Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns
Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents.
This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From... [click here for more]
Of Smoke and Splinters - Expanded maritime combat rules for Ghosts of Saltmarsh
Inspired by the depths of naval history, this expansion for the rules presented in Ghosts of Saltmarsh's Appendix Of Ships and the Sea includes:
A guide to arming a ship and its crew, with new black-powder weapon options like the devastating nock gun.
A ship damage table to randomise... [click here for more]
Now for Fantasy Grounds!
Welcome to my supplementary material aimed to add further detail and immersion to your worlds with new ships and crews perfect for any sea-faring campaign! This material has been designed for 5th edition's Ghosts of Saltmarsh initially but has now become compatible with any campaign or adventure that takes your party out onto the open ocean!
Will you fight the... [click here for more]
Welcome to the Wonderful World of Fishing!
Expand your D&D game with this wonderful fishing supplement, which includes fun and exciting ways to make a mundane task for your adventures more than just a Wisdom (Survival) check!
This supplement includes:
11 unique fishing skill check rules, including ones such as Noodling and Bowfishing!
Over 20 new forms of fishing equipment based... [click here for more]
"Greetings! I am Captain Xendros, merchant with the Faithful Quartermasters of Iuz. I have travelled across the known world, and much of the unknown too, from the jungles of Chult to the depths of the Underdark, so I have seen a thing or two. That is why I have decided to write down some of my expertise when it comes to selling items, magical and mundane.There is more to a... [click here for more]
Inflicting Injuries: Defeating your enemies, one piece at a time.
With the help of this document, you will be able to implement a little more realism in your game, without having to worry about making things too complicated or making fights harder/easier.
How it works:
"The ogre's club smashes down... it is 19 damage!" For a level 3 fighter, that is a lot! With... [click here for more]
Find adventure in the least-expected places!The world doesn’t stop for the things we leave behind. Though the mill’s wheel ceased its motion a long time ago, the world around it continued to move forward. And for a few crafty kobolds, moving forward means moving in…
Players can find trouble in the ruins of an old grist mill or solace in a... [click here for more]