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Oddities & Odysseys: A Heart of Stone

Oddities & Odysseys: A Heart of Stone


A charity 3-4 hour Dungeons & Dragons adventure for 1st-3rd level characters! You are approached by a desperate fisherman with a secret. Are you willing to join him in recovering the lost silver of the Moon? All author royalties from the sale of this adventure are donated to Children's Miracle Network Hospitals via the Extra Life charity organization....   [click here for more]
Dungeon Masters Guild  $0.75

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Nights of the Pirate God (A level 6-8 adventure featuring Chimera)

Nights of the Pirate God (A level 6-8 adventure featuring Chimera)


A tribe of kuo-toa have become increasingly brazen in their raiding and piracy of the island kingdom of Kauruna. The local community begs the party to help defeat the creatures and the monstrous chimera which they have taken as their god. This adventure connects well with Ghosts of Saltmarsh as part of a naval campaign. Cartography courtesy of Dyson Logos. If you like this adventure, check out Darkness...   [click here for more]
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The Cult of Mormesk

The Cult of Mormesk


An original Dungeons and Dragons adventure designed as a sequel to the official Lost Mines of Phandelver adventure. Players are taken on an epic journey across forest, town and sea as they uncover the Cult of Mormesk! The adventure is split into five parts, including a classic dungeon exploration, a run-down fishing village and a mysterious ship. Woven in and around these all-new creations are locations...   [click here for more]
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Boat Bound Batiri Bash

Boat Bound Batiri Bash


Deep in the jungles of Chult, a group of Batiri goblins are going fishing in the local rivier.....using a helpless acolyte as bait! Will the PCs rescue the acolyte before they succumb to the river's perils? Will your players enjoy themselves? Is this worth an entire dollar? Only time (and the preview which shows basically the whole thing) will tell.  Boat Bound Batiri Bash is...   [click here for more]
Dungeon Masters Guild  $1.00

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Daerdan's Tall Tales: Ten Seafaring Encounters

Daerdan's Tall Tales: Ten Seafaring Encounters


Dip your toes into Daerdan's Tall Tales with these ten encounters! Grab the Complete 101 Encounter Edition Here! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: Ten Seafaring Encounters is...   [click here for more]
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Mountain of Ash

Mountain of Ash


Resting atop the dormant volcano, "Takraviti", a village of druids has lived peacefully for hundreds of years. Recently though the mountain has begun to shake, and the villagers grow wary. They fear not just for their safety, but for the safety of a sacred tree that is central to their culture.These villagers will be hard pressed to leave their home, but staying will also mean their doom. What's more...   [click here for more]
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The Wrecker

The Wrecker


At the turn of the 16th century in our history, several coastal communities started a horrifying practice to earn money. By lighting large beacons on rocky shores, they would lure passing ships to close to the shore and watch them break on the rocks. The next morning the so-called Wreckers would walk the shoreline, looting the remains that came to shore. Should a crew member wash ashore, they were...   [click here for more]
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The Raven's Rocks - A Saltmarsh encounter

The Raven's Rocks - A Saltmarsh encounter


After a series of Undermountain encounters, we’ve decided to ascend to a different sort of depths – the treacherous waters of Saltmarsh. The Raven’s Rocks, our first Saltmarsh encounter, brings you to a reef filled with craggy cliffs, collections of shipwrecks and gardens of kelp. So, trade your pickaxe for a harpoon and bring along some sea shanties – the waters are filled...   [click here for more]
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Ships of Saltmarsh

Ships of Saltmarsh


Welcome to my supplementary material aimed to add further detail and immersion to your worlds with new ships and crews perfect for any sea-faring campaign! This material has been designed for 5th edition's Ghosts of Saltmarsh initially but has now become compatible with any campaign or adventure that takes your party out onto the open ocean! Will you fight the good fight alongside the guard, or let...   [click here for more]
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Attack on the Ocean Screamer

