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The Horror Pantheon

The Horror Pantheon


Are you interested in adding a little bit more dread and horror into your Godly Pantheon?  Are you interested in adding some new patron variants and debilitating curses to vex your players with? If so, then the document herein, my creation originally for a Saltmarsh campaign, brings along 13 new gods.  Each one is known as a Horror God, their features, realms of power and purpose are chaotic and...   [click here for more]
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The Drowned - A New Warlock Patron

The Drowned - A New Warlock Patron


The cold claspe of the waves wraps around you, and as you feel the last breath of air fading from your lungs, you hear a deep sonorous voice rumble "Be reborn, my Drowned...". Across the world, legends of powerful water spirits exist continent to continent, ocean to ocean. And from the grasps of those spirits rise reborn souls once drowned and thought lost - but they are not the...   [click here for more]
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Sacred Oath: Oath of the Tidebreaker

Sacred Oath: Oath of the Tidebreaker


The Oath of the Tidebreaker is a sacred oath that allows paladins to combine their calling to serve the divine with the calling to a life on the seas. They bring virtue to shanty towns, protect ports and merchant ships against pirates, and stand fearlessly against the threats that lurk in the depths of the ocean. This paladin Subclass is exceptionally well suited for the adventures featured in Ghosts...   [click here for more]
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Blood, Salt & Bones (Fantasy Grounds)

Blood, Salt & Bones (Fantasy Grounds)


Meet some of the high sea's strangest ships and their salty crews This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure...   [click here for more]
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Jasper's Journal: The Hoppits, new playable race

Jasper's Journal: The Hoppits, new playable race


Jasper is a scientist and a researcher who has spent his entire life scouring the Forgotten Realms to learn everything about everything. This is entry #303 of his Journal. It contains a new playable race to be used in Dungeons and Dragons 5th edition. I hope you enjoy this installment of The Hoppits (Rabbit humanoids) and be on the lookout for more entries from Jasper! Please give me a review...   [click here for more]
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Bard - College of the Shanty

Bard - College of the Shanty


Ahoy! College of the Shanty Bard subclass offers full archetype options for your next bardic sailor character, perfect for coastal or ocean campaigns and settings. College of the Shanty bards use their four shanty options and archetype features to aide their comrades through the majesty of nautical song, making it a perfect support/buff caster option for situations where coordination and teamwork...   [click here for more]
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DM Quick Tools 1: Ship Name and Type Generator

DM Quick Tools 1: Ship Name and Type Generator


Generate over 2500 unique ship names! Sailing on the high seas is hard work and every vessel needs a name. This quick ship name & type generator is easy to use and will save time for you when the PCs see a ship at the dock and want to know all about it. This set of tables allows any DM to quickly determine the name, type, size, & number of crew aboard each ship. This one sheet DM Quick...   [click here for more]
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The Dreams of Prince Papo

The Dreams of Prince Papo


Winner of M.T. Black's Lonely Scroll Competition 2019 All proceeds go directly to Extra Life, a non-profit that supports local Children's Miracle Network Hospitals. "The Dreams of Prince Papo" is a Two-Hour Planar Adventure for 8th Level Characters. Content Warning: Child Loss I never intended or imagined I'd have written this adventure when I decided to compete in M.T. Black's Lonely Scroll Competition....   [click here for more]
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The Lady Dark (5e) (SoEW 4)

The Lady Dark (5e) (SoEW 4)


The Lady Dark is the fourth adventure in the Sands of Empty Wishes adventure path. This adventure for fourth and/or fifth level characters begins in the city of Almraiven, moves through the wilderness to a mysterious above-ground shipwreck, and takes the party through the ship’s wreckage to solve a tantalizing mystery. Easy opportunities for combat, roleplaying, and investigation are all...   [click here for more]
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The Swamp Beast (Boss Fight: Issue #3)

The Swamp Beast (Boss Fight: Issue #3)


