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ANM3 The Orca Folk

ANM3 The Orca Folk


Once hunted to near extinction, the orca folk, who refer to themselves as the darfellan, are making a comeback.  Their traditional enemies are undoubtedly the sahuagin, but now that they have come into closer contact with the human societies of their new homes, a civil war could be brewing within the remaining clans. Does Yeathan, the Dweller in the Dark Depths get to control the fate of the darfellan? ...   [click here for more]
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Cloak of the Kraken

Cloak of the Kraken


Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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Selkie - A shapeshifting race from Celtic Mythology for use in D&D 5e

Selkie - A shapeshifting race from Celtic Mythology for use in D&D 5e


Shapeshifting creatures of celtic folklore, Selkies are seals that have the ability to remove their skin and roam the lands in humanoid form.  Unhampered by the necessity of magic to change their shape, selkies are a race unlike any other in D&D.  This race allows you to fill multiple roles in your group: in humanoid form you shine through your class, in seal form you are able to support your...   [click here for more]
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Sweet Bloody Mary

Sweet Bloody Mary


A one session pirate themed adventure for PC's levels 4-5 Involving a foggy island with waring harpy tribes, a trapped money pit and a bunch of singing pirate shadows. Great to use if your Pc's find a pirate treasure map during your Ghosts of Saltmarsh campaign. ...   [click here for more]
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The Locrian Way: Uncaged Vol. II Conversion Document

The Locrian Way: Uncaged Vol. II Conversion Document


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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The Missing Misty Mermaid

The Missing Misty Mermaid


Several days ago a storm rolled through the coastal city of Saltmarsh. Following the storm, the crew of The Misty Mermaid has gone missing along with the vessel. Nobody is certain of the ship or crews whereabouts, but the Azure Sea is likely to hold the answer. Can you find the lost fishermen and return them to safety? Can you prove, once and for all, that no danger lying beyond the shoreline is a...   [click here for more]
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The Ovens Sea Caves

The Ovens Sea Caves


A perfect storm has washed wreckage of a ship into a series of sea caves. How many caves can you plunder for treasure before the high tide washes it all away? A side adventure for characters level 1-3 ...   [click here for more]
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Champions of Ravenloft Pirate of the Sea of Sorrows

Champions of Ravenloft Pirate of the Sea of Sorrows


Bring Ravenloft to your table with this new Martial Archetype. In this new supplement for Ravenloft, you are introduced to the Pirate of the Sea of Sorrows a sailor who is both fearless seaman and ruthless warrior In Martial Archetype: Pirate of the Sea of Sorrow, you meet a fighter who is not only a skilled seaman but also an unmatched warrior with pistol and rapier. This...   [click here for more]
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Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game

Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game


Ah, yes, sailing the high seas in search of adventure! How does food and rations work, though? In most campaigns, the use of magic or some other situation solution that comes up in a fantasy campaign usually solves the problem… or does it? What happens when the wizard is slain? What if magic doesn’t work in the world? What would the crew face in a real situation, not unlike the ocean going...   [click here for more]
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Coastal Encounters

Coastal Encounters


Hello. This document contains random encounters specific for the coastal sea which can enrich your party's voyages on the water. The file contains twenty encounters, ten of which are based on combat and ten of which are based on events. ...   [click here for more]
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DM Quick Tools 1: Ship Name and Type Generator

DM Quick Tools 1: Ship Name and Type Generator


Generate over 2500 unique ship names! Sailing on the high seas is hard work and every vessel needs a name. This quick ship name & type generator is easy to use and will save time for you when the PCs see a ship at the dock and want to know all about it. This set of tables allows any DM to quickly determine the name, type, size, & number of crew aboard each ship. This one sheet DM Quick...   [click here for more]
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To Account for Ships and Sailors

To Account for Ships and Sailors


Looking for a single nautical supplement for your campaign? You have come to the right place! To Account for Ships and Sailors is a single 8 page supplement that contains tools for the DM to randomly create a Ship name, npcs and crew! The Supplement also contains a d20 table for random non-combat narrative encounters to bulk out the journey and avoid everyone sitting around in the...   [click here for more]
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Oddities & Odysseys: A Heart of Stone

Oddities & Odysseys: A Heart of Stone


A charity 3-4 hour Dungeons & Dragons adventure for 1st-3rd level characters! You are approached by a desperate fisherman with a secret. Are you willing to join him in recovering the lost silver of the Moon? All author royalties from the sale of this adventure are donated to Children's Miracle Network Hospitals via the Extra Life charity organization....   [click here for more]
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Aquatic Terrors

Aquatic Terrors


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 30% off! Check out the bundle HERE. This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click HERE. Alister Konezegel's Field Guide Volume II: Aquatic Terrors Within the pages of this field guide are a handful of eerie and unusual water-dwelling or water-adjacent...   [click here for more]
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Exceptional Enhancements

