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DDAL00-11 Pipyap's Guide to All of the Nine Hells

DDAL00-11 Pipyap's Guide to All of the Nine Hells


Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent of locales?...   [click here for more]
D&D Adventurers League  $22.99

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DDAL09-01 Escape From Elturgard

DDAL09-01 Escape From Elturgard


Damnation! The Companion that once stood as a beacon of hope and goodness above the city of Elturel has been extinguished and the entire city—along with its denizens—have been drawn into Avernus, the first layer of the Nine Hells! While those fortunate enough to have been outside of the city’s walls during its departure have been spared that fate, but they’re not yet out of danger!...   [click here for more]
D&D Adventurers League  $4.99

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DDAL09-02 Stopped at the Gate

DDAL09-02 Stopped at the Gate


It’s been a long, arduous trip, but you’re finally here—Baldur’s Gate. You’re not out of peril yet, however, even if you’re leaving the lawless wilds behind you, the streets of the Gate still run red with blood. But you quickly find that arriving at the city wasn’t the biggest challenge at all, now you must convince the city’s rulers to grant asylum to you and those in your charge....   [click here for more]
D&D Adventurers League  $4.99

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DDAL09-03 Hungry Shadows

DDAL09-03 Hungry Shadows


Bodies continue pile up, and the Flaming Fist still has nothing but a name. Thankfully, the perpetrator of the murders has slipped up and the Flaming Fist has captured one of their underlings, in turn, has revealed the presence of a cult hideout in the sewers beneath the city. The Flaming Fist has asked that you investigate. Are you up for the task? Part Two of the Betrayal is in the Blood...   [click here for more]
D&D Adventurers League  $4.99

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DDAL09-04 The Day of the Devil

DDAL09-04 The Day of the Devil


The streets of Baldur’s Gate run red with blood. Old blood. The blood of Hellriders. Someone or something is punishing the children for the sins of the father and it’s time to put it to an end. Who and where is Gharizol? Part Three of the Betrayal is in the Blood series of adventures. A Two-to-Four-Hour Adventure for 1st through 4th Level Characters (APL 3). ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL09-05 Faces of Fortune: the Story of Fai Chen

DDAL09-05 Faces of Fortune: the Story of Fai Chen


Deep in hostile territory with the innocent girl Dara to protect, you will have to trust to the weapons of the enemy if you are to survive. Even with deceit as your shield and sabotage as your sword, luck is required to complete Dara’s holy mission. Thankfully Fai Chen knows to start your quest with the help of an old acquaintance… Mahadi, master of Mahadi’s Traveling Emporium. Part One of the...   [click here for more]
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DDAL09-06 Infernal Insurgency

DDAL09-06 Infernal Insurgency


Fai Chen reveals that a draft of the Hellriders’ original attack plan might still exist, and it won’t be easy to get it. If you can recover these, it would be extremely helpful in your quest to locate their remains and free their spirits. It might very well be a suicide mission, though when you’re in Avernus, what isn’t? Fortunately, the wily merchant has just the plan for a group of heroes...   [click here for more]
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DDAL09-07 The Diabolical Dive

DDAL09-07 The Diabolical Dive


You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series of adventures. A Four to Six Hour Adventure for 5th to 10th Level Characters (APL 8). ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL09-08 In the Garden of Evil

DDAL09-08 In the Garden of Evil


Long before it was a war-ravaged battlefield, Avernus was a den of temptation; a place to which ambitious, greedy, and covetous mortals were lured by the promise of power, wealth, and love. While the plane no longer serves this purpose, small pockets of terrible beauty remain. You have been sent in search of one such oasis to locate a fallen celestial. Will you be able to find it? More importantly,...   [click here for more]
D&D Adventurers League  $4.99

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DDAL09-09 Ruined Prospects

DDAL09-09 Ruined Prospects


Elturel isn’t the only city to have been claimed by Avernus; scores of towns and villages, long forgotten, litter the eternal battlefields. In one such place, a fallen Hellrider remains in stasis, waiting for the right time to rise and battle evil once more. Has that time come at long last? A Four to Six-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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DDAL09-10 Tipping the Scales

DDAL09-10 Tipping the Scales


Wisdom is knowing when a battle fought is a battle lost. A dragon has engaged in a pitched battle for the soul of his consort for nearly a millennium, and it’s time for him to throw in the towel. Dara has asked that you venture into the Diremire Pit and convince him of this, as there are greater wars to be won! A Four to Six Hour Adventure for 5th to 10th Level Characters (APL 8). ...   [click here for more]
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DDAL09-11 Losing Fai

