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Baldur's Mouth Newspaper Template

Baldur's Mouth Newspaper Template


Powerpoint template for Baldur's Mouth - newspaper of Baldur's Gate version 0.1 ...   [click here for more]
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Forges of Avernus

Forges of Avernus


The arms race between the warlords of Avernus is on! Each warlord has their own battlesmith and those guys love to spill blood in new and innovative ways. Want a whip that turns into a sword? They make that. Want a battleaxe that splits into two smaller, more different battleaxes? They've got warehouses FULL of them! Want a giant mace that deals psychic damage and makes your enemy explode into coins...   [click here for more]
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Baldur's Mouth

Baldur's Mouth


99-cent publisher's birthday special. BALDUR’S MOUTH This folio of table handouts is presented in a landscape format and provides the front pages of nine issues of Baldur’s Mouth, the broadsheet publication that keeps Baldur’s Gate’s residents abreast of all the news. As handouts, they serve as table props and boost the game atmosphere for your sessions. The stories on...   [click here for more]
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DDAL08-10 Skull Square Murders Map Pack

DDAL08-10 Skull Square Murders Map Pack


These are high res pictures that you can use for replacement of the maps that are given in the DDAL08-10 Skull Square Murders adventure. It is perfect for use with Fantasy Grounds VTT. The maps are set to a 50 pixel grid. ...   [click here for more]
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Three Druid Circles: Elements, Spirits and Desolation by The Dungeon Inn

Three Druid Circles: Elements, Spirits and Desolation by The Dungeon Inn


A stalwart warrior of nature stands between an approaching gnoll pack and a helpless forest village. In one hand he grasps a blade made of pure lightning, and his body is covered in armour summoned from the earth itself. A shaman sits in contemplation with the spirits, seeking their guidence and counsel. She sees through the eyes of her spirit companion as it traverses...   [click here for more]
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Random Avernian Wasteland Encounters - Baldur's Gate: Descend into Avernus

Random Avernian Wasteland Encounters - Baldur's Gate: Descend into Avernus


Greetings~ I am Søren Kraak Wollenberg The product you see before you is meant to be played as an extension of the adventure  "Baldur's Gate: Descend into Avernus" The purpose of this product is to cover a lacking feature in the official adventure which struck me as strange when first reading the book. With how focused the overall adventure is on encouraging the players to explore...   [click here for more]
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Scientific Secrets of Avernus (Fantasy Grounds)

Scientific Secrets of Avernus (Fantasy Grounds)


Now for Fantasy Grounds! Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore...   [click here for more]
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Voice of the Gods

Voice of the Gods


The surge of holy energy fills your body as divine energy rushes through you, Enochian glyphs glowing before you as they pulse with holy radiance.  Within the supplement you will find four new celestial themed class archetypes, as well as a new runic glyph system to bolster, buff, and aid you and your party. Inspired by IPs like World of Warcraft and Warhammer...   [click here for more]
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99 New Magic Items for EVERY Campaign

99 New Magic Items for EVERY Campaign


Spice up your current campaign with 99 new magic items, ranging in rarity from Common to Legendary and everything in between!  The items in this expansive list are more than your average +1 sword. The items in this list are designed to help provide story beats in your campaign. Will your rogue sacrifice their own soul using the Wyrd Dagger to ensure the Big Bad finally goes down?...   [click here for more]
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Mythic Encounters (Fantasy Grounds)

Mythic Encounters (Fantasy Grounds)


Click HERE for the PDF Disclaimer: According to our team of legal prophets and other assorted diviners, the authors of this tome are not accountable for any burden of destiny thrust upon characters. No, not even your bard Steve. Yes, our diviners told us you would say that. Watch the language please. Alustriel Silverhand, Elminster Aumar, Varja Safahr… err, I mean......   [click here for more]
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Combat Companion for Baldur's Gate: Descent into Avernus. Chapter 3. Part 1.

Combat Companion for Baldur's Gate: Descent into Avernus. Chapter 3. Part 1.


