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DMM: Skullport Encounters

DMM: Skullport Encounters


Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it. Xanathar Brawl – a medium encounter at the Black Tankard...   [click here for more]
Dungeon Masters Guild  $2.95 $1.77

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Mr. Porter's Tome of Skullduggery

Mr. Porter's Tome of Skullduggery


Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the shining jewel of Waterdeep, and use them to make as many dragons as you can. Can your characters come out on top as they pit their wits against the Waterdeep city guard, the pitiful defenses of their targets,...   [click here for more]
Dungeon Masters Guild  $19.99 $11.99

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The Fires of Rephilon

The Fires of Rephilon


A breakaway religious sect gathers on the island of Rephilon, collecting stolen relics and preparing for a mysterious 'Great Wager'. The characters must learn the truth of Fortune's Favoured, discover the secrets of Rephilon, and do battle with a dragon in this exciting island adventure. The Fires of Rephilon is a 6-8 hour adventure for 6th-level characters. This...   [click here for more]
Dungeon Masters Guild  $1.95 $1.17

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Digital Map Pack for Adventurers League DDAL 08-01 The Map With No Names (Tokens, Handouts and Cards included)

Digital Map Pack for Adventurers League DDAL 08-01 The Map With No Names (Tokens, Handouts and Cards included)


Digital Color maps for use with DDAL08-01 The Map With No Names - the introductory Adventurer's League module for Season 8 - Waterdeep. This pack includes: Digital maps in JPG format created for use on Roll20, FG et al, and include grids and gridless versions Digital Monster Tokens in PNG format created for use on Roll20, FG et al Digital NPC Tokens in PNG format created for use on Roll20, FG et...   [click here for more]
Dungeon Masters Guild  $1.95 $1.17

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DotMM Companion: Bundle 3 (Fantasy Grounds)

DotMM Companion: Bundle 3 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. A fully coded Fantasy Grounds module that includes: Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM Notes. Quick notes for every chapter,...   [click here for more]
Dungeon Masters Guild  $7.95 $4.77

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The Drider's Revenge - Menzoberranzan Excursion Act 1

The Drider's Revenge - Menzoberranzan Excursion Act 1


Delve into internal drow politics and uncover the dark history between House Freth and House Auvryndar in this 8-hour tier 3 adventure connected to Waterdeep: Dungeon of the Mad Mage.   The Drider’s Revenge is the first segment of a trilogy that weaves intrigue into the conflict between the drow houses Freth and Auvryndar in Waterdeep: Dungeon of the Mad Mage. It...   [click here for more]
Dungeon Masters Guild  $4.99 $2.99

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Wrong Turn: Dragon Heist

Wrong Turn: Dragon Heist


Welcome Back to Waterdeep! It's a wonderous city full of splendors, but be careful where you step. One wrong turn might get you killed! Wrong Turn: Dragon Heist is the first volume in a series of supplements that aim to give Dungeon Masters a guide for those moments when player decisions or dice rolls take things in an unintended direction. Each volume will examine a different...   [click here for more]
Dungeon Masters Guild  $9.95 $5.97

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Waterdeep: Far Cry from the Marsh (Fantasy Grounds)

Waterdeep: Far Cry from the Marsh (Fantasy Grounds)


Now for Fantasy Grounds! Far Cry from the Marsh is a short side trek style adventure set in the city of Waterdeep. People have been going missing and reports of monsters abound at the docks. Seek out the culprit and bring an end to the trauma it's causing the workers and patrons of the docks. Note: This product is for use in the Fantasy Grounds virtual tabletop....   [click here for more]
Dungeon Masters Guild  $0.99

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Shocker in the Sewer

Shocker in the Sewer


The nineteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
Dungeon Masters Guild  $4.99 $2.99

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Mr. Porter's Tome of Skullduggery Vol. 2

Mr. Porter's Tome of Skullduggery Vol. 2


The second volume of Mr. Porter's heists is here! Ten more heists bundled together in one convenient package, climaxing in a confrontation with one of the main villains of Waterdeep: Dragon Heist! Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the...   [click here for more]
Dungeon Masters Guild  $19.99 $11.99

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Waterdeep Revisited: A-1 Luskan Gambit (Fantasy Grounds)

Waterdeep Revisited: A-1 Luskan Gambit (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Welcome back to Waterdeep! Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme. The first of the series is A-1 Luskan Gambit, an adventure for first-level characters. Yes, it features pirates! Have the players...   [click here for more]
Dungeon Masters Guild  $5.95 $3.57

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