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Encounters on the Savage Seas III FREE (Fantasy Grounds)

Encounters on the Savage Seas III FREE (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Encounters on the Savage Seas III FREE Expand your library of nautical and coastal encounters with this collection of six encounters and mini-adventures. We’ve even added scaling suggestions, a new creature, and a magic item or two. Use the encounters as...   [click here for more]
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Manual of Marine Magic, Volume 1

Manual of Marine Magic, Volume 1


The Manual of Marine Magic, Volume 1 is a FREE or 'pay what you want' set of 18 aquatic magic items perfect for your nautical campaign. Blast your foes with the Flintlock Rod, or summon the right fish for the job with Drawmij's Incredible Fish Tin. Or, if you're feeling particularly bloodthirsty, pick up the Blood-Drenched...   [click here for more]
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MZM1 Teoatl Magic

MZM1 Teoatl Magic


Teoal Magic is a book defining a new brand of magic of the sea, specifically tailored to a Maztican campaign, but easily introduced in other campaigns.  This book has a collection of spells and magic items tied to this magic, along with a few subclasses and other miscellaneous materials (including an updated Golden Ammonite creature!) related to such magic. Teoatl is the magic of the Maztican seas...   [click here for more]
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DDAL-DRW-06 Expanded Maps (Thimblerigging)

DDAL-DRW-06 Expanded Maps (Thimblerigging)


Level-up Your Tabletop Experience. Welcome to DDAL-DRW-06 Thimblerigging! In this expanded map pack for the titular Adventurers League module, you will find a complete set of high-quality maps for each of the locations presented in the adventure, even those who did not receive a map in the original release! This Pack Includes Beautiful, high-quality maps for each encounter in the adventure...   [click here for more]
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Disease in the Dreadwood

Disease in the Dreadwood


Rumors arrive from travelers that Ramses the Green Dragon and penultimate power of the Dreadwood has been flying across the forest infecting anyone and anything with a horrible disease. Shrieks and madness haunt the trees as the infection spreads. Help stop the disease before it is too late! Disease in the Dreadwood is a one-shot designed for Tier Two play, and tailored...   [click here for more]
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Inflicting Injuries

Inflicting Injuries


Inflicting Injuries: Defeating your enemies, one piece at a time. With the help of this document, you will be able to implement a little more realism in your game, without having to worry about making things too complicated or making fights harder/easier. How it works: "The ogre's club smashes down... it is 19 damage!" For a level 3 fighter, that is a lot! With...   [click here for more]
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Ghosts of Saltmarsh : Exploration Hex Engines

Ghosts of Saltmarsh : Exploration Hex Engines


This supplement is a practical compilation of the many tables and resources presented in App. A: Of Ships and the Sea of the Ghosts of Saltmarsh book. It allows DM’s to generate weather and sea conditions along with a wide variety of rich ocean encounters and locales. The three Hex Engines presented below are the only tool you need to run realistic and engaging ship travel on the Azure...   [click here for more]
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Flight of the Centaurs (CCC-HAL-04)

Flight of the Centaurs (CCC-HAL-04)


A corrupted centaur has been sighted near the reclusive village of Jarko’tu’ta. Having traded with a Cormanthor centaur tribe, the villagers are concerned that something terrible has happened to them. Is there still time to save the centaurs or is it already too late?!  A 2- to 4-Hour adventure for 1st-4th Level Characters. To aid you in staging your centaur-saving story, this stand-alone adventure...   [click here for more]
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Dungeon Master’s Journey Guide

Dungeon Master’s Journey Guide


A caravan or crew exists to aid you, as Dungeon Master, and your players in telling epic stories.  The journey can be as fun and engaging as the destination.  Adventure, peril, and treasure await those willing to brave the uncharted lands, seas, skies, and underground of your campaign world when you use this guide.  This book is intended to be used in conjunction with the Wayfarer’s Handbook and...   [click here for more]
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The Goblins of Duskwood

The Goblins of Duskwood


The Duskwood, usually a safe patch of wood a few days into the wilds, has grown dangerous. The mission is simple: bring warning to a reclusive soldier living in the woods, but the mission quickly becomes complicated as the characters walk into the battlefield between unknown soldiers and goblin wolfriders. The Goblins of Duskwood is a Dungeons and Dragons adventure for beginning characters....   [click here for more]
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Release the Krakin! (Fantasy Grounds)