If you are a DM of Baldur’s Gate: Descend into Avernus and you want to run your combat encounters faster and make them more exciting, this Combat Companion is for you! Here you will find descriptions for 8 big and complex combat encounters that might occur in Chapter 3: Avernus. This is a first part of the chapter, which covers Fort Knucklebone, Warlords...   [click here for more]
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Full Page NPC Combat & Roleplay Sheet For 5th Edition

Full Page NPC Combat & Roleplay Sheet For 5th Edition


If you're like me, then there simply isn't a good NPC tracking sheet out there for you. My solution? Make one myself!  (If you find this product useful, consider buying me a coffee by donating a dollar!) Over are the days of the unprepared DM who wasn't expecting the party to groom the town drunk into a fully fledged warrior, or the wayward bard who attracts voracious fans willing...   [click here for more]
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Infernal Bloodline: A Sorcerous Origin from Hell

Infernal Bloodline: A Sorcerous Origin from Hell


"You guard your silver tongue as if it were a shameful thing--as though you can avoid our game by simply not playing. Unfortunately, the game will continue even without you. Like it or not, you'll either become a master of manipulation, or you'll die trying. After all: it's in your blood." You bear the blood of devils, the vicious deal-makers of the Nine Hells. Like it or not, you...   [click here for more]
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Songs of Aedragard

Songs of Aedragard


Pass through the fog, leaving behind its eyes and hungry maws. Beyond it lies a place forgotten, were riches awaits. But beware its singing, for all who hear it are doomed.  Experience Songs of Aedragard, a campaign starter module, for characters of 1st -3rd level, designed for Dungeons & Dragons 5th Edition. Built at the height...   [click here for more]
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The Goblins of Duskwood

The Goblins of Duskwood


The Duskwood, usually a safe patch of wood a few days into the wilds, has grown dangerous. The mission is simple: bring warning to a reclusive soldier living in the woods, but the mission quickly becomes complicated as the characters walk into the battlefield between unknown soldiers and goblin wolfriders. The Goblins of Duskwood is a Dungeons and Dragons adventure for beginning characters....   [click here for more]
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Tome of Smites (5e Paladin Spells)

Tome of Smites (5e Paladin Spells)


Levy your holy power against the undead and fiendish hordes! "Tome of Smites" is a collection of 12 new paladin spells for your campaigns, such as the acidic Caustic Smite, the insidious Dark Smite, and the wicked Plague Smite. The title also contains suggestions for adding these spells to the Expanded Spell Lists of various paladin sublcasses. ...   [click here for more]
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CCC-KUMORI-03-03 Scales of Justice: A Moonsea Adventure

CCC-KUMORI-03-03 Scales of Justice: A Moonsea Adventure


Lyrezix the Gleaming has watched over the village of Volla for thirteen generations. When she fails to show up for a festival in her honor, the townspeople grow worried. It’s up to a hearty band of adventurers to discover what happened to their beloved dragon. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. KUMORI modules can be played in any order. ...   [click here for more]
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4 Roleplay Scenes From Avernus: Defined, Refined, and Usable

4 Roleplay Scenes From Avernus: Defined, Refined, and Usable


There is a layer of hell, there are NPC’s, and now there are scripted roleplay scenes! One of the most interesting parts of the game is watching the characters interact with creatures they should fight, but aren’t. What does a party do when the Pit Fiend before them is completely disinterested in slaughtering them? How does the party reconcile wheeling and dealing with a Horned Devil? Anything...   [click here for more]
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Vigilante Ranger Archetype 5e

Vigilante Ranger Archetype 5e


"Most of the rangers spend their life in the deep wilderness, far from the so-called "civilized" races, feeling most comfortable and needed in the heart of nature. The vigilante ranger knows that from small towns to crowded metropolises, people can be as dangerous and instinctive as any wild animal." Follow me on Twitter @StratosF8...   [click here for more]
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Fiendish Transactions

Fiendish Transactions


Party stuck looking for soul coins in the middle of Avernus? No problem! Supplement your parties' adventures in Baldur's Gate: Descent into Avernus with six fiendish transactions and one not so fiendish one. In this collection of encounters, characters will solve puzzles, negotiate with devils, and try to keep their souls. Featuring: Fiendish Shell Game - Try to outwit...   [click here for more]
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In League with Devils

