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Thieves' Guild

Thieves' Guild


Print On Demand is finally available, with softcover, a new layout and updated version! This volume helps to create a thieves' guild, from its senior members to the benefits of joining it, or simply dealing with it. Inside you will discover: - Chapter 1: Everything about creating a thieves' guild: its organization and activities, its relationship with the law, merchants and artisans, and its base...   [click here for more]
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Durnan's Guide to Tavernkeeping

Durnan's Guide to Tavernkeeping


TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern in the...   [click here for more]
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Magic of Chaos

Magic of Chaos


This volume presents a lot of new options for Wild Magic and magic based on the unpredictability  of Chaos. Inside you will discover: - An Alternate Table for Wild Magic effecs with 100 entries - a new school for Wizards: the School of Chaos - 17 new magic items - 12 new spells - 43 new monsters, inspired by the living spells from Eberron - 25 stock art If you are looking for the Fantasy...   [click here for more]
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The Complete NPC

The Complete NPC


The Fantasy Grounds version is available here Print On Demand is finally available, with hardcover and softcover, a new layout and updated version! Generate unplanned NPCs quickly! Players are continually encountering NPCs you never planned for, but now you can combine almost anything quickly to create the NPC you need! For each NPC you painstakingly create and detail, you will...   [click here for more]
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Skullport: Shadow of Waterdeep

Skullport: Shadow of Waterdeep


As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth. "This be safe haven to all traders and customers. Keep your weapons...   [click here for more]
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Waterdeep: A Tail of Two Fishies

Waterdeep: A Tail of Two Fishies


This is the PDF version. The Fantasy Grounds version is here. This product has been updated to version 1.2 with some fixes and additions (see full changelog below). Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes. This is a five-hour adventure for 1st to 4th level characters....   [click here for more]
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Guildbook of the Watchful Order

Guildbook of the Watchful Order


New! Improved! Version 2 uploaded 31 December 2018! The Guildbook now contains: An all-new Wizard subclass An all-new Waterdeep background Lore on Waterdeep magic portals 12 new spells! Arcane spellcasters resident in the City of Waterdeep are strongly encouraged to join the Watchful Order of Magists and Protectors, founded more than a century ago to defend the City...   [click here for more]
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Waterdeep Background Hooks: A Dragon Heist supplement

Waterdeep Background Hooks: A Dragon Heist supplement


Turbo charge your Waterdeep: Dragon Heist campaign – and maximise player engagement - with these 30+ background hooks that tie your PCs to the storyline's NPC cast with bonds of love, friendship, jealousy, prophecy, justice and revenge. ***SPOILER ALERT:*** This is a DM supplement, do not buy this, or even read the preview, if you're a PC about to play...   [click here for more]
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Lifepath Backgrounds: Discover your unique and dramatic past!

Lifepath Backgrounds: Discover your unique and dramatic past!


Get More Fun and Adventure with Lifepath Backgrounds! Are you tired of choosing the same old background for your characters, only for it to never really matter during play? Does your character's past feel disconnected from their present? Do you love creating characters, but wish the process was more exciting and engaging? What if you could create...   [click here for more]
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Character Secrets - Waterdeep: Dragon Heist

Character Secrets - Waterdeep: Dragon Heist


What hidden shames dominate the heroes of Waterdeep? Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players even wish to embrace a checkered past when designing their characters. However, without work on the DM's part, there is little chance for these shames and sins to come to light or even factor...   [click here for more]
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Spellbinding Performance - The Tomes of Melchior VII: Spells of the Performing Arts

Spellbinding Performance - The Tomes of Melchior VII: Spells of the Performing Arts


Theme The theme of this supplement is the performing arts, so all the spells relate to the theater, circus, songs and music, professional wrestling, and similar arts. With a theme of performance, bards learn almost all of the spells from this book, followed by wizards to represent the mental effort of the arts. Due to the wide array of themes and actions in the performing arts, there is a great variety...   [click here for more]
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Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild

Three Factions of Waterdeep: Bregan D'aerthe, Gray Hands, and Xanathar Guild


Bregan D'aerthe, Gray Hands, Xanathar Guild...these three factions play a significant role in Waterdeep: Dragon Heist. This document expands and integrates those faction rules and benefits into one cohesive resource for playable factions, further detailing various ranks and their associated perks. The writer took a similar approach to the publication Guide to the Five Factions. It...   [click here for more]
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Houses of Waterdeep: Amcathra, Emveolstone, Phylund, and Rosznar

Houses of Waterdeep: Amcathra, Emveolstone, Phylund, and Rosznar


If you've read page 13 of Waterdeep: Dragon Heist, you've seen the spark the writers give you for a character being a member of one of Waterdeep's grand noble families....but then they tell you next to nothing about those families. This pub is an attempt to solve that problem. Written for players, dungeon masters and game designers, this document is designed to provide both historical and...   [click here for more]
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Rogue: Soldiers of Fortune

Rogue: Soldiers of Fortune


"Look, I ain't in this for your revolution, and I'm not in it for you, Princess. I expect to be well paid. I'm in it for the money." (Han Solo) If you're "in it for the money" then you'll love the deal you get here. Two subclasses for the price of one and a background thrown in too! Soldier of Fortune Some people make a living growing crops. Others build homes or sell goods at the market. Your trade,...   [click here for more]
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Emissaries of the North

Emissaries of the North


Emissaries of the North A unique Bard College for use in the Forgotten Realms. (or any campaign setting). Emissaries of the North seek to bring peace and harmony to the chaotic realms of the North.  Bards of the College of Emissaries travel throughout the villages, towns, and cities of the North. Known for their ability to negotiate deals and treaties, Emissaries are greatly sought...   [click here for more]
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Trade Guilds of Waterdeep-A Downtime Activity

Trade Guilds of Waterdeep-A Downtime Activity


Written primarily for players looking to add some additional flavor to their characters, this document provides rules for joining trade guilds and downtime activities for guild work. These rules take a slightly different approach to guilds and are designed to be a low-maintenance activity, require little DM oversight, and provide a clear difference to factions and other nontrade 'guilds' such as thieves...   [click here for more]
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Character Secrets: Waterdeep: Dungeon of the Mad Mage

Character Secrets: Waterdeep: Dungeon of the Mad Mage


From the author of the bestselling Dungeon of the Mad Mage Companion: What hidden shames dominate the delvers of the Mad Mage's dungeon? Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players even wish to embrace a checkered past when designing their characters. However, without...   [click here for more]
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Monk: The Unseen Way

Monk: The Unseen Way


"A man may see how this world goes without eyes." (King Lear) Monks of the Unseen Way are part of a secret order of blind martial artists, hiding in plain sight. You might offer to help an old man to cross a busy street and never know that the hand you held had helped slay dragons. You might watch a busking magician do a disappearing act, not realising that he is in fact a spy. If you were...   [click here for more]
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Heist on Cassalanter Villa

Heist on Cassalanter Villa


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Heist on Cassalanter Villa A one-shot conversion for Waterdeep: Dragon Heist The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners' noses,...   [click here for more]
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Halaster's Guide to Rune Magic

Halaster's Guide to Rune Magic


This supplement brings together the various official magic rune concepts throughout fifth edition publications (including the runes found in Waterdeep: Dungeon of the Mad Mage, Storm King's Thunder, Tasha's Cauldron of Everything, Volo's Guide to Monsters, Bigby Presents: Glory of the Giants, and Unearthed Arcana), tying them into one usable document...   [click here for more]
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Species of Wildspace