Release the Krakin! (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. HARK! HEED ME NOW FOR THE TIME OF THE KRAKIN IS HERE. Now that I have your attention, plug your nose, take a breath, and dive right in. This supplement is the perfect companion for the Ghosts of Saltmarsh, Tomb of Annihilation, and any waterborne adventure of your own design. Introducing the Krakin...   [click here for more]
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Captain Xenros' Mercantile Manual

Captain Xenros' Mercantile Manual


"Greetings! I am Captain Xendros, merchant with the Faithful Quartermasters of Iuz. I have travelled across the known world, and much of the unknown too, from the jungles of Chult to the depths of the Underdark, so I have seen a thing or two. That is why I have decided to write down some of my expertise when it comes to selling items, magical and mundane.   There is more to a...   [click here for more]
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Lantern Hag

Lantern Hag


Skulking through the sunken swamp-lands, the Lantern Hag carries a magic lantern, which captures the souls of the unfortunate, storing them for later consumption. This release includes a new, atmospheric creature to haunt your marshland settings, along with her own mini-dungeon – the Lair of Granny Straylight. The Lantern Hag can be used to quickly flesh out...   [click here for more]
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Seafarer’s Handbook

Seafarer’s Handbook


Form a crew of sailors to accompany you and your fellow adventurers on your journey across the sea.  Each sailor performs a job, which help your ship and crew survive the journey.  Along with the rules for running a crew of sailors, this book includes several character backgrounds, which facilitate player characters in contributing to a ship and crew.  This book is intended to be used in conjunction...   [click here for more]
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All about that trident!

All about that trident!


You may also like: ...   [click here for more]
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Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)

Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)


Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await! This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides...   [click here for more]
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The Paragon Class 5e

The Paragon Class 5e


Introducing the Paragon, a unique alternative to other religious spellcasters with thematic depth, versatility and various sub-class options available. Religion in Dungeons and Dragons is an ever-present theme, with Gods and deities requiring mortal puppets to impose their will upon the realms. This is the origin of the paragon, a chosen champion of a God or higher power, chosen to safeguard the...   [click here for more]
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To Account for Ships and Sailors

To Account for Ships and Sailors


Looking for a single nautical supplement for your campaign? You have come to the right place! To Account for Ships and Sailors is a single 8 page supplement that contains tools for the DM to randomly create a Ship name, npcs and crew! The Supplement also contains a d20 table for random non-combat narrative encounters to bulk out the journey and avoid everyone sitting around in the...   [click here for more]
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The Old Dwarf Fort

The Old Dwarf Fort


Once the frontier of a powerful Dwarven Kingdom, the forest now claims the few traces that remains of their presence. The old fort is one of the few remnants of that other time. Now, it’s a place where squatters rest between journeys and animals seek easy prey. Its value rests more in its place in history than any treasure that may be present. Lead your players through an...   [click here for more]
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Saltmarsh - Privateer's Companion

Saltmarsh - Privateer's Companion


Ahoy!    A storm be brew'n over the horizon, and I pray to all gods of the sea this message finds ye in time! Any landlubber bang’n around Saltmarsh would be headknocked to set out to the treacherous seas unarmed o’ these secrets. Ye here have found a bounty of subclasses, feats, and spells to keep yer voyage from goin’ keel-up 'fore it begins!    If ye be a fighter seeking glory on the...   [click here for more]
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The Tragedy of Portkrevin

The Tragedy of Portkrevin


We invite you to start your 2020 adventures with a visit to a small doomed village near Saltmarsh, where a sea hag lairs and her nasty brood of underlings lurk! The Tragedy of Portkrevin features a moody, downtrodden fishing village, desolate of common folk and infested with bandits, beasts and the machinations of Malise Umbra, an ambitious sea hag. The sea hag...   [click here for more]
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Zombies at the Zalkens

