"To all available sellswords and adventurers: The town desperately needs sentries, if only for a day. The council promises a generous reward in gold and perks. Visit the Administrator in the town hall at your earliest convenience. Pastries and tea will be offered." - Administrator Mandy Otter This is a collection of 30 quest seeds to be used in Ghosts of Saltmarsh or any other campaign... [click here for more]
Meet some of the high sea's strangest ships and their salty crewsLooking for the Fantasy Grounds module? Find it here.
Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!... [click here for more]
A capstone adventure for Ghosts of Saltmarsh or a chance to punch giant monsters in the gut.
An ancient prophecy foretells the coming of a great evil. “When the sea rains into the blackened sky and the dwellers of the deep gorge themselves on living flesh, Ujiak returns to ravage the world.” So sayeth a wise seer. Only a mighty band of heroes can prevent the coming dark age—with... [click here for more]
Meet some of the high sea's strangest ships and their salty crews
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow... [click here for more]
A capstone adventure for Ghosts of Saltmarsh or a chance to punch giant monsters in the gut.
An ancient prophecy foretells the coming of a great evil. “When the sea rains into the blackened sky and the dwellers of the deep gorge themselves on living flesh, Ujiak returns to ravage the world.” So sayeth a wise seer. Only a mighty band of heroes can prevent the coming dark age—with... [click here for more]