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Artifacts of Avernus - 50 Magic Items for Your Descent

Artifacts of Avernus - 50 Magic Items for Your Descent


Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how devils live and operate and will give your players engaging tools with which to traverse Hell. Need items for Eberron? Check out Heirlooms of Eberron! If you need more magic items,...   [click here for more]
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Nameia's Crimson Tome: Collective Ritual Casting System for 5E

Nameia's Crimson Tome: Collective Ritual Casting System for 5E


"Collective ritual spellcasting allows multiple spellcasters (that can cast spells as rituals), to channel their magic to cast even more potent ritual spells. These rituals require the spellcasters involved, to have access to the spell, either by having it written in a spellbook or a scroll. Collective rituals are often found inscribed in long-forgotten artifacts or murals of the past." -...   [click here for more]
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Psychomancer

Psychomancer


The psychomancer is a wizard adept in the manipulation of the psyche, or as it commonly known – the soul, be it for good or ill. It all depends upon the caster’s heart and grit, as well as their general tendencies and view of the world. Not many practitioners have lived to tell the tale, but those few of them that have, speak of a hard and gruesome path which eventually may lead even to...   [click here for more]
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Players Guide to the Blood War Vol. 1

Players Guide to the Blood War Vol. 1


The Fantasy Grounds version can be found here Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and fight to keep the Blood War from spilling into the material...   [click here for more]
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Nameia's Crimson Tome

Nameia's Crimson Tome


This is a PDF module. If you are looking for the Fantasy Grounds VTT version - click here. " [...] the magic items, monsters, and NPCs, this supplement covers all the bases in one beautifully-illustrated, professionally formatted package. I highly recommend Nameia's Crimson Tome by Stratos Fotakis. " - Robert M. " Loved the layout...   [click here for more]
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One Night in the City: Urban Encounters of the Wild Kind

One Night in the City: Urban Encounters of the Wild Kind


Make Your City Streets Come Alive Tired of generic random encounter results? Want to give your players a trip to the city they’ll never forget? Ready to throw your book/tablet/dice at the wall if you roll “farmers arguing over a spilled cart” one more time? This is the random encounter table for you. This supplement has city-based encounters that should help inject humor, horror,...   [click here for more]
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The Heir of Orcus: Verse III - CCC-ROLL20-02

The Heir of Orcus: Verse III - CCC-ROLL20-02


Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II! A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game! The Heir of Orcus Strikes Back! Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you...   [click here for more]
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Pregenerated Characters (Season 9)

Pregenerated Characters (Season 9)


Eight pregenerated characters! As used in PAX Australia 2019! Designed for ease of use by new players and convention attendees, these character sheets provide a set of basic characters with everything you need to use them. Spell descriptions are included on a second page for the spellcasters, and instructions for advancing each character to 4th level are provided. The following...   [click here for more]
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Avernus Handout - Infernal Contract Form

Avernus Handout - Infernal Contract Form


Discerning devils save time with Molock's brand stigian legal forms. Our firery lord's basic infernal contract is fully customisable for your specific schemes. Just fill in a few blanks and you are ready to corrupt or capture motal souls. Rest assured, our boilerplate is designed with a devil's needs in mind. Don't waste time, choose Molock's. Perfect for use in the Baldur's Gate: Decent into...   [click here for more]
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Sisterhood of the Blade (CCC-UNITE-AN-04)

Sisterhood of the Blade (CCC-UNITE-AN-04)


LIVE THE EXCITING LIFE OF AN ADVENTURER! FREE TRAINING PROVIDED! WANT TO KNOW MORE? New posters advertising free training for adventurers have appeared around the town of Melvaunt. Is this just a training facility or something more sinister? The only way to find out is to go! A 2- to 4-Hour adventure for 1st to 4th level characters, with 1-hr options for new players. This...   [click here for more]
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Monster Hunts: Avernus

Monster Hunts: Avernus


Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich! This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests...   [click here for more]
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The Dark Eight and other Devilish Denizens

The Dark Eight and other Devilish Denizens


The Blood War forever rages on Avernus, and leading the charge for the forces of hell are the greatest generals the multiverse has ever known - the Dark Eight. The story of these immortal generals is just the beginning in this expansion for Baldur's Gate: Descent into Avernus. Inside you will find: New rules for grafting fiendish body parts onto player characters 4...   [click here for more]
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51 Soul Coins