In League with Devils


This is the PDF version. If you are looking for the  Fantasy Grounds VTT module - click here. This adventure is a supplementary scenario for Baldur’s Gate: Descent into Avernus, which can be used while the party is fleeing Elturel and are heading towards Fort Knucklebone at level six. It entails a bargain with Bagrivyek, the goblin deity of cooperation. The God offers them a deal they can’t refuse,...   [click here for more]
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Combat Companion for Baldur's Gate: Descent into Avernus. Chapter 1.

Combat Companion for Baldur's Gate: Descent into Avernus. Chapter 1.


If you are a DM of Baldur’s Gate: Descend into Avernus and you want to run your combat encounters faster and better, this Combat Companion is for you! Here you will find descriptions for all 29 combat encounters that might occur in Chapter 1: A Tale of Two Cities. In this Combat Companion you will find useful advices on how to use creatures in combat....   [click here for more]
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Combat Companion for Baldur's Gate: Descent into Avernus. Chapter 2.

Combat Companion for Baldur's Gate: Descent into Avernus. Chapter 2.


If you are a DM of Baldur’s Gate: Descend into Avernus and you want to run your combat encounters faster and better, this Combat Companion is for you! Here you will find descriptions for all 24 combat encounters that might occur in Chapter 2: Elturel Has Fallen. In this Combat Companion you will find useful advices on how to use creatures...   [click here for more]
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Master's Creature Crucible

Master's Creature Crucible


Welcome.  In this document I have combined my first three Creature Crucible into one, but that is not all I have also included a slew of new creature stat blocks for you to use.  Of particular fun for me to find and convert were a group of drakes I found in an old Dragon Magazine that are useful as mounts for special NPCs or PCs.  NOTE:  Several of these monsters would be very useful to throw...   [click here for more]
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Vyrelion's Guide to Avernus

Vyrelion's Guide to Avernus


...   [click here for more]
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Expanded Paladin Spell List: 15 New Spells for Paladins

Expanded Paladin Spell List: 15 New Spells for Paladins


Add some variety to your paladin with 15 new spells! These include: Six new smite spells, including frigid smite (cold), shocking smite (lightning), and corrosive smite (acid), each with unique secondary effects; sacrificial shield - a spell that allows you to use your reaction to take damage for an ally; consecrate - a spell that allows you to imbue...   [click here for more]
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Adventurers League Cheat Sheet - Season 9

Adventurers League Cheat Sheet - Season 9


This cheat sheet contains Adventurers League Season 9 rules and guidelines for players and dungeon masters reduced to a single printed page. It has been divided into three sections for ease of use. If you like this item, check out my condensed Adventurers League Logsheet here. ...   [click here for more]
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Divine Arsenal

Divine Arsenal


This book contains weapons and relics to aid in the fight against the powers of death. When the shadows of evil begin to seep from the earth, will you be equipped to destroy them? ...   [click here for more]
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Nick's Bestiary

Nick's Bestiary


This suppliment currently adds 19 new beasts and 4 legendary beasts! Between these 4 core books (Monster Manual,Mordenkainen's Tome of Foes, Player's Handbook, Volo's Guide to Monsters) there is a huge difference in the challenge rating beast categories. 98 -  Challenge Rating 0 - 2 3 -  Challenge Rating 3 2 -  Challenge Rating 4 5 -  Challenge Rating 5 1 -  Challenge Rating...   [click here for more]
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As Above, So Below: 12 Heavenly and 12 Hellish Subclasses

As Above, So Below: 12 Heavenly and 12 Hellish Subclasses


As Above, So Below is a collection of 12 heavenly and 12 hellish subclasses for your adventure through the upper or lower planes. The subclasses available are: Barbarian Path of Bones: Specialist in breaking bones and crippling foes Path of the Planetar: A weapon of the gods Bard College of Cacophany: A...   [click here for more]
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Infernal Relatives