Attack on the Ocean Screamer


A group of dwarves are testing a new form of propulsion in a nearby town. They are facing threats of sabotage and unrest, as people find their devices to be what some would call unnatural. Given a chance, they will hire the party to act as guards and protectors for their intellectual and physical property against whatever threat tries to destroy their ship, the Ocean Screamer. The dwarves'...   [click here for more]
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Tribe of the Wolf Totem - A Seabound 5th Edition Mystery

Tribe of the Wolf Totem - A Seabound 5th Edition Mystery


When a werewolf king disappears, it makes waves all throughout this reclusive island realm.  Now the hunt is on, and the changing tides bring more than just swells from the seas.  Tribe of the Wolf Totem is an all-inclusive sea-faring quest for 3-6 6th Level Players in 5th Edition Dungeons & Dragons. The book contains an open-world adventure with designated mystery hooks, alliances...   [click here for more]
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Go Fish

Go Fish


A small adventure for 4 level 7 characters. Can be a one shot or a small side adventure prefect for campaigns with Fey leanings.  In this adventure, the party will tangle with powerful fey entities to save the people of Marbleridge Heights, a local fishin village. There is a powerful curse, some quirky crones, and a local card game for the kids! Will the party be able to save the town? or will they...   [click here for more]
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The Amethyst Star: a Vistani Vessel Village

The Amethyst Star: a Vistani Vessel Village


THE AMETHYST STAR is a Vistani nautical supplement for Curse of Strahd and Van Richten's Guide to Ravenloft! As a band of heroes trek through the dark and misty shores of a dreadful domain, the clouds part to reveal a ship with colored sails, warm fires, and a column of smoke rising up to the sky. They were found by a Vistani vessel village and might find themselves in the...   [click here for more]
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The Curse of Skull Island

The Curse of Skull Island


Start your Ghosts of Saltmarsh or nautical themed campaign with The Curse of Skull Island in this 2-4 hour level 1 adventure that walks players through the character creation process! A session zero is vital to a healthy campaign but we would all rather be playing than going over rules, expectations, and character creation so these sessions rarely materialize. Not to worry, this adventure...   [click here for more]
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The Pillagers of Boonnuckle Cove

The Pillagers of Boonnuckle Cove


Scuttled on the rocks, the Forlorn Kraken, a lucrative privateering ship, is an easy target for adventurers in search of plunder or perhaps the title to this fine sailing vessel. This adventure should last approximately 8-10 hours and is appropriate for 4-6 players levels 3 to 5.  The Pillagers of Boonnuckle Cove includes:    The main adventure suitable for most settings  Ideal...   [click here for more]
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Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource

Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource


Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures....   [click here for more]
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Salvage Operation – a Ghosts of Saltmarsh DM's Resources

Salvage Operation – a Ghosts of Saltmarsh DM's Resources


Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent...   [click here for more]
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Attack on Saltmarsh | Ghosts of Saltmarsh One-Shot

Attack on Saltmarsh | Ghosts of Saltmarsh One-Shot


A capstone adventure for Ghosts of Saltmarsh or a chance to punch giant monsters in the gut. An ancient prophecy foretells the coming of a great evil. “When the sea rains into the blackened sky and the dwellers of the deep gorge themselves on living flesh, Ujiak returns to ravage the world.” So sayeth a wise seer. Only a mighty band of heroes can prevent the coming dark age—with...   [click here for more]
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The Treasure of Captain Darkmoon

The Treasure of Captain Darkmoon


An isle shrouded in mist serves as the final resting place and vault for the legendary Captain Darkmoon. The characters must brave the isles depths for a chance at retrieving her legendary artifact, rumoured to control the very ocean itself.     The Treasure of Captain Darkmoon is a 3-5 hour adventure for 3rd - 5th level characters   This adventure is designed...   [click here for more]
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Visions of Death

