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The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource

The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource


The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. It features undead horrors, smugglers, pirates (parrots and hooks included!) and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. In other words...   [click here for more]
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Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource

Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource


Danger at Dunwater is the second adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party venturing into a lizardfolk lair to learn why the scaly humanoids are preparing for war – eventually making the characters responsible for establishing an alliance with the savage and distrustful lizardfolk. In this document, we seek...   [click here for more]
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Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource

Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource


Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures....   [click here for more]
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The Final Enemy – a Ghosts of Saltmarsh DM's Resource

The Final Enemy – a Ghosts of Saltmarsh DM's Resource


Saltmarsh is preparing for war. Merfolk, locathah, lizardfolk and human alike are banding together to face The Final Enemy: the sahuagin. Their numbers are vast and their fortress, immense. When the council decides to put together an elite strike force to gather information before the main assault, will heroes rise to meet the challenge? The Final Enemy is the fourth...   [click here for more]
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Tammeraut's Fate – a Ghosts of Saltmarsh DM's Resource

Tammeraut's Fate – a Ghosts of Saltmarsh DM's Resource


Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source! In this document, we seek to make running Tammeraut's Fate easier for the DM to...   [click here for more]
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The Styes – a Ghosts of Saltmarsh DM's Resource

The Styes – a Ghosts of Saltmarsh DM's Resource


Maps, Advice, Cheatsheets – Everything you need to run The Styes The Styes is the final adventure of seven in Ghosts of Saltmarsh campaign book. It has the party traveling to the Styes, a decaying port fallen on hard times. The adventure contains a political intrigue, mysterious murders, a wicked cult, and legendary monsters. In this document, we seek to make running The Styes fun...   [click here for more]
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Saltmarsh Ship Stats Sheet

Saltmarsh Ship Stats Sheet


In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh. Please follow my facebook page to stay updated...   [click here for more]
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Shipboard Encounters

Shipboard Encounters


Shipboard Encounters Fill in your adventure with amazing shipborne encounters.  This random encounters supplement provides hundreds of encounter variations (over 1,000 possible permutations) for your ocean going voyage. This also includes: 13 New Creatures: Algae Amalgam, Brine Ooze, False Jellyfish, Hammerhead Turtle, Oil Sludge, Rum Barrel...   [click here for more]
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Complete Sailing Sheet 5e

Complete Sailing Sheet 5e


The ship stat blocks presented in Ghosts of Saltmarsh are a wonderful tool, but present a huge pool of information that needs to be referenced and manipulated, without a proper tool to do so. So I've made the Complete Sailing Sheet, a single page reference for everything about your sailing vessel, such as: Vessel Ability Scores and Actions in combat. Officer makeup, including ability mods...   [click here for more]
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Complete Spelljamming Sheet 5e

Complete Spelljamming Sheet 5e


This is an easy-to-use fillable PDF sheet to help keep track of your spelljammer vessel and crew! There are spaces for the various statistics for the spelljammers listed in Spelljammer: Adventures in Space, as well as places to mix in stats and mechanics introduced for nautical vessels in Ghosts of Saltmarsh. Try it out, and make your journeys through wildspace that much smoother!...   [click here for more]
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Ghosts of Saltmarsh Regional Map Supplement

Ghosts of Saltmarsh Regional Map Supplement


In this map supplement you will receive four detailed maps useful for the Ghosts of Saltmarsh Campaign placed in Greyhawk. Each map has multiple versions to offer flexibility to the DM. The book contains the following: The Sheldomar Valley The Kingdom of Keoland and its neighbors. The default map, but with no labels. The default map, except Gradsul is replaced with Waterdeep. The Dreadwood The Dreadwood,...   [click here for more]
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Ships of Saltmarsh

Ships of Saltmarsh


This bundle of ship maps includes mapped layouts for each ship type as described in Appendix A of Ghosts of Saltmarsh for all of your seafaring adventures! All layouts match the size and descriptions of ships given in the book: Galley Keelboat Longship Rowboat Sailing Ship Warship For each ship type (and each deck for the larger ships) you get multiple map versions: Water background...   [click here for more]
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Ghosts of Saltmarsh: DM Explorer's Pack

Ghosts of Saltmarsh: DM Explorer's Pack


COMPLETE GM RESOURCES FOR GHOSTS OF SALTMARSH This product contains a number of resources for dungeon masters running Ghosts of Saltmarsh, or wanting to use the setting and maps in new, interesting ways. Alternate hooks & adventures New watery creatures for use in games Random tables for events, ships and crew Fully accurate battle maps of every maps in the GoS book, with versions for use on Fantasy...   [click here for more]
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Saltmarsh Handouts