Exceptional Enhancements


15 new superior upgrades for your ship!  Inspired by Ghosts of Saltmarsh, we’ve come up with new items to bolt on to your boat. Get yourself a hull made of everburning cinder, or a horn that might call a Kraken!  Buying one of these upgrades might cost 15,000 GP, but this supplement only costs 95 cents. Grab a copy and add more ship enhancement options to your game today! Let...   [click here for more]
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Path of the Kraken

Path of the Kraken


Path of the Kraken introduces a new Barbarian path for those who follow the great power beneath the waves. A primordial force, worshipped and feared by any being who has seen one, physically or in warped visions, a Kraken is a creature far beyond that which most mere mortals can even comprehend. This supplement introduces the Path of the Kraken into your D&D games. This subclass contains...   [click here for more]
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Crabfolk 5E Player Race

Crabfolk 5E Player Race


Shell and Claw! The Crabfolk are humanoid crustaceans that live on many coastline, scavenging shiny items to add to their personal hoards. Based off of the 2nd Edition creature of the same name and the Aldani from the jungles of Chult, these creatures could make for excellent adventurers in your aquatic based campaigns! Brought to you by Scotty Hood Publications...   [click here for more]
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Crawfolk

Crawfolk


The Crawfolk is part of the Uncharted Waters Bundle, along with other products from awesome DM's Guild creators! The Crawfolk are humanoids with a thick, chitinous shell and a broad, muscular, fan-shaped tail that allows them to swim adeptly. They have one powerful claw that serves as a shield and a weapon, and a smaller arm with a hand and digits that can hold...   [click here for more]
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Darfellan 5E Player Race

Darfellan 5E Player Race


Hunter-Gatherers of the Sea The Darfellan are a hunter-gatherer aquatic race that has a history of strife and vengenance against the sahuagin. Based off of the aquatic humanoid race from Stormwrack now converted for 5th Edition! Brought to you by Scotty Hood Publications ...   [click here for more]
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Extra Ship Upgrades: Saltmarsh

Extra Ship Upgrades: Saltmarsh


This supplement adds to the Superior Ship Upgrades in the Ghost of Saltmarsh module. This supplement was made with Saltmarsh in mind but works great with any nautical campaign! It also adds a new shipbuilding NPC who can build ships, upgrade them, and offer players quests. It includes 20 new ship upgrades that you've got to see! The whole document can be viewed with the full page preview! ...   [click here for more]
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Lathtarl's Lantern Maps

Lathtarl's Lantern Maps


Full color maps of the town "Lathtarl's Lantern" in Forgotten Realms, one with a key (both at 300dpi for printing). The original artwork for this map is for sale for $200. It is 8.5 by 11 inches on paper. E-mail me at a_j_woodyard@yahoo.com if you're interested. You can also find maps of various other locales that I've produced here, as well as a bundle of all the high fantasy maps I've produced...   [click here for more]
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Liminal 5E Player Race

Liminal 5E Player Race


Perfect Harmony Between Species The Liminals are a species of humanoids that have evolved from a mix between merfolk and surface dwelling humanoids, making them the ideal mix between land and sea. Liminals have a strong connection between those that they love dearly and with all the animals of the seas, oceans, lakes, and rivers! Brought to you by Scotty Hood Publications...   [click here for more]
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Pact of the Drowned One - A Warlock Class for those drowned but not dead

Pact of the Drowned One - A Warlock Class for those drowned but not dead


Not all who drown are dead. Return to the surface as a Drowned One Warlock, bringing with you the horrific memories of your own demise, and the fell powers of the one who brought you back. Not to be confused with the most recent Unearthed Arcana, this warlock is about the experience of drowning and a dark elemental connection. If you're looking for Cthulu, go there. If you're looking for...   [click here for more]
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Rivers and Coasts Battlemap Pack

Rivers and Coasts Battlemap Pack


Enjoy 5 unique battlemaps set upon coastlines and rivers in this Lair of Dragons Battlemap Pack! These maps are perfect for a pirate/naval themed campaign, or for a session set upon a river or coast. Each map comes in both a daytime and nighttime version.  These maps are 2048 x 1536 px and come in jpg form. Enjoy, and leave a review below! ...   [click here for more]
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The Hermit: A new ship battlemap for Saltmarsh

The Hermit: A new ship battlemap for Saltmarsh


The "Hermit" set contains: The Hermit The Extra Stuff Set (shallop & barrels) Maps comes with different options: transparent or water backgrounds, grid or gridless and day or night options. Feel free to use this for your own personal usage. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product...   [click here for more]
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Visions of Death,Digital Map Pack

