Title |
Publisher |
Price |
As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This be safe haven to all traders and customers. Keep your weapons... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Combat is one of three main pillars of the game, apart from exploration and interaction. And it takes a lot of time to prepare and run good combat encounter. The goal of this guide is to help DMs who are running Waterdeep: Dungeon of the Mad Mage adventure to get better understanding how to run combat encounters, how to make them coherent, memorable and fun!
This document contains description... [click here for more] |
Dungeon Masters Guild |
$1.49
|
If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you!
Here you will find description for ALL 25 combat encounters that might occur when your party explore Level 10: Muiral’s Gauntlet.
You will find useful advices on how to use creatures in combat. Where should they stand? What course of... [click here for more] |
Dungeon Masters Guild |
$0.99
|
MAD MAGES OF UNDERMOUNTAIN
Are you a DM planning your adventurers' next delve into Undermountain?
Mad Mages includes five fully fleshed out mages who inhabit Halaster's halls. Each entry includes the NPC mage's description, backstory, motivation, goals, cohort and lair, complete with keyed map.
It also includes:
Descriptions... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid.
The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it.
Xanathar Brawl – a medium encounter... [click here for more] |
Dungeon Masters Guild |
$2.95
|
It’s dark, damp and full of danger! Lolth’s Tear, our newest Underdark offering is an underground lake inhabited by many unusual outcasts. There’s a flamboyant Orc who has set up a trading post in a dead magic zone, an island where a powerful cleric lives out her solitary exile, and a group of bandits who have carved out a hiding spot in a giant stalactite! Oh, and for the lovers of classics,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Delve into internal drow politics and uncover the dark history between House Freth and House Auvryndar in this 8-hour tier 3 adventure connected to Waterdeep: Dungeon of the Mad Mage.
The Drider’s Revenge is the first segment of a trilogy that weaves intrigue into the conflict between the drow houses Freth and Auvryndar in Waterdeep: Dungeon of the Mad Mage. It... [click here for more] |
Dungeon Masters Guild |
$6.95
|
In my adventure Undermountain: The Caverns of the Many-Legged, a number of unique NPCs and monsters are featured, each with their own stat block. This includes chitine warriors, a choldrith queen, a spellcasting draegloth, and the drider-like matron mother of House Szard'lin. Happy to place the descriptions and stat blocks of these creatures on the DMs Guild for free.
And please... [click here for more] |
Dungeon Masters Guild |
FREE
|
This special bundle product contains the following titles. Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 1. Regular price: $1.49 Bundle price: $1.27 Format: PDF Combat is one of three main pillars of the game, apart from exploration and interaction. And it takes a lot of time to prepare and run good combat encounter. The goal... [click here for more] |
Dungeon Masters Guild |
$6.45 $5.47
|
![Monsters' Guide to Combat Encounters for DotMM L11-L15 [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/8957/297654-thumb140.png) This special bundle product contains the following titles. Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 11. Regular price: $0.99 Bundle price: $0.83 Format: PDF If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you!
In this guide you... [click here for more] |
Dungeon Masters Guild |
$4.95 $4.15
|
![Monsters' Guide to Combat Encounters for DotMM L6-L10 [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/8957/297653-thumb140.png) This special bundle product contains the following titles. Monsters' Guide to Combat Encounters for Waterdeep: Dungeon of the Mad Mage. Level 10. Regular price: $0.99 Bundle price: $0.83 Format: PDF If you are a DM of Waterdeep: Dungeon of the Mad Mage and you want to run your combat encounters faster and better, this guide is for you!
Here you will find... [click here for more] |
Dungeon Masters Guild |
$4.95 $4.15
|