Zombies at the Zalkens


The smothering fog hangs thick in the air around you, muffling all sounds of wildlife and plunging you into an eerie silence. Suddenly, a low guttural moan drifts towards you, followed by another and another. You can make out several shadowy humanoid figures approaching you. Their eyes burn a dark crimson red...the color of blood.   From Award-Winning author Liam Murray comes...   [click here for more]
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DDAL-DRW-05 Expanded Maps (Uncertain Scrutiny)

DDAL-DRW-05 Expanded Maps (Uncertain Scrutiny)


Level-up Your Tabletop Experience. Welcome to DDAL-DRW-05 Uncertain Scrutiny! In this expanded map pack for the titular Adventurers League module, you will find a complete set of high-quality maps for each of the locations presented in the adventure, even those who did not receive a map in the original release! This Pack Includes Beautiful, high-quality maps for each encounter in the adventure...   [click here for more]
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Misty Voyager

Misty Voyager


The Misty Voyager is a caravel-class sailing ship customized for a group of intrepid adventurers. Whether they were awarded this vessel for an epic achievement, won it in a dirty card game, or obtained it some other way; this vehicle provides a worthy base of operations for almost any adventuring group with plenty of room for further customization. Along with the description of the ship, this package...   [click here for more]
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Saltmarsh Premium Map Pack

Saltmarsh Premium Map Pack


Turn your fantasy naval battles into a whole new experience with incredible maps and ship tokens!  License You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must maintain their original resolution. If you use these maps in commercial products, you must credit Christian Zeuch. You cannot resell these maps...   [click here for more]
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ANS4 Once Across Anchôromé

ANS4 Once Across Anchôromé


Dungeons and Dragons is truly at its best when it incorporates a sense of exploration - a journey into the unkown.  Once Across Anchôromé is designed exactly with this concept in mind! Anchôromé is the mostly undetailed and unexplored continent found to the north of Maztica on the world of Toril and humans have not tread into its most remote regions as far as anyone knows.  That is of course,...   [click here for more]
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DDAL-DRW03 Expanded Maps and VTT Modules (Saving Silverbeard)

DDAL-DRW03 Expanded Maps and VTT Modules (Saving Silverbeard)


Level-up Your Tabletop Experience. Welcome to DDAL-DRW03 Saving Silverbeard! In this expanded map pack for the titular Adventurers League module, you will find a complete set of high-quality maps for each of the locations presented in the adventure, even those who did not receive a map in the original adventure! Moveover, this pack includes a complete, ready-to-run VTT conversion of the...   [click here for more]
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C2: The Ghost Tower of Inverness 5E Conversion and Colored Battle Maps

C2: The Ghost Tower of Inverness 5E Conversion and Colored Battle Maps


This PDF contains colored maps for the classic adventure: The Ghost Tower ofInverness. It includes a full sized version of each map, as well as split up (4 part) versions of each maps that are small enough to be uploaded into Roll20. These maps were produced using Dungeondraft. The grid sizes for the these battle maps (for Roll20) are as follows: The Ghost Tower of Inverness 5E Conversion Outer...   [click here for more]
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Kohtumine: The Great Gathering of Ships

Kohtumine: The Great Gathering of Ships


The Kohtumine (Cou-tu-mine) is a great gathering of ships in the middle of the ocean during the week before and after the summer solstice. Imagine a thousand ships, all tied together, forming a floating city as far as the eye can see. Their masts touch the sky and the hubbub of commerce echoes beneath the waves. The Kohumine is a once-in-a- decade occurrence, famed throughout the seas and oceans. It...   [click here for more]
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Mr. Porter's Saltmarsh Skullduggeries

Mr. Porter's Saltmarsh Skullduggeries


Mr. Porter is now fully operational in Saltmarsh! Ten more heists bundled together in one convenient package, climaxing in a confrontation with deadly, misunderstood foe. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Navigate the treacherous underbelly of Saltmarsh and come out with a fistful or two of coin. Can...   [click here for more]
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Viking Ships

Viking Ships


A.D. 793. This year came dreadful fore-warnings over the land of the Northumbrians, terrifying the people most woefully: these were immense sheets of light rushing through the air, and whirlwinds, and fiery dragons flying across the firmament. These tremendous tokens were soon followed by a great famine: and not long after, on the sixth day before the ides of January in the same year,...   [click here for more]
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B3: Palace of the Silver Princess - Colored Battlemaps and 5E Conversion

