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The Lamenting Lighthouse

The Lamenting Lighthouse


PART OF "SVEN'S 2019 BUNDLE OF ADVENTURES" "This adventure is a critical hit on almost every single aspect of adventure writing." - Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to...   [click here for more]
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The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource

The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource


The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. It features undead horrors, smugglers, pirates (parrots and hooks included!) and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. In other words...   [click here for more]
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Saltmarsh Encounters

Saltmarsh Encounters


Bring your campaign to life with this companion supplement for Ghosts of Saltmarsh! Saltmarsh Encounters presents 60 short encounters for the town, coast, and sea. Over 150 variations are included, making the encounters highly replayable and allowing you to customise them to fit YOUR game. The supplement is great for Ghosts of Saltmarsh or any coastal or high seas campaign!...   [click here for more]
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Salvage Operation – a Ghosts of Saltmarsh DM's Resources

Salvage Operation – a Ghosts of Saltmarsh DM's Resources


Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent...   [click here for more]
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Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource

Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource


Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures....   [click here for more]
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Encounters on the Savage Seas

Encounters on the Savage Seas


Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels. Visit the township of Badu - the...   [click here for more]
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Down Came A Blackbird

Down Came A Blackbird


THE SKIES ARE TROUBLED OVER SALTMARSH... Long-forgotten magic spreads its wicked wings once more, and the birds are out for blood.   Down Came a Blackbird is a 4-hour adventure for 1st-4th level characters, inspired by Hitchcock's The Birds. The adventure is designed to complement Ghosts of Saltmarsh, but can be adapted to any coastal town setting....   [click here for more]
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DDAL-DRW01 Breaking Umberlee's Resolve

DDAL-DRW01 Breaking Umberlee's Resolve


The search for a missing young woman kicks off a treacherous journey on the Sea of Fallen Stars. A Four to Six-Hour Adventure for Tier 2 Characters. Optimized for APL 8. A Dreams of the Red Wizards story - a season-agnostic series that exists outside the confines of the seasonal and hardcover adventures. This can be played alongside the Ghosts of Saltmarsh book. ...   [click here for more]
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Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns

Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns


"To all available sellswords and adventurers: The town desperately needs sentries, if only for a day. The council promises a generous reward in gold and perks. Visit the Administrator in the town hall at your earliest convenience. Pastries and tea will be offered." - Administrator Mandy Otter This is a collection of 30 quest seeds to be used in Ghosts of Saltmarsh or any other...   [click here for more]
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Blood, Salt & Bones

Blood, Salt & Bones


Meet some of the high sea's strangest ships and their salty crews Looking for the Fantasy Grounds module? Find it here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!...   [click here for more]
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Daerdan's Tall Tales: 101 Seafaring Encounters

Daerdan's Tall Tales: 101 Seafaring Encounters


Take to the seas and briny depths with this tome of 101 encounters! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Seafaring Encounters is the first in a series of encounters with a split amongst...   [click here for more]
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Dread Shelan & the Sahuagin

Dread Shelan & the Sahuagin


A hideous hag threatens to corrupt everything it can, including a young bronze dragon who protects this stretch of coastline. The heroes must stop Dread Shelan at all costs, lest the entire area come to ruin. Can the brave adventurers defeat Dread Shelan and her pet sahuagin? This package (adventure, maps, etc. within) forms a complete module for use with Dungeons & Dragons ® 5th...   [click here for more]
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DDAL-DRW02 Blood in the Water

DDAL-DRW02 Blood in the Water


An exploration to the underwater city of Myth Nantar leads to a conspiracy, a mystery, and a heist. A Four-to-Six Hour Adventure for Tier 2 Characters. Optimized for APL 8. This adventure can be played with the Ghosts of Saltmarsh hardcover. ...   [click here for more]
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DDAL-DRW03 Saving Silverbeard

DDAL-DRW03 Saving Silverbeard


Powerful elements collide in the wake of the attack on Myth Nantar. The conclusion to the haunting sea-faring tale on the Sea of Fallen Stars. A Four-to-Six Hour Adventure for Tier 3 Characters. Optimized for APL 13. This adventure can be played with the Ghosts of Saltmarsh hardcover. This purchase includes both print-friendly and full layout versions of the adventure. ...   [click here for more]
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The Tragedy of Portkrevin

The Tragedy of Portkrevin


We invite you to start your 2020 adventures with a visit to a small doomed village near Saltmarsh, where a sea hag lairs and her nasty brood of underlings lurk! The Tragedy of Portkrevin features a moody, downtrodden fishing village, desolate of common folk and infested with bandits, beasts and the machinations of Malise Umbra, an ambitious sea hag. The sea hag...   [click here for more]
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The Shanty of Boldbeard's Pride