The Black-Tooth Tribe is in trouble! An ancient monstrosity has been reawakened and threatens all of civilization if it’s allowed to return to full strength. Explore the swamps and encounter fun and interesting characters on the way to destroy Simunga, the Swamp Beast! “Boss Fight!” is a series of monthly short one-shot adventures that each feature a new and unique boss monster. Every installment...   [click here for more]
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The Shepard's Web

The Shepard's Web


Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4. Deep in the forest an ettercap overwatches his cluster of spiders protecting them from malice. The ettercap has created large nests of webs, raising spiders...   [click here for more]
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A Deadly Pact at Gloomhaze Lamptower

A Deadly Pact at Gloomhaze Lamptower


The shipping lanes south of Candlekeep have been disrupted.  Unknown to anyone, an incredible alliance between a terran and a waterfolk tribe has caused the lamp at Gloomhaze Point lamptower to be extinguished.  Merchant ships are being wrecked and plundered. The story unfolds in the nation of Amn.  Adventurers will face a formidable kobold tribe that knows how to maximize its tactics, its smaller-than-human...   [click here for more]
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Master of the Swamp

Master of the Swamp


While most Warlocks are empowered by beings of the outer planes or powerful gods, there are some who draw their magic from the ancient spirits of the earth. Powers rest deep within the muck and mire of the world, slumbering for centuries away from the grasp of man. Hidden among the swaying reeds and ghostly pools of swamps lie secrets long lost to the waking world. A chosen few can embrace the ghostly...   [click here for more]
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Shipwrecked on Furan: An adventure for 3-5 Level 1-5 players

Shipwrecked on Furan: An adventure for 3-5 Level 1-5 players


** Now downloaded over 150 times*** Imprisoned on a Slaver's ship, the players begin their adventure battling not only the old seadogs but the ocean itself. Shipwrecked on the distant island of Furan the adventurers step foot in an old Celtic fishing community celebrating the annual Festival of the Seas. Praying for a bountiful catch, the villagers of the town of Bacaan keep their...   [click here for more]
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Strange Brew

Strange Brew


This encounter is a cave setting that can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 2-4. Amber Dankil runs a local brewery (Amber Ales) known for its ale. She has recently been requested to make a large batch of Cavahol Ale. Cavahol is...   [click here for more]
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Wolf Den

Wolf Den


This encounter is in a cave setting that can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-3. Dire wolves have made a cave their home and have been making their way to the farms/village hunting for easy prey. Printer Friendly PDF VTT...   [click here for more]
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Crabmen 5E Player Race

Crabmen 5E Player Race


The Crabmen are humanoid crustaceans that live on many coastline, scavenging shiny items to add to their personal hoards. Based off of the 2nd Edition creature of the same name and the Aldani from the jungles of Chult, these creatures could make for excellent adventurers in your aquatic based campaigns! Like this product? Check out my other products on the DM's Guild! Zebediah's...   [click here for more]
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The Doom That Came To Lithica

The Doom That Came To Lithica


The town of Lithica has fallen victim to an ancient curse that has transformed its people into monstrous fish-folk. Can the adventurers beat the clock to reverse the curse, or is Lithica indeed doomed? This single session adventure is composed of an investigation followed by short dungeon. It makes a great side-quest or modular adventure that can be dropped into a lengthier campaign. Includes a...   [click here for more]
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Sea Lords: By Gold or Steel

Sea Lords: By Gold or Steel


Sea Lords: By Gold or Steel gives players and Dungeon Masters powerful new tools to find adventure on the high seas. Crew a Viking longboat on raiding missions to far off lands, turn war galleys into splinter with a ram, or command a Man-o-War loaded to bear with spell-firing cannons! The salt air calls your name. Will you be lost or legend? This would pair well with any adventure...   [click here for more]
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Port Llast Town Maps

Port Llast Town Maps


High Resolution Maps of Port Llast, a town in the North of Faerun, which has been fought over by Neverwinter and Luskan for centuries. These maps are based on the descriptions of Port Llast within Volo's Guild to the North, with a couple of added locations added. All these maps are printable at 300dpi. This PDF contain both jpeg and PDF version of the blank Port Llast map, as well as the version with...   [click here for more]
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Pact of the Drowned One - A Warlock Class for those drowned but not dead

