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Captain Snowmane's Guided Cruise Through the Domains of Dread

Captain Snowmane's Guided Cruise Through the Domains of Dread


Welcome to Captain Snowmane's Guided Cruise Through the Domains of Dread! Captain Snowmane—that's me, and I have the distinct... pleasure of trying to keep you alive on this journey. Don't dangle your hands into the water, for Heavens' sake! In some of these Domains, it might grasp back at you... Now, let me give you the brochure pitch of all these wonderfully gruesome and...   [click here for more]
Dungeon Masters Guild  $9.95

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The Lamenting Lighthouse

The Lamenting Lighthouse


  "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to The Princess Bride, H.P. Lovecraft, Stephen...   [click here for more]
Dungeon Masters Guild  $4.95 $3.71

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Salvage Operation – a Ghosts of Saltmarsh DM's Resources

Salvage Operation – a Ghosts of Saltmarsh DM's Resources


Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent...   [click here for more]
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Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource

Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource


Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures....   [click here for more]
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Van Richten's House of Lament DM Supplemental Guide and Maps

Van Richten's House of Lament DM Supplemental Guide and Maps


Maps & advice to help you run The House of Lament The House of Lament is an adventure sure to scare and excite your players that is built for lvls 1-3, making it perfect for a one-shot adventure over 1 or 2 sessions or as the start for your next campaign. This download includes: Full-color, VTT ready map for the House of Lament. These are fully compatible with...   [click here for more]
Dungeon Masters Guild  $3.99 $3.39

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The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign

The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign


A Horror Mystery on the High Seas Set sail with the crew of the Persistent Imperial to uncover the mysteries of The Calm Delilah: a merchant ship that was  last seen leaving Saltmarsh on a secretive expedition many months ago... Using the waterlogged remains of an old logbook belonging to the Delilah's captain, can the adventurers...   [click here for more]
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Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns

Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns


"To all available sellswords and adventurers: The town desperately needs sentries, if only for a day. The council promises a generous reward in gold and perks. Visit the Administrator in the town hall at your earliest convenience. Pastries and tea will be offered." - Administrator Mandy Otter This is a collection of 30 quest seeds to be used in Ghosts of Saltmarsh or any other campaign...   [click here for more]
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Madness of the Misty Cove

Madness of the Misty Cove


The promise of treasure led you here... "You enter the cave, jagged walls slick with seawater and made slippery by moss and clinging seaweed. The smell brings to mind the pungent odor of fish and brine, but there is something else as well, something foul and stinking. You walk deeper, the darkness enveloping you as you explore this seaside cavern. That's when you feel it, like...   [click here for more]
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Cursed Soul: A Ranger Archetype for Rangers

Cursed Soul: A Ranger Archetype for Rangers


Cursed Soul A Ranger Archetype for Rangers July's Subclasses #20/31 Get the Cursed Soul, a hunter who makes sacrifices of themselves and others in order to kill their ancient foes, and the twentieth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
Dungeon Masters Guild  $0.50 $0.43

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Incantator: A Subclass for Bards, Sorcerers, and Wizards

Incantator: A Subclass for Bards, Sorcerers, and Wizards


Incantator A Subclass for Bards, Sorcerers, and Wizards July's Subclasses #9/31 Get the Incantator, a specialist in metamagic and abjuration spells, and the ninth of thirty-one subclasses being released in July! It also includes a new Metamagic option and three new spells. Also available as part of the July's Subclasses...   [click here for more]
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The Horrors Beneath Hopen'er Asylum

The Horrors Beneath Hopen'er Asylum


The corrupt town guard of the Styes refuse to help when a mysterious monster begins to slaughter the residents of Hopen'er Asylum, an old decrepit mental aslyum. A call is put out for any adventurers willing to defeat this mosnter and save Hopen'er before it falls any further into madness... From the author of Murder on the Primewater Pleasure comes The Horrors Beneath Hopen'er...   [click here for more]
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Horrific Encounters in Ravenloft

Horrific Encounters in Ravenloft


The mists surround you and dread fills your heart. You find yourself surrounded by horrors previously unimaginable. You find yourself in Ravenloft, and the nightmare has only just begun. Horrific Encounters in Ravenloft is a collection of over 2 dozen encounters and adventure hooks for parties to experience as they travel the Mistways and the Domains...   [click here for more]
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Horrific Herbarium: Volume 2

Horrific Herbarium: Volume 2


The second in a series of supplements designed to help Dungeon Masters populate their worlds with plants to strike fear into their players! Written by a Field Biologist, this supplement contains 12 more sinister plants to scatter throughout your game, throwing just enough tension into wilderness travel the keep your players invested, if not fearful! Total species list: Bonewood, Hemowort, Glassberries,...   [click here for more]
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Fog Over Saltmarsh