DDAL09-11 Losing Fai


Fai Chen has gone missing from Mahadi’s Traveling Emporium, and the merchant sends you a note asking you to rescue him. You’ll have to do it without angering the master of the emporium, whose protection is crucial to your sacred mission. But in the Nine Hells, how much can you really trust someone you call friend? A Four/Six-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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DDAL09-12 The Breath of Life

DDAL09-12 The Breath of Life


An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara believes that the artifact holds the secret to accessing a long-dormant reliquary. Ready to crash a party? Part One of the Call for Aid series of adventures. A Four-to-Six-Hour...   [click here for more]
D&D Adventurers League  $4.99 $3.49

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DDAL09-13 The Swarmed Heart

DDAL09-13 The Swarmed Heart


Covered in bees! The peace of Mahadi’s Emporium is shattered as a swarm of hellwasps has descended upon it. Since this is odd behavior for hellwasps, Dara senses a higher power at work and asks you to discover the truth about the creatures’ attacks. Are you up to the task, or will you just end up getting stung? Part Two of the Call for Aid series of adventures. A Four-to-Six-Hour Adventure...   [click here for more]
D&D Adventurers League  $4.99 $3.49

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DDAL09-14 The Vast Emptiness of Grace

DDAL09-14 The Vast Emptiness of Grace


The divine spark has been returned to Verwyyr and Raskamedies and the time has come to return to the Material plane in search of an ancient artifact once belonging to Ilmater himself. Beneath the holy city of Elturel lay a reliquary—the Dolorous Adytum. What dark secrets lay within? It’s time to find out. Part Three of the Call for Aid series of adventures. A Four-to-Six-Hour Adventure...   [click here for more]
D&D Adventurers League  $4.99 $3.49

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DDAL09-15 Maddening Screams

DDAL09-15 Maddening Screams


The final resting place of the Hellrider company known as the Bloody Hooves has been found. Unfortunately, the Canyon of Screams is well beyond the reach of safe haven, so you must protect Dara behind enemy lines with no one to count on but yourselves. Her holy mission, and your very souls, are at stake. Part One of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for Tier 3...   [click here for more]
D&D Adventurers League  $4.99 $3.49

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DDAL09-16 Honors Unforseen

DDAL09-16 Honors Unforseen


Accompanying the Chosen of Ilmater and baring the newly discovered Ward of Faithfulness, you proceed further into the tomb of the Bloody Hooves. Time is running short. Zariel’s forces hunt for you even now. Part Two of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
D&D Adventurers League  $4.99 $3.49

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DDAL09-17 In the Hand

DDAL09-17 In the Hand


Your quest to return the Bloody Hooves is nearly at an end. Only the company’s commander remains and then you’ll be ready to ride to the rescue of fallen Elturel! Part Three of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
D&D Adventurers League  $4.99 $3.49

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DDAL09-18 Consequences of Choice

DDAL09-18 Consequences of Choice


The soul of the commander of the Bloody Hooves has been spirited away by Zariel’s lieutenant, General Everbleed. The Bloody Hooves are in disarray and will not be the fighting force Dara had hoped without the iron will of their commander to direct them. To find them amid the battlefields of Avernus, you are going to need help. Hopefully you have made some friends in the Nine Hells. A Four to Six-Hour...   [click here for more]
D&D Adventurers League  $4.99 $3.49

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DDAL09-19 Fang and Claw

DDAL09-19 Fang and Claw


Zariel’s deputy, General Everbleed, has fled with Commander De La Reue’s soul only to be captured by Yeenoghu’s brood! Dara implores you to recover the commander, though his soul has been taken to a most unusual place. Part One of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
D&D Adventurers League  $4.99 $3.49

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DDAL09-20 Where Devils Fear to Tread

DDAL09-20 Where Devils Fear to Tread


The commander’s soul has been cast through the portal into the Death Dells. You must follow into the lair of Yeenoghu and rescue the commander before the Beast of Butchery devours him! Part Two of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
D&D Adventurers League  $4.99 $3.49

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"Sarayath's Magical Compendium I"

"Sarayath's Magical Compendium I"


A furnished magical gear supplement. Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple loot to potential plot devices. Over 40 entries, sorted by type and rarity with illustrations. - 18 Wondrous Items, - 12 Weapons, Armors & Shields,...   [click here for more]
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"Sarayath's Magical Compendium II"

"Sarayath's Magical Compendium II"


The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play. This illustrated supplement contains : - 59 Items of all rarities - 19 Wondrous items - 19 Weapons - 8 Armors & Shields - 13 Consummables & Ammunitions + Treasure Rolling Tables with entries sorted by rarity +...   [click here for more]
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100 Demon Lords