Visions of Death,Digital Map Pack


This is a zip file of maps that go with my recently released adventure, Visions of Death. https://www.dmsguild.com/product/288251/Visions-of-Death The module takes you from Saltmarsh to Baldur's Gate in preparation for running the Descent into Avernus material. ...   [click here for more]
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Hulls and Figureheads

Hulls and Figureheads


Strange Hulls and Fantastic Figureheads! Used to complement the ship upgrades as found in Ghosts of Saltmarsh. Within these pages you'll find 9 new figureheads and 12 new hulls for your seafaring vessel! Examples include: Summon yugoloths to your service with the appropriate figurehead--but be warned, payment's due...   [click here for more]
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Sacred Oath: Oath of the Tidebreaker

Sacred Oath: Oath of the Tidebreaker


The Oath of the Tidebreaker is a sacred oath that allows paladins to combine their calling to serve the divine with the calling to a life on the seas. They bring virtue to shanty towns, protect ports and merchant ships against pirates, and stand fearlessly against the threats that lurk in the depths of the ocean. This paladin Subclass is exceptionally well suited for the adventures featured in Ghosts...   [click here for more]
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The Sarlow - A New Aquatic Race For 5e

The Sarlow - A New Aquatic Race For 5e


The Sarlow, a new aquatic race for Dungeons & Dragons 5e! Originally from the elemental plane of water, these amphibious creatures dwell in coral cities. Social and curious, the Sarlow exhibit axolotl-like faces to their friends, and horrifying angler fish-like faces to their enemies.  Find within all of the rules you need to play one of these unique characters. ...   [click here for more]
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Trinkets of Saltmarsh

Trinkets of Saltmarsh


Trinkets of Saltmarsh This supplement introduces 100 new trinkets that you may find exploring the port town of Saltmarsh The trinkets presented in this supplement are inspirited by the local of Saltmarsh a fishing and trading port in Lower Keoland. The trinkets in this supplement will bring an additional layer of depth to anyone running the Ghosts of Saltmarsh...   [click here for more]
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Kidnapped from Tradobatra Beach (A level 1-3 adventure featuring bullywugs)

Kidnapped from Tradobatra Beach (A level 1-3 adventure featuring bullywugs)


The party's relaxing holiday in the seaside town of Tradobatra is interrupted by a gang of Bullywugs attacking the beach and dragging away a number of townsfolk. The party is tasked with finding the kidnapped people and bringing them home but first, they will need to delve into ruins below the salt marsh of Tradobatra Bay. This is the fifteenth in the A to Z One-Page series, featuring Bullywugs. The...   [click here for more]
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MZM1 Teoatl Magic

MZM1 Teoatl Magic


Teoal Magic is a book defining a new brand of magic of the sea, specifically tailored to a Maztican campaign, but easily introduced in other campaigns.  This book has a collection of spells and magic items tied to this magic, along with a few subclasses and other miscellaneous materials (including an updated Golden Ammonite creature!) related to such magic. Teoatl is the magic of the Maztican seas...   [click here for more]
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Tides of Fate - Adventure

Tides of Fate - Adventure


AN AMPHIBIOUS ADVENTURE, WITH A PLANAR TWIST! After a narrow escape from a sahuagin attack, the characters find themselves stranded on a mysterious unmarked island. Upon closer examination the foliage appears to resemble life on the ocean floor, and small crabs scurry about. Atop the islands single massive peak is a fantastic castle. Little do the characters know, the island itself...   [click here for more]
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Adventurer's Guide to the Seas

Adventurer's Guide to the Seas


An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ...   [click here for more]
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ANM7 Pond Scum

ANM7 Pond Scum


When your players are used to grand adventures spanning cities, nations, and perhaps even whole worlds or planes; how do you go even grander? The answer is you don't. Perhaps it is time indeed to go smaller. Much smaller! Pond Scum is a regional guide detailing a singular pond which is only truly about 40 feet in radius. However, when your characters are suddenly shrunk to sizes invisible...   [click here for more]
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Beachcombing in Saltmarsh

Beachcombing in Saltmarsh


A list of 100 things to find on the beaches of Saltmarsh. It can also be applied to other coastal locations. All cursed items are canon entries from the core books. The additional treasures and trash are common beach finds. 3 NPCs have been included as additional merchants. ...   [click here for more]
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Communer ( Ranger Archetype Subclass)

Communer ( Ranger Archetype Subclass)


Ranger Archetype: Communer Be ready for any place: - Change different powers with each terrain; - Scale your power with your favored terrains; - Augment your primeval awarness. As she and her employers delve deep into the underground passage, the elf bows in respect to the entrance of the Underdark. ...   [click here for more]
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Complete Sailing Sheet 5e

Complete Sailing Sheet 5e


The ship stat blocks presented in Ghosts of Saltmarsh are a wonderful tool, but present a huge pool of information that needs to be referenced and manipulated, without a proper tool to do so. So I've made the Complete Sailing Sheet, a single page reference for everything about your sailing vessel, such as: Vessel Ability Scores and Actions in combat. Officer makeup, including ability mods...   [click here for more]
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Daerdan's Tall Tales: Ten Seafaring Encounters