Fog Over Saltmarsh


"Enough time for one more story.  One more story, before dawn, just to keep us warm." Fog Over Saltmarsh is a ghostly adventure for Saltmarsh inspired by John Carpenter's classic nautical horror film, The Fog.  The adventure is designed for three tiers of challenge covering PCs of level 1-6, to be played in 1-2 sessions.    Can your PCs save the people of Saltmarsh...   [click here for more]
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Scientific Secrets of Saltmarsh

Scientific Secrets of Saltmarsh


Scientific Secrets of Saltmarsh This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Ghosts of Saltmarsh campaign or any other aquatic adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh & engaging...   [click here for more]
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The Call of the Drowned

The Call of the Drowned


The Drowners of Hawkesbury Bay have already claimed the lives of Jess Wren's crewmates, and now they're scheming to add her to their dark collection. Is there anybody that can help her to stand fast against the evil waiting out at sea? Fight hideous monsters and battle terrible danger in this brand new nautical adventure from the studio behind The Wild Sheep Chase...   [click here for more]
Dungeon Masters Guild  $4.00 $3.40

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Van Richten's Guide to the Rainy Isles

Van Richten's Guide to the Rainy Isles


Explore the Rainy Isles, a brand new Domain of Dread that draws inspiration from famous films such as the Pirates of the Caribbean, Jaws, and the Lighthouse. The Rainy Isles is a domain of strange aquatic creatures and raging storms. Pirates roam the Rumbling Sea of the Isles, many of them unliving. Curses, magic, and madness permeate this domain. Enjoy, and leave a review below! ...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

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The Lamenting Lighthouse (Fantasy Grounds)

The Lamenting Lighthouse (Fantasy Grounds)


This product is for the Fantasy Grounds virtual tabletop - click here if you prefer an old school PDF! If you want to rock both a PDF and the FG version - check out this discounted bundle!   "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser)...   [click here for more]
Dungeon Masters Guild  $5.95 $4.46

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Shore Leave

Shore Leave


A 4 hour adventure on the high seas and in the Shadowfell optimised for 8th level characters A dangerous fugitive is on the run from the Lords Alliance and the Order of the Gauntlet. As the net closes in on the fugitive, the heroes are deputized by the order and boards a departing ship to flush out the target of the manhunt. Shore...   [click here for more]
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Dreams of Solitude: Ravenloft Campaign

Dreams of Solitude: Ravenloft Campaign


Dreams of Solitude Enter the dreamworld of Atarte, the Darklord who makes dreams come true, and explore their chaotic domain, not even the DM knows what Dream-adventure you will face next!  A community project campaign book, of thirty Horror adventures, designed for characters of 4th to 13th level. "Weary travelers seek solace in the comforts of a local inn. They will find no...   [click here for more]
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Pact of the Quill Pact Boon

Pact of the Quill Pact Boon


Make contracts like devils and hags do! It can serve mutual benefits, or you may cleverly trick others. This supplement includes a new Pact Boon for warlocks and six new invocations tied to this boon. ...   [click here for more]
Dungeon Masters Guild  $2.00 $1.70

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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports...   [click here for more]
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Dom Grozy (The Haunt: Polish translation)

Dom Grozy (The Haunt: Polish translation)


Przygoda – legenda. Ponad 2500 sprzedanych kopii wersji angielskiej! Idealny wybór na sejsę w Halloween! „Moi gracze bali się wejść do pokoju, ale byli także bardzo podekscytowani!” „Wspaniała historia!” „Moi gracze znakomicie się bawili, a mnie świetnie się prowadziło.”...”bardzo podobała im się atmosfera...   [click here for more]
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Buried at Adder Bay

Buried at Adder Bay


A BODY HAS BEEN FOUND IN THE HARBOR Designed for an adventuring party of three to five 1st-level characters, Buried at Adder Bay is a Dungeons & Dragons murder mystery in the Eberron setting, centered in the frontier nation of Q'barra. The adventure begins with the discovery of a body in the harbor and ends with a confrontation with the culprit. By the end of the adventure the players...   [click here for more]
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So You've Been Swallowed By A Sea Monster ...

So You've Been Swallowed By A Sea Monster ...