Infernal Relatives


This supplement offers goodies for Dungeon Masters and Players alike. For Players there are options to help build a character with an infernal family background whether you are the distant relative of an archdevil, or your parents' fiend patron sends you a card on your birthday every year. For Dungeon Masters this supplement offers tables of gifts that infernal beings may bestow upon their beloved...   [click here for more]
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The Hammerhock Slaughterhouse

The Hammerhock Slaughterhouse


This huge complex of pens, barns, and abattoirs is the largest slaughterhouse and knackery in Baldur's Gate. Located in the Stonyeyes neighbourhood so as to be convenient to the city's butchers, the facility has a generally adversarial relationship with neighbouring establishments, as other herders and hustlers claim the omnipresent smell of blood makes their animals nervous. Yet it's the citizens...   [click here for more]
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Condensed Adventurers League Logsheet - Season 9

Condensed Adventurers League Logsheet - Season 9


This Season 9 logsheet has been condensed so there are 10 log entries on each page. For your convenience the logsheet has been included as a two page pdf so that it can be printed double sided if desired. ...   [click here for more]
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Wisdom and Warning: The Demon Wastes (Fantasy Grounds)

Wisdom and Warning: The Demon Wastes (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The honorable Kendal Santor d’Sivis is back with a newly discovered document of grave importance. Little was known about the Demon Wastes…until now! What were once merely dots and names on a map are fully fleshed out and realized locations for adventure! Suitable for levels ranging from 2 - 17, the information...   [click here for more]
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The Blood Magic Origin for Sorcerers [D&D 5e (2020)]

The Blood Magic Origin for Sorcerers [D&D 5e (2020)]


The Blood Magic Origin for Sorcerers [D&D 5e (2020)] Born with otherworldly blood, these sorcerers sacrifice their own life force to cast their dark magic and summon monsters, including the sanguin golem, a new construct unique to the blood magic sorcerer. Also included are additional Metamagic options for sorcerers and the sanguin golem stat block. Unleash the forbidden power...   [click here for more]
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Roots Run Deep

Roots Run Deep


Most people wouldn’t bat an eye at no one in the city of Shamveen having seen a rat or mouse in ten days, but Olivia Eriniur isn’t most people. A potent diviner, she’s seen the threads of fate weave themselves into a dangerous situation here and now, and has decided that it’s her job to do something about it. Her first step is getting a group of adventurers together to force the hand of...   [click here for more]
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Order of the Ironbound - A Blood Hunter Order

Order of the Ironbound - A Blood Hunter Order


Blood Hunters plumbing the depths of Avernus have discovered new means of using evil’s might against itself in the struggle for control of the night. By studying infernal iron, demonic ichor, and soul coins, Blood Hunters of this new Order seek knowledge and power in the detritus and wreckage of the Blood War. Even other Blood Hunters cast a wary eye at the Ironbound, wondering if this Order has...   [click here for more]
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Supervillain Quarterly, Vol I, Issue 1

Supervillain Quarterly, Vol I, Issue 1


Welcome to Supervillain Quarterly! Are you a down-on-your-luck villain looking to become...super? You've come to the right place. Our inaugural issue contains a veritable cornucopia of ideas to enhance your diabolical schemes. By villains. For villains. Accept no substitutes. Editorials From the World's Finest Contained in this issue are a number of articles written by the world's preeminent villains,...   [click here for more]
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The Fleet and the Fiendish

The Fleet and the Fiendish


Stranded on the first layer of Hell, there is only one thing to do, race in the Abattoir Alley 999! Drive infernal war machines, brave the front lines of Avernus, and leap the Stygian Gorge! Earn your way home and win the race. This adventure is optimized for five 8th level characters. ...   [click here for more]
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The Frozen Harbor

The Frozen Harbor


Strange ice infests the city's harbor, stealing warmth and minds alike. Can your party save the Frozen Harbor before it is too late?  The Frozen Harbor is a 25-page adventure for 5th level characters, centered on the mystery of the strange appearance of stygian ice. Drawn from the lower planes by an insidious cult, stygian ice steals the memories of anyone who feels its chill. Players will...   [click here for more]
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The Rift (Fantasy Grounds)