Visions of Death


Get Ready for an Adventure! This 4 to 6 hour module goes from Saltmarsh to Baldur's Gate in a race against time.  A dark vision warns of a terribly cataclysmic event in Baldur's Gate and the characters are hired to deliver supplies before its too late. This adventure can be adjusted for any Tier 1, 2, or 3 party.  It is intended to help usher characters from the Saltmarsh area...   [click here for more]
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Captured by Slavers

Captured by Slavers


"They had a chance to kill him, to reap bloody vengeance for their incarceration, but they let him live. The exact line: ‘No, he’ll make a good recurring villain, he needs to come back again.’ To have a character that evokes such a response from the players sets a module in good stead with me as a Dungeon Master" - Ryan Herden, Australian Tabletop Gaming Network ...   [click here for more]
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GS05: Ghosts of Saltmarsh - The Death of Lashimire - 5E Conversion and Colored Battlemaps

GS05: Ghosts of Saltmarsh - The Death of Lashimire - 5E Conversion and Colored Battlemaps


This PDF contains a 5e conversion for the classic 3rd Edition adventure: Death of Lashimire, originally publihsed in Dungeon Magazine #116. It includes the conversion, a  fully colored battle maps of the island, as well as the dungeon crawl and a png file for the roof of the shack. This adventure can also be found within my 5E Conversion Adventure Bundle, along with the maps within it. ...   [click here for more]
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Quite the Pickle (Fantasy Grounds) - A Saltmarsh Adventure

Quite the Pickle (Fantasy Grounds) - A Saltmarsh Adventure


This product is the Fantasy Grounds VTT version. Also see the PDF version, or save $ with the PDF+FG Bundle. ALL proceeds (save 5% the DMs Guild needs for various processing and maintenance fees) are donated directly to Extra Life to benefit the Children's Miracle Network Hospitals. Be Ready with the Snapping Line... Just about every community, big or small, civilized or seedy, has...   [click here for more]
Dungeon Masters Guild  $4.95

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Quite the Pickle - A Saltmarsh Adventure

Quite the Pickle - A Saltmarsh Adventure


This version is the PDF format. Also see the Fantasy Grounds VTT version, or save $ with the PDF+FG Bundle . ALL proceeds (save 5% the DMs Guild needs for various processing and maintenance fees) are donated directly to Extra Life to benefit the Children's Miracle Network Hospitals. Be Ready with the Snapping Line... Just about every community, big or small, civilized or seedy, has...   [click here for more]
Dungeon Masters Guild  $4.95

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Saltmarsh Encounters

Saltmarsh Encounters


Bring your campaign to life with this companion supplement for Ghosts of Saltmarsh! Saltmarsh Encounters presents 60 short encounters for the town, coast, and sea. Over 150 variations are included, making the encounters highly replayable and allowing you to customise them to fit YOUR game. The supplement is great for Ghosts of Saltmarsh or any coastal or high seas campaign!...   [click here for more]
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The Lamenting Lighthouse

The Lamenting Lighthouse


  "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to The Princess Bride, H.P. Lovecraft, Stephen...   [click here for more]
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Return to Treasure Island: A Pirate Adventure!

Return to Treasure Island: A Pirate Adventure!


Many years have passed since you and your compatriots visited the fabled treasure island and returned with a veritable treasure trove. After leading an incredibly carefree and lavish lifestyle, your purstrings have lightened considerably, leading to a downward spiral to poverty. You've resorted to taking odd jobs to make ends meet, with the treasure map being nothing more than a memento of the past....   [click here for more]
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The Serpentine Path

The Serpentine Path


Tendrils of Saltmarsh Part 2 Gellan Primewater feels his enterprise may be in danger. He has sent his eldest daughter to investigate. A local official has found a message in a wine bottle, a plea for help. Worried about affairs at the winery he wants the party to investigate and make sure nothing there is threatening. This adventure is presented as APL 8...   [click here for more]
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Time Sink