Daerdan's Tall Tales: Ten Seafaring Encounters


Dip your toes into Daerdan's Tall Tales with these ten encounters! Grab the Complete 101 Encounter Edition Here! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: Ten Seafaring Encounters...   [click here for more]
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Saltmarsh Ship Stats Sheet

Saltmarsh Ship Stats Sheet


In the adventure, Ghosts of Saltmarsh, new mechanics for ships have been introduced. This sheet makes it easy for your players to keep track of all their ships stats. Designed on a piece of driftwood, this immersive sheet is just the thing your players need to maintain their crew and ship. Designed to be used with the mechanics in Ghosts of Saltmarsh. Please follow my facebook page to stay updated...   [click here for more]
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Seafarer's Solutions

Seafarer's Solutions


The Seafarer's Solutions is here to help up and coming adventurers get their sea legs for any and all buisness, quests or piracy that they may end up partaking upon in their campaign. Below are small boatfull of subcraces that can be used in any campaign to enhance a player's experience in themed water based campaigns. Contains subraces for the following races. - Aasamir - Dragonborn - Goblin -...   [click here for more]
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The Drydock

The Drydock


Populate the ocean with custom ships. This document provides guidelines to be able do design ships for D&D 5e. ...   [click here for more]
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The Ruinous Islands

The Ruinous Islands


From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, Tim Bannock brings you this adventure of island-hopping peril, dangerous boss fights, and legendary magical artifacts! Face sea-based hazards as you explore three islands teeming with deadly monsters. Face terrifying guardians as you recover three magical artifacts of planar power to unlock an even greater treasure! Featuring...   [click here for more]
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The Wellerman's Song

The Wellerman's Song


The tiny port town of Brittenborough has a big problem: not one of the flea-bitten, salt-crusted sailors of the local fishing guilds are willing to risk putting out to sea to deliver a shipment of sugar, tea and rum to re-suppy the most famous ship in its fleet. For the players: the local council have begged you for aid, so you’re going on a supply run to ferry a few barrels to a ship that is probably...   [click here for more]
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The Wrecker

The Wrecker


At the turn of the 16th century in our history, several coastal communities started a horrifying practice to earn money. By lighting large beacons on rocky shores, they would lure passing ships to close to the shore and watch them break on the rocks. The next morning the so-called Wreckers would walk the shoreline, looting the remains that came to shore. Should a crew member wash ashore, they were...   [click here for more]
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Velya - Vampires of the Water

Velya - Vampires of the Water


Velya (acquatic vampires) were first introduced in the module X7 War Rafts of Kron (1984) – a module for D&D Expert. It also appeared in the Creature Catalogue for Basic D&D (1986) – as well as the 1993 update of the Catalogue. The Legacy of Blood module introduced the Swamp Velya in 1987. Now updated for 5e and featured in my upcoming DMs Guild...   [click here for more]
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Saltmarsh: People, Places, and Shops

Saltmarsh: People, Places, and Shops


Within these pages you will find many unique shops, shipwrecks, and other places of interest for your adventures along the Azure Sea. 19 unique entries! Shipwrecks, Sea Captains, Shops, Shrines, and even a Halfling village! Fill Saltmarsh and the surrounding area with life! Every entry includes descriptive box text. Never worry about your players asking "so what do we see around us?"...   [click here for more]
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The Treasure of One Armed Jack

The Treasure of One Armed Jack


Silver Bestseller! The Treasure of One-Armed Jack is a pirate treasure hunt inspired by 1980s movie Goonies and the book Treasure Island by Robert Louis Stevenson. A treasure map leads to Jolly Roger Isle, the location of a hidden treasure belonging to the legendary pirate, One-Armed Jack. However, the characters aren't the only ones after this pirate treasure; a red dragon covets...   [click here for more]
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Zaratan Map

Zaratan Map


This is a high dpi (300 dpi) printable map of a huge zaratan. It's designed with a small village, as well as a few interesting locations scattered across the island. The original artwork for this PDF is for sale at $350. It is 12 by 16 inches on paper. E-mail me at a_j_woodyard@yahoo.com if you're interested. You can also find maps of various other locales that I've produced here, as well as a...   [click here for more]
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Master of the Swamp

Master of the Swamp


While most Warlocks are empowered by beings of the outer planes or powerful gods, there are some who draw their magic from the ancient spirits of the earth. Powers rest deep within the muck and mire of the world, slumbering for centuries away from the grasp of man. Hidden among the swaying reeds and ghostly pools of swamps lie secrets long lost to the waking world. A chosen few can embrace the ghostly...   [click here for more]
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