Species of Wildspace


Inside Professor Bo Peebles' Field Guide to the Multiverse: SPECIES OF WILDSPACE you'll find 100+ playable character race options: Feyfolk: Sprite, Pixie, Púca, Dryad, Leprechaun, Quickling, Korred, Boggle, Darklings, Kitsune, Tanuki, Naiad, Satyr, Siren, Star Selkie, Gremlin, Cat Sídhe, Firbolg, and Dohwar (with two subspecies,...   [click here for more]
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Adventure Sidekicks: Dragon Heist

Adventure Sidekicks: Dragon Heist


From the creative team that brought you Animal Sidekicks: Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your urban campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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A Forger's Guide to Waterdeep

A Forger's Guide to Waterdeep


A Forger's Guide to Waterdeep (Skullport and Barovia too!) Have you wanted assets to build a forgery scenario into your adventures, wanted more realistic wax seals for your missives, or wanted your character to become a master forger?  If so, this might be for you. Intended for both Dungeon Masters and players, this document covers all the major organizations found in Waterdeep - Dragonheist,...   [click here for more]
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Denizens of Waterdeep - Backgrounds for a Heist

Denizens of Waterdeep - Backgrounds for a Heist


If you're creating new characters for Waterdeep: Dragon Heist, consider these three new backgrounds for use with your character. If you're a DM planning on running the adventure, there's a new faction as well: The Heralds. Across Faerûn, they consider it their job to record and police the noble family lines and their heraldry.  While you're at it, check out our other titles! Variant...   [click here for more]
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'Down & Out in Waterdeep' A Level 0 Adventure

'Down & Out in Waterdeep' A Level 0 Adventure


BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™! Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:...   [click here for more]
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Skullport: Shadow of Waterdeep (Fantasy Grounds)

Skullport: Shadow of Waterdeep (Fantasy Grounds)


Skullport: Shadow of Waterdeep Now for Fantasy Grounds! As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth. "This...   [click here for more]
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Raggamoffyn: A Sidekick Familiar

Raggamoffyn: A Sidekick Familiar


This product is intended for both players and Dungeon Masters, with three goals: Four Constructs. Bring forward the raggamoffyn from editions 2 and 3.5, along with updated stat blocks and details: tatterdemanimal, common raggamoffyn, guttersnipe, and shrapnyl. NPC. Provide...   [click here for more]
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Wizard: School of Hard Knocks

Wizard: School of Hard Knocks


School's Out For Ever! Wizards of the School of Hard Knocks learn magic the hard way. You don't have a spellbook. And you definitely don't use wands. Instead, your spells are tattooed onto your skin to create a painful but beautiful design. And your hands are more comfortable grasping a frying pan or broken bottle as your spellcasting focus. After all, you can then smack...   [click here for more]
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Palms Passing Parcel & Logistics Guild

Palms Passing Parcel & Logistics Guild


"By any means necessary, Courier. Remember that." Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth. So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our...   [click here for more]
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Waterdeep: Dungeon of the Mad Mage | Roll20 VTT

Waterdeep: Dungeon of the Mad Mage | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Explore the mega-dungeon of Undermountain in this adventure for the world’s greatest roleplaying game. In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring...   [click here for more]
Wizards of the Coast  $29.99

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Waterdeep: Dragon Heist | Roll20 VTT

Waterdeep: Dragon Heist | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. A fantastic treasure trove is yours for the taking in this adventure for the world's greatest roleplaying game. Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures....   [click here for more]
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Waterdeep Parks and Recreation Activities Guide

Waterdeep Parks and Recreation Activities Guide


Love Parks and Recreation? Love Waterdeep? The Waterdeep Parks and Recreation Activities Guide has numerous offerings for player characters and Dungeon Masters to use in any campaign or adventure set in the City of Splendors.  - Indoor and outdoor activities for characters to enjoy - Learn about the Pet Rescue and Wellness offerings - Parks and Rec staff and volunteer opportunities or characters -...   [click here for more]
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25 Magic Item Menagerie: Volume II