B3: Palace of the Silver Princess - Colored Battlemaps and 5E Conversion


This download is a series of colored battlemaps for both the original Orange Version and the Green Version of the Palace of the Silver Princess adventure, as well as a 5E conversion for both version, and my suggestion for using BOTH versions together to create a much more interesting adventure that I refer to as the Brown Version. Both versions continue a Dungeon Map and an Upper Level Map, and some...   [click here for more]
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Art for your Adventures Set 5

Art for your Adventures Set 5


ART FOR YOUR ADVENTURES SET 5 By Patrick E. Pullen MAKE YOUR ADVENTURE LOOK GOOD AND INCREASE SELLS BY ADDING THE FLARE OF PROFESSIONAL ARTWORK! Art Helps Sell literature. Here are 46 pieces of FULL COLOR art that I have posted which can be used to enhance the look of your products, such as (but NOT limited to) your Drive Thru RPG, DMs Guild and...   [click here for more]
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Fantasy Battle Map Bundle

Fantasy Battle Map Bundle


This bundle is a collection of original fantasy battle maps, created using Dungeondraft. I regularly create new maps to use in one of a half dozen D&D games that I run every week, and update this bundle with new maps once they are ready. Everytime I upload new maps I raise the price a little, so anyone buying this bundle at the current price will end up getting all the newer maps I make for free...   [click here for more]
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Half-Oni Race

Half-Oni Race


The Half-Oni is a playable race that is both physically powerful and a natural spellcaster. They can cloak their monstrous form during the day, have natural claw attacks and can see in the dark. This PDF also has three feats that allow the half-oni to gain abilities that their oni parent can use such as limited regeneration, innate spellcasting and the ability to fly. This PDF is available as part...   [click here for more]
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Wind and Wave - The Buccaneer Class and Archetypes for the Watery Depths (5e)

Wind and Wave - The Buccaneer Class and Archetypes for the Watery Depths (5e)


Beware the depths of the sea. The winds howl, the waves crash, but what hides beneath is often the most terrifying. Both aquatic and coastal characters alike need skills for watery environments, but Dungeons & Dragons is short on such adaptations. This document, themed around sea- and storm-themed options, includes the sharkfolk race with four associated subraces, the Buccaneer base...   [click here for more]
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Darfellan 5E Player Race

Darfellan 5E Player Race


Hunter-Gatherers of the Sea The Darfellan are a hunter-gatherer aquatic race that has a history of strife and vengenance against the sahuagin. Based off of the aquatic humanoid race from Stormwrack now converted for 5th Edition! Brought to you by Scotty Hood Publications ...   [click here for more]
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Quite the Pickle (Fantasy Grounds) - A Saltmarsh Adventure

Quite the Pickle (Fantasy Grounds) - A Saltmarsh Adventure


This product is the Fantasy Grounds VTT version. Also see the PDF version, or save $ with the PDF+FG Bundle. ALL proceeds (save 5% the DMs Guild needs for various processing and maintenance fees) are donated directly to Extra Life to benefit the Children's Miracle Network Hospitals. Be Ready with the Snapping Line... Just about every community, big or small, civilized or seedy, has...   [click here for more]
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Visions of Death

Visions of Death


Get Ready for an Adventure! This 4 to 6 hour module goes from Saltmarsh to Baldur's Gate in a race against time. A dark vision warns of a terribly cataclysmic event in Baldur's Gate and the characters are hired to deliver supplies before its too late. This adventure can be adjusted for any Tier 1, 2, or 3 party. It is intended to help usher characters...   [click here for more]
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Attack on Saltmarsh

Attack on Saltmarsh


A capstone adventure for Ghosts of Saltmarsh or a chance to punch giant monsters in the gut. An ancient prophecy foretells the coming of a great evil. “When the sea rains into the blackened sky and the dwellers of the deep gorge themselves on living flesh, Ujiak returns to ravage the world.” So sayeth a wise seer. Only a mighty band of heroes can prevent the coming dark age—with...   [click here for more]
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The Age of Flintlock: Firearms for D&D 5e