The Rift (Fantasy Grounds)


Discover a dark gateway connecting the Material Plane to Avernus, the First Circle of the Nine Hells, now for Fantasy Grounds! When searching for a way to enter Avernus, an adventuring party finds a mysterious volcanic lair called The Rift. Rumors say that a long-neglected dark gateway to the Nine Hells resides within. However, those telling the tails have left out an important detail......   [click here for more]
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Visions of Death

Visions of Death


Get Ready for an Adventure! This 4 to 6 hour module goes from Saltmarsh to Baldur's Gate in a race against time. A dark vision warns of a terribly cataclysmic event in Baldur's Gate and the characters are hired to deliver supplies before its too late. This adventure can be adjusted for any Tier 1, 2, or 3 party. It is intended to help usher characters...   [click here for more]
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Infernal Binding Contract

Infernal Binding Contract


Looking for a contract sure to please any infernal being? Penned with the bile of a lawyer and written on human skin, this 2-page contract is crafted to ensure the ultimate advantage of the infernal party. It was written by putting a fiendish twist on real employment contract legalese. The document avoids the use of the ignorant and pejorative "D word" (devil). This product includes pdfs with textured...   [click here for more]
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Faction Agents of Faerûn

Faction Agents of Faerûn


Factions bring added color, a smack of intrigue, and endless story hooks to your Forgotten Realms adventures. With Faction Agents of Faerûn, you'll be able to slide faction missions, motivations, allies, and enemies effortlessly into your campaigns with more than a dozen faction agent NPCs. Each agent is far more than a stat block and single paragraph description. They are fully-realized characters,...   [click here for more]
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CCC-DWB-CW-01 The Clockwork Caravan

CCC-DWB-CW-01 The Clockwork Caravan


One of the more notable merchants in the city of Phlan, Silvara Steeljaw, has been having her caravans destroyed over the past three months. She smells a rat and needs some help to solve her problem. A two hour adventure for Tier 1 characters. ...   [click here for more]
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The Rift

The Rift


About the Adventure Discover a dark gateway connecting the Material Plane to Avernus, the First Circle of the Nine Hells! When searching for a way to enter Avernus, an adventuring party finds a mysterious volcanic lair called The Rift. Rumors say that a long-neglected dark gateway to the Nine Hells resides within. However, those telling the tails have left out an important detail......   [click here for more]
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Baldur's Gate Notice Boards 2 | A Descent Into Avernus Supplement (Fantasy Grounds)

Baldur's Gate Notice Boards 2 | A Descent Into Avernus Supplement (Fantasy Grounds)


Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping. The adventures follow a two-stage design to offer content for both low and high-level characters. Tier 1 characters can at least solve part of each quest. After reaching...   [click here for more]
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The blood of Avernus: An expansion of Avernus's river styx.

The blood of Avernus: An expansion of Avernus's river styx.


The river Styx is the most underestimated yet powerful force within the nine hells and the abyss. Its very existence draws in the damned and the innocent alike, who forget to keep their promises and believe they are destined for an eternal paradise. In truth, however, many souls within the material plane are consumed by the void that flows through the dark nature of the next life. This module is...   [click here for more]
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CCC-DWB-Q01 Quarantine

CCC-DWB-Q01 Quarantine


Orc raids are commonplace in Faerun and the village of Mantera had learned to deal with that reality. However, that reality changed 2 nights ago when mysterious lights over an Orc encampment near the village heralded a new wave of undead and diseased orcish berserkers lead by strange priests. The village has been battered and many of its citizens are poisoned by their attacks. So a local priestess...   [click here for more]
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Baldur's Gate in Tables

Baldur's Gate in Tables


Complete reference to Baldr's Gate in spreadsheet format. Table of Contents Districts Organizations Buildings & Landmark Folk of Baldur's Gate City Watch of Baldur's Gate Flaming Fist of Baldur's Gate A lot of Random Tables Environs of Baldur's Gate Organizational Charts ...   [click here for more]
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