Pact of the Drowned One - A Warlock Class for those drowned but not dead


Not all who drown are dead. Return to the surface as a Drowned One Warlock, bringing with you the horrific memories of your own demise, and the fell powers of the one who brought you back. Not to be confused with the most recent Unearthed Arcana, this warlock is about the experience of drowning and a dark elemental connection. If you're looking for Cthulu, go there. If you're looking for...   [click here for more]
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Birds of a Feather

Birds of a Feather


Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4. A gang of Kenkus have recently claimed territory along a road that leads through the forest. Using their mimicry talents, they have been deceiving travelers...   [click here for more]
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Trouble at the Abandoned Grist Mill

Trouble at the Abandoned Grist Mill


Find adventure in the least-expected places! The world doesn’t stop for the things we leave behind. Though the mill’s wheel ceased its motion a long time ago, the world around it continued to move forward. And for a few crafty kobolds, moving forward means moving in…   Players can find trouble in the ruins of an old grist mill or solace in a...   [click here for more]
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Ghosts of Saltmarsh: Warthalkeel Ruins Color Maps

Ghosts of Saltmarsh: Warthalkeel Ruins Color Maps


This download contains a fully colored maps of the Warthalkeel Ruins found in the Ghosts of Saltmarsh book, produced using Dungeondraft. It includes a full sized map with a grid and one without a grid, as well a version with the grid that has been split in two (to make each size small enough to upload to sites like Roll20) and a similiar split version of the ungridded map. These maps can also be found...   [click here for more]
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Ghosts of Saltmarsh: Wreck of the Marshall Fully Colored Maps

Ghosts of Saltmarsh: Wreck of the Marshall Fully Colored Maps


Fully colored battle maps for the Ghosts of Saltmarsh: Wreck of the Marshall adventure location. This includes a a full sized print version of this map at 256 dpi (roughly 61 inches by 89 inches), as well as a web version at 150dpi that is small enough to upload onto sites like Roll20. This map was developed using a combination of Dungeondraft and Photoshop. These maps can also be found within both...   [click here for more]
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Tar Island

Tar Island


Some islands are exotic. Some islands are downright wonderful, filled with fruitful bounty and natural beauty alike. Some islands are home to fire-breathing lizards, man-eating sulphuric oozes and regular, groundbreaking earthquakes – surely, nothing of consequence for those interested in mostly honest work and almost assured profit. Welcome to the Tar...   [click here for more]
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Legend of the Chaos Wind

Legend of the Chaos Wind


Discover the Legend! Stormwind is beset by an unnatural fog. Merchant vessels have gone missing, sea trade is at a halt, the citizens are terrified, and a rumor rips through the city - a Ghost Ship prowls the bay! Will you answer the call for brave heroes, or will you plunder the shipwrecks for your own profits? Pick your allies and enemies carefully. Opportunists abound, and everyone seeks...   [click here for more]
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Adventurers League Ready Pregens

Adventurers League Ready Pregens


With a lack of good Adventurers League ready pregens out there, I decided to make my own for the conventions I help organize. Now I've decided to share these with anyone who feels that they could use some solid pregen options! Options Include: Aasimar Sorcerer, Air Genasi Rogue, Dwarf Figher, Dragonborn Paladin, Earth Genasi Barbarian, Fallen Aasimar Barbarian, Githerzai Monk, Gnome Wizard, Half...   [click here for more]
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The Dark Maiden - A Ship in Port Adventure

The Dark Maiden - A Ship in Port Adventure


The Dark Maiden is a short adventure that is set in Teshburl, Calimshan, but it could easily be adapted to any port city. It concerns a slavers ship docked in the harbor, and a midnight exchange between the slavers and a local mage. The players are introduced to the adventure after they encounter a dwarf in the market, who is being sold into slavery. He begs them for aid, claiming that if they free...   [click here for more]
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Azoth's Well (A level 5-7 adventure featuring the Aboleth)

Azoth's Well (A level 5-7 adventure featuring the Aboleth)