51 Soul Coins


Leverage the currency of hell for your own adventures! Within this horrific supplement, you'll find 51 unfortunate souls who have found themselves minted into soul coins. If your party is in the nine hells, then these coins could easily be integrated into your compaign as rewards. If your party isn't ready for the horrors of hell quite yet, these coins make for excellent narrative hooks to get them...   [click here for more]
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House of Moonlight (CCC-UNITE-05 )

House of Moonlight (CCC-UNITE-05 )


New! For a limited time, this entire adventure is available through quick preview. Check it out in full before buying! Welcome to the first adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure is designed to serve both as a stand-alone journey, as well as an introduction to a greater storyline. It all...   [click here for more]
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Legacy of Heaven & Hell

Legacy of Heaven & Hell


Legacy of Heaven and Hell is a supplement detailing 45 new subraces and 39 new racial feats for Aasimar and Tieflings. It is the perfect companion for Baldur's Gate: Descent into Avernus, or for anyone who wants to get more out of their planetouched races. It references the Monster Manual, Volos Guide to Monsters, Mordenkainen's Tome...   [click here for more]
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Avernus Encounter Tables - Table Rolls

Avernus Encounter Tables - Table Rolls


Encounter tables using creatures from Baldur's Gate: Descent into Avernus and Monster Manual. Encounter tables for Low (1-4), Mid (5-10) and High (11+) including: City Encounters (low & mid city encounters, low & mid mercenaries, city streets) Cults and Cultists (low & mid cultists, mid & low cult leader, mid & low cult allies and pets) Hellish...   [click here for more]
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Vile Traditions

Vile Traditions


Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! Many more spells and features for you to command devils and demons to show your real...   [click here for more]
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100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf (Fantasy Grounds)

100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf (Fantasy Grounds)


Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh...   [click here for more]
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Spirit of The Season

Spirit of The Season


SPIRIT OF THE SEASON - A Midwinter Adventure for 5th Level Adventurers Tucked away in the Greenfields of the Western Heartlands lies the hamlet of Greenest home to the family Swift. It is three days before Midwinter but Cuth Swift, patron of the Swift family, has no spirit or joy in his heart. This year has been particularly hard on the people of Greenest, they found themselves struggling...   [click here for more]
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When Mages Fall (CCC-OA-01-01)

When Mages Fall (CCC-OA-01-01)


Fledgling wizards are being struck down in Thentia, the City of Mages.Rumors tie the deaths to the reappearance of an ancient artifact, the Bright Sword.Can adventurers solve the mystery of the mage slayings before the body count rises? A 2- to 4-Hour adventure for 1st to 4th level characters. This adventure features a balance of all pillars of play, including an optional puzzle. Maps and magic...   [click here for more]
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"Sarayath's Magical Compendium II"

"Sarayath's Magical Compendium II"


The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play. This illustrated supplement contains : - 59 Items of all rarities - 19 Wondrous items - 19 Weapons - 8 Armors & Shields - 13 Consummables & Ammunitions + Treasure Rolling Tables with entries sorted...   [click here for more]
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Champions of the Blood War

Champions of the Blood War


Champions of the Blood War presents new Demonic & Diabolical Player Options for your Campaigns! This project was primarily designed for use with the new, official, BALDUR'S GATE: DESCENT INTO AVERNUS adventure, but can be used by players & dungeon master's in any campaign that needs an injection of demons, devils, yugoloths and other nefarious elements! Everything included here was written...   [click here for more]
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Trinkets of Avernus

Trinkets of Avernus


Trinkets of Avernus This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus. The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane...   [click here for more]
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CCC-KUMORI-03-02 The Millwright of Gond: A Quivering Forest Adventure

CCC-KUMORI-03-02 The Millwright of Gond: A Quivering Forest Adventure


Seburil, rock gnome priestess of Gond, has ordered his followers to harvest trees in the Quivering Forest. This has caused conflict with Avumat, verdant lord of the Circle of the Forest. The adventurers must intercede and negotiate a peace between the two factions. A Two/Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. KUMORI modules can be played in any order. ...   [click here for more]
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Magic of the Blood War

Magic of the Blood War


You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient enemy, to drown in a writhing...   [click here for more]
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"Sarayath's Magical Compendium I"

"Sarayath's Magical Compendium I"