The Shanty of Boldbeard's Pride


"This is a fantastic product that is easy to run and easy to fall in love with...Intrigue, swashbuckling, and a spritz of horror" -Cameron D, "Comics, Clerics, & Controllers". "What do we want in a pirate adventure? A rowdy crew? A mutiny? Ship battles? Hidden treasure? Lots of fun references to other popular pirate stories? You’ll find all that in...   [click here for more]
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The Raven's Rocks - A Saltmarsh encounter

The Raven's Rocks - A Saltmarsh encounter


After a series of Undermountain encounters, we’ve decided to ascend to a different sort of depths – the treacherous waters of Saltmarsh. The Raven’s Rocks, our first Saltmarsh encounter, brings you to a reef filled with craggy cliffs, collections of shipwrecks and gardens of kelp. So, trade your pickaxe for a harpoon and bring along some sea shanties – the waters...   [click here for more]
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The Treasure of One Armed Jack

The Treasure of One Armed Jack


Silver Bestseller! The Treasure of One-Armed Jack is a pirate treasure hunt inspired by 1980s movie Goonies and the book Treasure Island by Robert Louis Stevenson. A treasure map leads to Jolly Roger Isle, the location of a hidden treasure belonging to the legendary pirate, One-Armed Jack. However, the characters aren't the only ones after this pirate treasure; a red dragon covets...   [click here for more]
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The Curse of Skull Island

The Curse of Skull Island


Start your Ghosts of Saltmarsh or nautical themed campaign with The Curse of Skull Island in this 2-4 hour level 1 adventure that walks players through the character creation process! A session zero is vital to a healthy campaign but we would all rather be playing than going over rules, expectations, and character creation so these sessions rarely materialize. Not to worry, this adventure...   [click here for more]
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Daerdan's Tall Tales: Ten Seafaring Encounters

Daerdan's Tall Tales: Ten Seafaring Encounters


Dip your toes into Daerdan's Tall Tales with these ten encounters! Grab the Complete 101 Encounter Edition Here! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: Ten Seafaring Encounters...   [click here for more]
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Curse of the Sea Witch - Adventure

Curse of the Sea Witch - Adventure


AN AQUATIC ADVENTURE, WITH A PLANAR TWIST! The characters are welcomed into a planar castle as guests of a powerful water genie whose skin is broken and scarred by painful looking barnacles. The genie has been afflicted by a dreadful curse and is willing to bestow a small fortune upon anyone brave enough to aid him. To save the genie the characters will need to dive into the ocean...   [click here for more]
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Cutter's Last Voyage

Cutter's Last Voyage


A sunken ship...a lost relic...a race against evil! A seafaring adventure for charactes level 5-7! Years ago, the Salt of the Wavemother terrorized the seas, captained by the fearsome Cutter Blighe. Overnight it vanished along with all souls aboard. Now cultists are seeking Tarsik Bilgebreach, rumored to be the only surviving crew member. It's up to you to accompany Tarsik...   [click here for more]
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A Mermaid's Errand

A Mermaid's Errand


A Dungeons and Dragons 5e adventure for groups levels 5-10 that pulls from Caribbean environments and cultures. Set in the tropical land of the Sapphire Star Coast, the players must deliver a mysterious package to Oshanda the mermaid while traversing a beautiful rainforest filled with all manner of flora and fauna, and deal with a dragon and their kobold bandits. Highlights of this adventure...   [click here for more]
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Temple of the Shark God - Adventure

Temple of the Shark God - Adventure


AN AQUATIC ADVENTURE, ON A SUBMARINE! A giant shark capable of destroying entire ships has been wreaking havoc across The Sword Coast. When the characters set out to hunt down the creature, they may get more then they bargained for! The Shark God is a colossal metal shark controlled by the sahuagin. Will the characters survive the Temple of the Shark God? Temple of the Shark God is a...   [click here for more]
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Tides of Fate - Adventure

Tides of Fate - Adventure


AN AMPHIBIOUS ADVENTURE, WITH A PLANAR TWIST! After a narrow escape from a sahuagin attack, the characters find themselves stranded on a mysterious unmarked island. Upon closer examination the foliage appears to resemble life on the ocean floor, and small crabs scurry about. Atop the islands single massive peak is a fantastic castle. Little do the characters know, the island itself...   [click here for more]
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Tides of Fate Collection - Adventure Bundle