Legend tells of a creature from the ocean's depths. Ol' Trezza - the beast with a prize in her belly - has risen to feed, and your adventurers have become her meal! Luckily, she isn't too careful about chewing her food, and they've made it into her mouth in one piece. Unluckily, they now have to find their way out ... and they aren't alone. This adventure is designed for 4-5, 5th level characters...   [click here for more]
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Nothing Unusual Here (Horror/Halloween)

Nothing Unusual Here (Horror/Halloween)


Nothing Unusual Here is a 3 hour UNventure (levels 1 - 3) where nothing bad happens... except for the PCs.  This adventure features heavy role playing and may result in a quick demise for murder-hobos. Just in time for Halloween! Marty "Raging Owlbear" Walser releases his debut full length horror scenario. Nothing...   [click here for more]
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The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign (Fantasy Grounds)

The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign (Fantasy Grounds)


A Horror Mystery on the High Seas, now for Fantasy Grounds! Set sail with the crew of the Persistent Imperial to uncover the mysteries of The Calm Delilah: a merchant ship that was last seen leaving Saltmarsh on a secretive expedition many months ago... Using the waterlogged remains of an old logbook belonging to the Delilah's captain,...   [click here for more]
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Widow's Peak

Widow's Peak


Prologue - Craven Cove Chapter One - Widow’s Peak Chapter Two - The Old Man and the Sea Chapter Three - The Wailing Stone Chapter Four - The Barrow Downs Chapter Five - Grey Gardens Chapter Six - The House on the Hill Chapter Seven - Angharad’s Teeth...   [click here for more]
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Spooky Subclasses (5e)

Spooky Subclasses (5e)


"Spooky Subclasses" is a collection of 6 new subclass options, providing spookier, scarier subclass options for the classes that have none (and warlocks too, because why not?). Includes: The Thrallmaster artificer, who uses necromancy to turn bodies into thralls The Path of the Restless barbarian, who is so furious that death cannot hold them The College of Lament bard,...   [click here for more]
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25 New Monsters for D&D 5e

25 New Monsters for D&D 5e


This supplement has 25 new monsters of all types available for a wide array of adventures. There are plants, undead, monstrosities, and celestials. And probably the most interesting part are seven fey creatures that each represent one of the seven deadly sins! Think of the adventures you could base off of these monsters! Each Monster has a brief background and all the stats necessary to work into...   [click here for more]
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Ghost Tales (Vol I): Scary 5E Monsters

Ghost Tales (Vol I): Scary 5E Monsters


A blood-curdling scream erupts from the abandoned cottage on the high bluff overlooking a storm-wracked port. A pair of teens go missing while stealing a private walk from an overcrowded festival. What horrors lurk just beyond the boundaries of your sight? Only the brave can know... Ghost Tales presents four unique, undead monsters for use in your campaigns....   [click here for more]
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Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)

Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)


Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await! This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides...   [click here for more]
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Zombies at the Zalkens

Zombies at the Zalkens


The smothering fog hangs thick in the air around you, muffling all sounds of wildlife and plunging you into an eerie silence. Suddenly, a low guttural moan drifts towards you, followed by another and another. You can make out several shadowy humanoid figures approaching you. Their eyes burn a dark crimson red...the color of blood.   From Award-Winning author Liam Murray comes...   [click here for more]
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Art for your Adventures Set 5

Art for your Adventures Set 5


ART FOR YOUR ADVENTURES SET 5 By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD AND INCREASE SELLS BY ADDING THE FLARE OF PROFESSIONAL ARTWORK! Art Helps Sell literature. Here are 46 pieces of FULL COLOR art that I have posted which can be used to enhance the look of your products, such as (but NOT limited to) your Drive Thru RPG, DMs Guild and...   [click here for more]
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The Lamented - Undead Playable Race

The Lamented - Undead Playable Race


Folklore and fairytales have sprung up around these creatures, granting them the name: The Lamented.They are, by their very nature, torn between conflicting identities. The Lamented find themselves condemned to live trapped between the two irreconcilable worlds of a previous life just out of memory's reach and an existence of undeath, feared and shunned by the living. The Lamented is a playable...   [click here for more]
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The Drowned - A New Warlock Patron

The Drowned - A New Warlock Patron


The cold claspe of the waves wraps around you, and as you feel the last breath of air fading from your lungs, you hear a deep sonorous voice rumble "Be reborn, my Drowned...". Across the world, legends of powerful water spirits exist continent to continent, ocean to ocean. And from the grasps of those spirits rise reborn souls once drowned and thought lost - but they are not the...   [click here for more]
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Chill of the Banderhobb

Chill of the Banderhobb


These toad-like monsters combine ice and shadow and flesh. They orginated in the Shadowfell and are known for snatching sleeping victims. Unlike its common cousin, the chill of the banderhobb has tentacles instead of arms and blue skin. It lives in cold, wet environments. They are as big as an ogre with an even bigger mouth and appetite. These monstrosties have malign, vindictive personalalities....   [click here for more]
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Midnight Crown of the Sable Queen!

Midnight Crown of the Sable Queen!