A furnished magical gear supplement. Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple loot to potential plot devices. Over 40 entries, sorted by type and rarity with illustrations. - 18 Wondrous Items, - 12 Weapons, Armors & Shields, - 7 Consumables,...   [click here for more]
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CCC-KUMORI-03-03 Scales of Justice: A Moonsea Adventure

CCC-KUMORI-03-03 Scales of Justice: A Moonsea Adventure


Lyrezix the Gleaming has watched over the village of Volla for thirteen generations. When she fails to show up for a festival in her honor, the townspeople grow worried. It’s up to a hearty band of adventurers to discover what happened to their beloved dragon. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. KUMORI modules can be played in any order. ...   [click here for more]
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PSC2 Wormscape

PSC2 Wormscape


Deep in the Ethereal plane there is a grayish brown curtain of color with very little indication to what lies on the far side. After stepping through, it is likely that your players would rather they had entered the deepest pits of the Abyss. When they realize the bubble of air that surrounds them is collapsing and the wall of trillions of worms comes crashing down upon them, they'll...   [click here for more]
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Planar Encounter Tables - Table Rolls

Planar Encounter Tables - Table Rolls


Encounter tables for Planar locations using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Feywild Encounters (Low level encounters, mid level encounters, high level encounters, low & mid sylvan creatures, low & mid malevolent creatures, feywild beasts, feywild plants,...   [click here for more]
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FryLog Season 9 Log Sheet

FryLog Season 9 Log Sheet


The FryLog is back for Season 9! Track your Adventurer's League adventures and character progression with the latest FryLog, available for free on the DMsGuild.com. Record each adventure, date and dungeon master. Track levels, gold, renown, downtime and items. Keep detailed notes of your story awards. Form-fillable PDF - great for physical or digital use. Bonus sheet of even more logs! Note...   [click here for more]
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Codex of the Infinite Planes Vol 18 Nine Hells

Codex of the Infinite Planes Vol 18 Nine Hells


Codex of the Infinite Planes Volume 18: Nine Hells of Baator Open these pages and learn about the lowest pits of evil and torture in all the multiverse, the Nine Hells of Baator! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes....   [click here for more]
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Planar Bestiary

Planar Bestiary


Are you taking your players to the Planes? Or maybe you’re bringing the Planes to them? Looking for some extra demons to spice up your Out of the Abyss campaign or more nasty devils to serve Zariel? With over 150 monsters updated from earlier editions, complete with full descriptions, the Planar Bestiary has something for everyone. Fiends, celestials, and elementals abound. Plus some regular...   [click here for more]
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Oath of the Voidwalker: A Paladin Sacred Oath

Oath of the Voidwalker: A Paladin Sacred Oath


OATH OF THE VOIDWALKER! A paladin oath for those who believe there cannot be light without darkness! Voidwalkers are the cosmic guards that maintain the balance of all that exists in the world. While each paladin of this oath may interpret the tenets of the Void slightly differently, one thing always remains the same; all things will eventually return to the Void. These paladins are not afraid...   [click here for more]
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Planar Bestiary Excerpts #1: Gehenna

Planar Bestiary Excerpts #1: Gehenna


Looking for more than a paltry 4 yugoloths to use in your campaign? Taken right from the pages of the Planar Bestiary, these 12 updated Yugoloths can be found on their home plane of Gehenna, or as mercenaries across the planes, whether they fight in the Blood War or for some other nefarious purpose. As with all creatures from the Bestiary, these creatures are faithfully updated to preserve their...   [click here for more]
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Hellish Items (5e)

Hellish Items (5e)


Deep in the burning fields and ashen lakes of the Nine Hells, magic ebbs and flows like water from a cracked reservoir, and is shaped by the devilish inhabitants into tools and weapons of fiendish potency. Seek them out, adventurers--they are a boon in your journey into darkness. This title includes 31 new magic items themed around the Nine Hells and their archdevils, such as the Avernus Warflag,...   [click here for more]
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Attack on Avernus: The Wrath of Tiamat!

Attack on Avernus: The Wrath of Tiamat!