Tides of Fate Collection - Adventure Bundle


AN AQUATIC ADVENTURE COLLECTION, COMPATIBLE WITH GHOSTS OF SALTMARSH! Tides of Fate Master Collection is a bundle of one-shot adventures that can be played individually, or connected to each other to create a longer story. Although they were written with Forgotten Realms in mind, some notes have been provided on adapting the material for other campaigns and settings. The...   [click here for more]
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Esmeraldas Schwimmender Zirkus

Esmeraldas Schwimmender Zirkus


Esmeraldas Schwimmender Zirkus Ein schwimmender Zirkus ist aufgetaucht. Gerüchte sagen, dass sich unter den Zirkusleuten böse Kreaturen verbergen, die für einige Tote und Verschwundene verantwortlich sein sollen. Erkundet das Zirkusschiff, lernt Artisten, Crew und Gäste kennen und findet heraus was dem Vermissten zugestoßen ist! Ein Abenteuer für...   [click here for more]
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Jaws of the Deep - Adventure

Jaws of the Deep - Adventure


A FAST AND FURIOUS AQUATIC ADVENTURE! When the body of a murdered sailor reanimates as a vengeful revenant, the party is sucked into his quest for revenge. Can they help lay his spirit to rest for good? To succeed, The Hound, a steampunk treasure ship will have to brave an endlessly churning storm and deliver the characters to the dark waters of Skeleton Atoll. The revenant’s ship...   [click here for more]
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Against the Tide of the Pirate King (5e)

Against the Tide of the Pirate King (5e)


NOW A BEST COPPER SELLER! A Wandering Pilgrim Games Product Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted the city of Vosika and sent your crew on the run from the encroaching armada. It is as...   [click here for more]
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Hidden Cove

Hidden Cove


Get Ready for an Adventure! This 4 hour module takes the characters from a hidden cove near the Moonsea to hidden tunnels leading under the Glacier of the White Worm. What starts as a recovery mission leads to the uncovering of a much more sinister plot. Optimized for a group of level 7's (APL 7), this adventure can be adjusted for any Tier 2 party. Inside you'll...   [click here for more]
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Call From the Depths - Adventure

Call From the Depths - Adventure


AN AMPHIBIOUS ADVENTURE, WITH A LOVECRAFTIAN MYSTERY! The characters are brought to a remote island village called Lobster Cove. There is something fishy about the mist-shrouded village, and it’s not just the smell of those awkward, unfriendly villagers! A steampunk treasure-ship is stranded in the nearby harbor with its captain missing and its crew on alert. Can the characters uncover the...   [click here for more]
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Visions of Death

Visions of Death


Get Ready for an Adventure! This 4 to 6 hour module goes from Saltmarsh to Baldur's Gate in a race against time. A dark vision warns of a terribly cataclysmic event in Baldur's Gate and the characters are hired to deliver supplies before its too late. This adventure can be adjusted for any Tier 1, 2, or 3 party. It is intended to help usher characters from the...   [click here for more]
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Temple of the Deep | Stand Alone Dungeon

Temple of the Deep | Stand Alone Dungeon


A Wandering Pilgrim Product Tasked with finding the legendary artifact the Orb of Ornus, the players must delve into the Temple of the Deep. What will the player find within? Who else seeks the Orb? Can the players survive the trials and tribulations of the ancient temple? "Temple of the Deep" is a 5th level dungeon made for the Dungeons and Dragons 5th...   [click here for more]
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The Missing Misty Mermaid

The Missing Misty Mermaid


Several days ago a storm rolled through the coastal city of Saltmarsh. Following the storm, the crew of The Misty Mermaid has gone missing along with the vessel. Nobody is certain of the ship or crews whereabouts, but the Azure Sea is likely to hold the answer. Can you find the lost fishermen and return them to safety? Can you prove, once and for all, that no danger lying beyond the shoreline is a...   [click here for more]
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Blacktide Cove

Blacktide Cove


BLACKTIDE COVE THE CULT OF THE FISH-MEN From the Ship's Log of the Sprite: "...I can hear them fish-men. All the time with their chanting and hissing and whatnot. There's some kind of religion going on here, down below. We can't understand what they say, but it's something God-like, sure as spray on the foc'sle." A century ago, during the Spellplague, pirates hid a treasure...   [click here for more]
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The Wrecker

The Wrecker


At the turn of the 16th century in our history, several coastal communities started a horrifying practice to earn money. By lighting large beacons on rocky shores, they would lure passing ships to close to the shore and watch them break on the rocks. The next morning the so-called Wreckers would walk the shoreline, looting the remains that came to shore. Should a crew member wash ashore, they were...   [click here for more]
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Shadows in Shallow Waters