The party has been asked to help the town of Azoth's Well recover from a recent earthquake. As they do their work, something more is afoot and it turns out that an aboleth is breaking loose under the nearby temple and forcing townsfolk to serve its evil ends. The files include maps in color and blue and white, set up for VTT play. This is the second in the A to Z One-Page series, going through each...   [click here for more]
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The Locrian Way: Uncaged Vol. II Conversion Document

The Locrian Way: Uncaged Vol. II Conversion Document


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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Ghosts of Saltmarsh: Cove Reef Fully Colored Maps

Ghosts of Saltmarsh: Cove Reef Fully Colored Maps


Fully colored battle maps for the Ghosts of Saltmarsh: Cove Reef adventure location. This includes a pair of high resolution maps (one with a grid and one without a grid), as well as a pair of low resolution maps (for web use - one with a grid and one without a grid). In addition, I've included a Cove Reef Depths map (both a version with a grid and one without a grid), which shows the area within the...   [click here for more]
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Adventurers League Logsheet - Season 9 by SubDude

Adventurers League Logsheet - Season 9 by SubDude


With the new season of comes a new Adventure Logsheet! This vastly expanded version 2.0 now automatically tracks your GP limit at each level, showing how much more gold you can find at your current level. It alerts you when you've taken too much or too little gold! and it lets you know when you've played enough hardcover hours to advance in level (per AL guidelines - as always,...   [click here for more]
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Race : Les Lutriniens - Une race exotique venant de "Loutre-mer"

Race : Les Lutriniens - Une race exotique venant de "Loutre-mer"


Présentée ici est la race des lutriniens ! Une race de farceurs espiègles, basée sur l'un des animaux les plus mignons : les loutres ! Avec leurs 3 variantes raciales and 2 dons exclusifs, les lutriniens de mer, de rivière, et les lutriniens géants seront l'ajout parfait à vos aventures maritimes ! “Laissez-moi...   [click here for more]
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Arcane Arsenal Vol I

Arcane Arsenal Vol I


"Oh yes, yes hello young Arcanist. I understand you seek to take on an Independent Study to gain a few new spells under your belt. Not a bad idea but a word of warning, as you read through this list of my first one-hundred original spells understand the need for a balance of power and its cost. Too often bright young mages seek to grow too quickly. But if you temper yourself as you grow in understanding...   [click here for more]
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The Harpy Feast

The Harpy Feast


Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4. Over the years, a group of Harpies in a dense forest have feasted on travelers crossing their path. Using song and the environment to their advantage, the...   [click here for more]
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Ogre Trouble

Ogre Trouble


This encounter is in a cave setting and can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 2-4. The farmers from a nearby village have reported ogres have been coming around and stealing livestock and destroying crops. 3 of the farmers have...   [click here for more]
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The Noble

The Noble


The Noble is a staple of any fantasy world, making up the upper society of major cities, but even many small towns have nobles. The Noble relies of obediant followers fighting on their behalf, giving commands to their allies, belittling their enemies, using favors drawn from other nobles, and their own personal wealth. The Noble starts out with far more gold than any other class, allowing them to wear...   [click here for more]
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The Soul Binder: A Spiritual Warrior Class

The Soul Binder: A Spiritual Warrior Class


The Soul Binder: A Spiritual Warrior "You can know a man without killing him. And you can kill a man without knowing him. But to do either perfectly, you must first perfect the other." -The butcher's paradox Take control of spirits and souls as the new Soul Binder class. This class plays a unique roll in the party in both combat and roleplay. With four unique archetypes, the power is...   [click here for more]
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More Complicated Ship Rules

More Complicated Ship Rules


This new set of rules was developed to make ship combat in Ghosts of Saltmarsh more interesting. It can be extended to any vehicle combat that requires a crew to function It draws on influences from the video game FTL: Faster than Light. It heavily relies on the base concepts presented in Ghosts of Saltmarsh, and requires a thorough understanding of those rules. Special thanks to Keith Owens and Patrick...   [click here for more]
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Dumplings & Dragons