100 Demon Lords


DNDSPEAK Proudly Presents:  100 DEMON LORDS! One hundred descriptions of the most evil, vile, and terrible lords and ladies of the Nine Hells. ...   [click here for more]
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100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf (Fantasy Grounds)

100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf (Fantasy Grounds)


Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh...   [click here for more]
Dungeon Masters Guild  $1.25

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101 Books to Gain Entry into Candlekeep

101 Books to Gain Entry into Candlekeep


Always wanted to visit Candlekeep but never could find a book to gain entry?  This bibliography contains 101 book titles that are verified to be absent from Candlekeep's holdings.  This resource is also included in my adventure Moloch's Revenge. ...   [click here for more]
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20 Cursed Items (Hellish Edition I)

20 Cursed Items (Hellish Edition I)


From Gold Best Selling author Yubi, this latest supplement provides you with 20 unique and brand new cursed items and 4 hellish locations! Each one carefully crafted for balance and mechanical stability, as well as for their fun and strange properties. Your players won't be able to resist using them, even when there's a price to pay... Each page has a clear and beautiful layout with lots of full colour...   [click here for more]
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20 Magic Items for Clerics and Paladins

20 Magic Items for Clerics and Paladins


From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Clerics and Paladins"! This document presents 20 new magic items specially designed to complement the divine abilities of clerics and paladins, including: the ring of blessed healing - to boost the power of healing spells and abilities, the boots of the righteous path - to ensure you always know...   [click here for more]
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20 Magic Items for Monks

20 Magic Items for Monks


This document presents 20 new magic items specially designed to complement the natural abilities of monks. These include, the enchanted wraps - add elemental damage to your unarmed attacks; the amulet of ki healing - use ki points to heal disease; the robe of eternal silence - for monks who take a vow of silence; the quarterstaff of elemental mastery - a weapon...   [click here for more]
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2019 Complete Works [BUNDLE]

2019 Complete Works [BUNDLE]


This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.45 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets...   [click here for more]
Dungeon Masters Guild  $31.15 $21.81

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25 New Shadow Spells

25 New Shadow Spells


Play the shadowy spellcaster of your dreams or surprise your players with unexpected dark magic! "25 New Shadow Spells" presents 25 brand new spells that draw on the power of darkness and shadows, including: new shadow-themed spells for every spellcasting class in the Player's Handbook; expanded options for dealing necrotic damage, including four necrotic cantrips; the ability to summon...   [click here for more]
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4 Roleplay Scenes From Avernus: Defined, Refined, and Usable

4 Roleplay Scenes From Avernus: Defined, Refined, and Usable


There is a layer of hell, there are NPC’s, and now there are scripted roleplay scenes! One of the most interesting parts of the game is watching the characters interact with creatures they should fight, but aren’t. What does a party do when the Pit Fiend before them is completely disinterested in slaughtering them? How does the party reconcile wheeling and dealing with a Horned Devil? Anything...   [click here for more]
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51 Soul Coins

51 Soul Coins


Leverage the currency of hell for your own adventures! Within this horrific supplement, you'll find 51 unfortunate souls who have found themselves minted into soul coins. If your party is in the nine hells, then these coins could easily be integrated into your compaign as rewards. If your party isn't ready for the horrors of hell quite yet, these coins make for excellent narrative hooks to get them...   [click here for more]
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8 Fiend Patrons for your Warlock

8 Fiend Patrons for your Warlock


Lend your soul to devils for great powers in this Dungeon Master resource. This resource gives eight vile and devious fiendish patrons for your warlocks to pledge fealty to, complete with deep histories and fleshed out goals. Enjoy, and leave a review below! ...   [click here for more]
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99 New Magic Items for EVERY Campaign

99 New Magic Items for EVERY Campaign


Spice up your current campaign with 99 new magic items, ranging in rarity from Common to Legendary and everything in between!  The items in this expansive list are more than your average +1 sword. The items in this list are designed to help provide story beats in your campaign. Will your rogue sacrifice their own soul using the Wyrd Dagger to ensure the Big Bad finally goes down?...   [click here for more]
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A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus

A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus


A Cold Day in Hell A hellish holiday adventure for Baldur's Gate: Descent into Avernus A powerful bearded devil is creating infernal snowtoys to trick children into signing away their immortal souls, when a group of brave adventurers wanders into the snowstorm surrounding his diabolical gift factory. Guided by a red-nosed imp who's escaped the evil devil's clutches, the adventurers must fight...   [click here for more]
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A Guide to Baldur's Gate: Descent Into Avernus

