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You can find the FANTASY GROUNDS version here
Print On Demand is finally available, with hardcover, a new layout and updated version!
A Guide to Running Underwater Campaigns
Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your... [click here for more] |
Dungeon Masters Guild |
$19.99
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I want to loot Thousand Teeth!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Ghosts of Saltmarsh, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$2.95
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Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns
Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents.
This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From... [click here for more] |
Dungeon Masters Guild |
$3.95
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A nautical themed add-on the bestselling Ancestral Weapons with new upgrades, traits, personalities, and NPC's
A captains rapier, having cut down countless pirates terrorizing trade routes, the obsidian maul wielded by a monster hunter, or a sahuagin leaders trident that glows with imbued power. These are the weapons of the sea.
Ancestral Weapons are powerful heirlooms gifted through the... [click here for more] |
Dungeon Masters Guild |
$2.95
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Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans.
Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Learn the secrets of the Nine Jewels of Neverwinter, whose existence was first revealed by the infamous Volothamp Geddarm. Contained within are secrets of the Netherese known only to the surviving wizards of Windsong Tower, the High Mages of Silverymoon, and the ever-mysterious Manshoon. Lost since the fall of Ascalhorn, these legendary magic items might turn up anywhere in your campaign,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way.
Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes.
All proceeds go to our IVF fund!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Ghosts of Saltmarsh book does not provide a stat block for the Sea Ghost. I have attempted to do my best guess on its stats based on the other ships included, the description in chapter 2 and some research on sailing vessels.
I've decided to add other ships in the book that also do not have stat blocks. I will add them as I encounter them.
So far this contains:
* Sea Ghost... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Tidal Magic
Spells & Magic Items of the Sea
Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign!
From 2002 to 2005, Dragon Magazine featured a series called The Far Corners... [click here for more] |
Dungeon Masters Guild |
$0.95
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Tendrils of Saltmarsh Part 1
Ghosts of Saltmarsh introduced Sigurd "Snake Eyes" now find out who he really was!
It is revealed Sigurd had his own island. Explore Sigurd's home port in this 4 to 8 hour adventure. See what plots he had underway and discover his true agenda. Learn about the rest of his fleet, the residents of his island, and other guests that reside there. ... [click here for more] |
Dungeon Masters Guild |
$4.99
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The full monster loot for Ghosts of Saltmarsh now fully coded for Fantasy Grounds!
I want to loot Thousand Teeth!
When brave adventurers face the dangers of the world, they want something to show for it. This module provides individual loot for each monster appearing in Ghosts of Saltmarsh, as well as a basic crafting and harvesting system that works well... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Trinkets of Saltmarsh
This supplement introduces 100 new trinkets that you may find exploring the port town of Saltmarsh
The trinkets presented in this supplement are inspirited by the local of Saltmarsh a fishing and trading port in Lower Keoland. The trinkets in this supplement will bring an additional layer of depth to anyone running the Ghosts of Saltmarsh... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 50 Pirate and Nautical themed trinkets in the traditional 1d100 table.
Examples Include:
- 28: A piece of a torn sail in the shape of a dragon.
- 53: A rolled-up map of an unknown island labeled, “Crabskull Isle”.
- 93: A lock of black hair from someone forced to walk the plank. ... [click here for more] |
Dungeon Masters Guild |
$0.95
|
 50 Aquatic, Merfolk, Ship-Wreck themed trinkets in the traditional 1d100 table.
Examples Include:
- 28: A children’s doll that has seaweed hair.
- 53: A glass bottle with a piece of preserved flesh. It appears there is a treasure map tattooed on it.
- 93: An ornately carved dolphin whistle. ... [click here for more] |
Dungeon Masters Guild |
$0.95
|
This bundle of ship maps includes mapped layouts for each ship type as described in Appendix A of Ghosts of Saltmarsh for all of your seafaring adventures! All layouts match the size and descriptions of ships given in the book:
Galley
Keelboat
Longship
Rowboat
Sailing Ship
Warship
For each ship type (and each deck for the larger ships) you get multiple map versions:
Water background... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 101 Nautical Trinket
This supplement introduces 101 new nautical trinkets that you may find exploring seaport towns, aboard an ocean-going vessel, or even a pirate ship.
The trinkets presented in this supplement are inspirited by all things nautical. The trinkets in this supplement will bring an additional layer of depth to anyone running a maritime-themed... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 This digital rulebook is accessible in any browser and integrated into Roll20.
Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game.
Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone... [click here for more] |
Wizards of the Coast |
$29.99
|

Now for Fantasy Grounds!
You recently did Gellan Primewater, a local merchant from the Town of Saltmarsh, a great service by recovering property deeds worth a large sum of money, long thought to be lost. In return, Gellan is throwing you a party on his cruise ship, the *Primewater Pleasure*. ....
Then, in the midst of festivities, a scream.
One of the guests is found... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 The Undersea Sourcebook series provides players and Dungeon Masters with everything they need to explore the crashing waves and the vast ocean depths below. In this, the third book of the series, you’ll find magical items and spells to expand your adventures below and above the waves.
Magic
The book includes many new spells, along with spell lists for each of the core classes. ... [click here for more] |
Dungeon Masters Guild |
$4.95
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Scuttled on the rocks, the Forlorn Kraken, a lucrative privateering ship, is an easy target for adventurers in search of plunder or perhaps the title to this fine sailing vessel. This adventure should last approximately 8-10 hours and is appropriate for 4-6 players levels 3 to 5.
The Pillagers of Boonnuckle Cove includes:
The main adventure suitable for most settings
Ideal... [click here for more] |
Dungeon Masters Guild |
$7.95 $4.95
|
 So you find yourself about to dive into the horrible depths of the ocean in a Dungeons & Dragons campaign or one-shot. There’s a reason that internet wisdom says to never go on the sea: there are a plethora of deadly monsters your DM never gets to use lurking beneath the waves.
When not the focus of a campaign, an underwater section can, if run properly, be a unique challenge to throw at... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 “The Ocean is a place of profound mystery, from the bottom depths to her fickle temperament. Trust not the ocean. Fear her and those that exploit her waters, especially me.” - Shannon Deoir
In this adventure, player’s will navigate through the port town of Pearl Cove and the Ghost Ship of the Arrant Sea. This small town has its fair share of superstitions but none more important than... [click here for more] |
Dungeon Masters Guild |
$10.00
|
 Explorers and sailors have often traded stories about the storm prone place known as Bleakridge Bay; stories tell of vast ammounts of metal veins and treasures beneath its waves, ready for the taking. But mysterious dissapearances around the bay have become more frequent, travellers of a wizardly disposition have been vanishing in the marshes south of the bay and boats have been spirited... [click here for more] |
Dungeon Masters Guild |
$4.39
|
Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans.
Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing... [click here for more] |
Dungeon Masters Guild |
FREE
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![Revel Tales [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/433259-thumb140.jpg) This special bundle product contains the following titles. I 100 INCIPIT Regular price: $1.57 Bundle price: $0.49 Format: PDF
I 100 INCIPIT
Dalle menti di Matteo Ruggiero, Andrea Garrone e Matteo Airaghi nasce l’idea di distribuire 100 spunti narrativi, utilizzabili da chiunque per impostare rapidamente l’inizio delle proprie sessioni di gioco.
Scegliete... [click here for more] |
Dungeon Masters Guild |
$18.99 $5.92
|
This special bundle product contains the following titles. Blackjammer's Revenge Regular price: $9.99 Bundle price: $3.43 Format: PDF Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.
What's more is Captain Blackjammer... [click here for more] |
Dungeon Masters Guild |
$34.87 $14.99
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