The Age of Flintlock: Firearms for D&D 5e


"Nothing makes you feel more alive then when you have death in your hands." - Edward "Blackbeard" Thatch This document details my own version of a flintlock focused firearm system. This system is meant to replace the lackluster system presented in the DMG. When designing this system, my goal was to provide a fleshed out system to accuratly simulate the additon of flintlock...   [click here for more]
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Der Traum des Prinzen Papo - REM-Edition

Der Traum des Prinzen Papo - REM-Edition


Inhaltswarnung: Kindesverlust Prinz Papo, ein kleiner Junge von nicht mehr als drei Jahren, ist entschlossen seinen Zwillingsbruder vor dem schaurigen blauen Monster, das in einer großen, großen, großen roten Hand umher fliegt zu retten. Er lädt euch ein, ihn auf dieses Abenteuer zu begleiten und ehe ihr euch verseht findet ihr euch in der Astral-Ebene schwebend zwischen Drachen, Dinosauriern,...   [click here for more]
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Den of Lies

Den of Lies


This product contains "The Den of Lies" an short adventure for players level 5-7. It is designed to be included into existing campaigns as a side quest or end goal of a longer quest, although it could also be played as a one-shot adventure depending on your need. Suggestions for including this adventure in existing campaigns are included.  This adventure will take your players into the lair of Vespak...   [click here for more]
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Poor Unfortunate Souls

Poor Unfortunate Souls


Psari Shallowcove, daughter of an influential merfolk merchant-oligarch, has gone missing. The party must find a way to rescue her from her kidnappers, but the trail leads to something far more sinister and tragic, lurking beneath the waves… Find her kidnappers in a fortified cove, confront a powerful new type of hag, and ultimately meet with the witch responsible in the depths of the sea. Fight...   [click here for more]
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The Lamented - Undead Playable Race

The Lamented - Undead Playable Race


Folklore and fairytales have sprung up around these creatures, granting them the name: The Lamented.They are, by their very nature, torn between conflicting identities. The Lamented find themselves condemned to live trapped between the two irreconcilable worlds of a previous life just out of memory's reach and an existence of undeath, feared and shunned by the living. The Lamented is a playable...   [click here for more]
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Cursed Bloodlines and Dark Heritages

Cursed Bloodlines and Dark Heritages


It could be said that life in a fantasy world is pleasant and charming. Sure, there’s the occassional dragon, a brain-eating illithid, an undead uprising, a power-mad sorcerer and necromantic plagues... but, you know, sometimes it feels like these magical fantasy worlds don’t make life challenging enough for its denizens. Worry not! Let’s spice it up with some curses!...   [click here for more]
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Grotto of the Grotesque

Grotto of the Grotesque


Delve into the damp deep to rescue the blind sculptor. Will you succeed in ruining the sea hag's twisted artistic ambitions? Find out in this weird retro style one-shot adventure for three to five 3rd level characters. *Special thanks to the RPG Writer Workshop. ...   [click here for more]
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The Drowned - A New Warlock Patron

The Drowned - A New Warlock Patron


The cold claspe of the waves wraps around you, and as you feel the last breath of air fading from your lungs, you hear a deep sonorous voice rumble "Be reborn, my Drowned...". Across the world, legends of powerful water spirits exist continent to continent, ocean to ocean. And from the grasps of those spirits rise reborn souls once drowned and thought lost - but they are not the...   [click here for more]
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Heroes of Wharves and Waves

Heroes of Wharves and Waves


Many heroes are born among those whose who ply rivers, lakes, and oceans for their livelihood. Some are simple fishermen, pearl divers, or traders but many others are scoundrels, pirates, or reavers. This volume provides: 4 new races: the deck-dwelling hadozee, shadowy malenti, proud locathah, and fey skinchangers (both selkie and swanmay). 5 class archetypes and one modification: charm, opportunity,...   [click here for more]
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Shrine of the Forgotten Goddess

Shrine of the Forgotten Goddess


Tucked away in a wooden glen or hidden by the sands of a vast desert lies the shrine to a once-beloved goddess. What happened to her followers and why they abandoned her holy shrine is unknown... but those who seek her company just may win her favor... A nice spot to take a rest becomes a fun mystery to solve in this roadside adventure! Does the party need a break from the main...   [click here for more]
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