25 Magic Item Menagerie: Volume II


Animancy Press Features 100% Handmade Art! Magic Item Menagerie: Volume II is packed with 30 mystery provoking, must have magic items for dms and players alike and includes equestrian accessories, tools, trinkets, orbs, extradimensional spaces, a new cantrip, and more! Please check out the rest of the Magic Item Menagerie titles including the best selling Magic...   [click here for more]
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Trollskull Manor NPCs

Trollskull Manor NPCs


Not just for the bustling streets of Waterdeep, this collection of NPCs will add interest and intrigue to any tavern. As written, they are seen from the barkeep's view - but they could easily be companions on an adventure, givers of quests, or even villains opposing the heroes at every turn. Within the walls of Trollskull Manor, they can make your player's tavern come to life, and outside it, they...   [click here for more]
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Guild Wizard of Waterdeep: An Arcane Tradition for Wizards

Guild Wizard of Waterdeep: An Arcane Tradition for Wizards


Guild Wizard of Waterdeep An Arcane Tradition for Wizards July's Subclasses #5/31 Get the Guild Wizard of Waterdeep, a member of the Watchful Order of Magists and Protectors, and the fifth of thirty-one subclasses being released in July! This product includes details on spellpools, a new way of sharing and using magic. Also available as part of...   [click here for more]
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Untold Lineages - Beholderkin (Beholder, Death Kiss, Gauth, Gazer, Spectator)

Untold Lineages - Beholderkin (Beholder, Death Kiss, Gauth, Gazer, Spectator)


What do I get? Playable Lineage Rules For Player Character Beholderkin 5 Flaws and 59 new thematically appropriate Lineage Feats for Beholderkin in a structured feat selection tree 1 creature statblock Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical. Or is it? Beholderkin...   [click here for more]
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Circle of Balance druid subclass

Circle of Balance druid subclass


A Martial-Focused Urban Druid Subclass Based in Waterdeep or the homebrew city of your choice  This druidic subclass is meant to provide a fun and flexible alternative specifically designed for urban campaigns. It lends more of a martial slant to druids without relying on Wild Shape. You'll also find a fey pug druidic mentor/sidekick and a new wild companion options for druids, the jewel...   [click here for more]
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Undermountain: The Lost Lore (Fantasy Grounds)

Undermountain: The Lost Lore (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Undermountain: The Lost Lore is a collection of 8 new character archetypes, 3 backgrounds, 15 spells, 19 magic items, 8 monsters, and a host of random dungeon dressing tables to bring your Undermountain experience to life. The content is intended for use with the Waterdeep: Dungeon...   [click here for more]
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Tyche's Torment

Tyche's Torment


An adventure by Matthew Whitby & Ginny Loveday Welcome to Tyche’s Torment, an adventure set within the heart of Waterdeep. Strange goings-on, spanning from incredible bouts of luck to horrific misfortune, plague the city. It falls to the characters to get at the heart of the mystery and—if luck is on their side—save the day. This adventure is designed for characters of 5th to 7th level!...   [click here for more]
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Selûne's Gaze: Class Options for Dragon Heist

Selûne's Gaze: Class Options for Dragon Heist


Use the power of the moon to pull off your Dragon Heist! This product offers players the five new class options for use while adventuring in Waterdeep and the rest of the Forgotten Realms:  Path of the Beast Within - barbarians whose rage is fueled by their heritage of lycanthropy Knight of the Blue Moon - fighter-mages who exploits the strands between the moon and the Weave to...   [click here for more]
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Waterdeep: A Tail of Two Fishies (Fantasy Grounds)

Waterdeep: A Tail of Two Fishies (Fantasy Grounds)


This is the Fantasy Grounds version. The PDF version is here. Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes. This is a five-hour adventure for 1st to 4th level characters. When playing this adventure, expect to encounter any of the following: a talking goldfish,...   [click here for more]
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A Oni: a Giant Tiefling Legacy