A Guide to Baldur's Gate: Descent Into Avernus


This guide has everything you need to prepare and run Descent Into Avernus. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ...   [click here for more]
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A Guide To Becoming a Lich

A Guide To Becoming a Lich


The fact that you have found this scroll means that you are a seeker of knowledge. You have an innate curiosity about the nature of life, how it comes into being, the journey it takes, and its final destination. Making a corpse dance about is something even a basic Necromancer can do. However, extending life beyond the boundaries of time is a venerable test of patience, tireless work and peerless...   [click here for more]
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A Light in the Dark

A Light in the Dark


As part of the Dead Three’s attempt to shatter confidence in the Flaming Fist, they have sent an agent to Rowl Island (a small island guarding some reefs at the entrance of the Chionthar River – the river that Baldur’s Gate sits beside) to interrupt trade from the north into Baldur's Gate. There have been two shipwrecks, three near-misses, and reports of the lighthouse not working within the...   [click here for more]
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A Lost Family in Baldur's Gate

A Lost Family in Baldur's Gate


The Waterbraid family is missing, and religious leader, Sibling Schroeder suspects foul play. The fates of 15-year old Farius and 9-year old Molly are in your hands as you search the family's home for clues to their disappearance. This one-shot gothic adventure is designed for four 2nd level characters and can be played alone or used to introduce a longer campaign. ...   [click here for more]
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A Tale of Two Cities - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, handouts)

A Tale of Two Cities - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, handouts)


A Tale of Two Cities – A Baldur's Gate: Descent into Avernus DM's Resource! Chapter 1: A Tale of Two Cities serves as the starting point for the newest official campaign: Baldur's Gate: Descent into Avernus. It's an introductionary chapter packed with action, where the adventurers get a feel for the seedy streets of Baldur's Gate, discover background information...   [click here for more]
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Abyssal Incursion

Abyssal Incursion


Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description! Expand your Baldur's Gate: Descent into Avernus game with three new adventure locations, complete with plot hooks and NPCs, plus two new artifacts: Baphomet's glaive, Heartcleaver, and Yeenoghu's flail, Butcher! This supplement adds more challenges for characters...   [click here for more]
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Adaptable NPCs of the Guild

Adaptable NPCs of the Guild


Enrich the adventures you tell with new non-player characters to guide your players across Faerûn! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your campaigns. Written by...   [click here for more]
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Adaptable NPCs: Calamity

Adaptable NPCs: Calamity


Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intention of populating your post-apocalyptic setting, but many would...   [click here for more]
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Adaptable NPCs: Calamity (Fantasy Grounds)

Adaptable NPCs: Calamity (Fantasy Grounds)


Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic...   [click here for more]
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Adventure Encounter Tables Bundle - Random Tables [BUNDLE]

Adventure Encounter Tables Bundle - Random Tables [BUNDLE]


This special bundle product contains the following titles. Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus Regular price: $2.00 Bundle price: $1.26 Format: PDF       Encounter tables using creatures from Baldur's Gate: Descent into Avernus and Monster Manual. All tables visible in the previews Encounter tables for Low (1-4),...   [click here for more]
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Adventure Sidekicks (Fantasy Grounds) [BUNDLE]

Adventure Sidekicks (Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. Adventure Sidekicks: Curse of Strahd (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.47 Format: MOD (Virtual Tabletop) Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Curse of Strahd, but you don't have enough players? Do you want reoccurring...   [click here for more]
Dungeon Masters Guild  $34.65 $24.26

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Adventure Sidekicks Megabundle [BUNDLE]

Adventure Sidekicks Megabundle [BUNDLE]


This special bundle product contains the following titles. Adventure Sidekicks: Candlekeep Mysteries Regular price: $3.95 Bundle price: $1.95 Format: PDF From the creative team that brought you Animal Sidekicks: Do you want to play Candlekeep Mysteries, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the...   [click here for more]
Dungeon Masters Guild  $55.30 $27.30

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Adventure Sidekicks [BUNDLE]

Adventure Sidekicks [BUNDLE]


This special bundle product contains the following titles. Adventure Sidekicks: Descent into Avernus Regular price: $3.95 Bundle price: $2.99 Format: PDF From the creative team that brought you Animal Sidekicks: Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level...   [click here for more]
Dungeon Masters Guild  $15.80 $11.96

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Adventure Sidekicks: Descent into Avernus

Adventure Sidekicks: Descent into Avernus


From the creative team that brought you Animal Sidekicks: Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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