Time Sink


An ancient sink is guarded by glowing sharks.  They say the penultimate thief of time was buried there. A gift? Lassiclere, a high elf midwife (who helped birth a PC) is in town. She would love a rubbing from the headstone. Pilgrimage? The thieves' union never mandates these missions, but good luck follows all that pray at the tomb. Gentrification? The...   [click here for more]
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The Lamenting Lighthouse (Fantasy Grounds)

The Lamenting Lighthouse (Fantasy Grounds)


This product is for the Fantasy Grounds virtual tabletop - click here if you prefer an old school PDF! If you want to rock both a PDF and the FG version - check out this discounted bundle!   "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser)...   [click here for more]
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Daerdan's Tall Tales: 101 Seafaring Encounters

Daerdan's Tall Tales: 101 Seafaring Encounters


Take to the seas and briny depths with this tome of 101 encounters! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Seafaring Encounters is the first in a series of encounters with a split amongst the...   [click here for more]
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Quite the Pickle (PDF + FG) - A Saltmarsh Adventure [BUNDLE]

Quite the Pickle (PDF + FG) - A Saltmarsh Adventure [BUNDLE]


ALL proceeds (save 5% the DMs Guild needs for various processing and maintenance fees) are donated directly to Extra Life to benefit the Children's Miracle Network Hospitals. This special bundle product contains the following titles. Quite the Pickle (Fantasy Grounds) - A Saltmarsh Adventure Regular price: $4.95 Bundle price: $3.50 Format: MOD (Virtual...   [click here for more]
Dungeon Masters Guild  $9.90 $6.99

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Ghosts of Saltmarsh Complete DM's Bundle (Fantasy Grounds)

Ghosts of Saltmarsh Complete DM's Bundle (Fantasy Grounds)


Now for Fantasy Grounds! This product includes both fantasy grounds classic and fantasy grounds unity VTT modules that includes: The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource Salvage Operation – a Ghosts of Saltmarsh DM's Resources Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource Heroes...   [click here for more]
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Ghost Ship of the Arrant Sea

Ghost Ship of the Arrant Sea


“The Ocean is a place of profound mystery, from the bottom depths to her fickle temperament. Trust not the ocean. Fear her and those that exploit her waters, especially me.” - Shannon Deoir In this adventure, player’s will navigate through the port town of Pearl Cove and the Ghost Ship of the Arrant Sea. This small town has its fair share of superstitions but none more important than...   [click here for more]
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The Lamenting Lighthouse (PDF & Fantasy Grounds) [BUNDLE]

The Lamenting Lighthouse (PDF & Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. The Lamenting Lighthouse Regular price: $4.95 Bundle price: $3.61 Format: PDF   "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to The Princess...   [click here for more]
Dungeon Masters Guild  $10.90 $7.95

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Blood, Salt & Bones

Blood, Salt & Bones


Meet some of the high sea's strangest ships and their salty crews Looking for the Fantasy Grounds module? Find it here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!...   [click here for more]
Dungeon Masters Guild  $14.95

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Uncharted Waters [BUNDLE]

Uncharted Waters [BUNDLE]


This special bundle product contains the following titles. Backgrounds of Faerûn: The Underwater Nations Regular price: $0.99 Bundle price: $0.71 Format: PDF Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms.      - Underwater Rules Reminder     - 9 New Races    ...   [click here for more]
Dungeon Masters Guild  $19.02 $14.45

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Underwater Campaigns

Underwater Campaigns


You can find the FANTASY GROUNDS version here Print On Demand is finally available, with hardcover, a new layout and updated version! A Guide to Running Underwater Campaigns Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your...   [click here for more]
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A Mimic Bundle [BUNDLE]

A Mimic Bundle [BUNDLE]


This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document. This is the next in Moth-Eaten Press' documents, I have found more likeminded...   [click here for more]
Dungeon Masters Guild  $23.64 $12.00

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