Saltmarsh Handouts


Handouts I'm using for my Ghosts of Saltmarsh campaign.  Someone else may find them useful.  I have made these purposely crude as they were in the original module. Attention Saltmarsh Adventurers! If you are running Ghosts of Saltmarsh as a campaign, you may be interested in Tendrils of Saltmarsh,  These modules are designed to help fill the gaps in the published material.        Tendrils...   [click here for more]
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Ghosts of Saltmarsh: Haunted House DM Resources Pack

Ghosts of Saltmarsh: Haunted House DM Resources Pack


The Haunted House (Ghosts of Saltmarsh Chapter 2) GM Resources Pack Includes battlemaps for: Haunted House ground floor, first floor, attic, roof and cellars/caves Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Candlekeep Mysteries adventure.  ...   [click here for more]
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Sigurd's Island, Digital Map Pack

Sigurd's Island, Digital Map Pack


This is a zip file of the full resolution maps that accompany the adventure, Sigurd's Island. This includes: The new ship the Sloop Each floor of Sigurd's Manor The caverns The island The island with cavern networks super imposed The Snappling Line in in Saltmarsh (Day, Night, and VTT versions For the associated adventure click here: https://www.dmsguild.com/product/362419/Sigurds-Island ...   [click here for more]
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100 Non-Combat Random Encounters (Underwater)

100 Non-Combat Random Encounters (Underwater)


Did you just give your party caps of water breathing, and now they're itching to explore the world beneath the waves? Or are you plotting an entirely underwater campaign, or maybe exploring the underwater sections in Ghosts of Saltmarsh? These underwater encounters are designed to add a little liveliness to dives without ever requiring a battle map - or worse, underwater combat...   [click here for more]
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Pinnacle of Power, Digital Map Pack

Pinnacle of Power, Digital Map Pack


These are the digital map files to use with the Pinnacle of Power adventure. For the adventure itself, click here.  Pinnacle of Power Included are: Map Format Size Ferry png and dd2vtt 2816 x 4480 Folding Boat jpg,png and dd2vtt 1536 x 2176 Giant Graves jpg and dd2vtt 4608 x 4608 Pinnacle Bottom jpg and dd2vtt 6144 x 7680 Pinnacle...   [click here for more]
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The Serpentine Path, Digital Map Pack

The Serpentine Path, Digital Map Pack


These are the digital map files to use with The Serpentine Path adventure. For the adventure itself, click here.  The Serpentine Path Included are: Map Format Size Dock and Lighthouse jpg and dd2vtt 6144 x 4608 The Empty Net jpg and dd2vtt 4608 x 4608 Jungle Path/Pass jpg and dd2vtt 6144 x 3968 Jungle Road jpg and dd2vtt 6144 x...   [click here for more]
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Shipboard Encounters, Digital Map Pack

Shipboard Encounters, Digital Map Pack


These are the full sized digital maps that go along with the Shipboard Encounters supplement. Included are: Map Format Size Prison Barge png and dd2vtt 6144 x 3328 Dogger Fishing Boat png 1906 x 1456 Recreation Barge png 1508 x 2500 Smoldering Fort png 1866 x 1837 Whale Carcass png 2000 x 2428 ...   [click here for more]
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Trinkets: Under the Sea Doohickeys

Trinkets: Under the Sea Doohickeys


50 Aquatic, Merfolk, Ship-Wreck themed trinkets in the traditional 1d100 table. Examples Include: - 28: A children’s doll that has seaweed hair. - 53: A glass bottle with a piece of preserved flesh. It appears there is a treasure map tattooed on it. - 93: An ornately carved dolphin whistle. ...   [click here for more]
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Crew Member System

Crew Member System


In the course of their adventures, players may require non-player characters (NPCs) to staff a castle, man a ship, or otherwise be in the players’ employ over a lengthy period of time. These characters are not additional party members per se, but a crew of often specialized non-combatants. The dungeon master (DM) can simplify these NPCs down to statistical bookkeeping by counting them as skilled...   [click here for more]
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Trinkets: Curios of the High Seas

Trinkets: Curios of the High Seas


50 Pirate and Nautical themed trinkets in the traditional 1d100 table. Examples Include: - 28: A piece of a torn sail in the shape of a dragon. - 53: A rolled-up map of an unknown island labeled, “Crabskull Isle”. - 93: A lock of black hair from someone forced to walk the plank. ...   [click here for more]
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GS01: Ghosts of Saltmarsh - Cove Reef Fully Colored Maps

GS01: Ghosts of Saltmarsh - Cove Reef Fully Colored Maps


Fully colored battle maps for the Ghosts of Saltmarsh: Cove Reef adventure location. This includes a pair of high resolution maps (one with a grid and one without a grid), as well as a pair of low resolution maps (for web use - one with a grid and one without a grid). In addition, I've included a Cove Reef Depths map (both a version with a grid and one without a grid), which shows the area within the...   [click here for more]
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Sea and Shore