Shadows in Shallow Waters


Shadows in Shallow Waters is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 5th level adventurers, with advice on how to adapt the encounters for lower levels. This adventure can be treated as a one-shot campaign, or applied to any setting that includes a coastal or aquatic setting. The Islands of Laquama provide peaceful respite for...   [click here for more]
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The Doom That Came To Lithica

The Doom That Came To Lithica


The town of Lithica has fallen victim to an ancient curse that has transformed its people into monstrous fish-folk. Can the adventurers beat the clock to reverse the curse, or is Lithica indeed doomed? This single session adventure is composed of an investigation followed by short dungeon. It makes a great side-quest or modular adventure that can be dropped into a lengthier campaign. Includes a...   [click here for more]
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Legend of the Chaos Wind

Legend of the Chaos Wind


Discover the Legend! Stormwind is beset by an unnatural fog. Merchant vessels have gone missing, sea trade is at a halt, the citizens are terrified, and a rumor rips through the city - a Ghost Ship prowls the bay! Will you answer the call for brave heroes, or will you plunder the shipwrecks for your own profits? Pick your allies and enemies carefully. Opportunists abound, and everyone seeks...   [click here for more]
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Shipwrecked on Furan: An adventure for 3-5 Level 1-5 players

Shipwrecked on Furan: An adventure for 3-5 Level 1-5 players


** Now downloaded over 150 times*** Imprisoned on a Slaver's ship, the players begin their adventure battling not only the old seadogs but the ocean itself. Shipwrecked on the distant island of Furan the adventurers step foot in an old Celtic fishing community celebrating the annual Festival of the Seas. Praying for a bountiful catch, the villagers of the town of Bacaan keep their...   [click here for more]
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Azoth's Well (A level 5-7 adventure)

Azoth's Well (A level 5-7 adventure)


The party has been asked to help the town of Azoth's Well recover from a recent earthquake. As they do their work, something more is afoot and it turns out that an aboleth is breaking loose under the nearby temple and forcing townsfolk to serve its evil ends. The files include maps in color and blue and white, set up for VTT play. This is the second in the A to Z One-Page series, going through...   [click here for more]
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Random Saltmarsh Battles

Random Saltmarsh Battles


This contains battle maps to weaken parties and also redeem parties that have been wiped out. ...   [click here for more]
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The Ruinous Islands

The Ruinous Islands


From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, Tim Bannock brings you this adventure of island-hopping peril, dangerous boss fights, and legendary magical artifacts! Face sea-based hazards as you explore three islands teeming with deadly monsters. Face terrifying guardians as you recover three magical artifacts of planar power to unlock an even greater treasure! Featuring...   [click here for more]
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Bleakridge Bay: The Iron Jaws Legion

Bleakridge Bay: The Iron Jaws Legion


Explorers and sailors have often traded stories about the storm prone place known as Bleakridge Bay; stories tell of vast ammounts of metal veins and treasures beneath its waves, ready for the taking. But mysterious dissapearances around the bay have become more frequent, travellers of a wizardly disposition have been vanishing in the marshes south of the bay and boats have been spirited...   [click here for more]
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The Monsters Within

The Monsters Within


THE MONSTERS WITHIN is the sequel of The Nightmare. This adventure starts right at the end of the previous one, where the characters escaped the dream-caged where they were imprisoned. With no memory of any recent event, the players have to take back control of their ship and escape from the monsters that boarded it overnight. Along the way the characters might...   [click here for more]
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Time Sink

Time Sink


An ancient sink is guarded by glowing sharks. They say the penultimate thief of time was buried there. A gift? Lassiclere, a high elf midwife (who helped birth a PC) is in town. She would love a rubbing from the headstone. Pilgrimage? The thieves' union never mandates these missions, but good luck follows all that pray at the tomb. Gentrification?...   [click here for more]
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Ghosts of Saltmarsh Complete DM's Bundle [BUNDLE]

Ghosts of Saltmarsh Complete DM's Bundle [BUNDLE]


This special bundle product contains the following titles. Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource Regular price: $3.99 Bundle price: $2.34 Format: PDF Danger at Dunwater is the second adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party venturing into a lizardfolk lair to learn why the scaly humanoids are preparing for...   [click here for more]
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Uncharted Waters [BUNDLE]

Uncharted Waters [BUNDLE]


This special bundle product contains the following titles. Backgrounds of Faerûn: The Underwater Nations Regular price: $0.99 Bundle price: $0.83 Format: PDF Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms. - Underwater Rules Reminder - 9 New Races - 2 Tortle...   [click here for more]
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