Dumplings & Dragons


From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, Matthew Bannock brings you this adventure of pleasing (or poisoning!) a dragon with your culinary skills! Embark on a deadly dungeon crawl through the delirious Brain Crypts! Harvest mushrooms while hounded by horrors! Feed Sengerus the Black Dragon, for better or worse! Written and designed by Matthew Bannock...   [click here for more]
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Bone China Isle

Bone China Isle


Even experienced adventurers deserve the occasional vacation, and our latest offering provides a setting just for that. Bone China Isle is a tropical island, known for feasts, welcoming locals, and, most of all, its magical pottery, made, in part, from the ashes of the deceased. These unique dishes are ingrained in the local culture, and are symbolically used for religious ceremonies,...   [click here for more]
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Kidnapped from Tradobatra Beach (A level 1-3 adventure featuring bullywugs)

Kidnapped from Tradobatra Beach (A level 1-3 adventure featuring bullywugs)


The party's relaxing holiday in the seaside town of Tradobatra is interrupted by a gang of Bullywugs attacking the beach and dragging away a number of townsfolk. The party is tasked with finding the kidnapped people and bringing them home but first, they will need to delve into ruins below the salt marsh of Tradobatra Bay. This is the fifteenth in the A to Z One-Page series, featuring Bullywugs. The...   [click here for more]
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The Heart of Goodhollow

The Heart of Goodhollow


The Heart of Goodhollow No one knows what happened to the once peaceful village of Goodhollow. Its green fields have been transformed into a festering swamp where giant spiders and frog-men battle for supremacy. And in the center of it all an ancient evil's heart still beats. There are two versions of this adventure in this bundle: one version for characters between levels 1-3 and one for...   [click here for more]
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The Nightmare

The Nightmare


The Nightmare is the first chapter of a 3-adventure horror-themed miniseries designed for second tier characters that continues with The Monsters Within and finishes with The Star Pact. In this adventure the characters wake up in a barren land, without any memories of how they got there. Without any clear escape route and left alone to fend for themselves...   [click here for more]
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The Missing Misty Mermaid

The Missing Misty Mermaid


Several days ago a storm rolled through the coastal city of Saltmarsh. Following the storm, the crew of The Misty Mermaid has gone missing along with the vessel. Nobody is certain of the ship or crews whereabouts, but the Azure Sea is likely to hold the answer. Can you find the lost fishermen and return them to safety? Can you prove, once and for all, that no danger lying beyond the shoreline is a...   [click here for more]
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Player Backgrounds

Player Backgrounds


Have ever wondered how you would hand out backgrounds from modules to your players. Now it is possible for the backgrounds of both Ghosts of Saltmarsh and Tomb of Annihilation. Plus you don't have to write it down with them anymore, no more showing you book to the players in the hopes that they won't go through the pages, instead hand them this and your worries will be away. ...   [click here for more]
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The Wreck Amongst the Salt Water Islets

The Wreck Amongst the Salt Water Islets


The Wreck Amongst the Salt Water Islets is an introductory adventure to an underwater themed campaign, where land based player characters are on a ship called the Open Lord, which sinks during a storm, with the players washing up on an islet in the middle of the sea. It a seperate introduction for aquatic themed characters, as well as statistical information for player a sea-hagspawn, who dwells on...   [click here for more]
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Knightmare Race

Knightmare Race


If you hear strange noises from the cemetery crypt, or two dim lights appear for a split second in the abandoned house, it might just be, that they are being haunted by a Knightmare. The creatures of myths, headless horsemen and revenants, now wander the lands, feeding on pain, terror and good fright. Inside of this file you will find: Knightmare Race statistics as well as four of its Subraces: Revenant,...   [click here for more]
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Lontriniano - Una nuova razza per il GDR più famoso del mondo!

Lontriniano - Una nuova razza per il GDR più famoso del mondo!


Vi presentiamo la razza dei lontriniani! Una razza di simpatiche canaglie, basata su uno degli animali più adorabili: le lontre! Con le loro 3 sottorazze e i 2 talenti esclusivi, i lontriniani fluviali, marini e giganti saranno l’aggiunta perfetta per le vostre avventure marittime! "Lascia che te lo dica, se stai pianificando...   [click here for more]
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