As plunderers and tomb raiders of the Tamoan wastes, a chance encounter with the Egran Warlord, Brydis Svigjold, sweeps the party up in her hunt for the legendary Midnight Crown of Ophir, the world conquering Sable Queen. Acting as guides, the party travel through Tamoa facing off against the abominations unleashed by the folly of the sorcerer kings of Xionen and their failed experiments with the...   [click here for more]
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The Wrecker

The Wrecker


At the turn of the 16th century in our history, several coastal communities started a horrifying practice to earn money. By lighting large beacons on rocky shores, they would lure passing ships to close to the shore and watch them break on the rocks. The next morning the so-called Wreckers would walk the shoreline, looting the remains that came to shore. Should a crew member wash ashore, they were...   [click here for more]
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The Horror Pantheon

The Horror Pantheon


Are you interested in adding a little bit more dread and horror into your Godly Pantheon?  Are you interested in adding some new patron variants and debilitating curses to vex your players with? If so, then the document herein, my creation originally for a Saltmarsh campaign, brings along 13 new gods.  Each one is known as a Horror God, their features, realms of power and purpose are chaotic and...   [click here for more]
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Race for the Blue November

Race for the Blue November


In the pirate island city of Dredge, a chaotic race for treasure and glory is about to begin. The most dangerous pirates on the open seas have been given an offer they cannot refuse: 10,000 gold pieces for whoever retrieves the Blue November gemstone from the rediscovered Shrine of the Whispered One on Clandestine Island. As members of Captain Susanna's crew on the Screaming Siren, players race against...   [click here for more]
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Azoth's Well (A level 5-7 adventure featuring the Aboleth)

Azoth's Well (A level 5-7 adventure featuring the Aboleth)


The party has been asked to help the town of Azoth's Well recover from a recent earthquake. As they do their work, something more is afoot and it turns out that an aboleth is breaking loose under the nearby temple and forcing townsfolk to serve its evil ends. The files include maps in color and blue and white, set up for VTT play. This is the second in the A to Z One-Page series, going through each...   [click here for more]
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Legend of the Chaos Wind

Legend of the Chaos Wind


Discover the Legend! Stormwind is beset by an unnatural fog. Merchant vessels have gone missing, sea trade is at a halt, the citizens are terrified, and a rumor rips through the city - a Ghost Ship prowls the bay! Will you answer the call for brave heroes, or will you plunder the shipwrecks for your own profits? Pick your allies and enemies carefully. Opportunists abound, and everyone seeks...   [click here for more]
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The Doom That Came To Lithica

The Doom That Came To Lithica


The town of Lithica has fallen victim to an ancient curse that has transformed its people into monstrous fish-folk. Can the adventurers beat the clock to reverse the curse, or is Lithica indeed doomed? This single session adventure is composed of an investigation followed by short dungeon. It makes a great side-quest or modular adventure that can be dropped into a lengthier campaign. Includes a...   [click here for more]
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ANM7 Pond Scum

ANM7 Pond Scum


When your players are used to grand adventures spanning cities, nations, and perhaps even whole worlds or planes; how do you go even grander? The answer is you don't. Perhaps it is time indeed to go smaller. Much smaller! Pond Scum is a regional guide detailing a singular pond which is only truly about 40 feet in radius. However, when your characters are suddenly shrunk to sizes invisible...   [click here for more]
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The Heart of Goodhollow

The Heart of Goodhollow


The Heart of Goodhollow No one knows what happened to the once peaceful village of Goodhollow. Its green fields have been transformed into a festering swamp where giant spiders and frog-men battle for supremacy. And in the center of it all an ancient evil's heart still beats. There are two versions of this adventure in this bundle: one version for characters between levels 1-3 and one for...   [click here for more]
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Psion Class Option

Psion Class Option


“Psion Class Option” is a class instalment that seeks to explore psionics, from both a narrative and mechanical standpoint. Though the Mystic class option from Unearthed Arcana did this, the class was mechanically bloated and lacked a concise thematic identity. The Psi Warrior martial archetype, Soulknife roguish archetype, and Aberrant Mind sorcerous origin, from Tasha’s Cauldron of Everything,...   [click here for more]
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Dreaded Tree

Dreaded Tree


The forest becomes quiet, and animals are scarce. While traveling down a forested road, a narrow path leads to a clearing with a large dead tree  A feeling of dread and sorrow fills the area. Should the party explore and learn more about this area? 2-3 hour adventure for 3-6 players between levels 4-6. This is designed to be a standalone adventure and to fit into any campaign.This adventure starts...   [click here for more]
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The Nightmare

The Nightmare


The Nightmare is the first chapter of a 3-adventure horror-themed miniseries designed for second tier characters that continues with The Monsters Within and finishes with The Star Pact. In this adventure the characters wake up in a barren land, without any memories of how they got there. Without any clear escape route and left alone to fend for themselves...   [click here for more]
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The Swamp Witch

The Swamp Witch


This is my first attempt at a 1-page adventure and also serves as a free add-on to my first ever adventure The Quick and the Undead (coming soon). I'm making this available now to offer GMs and whoever might be interested a look into my style. I hope you enjoy. ...   [click here for more]
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