouded in enigma. According to ancient lore, Maglubiyet seized a vial containing Annam's blood, a pivotal act that gave rise to these oversized goblinoids. Fashioned as rivals to the giants, their true purpose... [click here for more] |
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The Primordial Storm Goblin stands as a colossal figure, towering at a staggering 18 feet in height. Their emerald-green skin, a hallmark of goblin heritage, is adorned with swirling runic symbols, crackling with faint traces of lightning. They possess long flowing blue hair that crackles with static energy, adding to their imposing presence. Born of an audacious experiment by the goblin god Maglubiyet,... [click here for more] |
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In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.
The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character,... [click here for more] |
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Rem is a diminutive Kobold with shimmering azure scales and a vibrant shock of cobalt blue hair. They are adorned in a patchwork cloak made from various colourful fabrics, adorned with small, tinkling bells that chime melodiously as they move. Rem's clawed fingers are always in motion, strumming an invisible instrument in the air, and their bright yellow eyes sparkle with mischief and creativity..... [click here for more] |
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Viridian Abishai Kobolds reside in extensive conclaves, predominantly composed of their own kind, although some winged kobolds and diminutive chromatic dragonborn also share their habitat. Unlike the Green Abishai, with whom they share their heritage, these kobolds harbour an aversion to the Nine Hells, opting instead for the call of the wilds and establishing their homes in wooded areas on the material... [click here for more] |
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Wizzle Quickfingers is a wiry and sprightly goblin with a mischievous glint in his eyes. His emerald green skin is adorned with smudges of dirt and vibrant streaks of paint, suggesting his affinity for pranks. Wizzle's clothing is a patchwork of colorful fabrics, and he wears a peculiar fisherman's vest festooned with pockets of all shapes and sizes, some containing peculiar trinkets. His nimble fingers... [click here for more] |
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Ziblin is a scrawny Kobold with dull, brownish scales that seem to blend into the background. They wear a patchwork robe that's several sizes too big for them, and their overlong sleeves often get in the way when they attempt to cast spells. Ziblin's tail constantly twitches with nervous energy, and their beady eyes dart around, always on the lookout for potential magical mishaps.
Included in this... [click here for more] |
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THE HALF-IMP PLAYABLE RACE
Why Choose the Half-Imp Race?
Unique Abilities: Unleash your mischievous side with abilities like Limited Flight and Invisibility. Whether you're scouting ahead or slipping away from danger, these traits offer exciting new tactical options.
Cultural Depth: Explore a rich backstory of a race born from two... [click here for more] |
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In the sepulchres of Elturel, Gideon Lightward is caught between the life he once led, and the brutality of the Blood War. The following grants you a short look into his descent, and is his last written testament. This short document is a handout for "Gideon's Testament" found in Descent into Avernus. ... [click here for more] |
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"You guard your silver tongue as if it were a shameful thing--as though you can avoid our game by simply not playing. Unfortunately, the game will continue even without you. Like it or not, you'll either become a master of manipulation, or you'll die trying. After all: it's in your blood."
You bear the blood of devils, the vicious deal-makers of the Nine Hells. Like it or not, you... [click here for more] |
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Note: Vehicle name spoilers for Baldur’s Gate: Descent to Avernus in the description.
Your Devil’s Ride’s engine screams underneath you as you quickly look over your shoulder, the Tormentor filled with Bearded Devils gaining ground. As the gap closes, the devil driving grins madly, gunning the engine to overtake you. The grin disappears in a cloud of shrapnel as you activate your... [click here for more] |
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In this collection, we present 5 new infernal vehicles with their unique abilities, 2 new infernal vehicle weapons, 1 new infernal vehicle armor and 1 new infernal vehicle magical gadget. These options are designed for parties who like to roam the surface of Avernus “Mad Max Style” during and even after the end of Baldur's Gate:... [click here for more] |
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There is a layer of hell, there are NPC’s, and now there are scripted roleplay scenes!
One of the most interesting parts of the game is watching the characters interact with creatures they should fight, but aren’t. What does a party do when the Pit Fiend before them is completely disinterested in slaughtering them? How does the party reconcile wheeling and dealing with a Horned Devil?
Anything... [click here for more] |
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A Descent into Avernus Side Trek
This book is designed to be used during the actual adventure of Descent into Avernus or it can be used completely independently while allowing other heroes to see to the salvation of Elturel. The adventure begins in hell, near the infamous Pillar of Skulls where the PCs learn of Zariel's secondary plot through the lying voice of... [click here for more] |
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A collection of Digital Maps and Tokens from the Adventurers League "DDAL09-08 - In the Garden of Evil", which includes: 9 Maps 22 Tokens The maps are optimized for Roll20, in JPEG format (70 pixels per inch) ... [click here for more] |
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A collection of Digital Maps and Tokens from the Adventurers League "DDAL09-10 - Tipping the Scales", which includes: 5 Maps 23 Tokens The maps are optimized for Roll20, in JPEG format (70 pixels per inch) ... [click here for more] |
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A collection of Digital Maps and Tokens from the Adventurers League "DDAL09-11 - Losing Fai", which includes: 4 Maps 20 Tokens Language: Italian Appindice. The maps are optimized for Roll20, in JPEG format (70 pixels per inch) ... [click here for more] |
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Looking to get your Descent into Avernus group a more personal experience with the lore? Starting a campaign and wanting more engaging exposition? Setting a game in Elturel or the surrounding area? Just want a dark, ominous one-shot while your DM is out for the week?
This is the one-shot for you!
Witness the birth of the Companion above Elturel's skies on her darkest day in the first person. Discover... [click here for more] |
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This is a vehicle based artificer subclass using the infernal war machine rules from descent into avernus. Me and my friends have been inserting the infernal war machines into so many random campaigns that we finally just built an artificer based on them.
... [click here for more] |
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This is a simple sheet that allows you to track all of the stats related to your Infernal War Machine! These varied vehicles of brutality are detailed in the Descent into Avernus module. File is a fillable PDF document, included is an example pre-filled sheet for the motorbike-like Devil's Ride war machine.
Unique Features:
Helpful tooltips which explain mechanics that... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character Sheets for levels 1-12
Character Included is a Hexblood Fiend Warlock with the Charlatan background.
Ability Scores determined... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Two Character Sheets included for levels 3 and 6.
Character Included is an Aasimar Soulknife Rogue with the Faceless background.
Ability... [click here for more] |
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A
re you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Two Character Sheets Included for levels 3 and 6.
Character included is a Half-Orc Oath of Vengeance Paladin with the Urban Bounty... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Two Character Sheets Included for levels 3 and 6.
Character Included is a Githyanki Armorer Artificer with the Spy background.
Ability... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character Sheets for levels 1-12.
Character Included is Crystal Dragonborn Twilight Domain Cleric with the Anthropologist background.... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character Sheets for levels 1-12
Character Included is a Dhampir Aberrant Mind Sorcerer with levels in Battle Master Fighter and the... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Two Character Sheets Included for levels 3 and 6.
Character is a Shadar-Kai Grave Domain Cleric with the Haunted One background.
Ability... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character Sheets for levels 1-12
Character Included is Levistus Tiefling Oath of Devotion Paladin with the Knight of the Order background.... [click here for more] |
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