A free to use and modify contract for forming an adventuring company!
In one of my games of Waterdeep: Dragon Heist, the adventurers started in the Yawning Portal marveling over the adventurers being lowered down into Undermountain. They asked about joining an adventuring company... and the Volo in this game thinks that's a way better idea than just handing over a large piece of property as a reward!... [click here for more]
Introduction to WaterDeep legal theory.
Game mechanics on using the legal theory (like alignment).
Walkthru of the 4 main court systems in WaterDeep.
List of legal definitions for the courts including but not limited to the Right's of WaterDeep citizens.
General lawyer advice.
A sample of famous WaterDeep court rulings. ... [click here for more]
Waterdeep Underground Fight Club is a section of the Grappler's Handbook that serves as both a guide for running a grappling style tournament and an encounter that lets your players compete in an underground tournament.
The tournament is made to appear legitimate enough, with rules and guidelines that make it seem safe, but when competitors are grievously hurt or the rules broken, does anyone pay... [click here for more]