Sea and Shore


Everything goes better with pirates, right? Prepare to hoist the anchor and make sail. We’ve got a boatload of encounters, including sahuagin, sea hags, and island monsters all thematically organized for levels 1-5 and 6-10.  It all fits on just two pages! This product contains two pages of encounters for levels 1-5 and 6-10. They are organized so they can be...   [click here for more]
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GS02: Ghosts of Saltmarsh - Wreck of the Marshall Fully Colored Maps

GS02: Ghosts of Saltmarsh - Wreck of the Marshall Fully Colored Maps


Fully colored battle maps for the Ghosts of Saltmarsh: Wreck of the Marshall adventure location. This includes a a full sized print version of this map at 256 dpi (roughly 61 inches by 89 inches), as well as a web version at 150dpi that is small enough to upload onto sites like Roll20. This map was developed using a combination of Dungeondraft and Photoshop. These maps can also be found within both...   [click here for more]
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Procan's Promenade, Digital Map Pack

Procan's Promenade, Digital Map Pack


These are the digital map files to use with the Procan's Promenade adventure. For the adventure itself, click here. Procan's Promenade Included are: Map Format Size Catacombs jpg and dd2vtt 3840 x 3072 Crabber's Cove jpg and dd2vtt 4608 x 3072 Snapping Line jpg and dd2vtt 4608 x 3328 ...   [click here for more]
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Den of Lies Maps

Den of Lies Maps


This product contains maps for the associated adventure "Den of Lies" (available among my other products on Dungeon Master's Guild) and for use in other context as you see fit.  Both gridded and ungridded versions of the sinkhole surface and the dungeon itself are provided in this product, with the room numbers left out as they appear in the adventure module visual reference.  ...   [click here for more]
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GS05: Ghosts of Saltmarsh - The Death of Lashimire - 5E Conversion and Colored Battlemaps

GS05: Ghosts of Saltmarsh - The Death of Lashimire - 5E Conversion and Colored Battlemaps


This PDF contains a 5e conversion for the classic 3rd Edition adventure: Death of Lashimire, originally publihsed in Dungeon Magazine #116. It includes the conversion, a  fully colored battle maps of the island, as well as the dungeon crawl and a png file for the roof of the shack. This adventure can also be found within my 5E Conversion Adventure Bundle, along with the maps within it. ...   [click here for more]
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Visions of Death,Digital Map Pack

Visions of Death,Digital Map Pack


This is a zip file of maps that go with my recently released adventure, Visions of Death. https://www.dmsguild.com/product/288251/Visions-of-Death The module takes you from Saltmarsh to Baldur's Gate in preparation for running the Descent into Avernus material. ...   [click here for more]
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A Mimic Bundle [BUNDLE]

A Mimic Bundle [BUNDLE]


This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document. This is the next in Moth-Eaten Press' documents, I have found more likeminded...   [click here for more]
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Ghosts of Saltmarsh Complete DM's Bundle [BUNDLE]

Ghosts of Saltmarsh Complete DM's Bundle [BUNDLE]


This special bundle product contains the following titles. Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource Regular price: $3.99 Bundle price: $2.07 Format: PDF Danger at Dunwater is the second adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party venturing into a lizardfolk lair to learn why the scaly humanoids are preparing...   [click here for more]
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GS04: Ghosts of Saltmarsh - The Sand Dunes of Abbey Island

GS04: Ghosts of Saltmarsh - The Sand Dunes of Abbey Island


This product is a series of sand dune maps used for the adventure in Ghosts of Saltmarsh called Isle of the Abbey (Abbey Island). Each map is 30 squares wide and 30 squares in height. Each map contains a version that includes a grid and one that does not include a grid. ...   [click here for more]
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Page Flags: GoS

Page Flags: GoS


This is a new set of Page Flags for Ghosts of Saltmarsh. Players and DMs have an age old tradition of flagging the pages of their sourcebooks to make it easier to reference key material.  Page Flags honor that tradition by doing it one better.  Rather than hand-written labels, Page Flags are neatly printed words and icons that are specifically made for individual 5e books. Page Flags combine a...   [click here for more]
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Revel Tales [BUNDLE]

Revel Tales [BUNDLE]


This special bundle product contains the following titles. I 100 INCIPIT Regular price: $1.61 Bundle price: $0.49 Format: PDF I 100 INCIPIT Dalle menti di Matteo Ruggiero, Andrea Garrone e Matteo Airaghi nasce l’idea di distribuire 100 spunti narrativi, utilizzabili da chiunque per impostare rapidamente l’inizio delle proprie sessioni di gioco. Scegliete...   [click here for more]
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