A Oni: a Giant Tiefling Legacy


Animancy Press Fly, change your appearance, and become large sized with this fiendish giant inspired by the monster of the same name from the monster manual and japanese folklore. Included in this package is the Oni ancestry, and several feats, some exclusive to the Oni and others open to other tiefling legacies. Thanks for visiting, ratings and reviews are greatly appreciated! Ancestries     ...   [click here for more]
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DRAGONBOWL - 5e Adventure (Fantasy Grounds)

DRAGONBOWL - 5e Adventure (Fantasy Grounds)


Now available for Fantasy Grounds Unity! WHAT IS DRAGONBOWL? Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world...   [click here for more]
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Group Patrons for Waterdeep (Fantasy Grounds)

Group Patrons for Waterdeep (Fantasy Grounds)


Group Patrons for Waterdeep is now available for Fantasy Grounds Brought to you by QL Games, Group Patrons for Waterdeep is a collection of over 20 different canonical entities from  in, around, and under Waterdeep, presented in the Group Patron format (originally found in Eberron: Rising from the Last War and Tasha's Cauldron of...   [click here for more]
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The Lost Tome, 27th Edition

The Lost Tome, 27th Edition


This is the most recent version of the collection of all 27 editions over the past six years of the Lost Tome, a DM's Guild bestselling periodical with over 1,000 races, classes, archetypes, spells, items, feats, monsters, and variant rules to help you run or play exactly the character you want in any 5e campaign! For the subscription version (so that you always get the most recent updates and features...   [click here for more]
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Fighter Archetype - Weapons Expert Warrior

Fighter Archetype - Weapons Expert Warrior


Warriors of the Weapons Expert subclass are extremely fearsome combatants on the battlefield, expensive mercenaries to hire, and treasured personal bodyguards to have at your side. Their capabilities and versatility with all types of equipment make them almost a treasure for those who can pay for their services. It is not uncommon to find these warriors under the orders of great barons and lords,...   [click here for more]
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Deepstriker - Aquatic-Themed 5e Fighter Subclass

Deepstriker - Aquatic-Themed 5e Fighter Subclass


Deepstriker - An Aquatic-Themed Fighter Subclass for 5th Edition D&D A Deepstriker is an underwater warrior that thrives in aquatic locations, with a variety of abilities that complement that of a trained fighter working in the waves and underneath them. With a range of bonuses that can make enemies suffer and sizzle, you are a force to be reckoned with. What is your story? What...   [click here for more]
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City Backgrounds

City Backgrounds


Whether you're running Waterdeep: Dragon Heist, Candlekeep Mysteries, or any other campaign, these new city-based backgrounds give Players and Dungeon Masters new options for their characters and NPCs. Including: The Card Sharp - you like to gamble The Bartender - you pour the drinks The Curator - you take care of the library The Gardener - you tend the flowers  Each entry includes a full background...   [click here for more]
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In the Shadow of the Crown a Caer Callidyrr Story

In the Shadow of the Crown a Caer Callidyrr Story


Summer is busy in Caer Callidyrr, the Moonshae’s largest and most colorful city. Four factions rule the streets, docks, and court of law silently under the leadership of Queen Alicia Kendrick. From the reckless sportsman’s club to the mysterious cabal of wizards in a city that fears magic, life goes and moves with great certainty. The citizens fear the ever present fey and threats of their own...   [click here for more]
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Guildbook of the Watchful Order (Fantasy Grounds)

Guildbook of the Watchful Order (Fantasy Grounds)


Guildbook of the Watchful Order Now available for Fantasy Grounds Unity! The Guildbook now contains: An all-new Wizard subclass An all-new Waterdeep background Lore on Waterdeep magic portals 12 new spells! Arcane spellcasters resident in the City of Waterdeep are strongly encouraged to join the Watchful Order of Magists and Protectors, founded more than a century...   [click here for more]
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