"This is combat tenfold... A high level adventure on steroids." -Rich the Lich, reviewer "The adventurers must negotiate through 9 layers in The Adamant Hourglass dodging meteor swarms, dragons, devils, and the effects of The River Styx." ★★★★★ -Nonzerosumgames, reviewer Only you can crush the legions of Hell! High level heroes race against time as Tiamat's forces rally...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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Compendium of Blades Vol.2 Blades of Avernus

Compendium of Blades Vol.2 Blades of Avernus


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical blades drawn the 1st layer of the Nine Hells Avernus. Magic Weapons are a staple of any fantasy setting, and any good Dungeon Master could always...   [click here for more]
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Desert Encounters - Table Rolls

Desert Encounters - Table Rolls


Encounter tables for Desert terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Desert Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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Revamped: Planar Magic (5e)

Revamped: Planar Magic (5e)


"Revamped" is a series of content updated from and inspired by 3.5e, made shiny and new for your 5e games. In this instalment, we tackle the "Planar Handbook", bringing 23 plane-based spells to your campaign! ...   [click here for more]
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Like a Bard Outta' Hell - An All-Bard One-Shot

Like a Bard Outta' Hell - An All-Bard One-Shot


The Battle of the Bards Everybody loves a Bard. That's just a scientific fact. But you know what's better than having just one of these song-strumming spellcasters in your adventuring party? Having an entire party of them. So when a whole team of songsmiths are summoned to the Nine Hells to perform for a fiendish music producer, it's your party's job to leap into their (incredibly...   [click here for more]
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Revamped: Shadow Magic (5e)

Revamped: Shadow Magic (5e)


"Revamped" is a series of content updated from and inspired by 3.5e, made shiny and new for your 5e games. In this instalment, we tackle the "Tome of Magic", and in particular "Shadow Magic"--a spell-like ability that uses "mysteries" in place of spells to create shadow-themed effects. Rediscover these mysteries as 36 new spells for your 5th edition games! ...   [click here for more]
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Horonial's Guide to the Blood Wars Vol. 1 Weapons of Spite and Malice

Horonial's Guide to the Blood Wars Vol. 1 Weapons of Spite and Malice


Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells The first volume in this series Weapons of Spite and Malice catalogues the magical weapons used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign In this...   [click here for more]
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Lulu's Guide to Hollyphants

Lulu's Guide to Hollyphants


The legends claim that when a child makes a wish on a falling star, and their wish does not come true, a bright-spirited hollyphant is born to balance the sadness in the world. Hollyphants are small elephantine celestial beings with huge hearts that make new best friends everywhere they go! The allies of angels and deities, hollyphants' inherent magic grows more powerful as they...   [click here for more]
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Hellish Spells (5e)

Hellish Spells (5e)


"Hellish Spells" is a collection of 19 new spells for your campaigns. Preparing for Descent into Avernus? Teach your devils the "Call Cinderstorm" spell and harness the fireballs of Avernus itself! Summon the Pillar of Skulls and torment your foes with psychic whispers! Shatter your enemies' minds with Visions of Screamstone! ...   [click here for more]
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The Emporium of Uncanny Magic — Lost Potions

The Emporium of Uncanny Magic — Lost Potions


The fifth edition Dungeon Master’s Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Master’s Guide needed to leave a whole bunch of stuff out....   [click here for more]
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Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation

Horonial's Guide to the Blood Wars Vol. 2 Armor of Rage and Damnation


Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells. The first volume in this series Armor of Rage and Damnation catalogues the magical armour and shields used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign...   [click here for more]
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Bound to Avernus: Warlock Customization

Bound to Avernus: Warlock Customization


Now Updated and Expanded! (see below) Archduchess Zariel and Bel the Warlord vie for supremacy in Avernus against the backdrop of the Blood War raging across the Nine Hells of Baator! This supplement contains everything you need to bind yourself to either of these two fiends as your warlock patron. For use with the 5th Edition of Dungeons & Dragons. Within you'll find: Complete...   [click here for more]
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Races of the Blood War: The Imp

Races of the Blood War: The Imp


In this new supplement for the Blood wars, you have introduced to the Imp The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding...   [click here for more]
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The Good Ship Kraken's Conscience

The Good Ship Kraken's Conscience


Having stopped the Raiders operating out of the Cloakwood along the Coast way, the players return to Baldur’s gate to return their prisoner to Belynne Stelmane, and learn of a slavers operation she would like them to sniff out and break up in her continued bid for political clout. This adventure is a continuation of It Always starts in a Tavern, but will contain suggestions for...   [click here for more]
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