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DotMM Companion 10: Muiral's Gauntlet

DotMM Companion 10: Muiral's Gauntlet


The DotMM Companion thunders back to life! As our adventurers descend to Muiral's Gauntlet, they must finally face House Auvryndar, their perpetual heels throughout Undermountain. Likewise, the Gauntlet's master roams these halls with his dead, desperate to hold onto what he has left. This supplement includes: DM Notes. Notes including but not limited...   [click here for more]
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Elder Runes of Dungeon of the Mad Mage

Elder Runes of Dungeon of the Mad Mage


I’m running Dungeon of the Mad Mage, and I decided to make some nicer elder rune cards separated by Boon and Bane, so I could let my players draw the effect! This supplement includes prettier versions of the cards at the back of DotMM, split into two decks of Bane and Boon. When you want a player to take a Bane, just hand them that deck and have them draw, and vice versa for Boons! If this...   [click here for more]
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DotMM Companion 8: Slitherswamp

DotMM Companion 8: Slitherswamp


The Dungeon of the Mad Mage picks up where it left off with the squalor that is Slitherswamp! In this chapter, you'll find: DM Notes. Quick notes to launch into session as soon as possible. Out from Under the Rod. A three-act event overseeing the adventurers falling prey to the nagas' rod of rulership,...   [click here for more]
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DotMM Companion 13: Trobriand's Graveyard

DotMM Companion 13: Trobriand's Graveyard


The DotMM Companion creeps on down to Level 13, Trobriand's Graveyard—which has been reimagined as a harsh wasteland that stretches on for miles. Halaster has wished a massive illusion into existence, much like on Level 5, painting this level into a desert whose swollen sun sheds real heat. This entire supplement is a tribute to Mad Max: Fury Road and...   [click here for more]
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DotMM Companion 11: The Troglodyte Warrens

DotMM Companion 11: The Troglodyte Warrens


The DotMM Companion slips and slides its way into the ugly red-headed stepchild of Undermountain: the Troglodyte Warrens. Under this supplement, new life has been brought to its wretched caverns through the introduction of a balhannoth (in addition to the behir), a telepathic, eyeless horror from the Shadowfell. Sandwiched between a balhannoth and a behir, the adventurers must skirt...   [click here for more]
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Mad Mages of Undermountain

Mad Mages of Undermountain


MAD MAGES OF UNDERMOUNTAIN Are you a DM planning your adventurers' next delve into Undermountain? Mad Mages includes five fully fleshed out mages who inhabit Halaster's halls. Each entry includes the NPC mage's description, backstory, motivation, goals, cohort and lair, complete with keyed map. It also includes: Descriptions...   [click here for more]
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Dragon Heist Paper Miniatures (Chapter 1)

Dragon Heist Paper Miniatures (Chapter 1)


I've made some paper miniatures for Waterdeep: Dragon Heist! This pack covers all the NPCs and Monsters for Chapter 1. There are 24+ different designs (i.e. 25), and I've included printouts to get the full quantity of miniatures required for the entire first chapter of Dragon Heist, i.e. if you print the whole thing and prepare them you'll have everyone you need! Some examples of included characters:...   [click here for more]
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Waterdeep Dragon Heist Chapter 1 NPC Cards

Waterdeep Dragon Heist Chapter 1 NPC Cards


This is still a work in progress. More to be added soon Printable NPC cards. These cards are narrow enough to fit into a standard 3x3 binder card sleeve. Some are too long and will need to be folded. Monster and NPC stablocks are included. NOT ALL the NPCs from the Yawning Portal are included, just ones that PC are likely to end up fighting. ...   [click here for more]
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Dragon Heist Battle Maps

Dragon Heist Battle Maps


This is the collection of maps I made for Waterdeep: Dragon Heist. Cover art by David Revoy (CC-BY-3.0) This is currently a work in progress and the price is according to the content present. As I add more maps, I will raise the price so, if you want them, it's best to get in early. All maps are presented with grid and without and have day and dark versions if applicable. They are either 70 or...   [click here for more]
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Deadly Delivery - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist

Deadly Delivery - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist


Deadly Delivery - a Zhentarim Faction Mission 'Deadly Delivery' is the name of the second faction mission given to Zhentarim characters in the Waterdeep: Dragon Heist campaign. In this elaborate version of the brief given in Chapter 2: Trollskull Alley, a simple delivery of potions becomes an intrigue-filled and dangerous journey through the city of Waterdeep. It's a dangerous mission...   [click here for more]
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DotMM Companion 12: The Maze Level

DotMM Companion 12: The Maze Level


The DotMM Companion boogies on down to Level 12, the Maze Level—seat of House Freth's power in Undermountain. In this supplement, comedy abounds in an otherwise boring level as a simulacrum of Halaster Blackcloak has been captured and forced into an arranged marriage with the very pregnant Lady Erelal Freth. This supplement includes: DM Notes....   [click here for more]
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DM Notes & Maps for Trollskull Manor and Inn Waterdeep: Dragon Heist (single)

DM Notes & Maps for Trollskull Manor and Inn Waterdeep: Dragon Heist (single)


Virtual tabletop dungeon maps of the WOTC adventure Waterdeep: Dragon Heist Map T1 Trollskull Manor & Tavern. It's intended for online play, but a hi-res option is included that can be printed out and used on the tabletop. If you;re looking for the entire map pack click on this link: https://www.dmsguild.com/product/269855/DM-Notes--Maps-Expansion-for-Dragon-Heist-Bundle This...   [click here for more]
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Shard Shunners - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist

Shard Shunners - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist


Shard Shunners - a Zhentarim Faction Mission 'Shard Shunners' is the name of the third faction mission given to Zhentarim characters in the Waterdeep: Dragon Heist campaign. In this elaborate version of the brief given in Chapter 2: Trollskull Alley, finding the missing Dasher Snobeedle is no longer a simple errand, but a deep delve into the seedier portions of Waterdeep, as the party...   [click here for more]
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Shopkeeper NPCs

Shopkeeper NPCs


Populating your world with life-like characters is essential to helping it come alive, but it's not easy to come up with them - especially on the fly. This document includes 48 NPCs across 24 professions, each with a quest prompt to help you integrate them into your world. Especially when shopping, these characters can help your session feel like it takes place in a living, breathing world - and you...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 14 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 14 (PDF)


THIS IS A PDF, for the Fantasy Grounds module, Click Here! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 14 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the module for you!...   [click here for more]
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Waterdeep Bestiary

Waterdeep Bestiary


From D&D Editions past comes a collection of monsters that thrive in an urban environment! What’s inside the Waterdeep Bestiary: Monsters from 2nd and 3rd edition from Waterdeep-specific sources and monster manuals. The clockroach, dweomervore, ghaundan, greater leucrota, guardgoyle, mageripper swarm, nyth, scaladar, taunting haunt and wilora are featured, all converted...   [click here for more]
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Balancing Encounters: Waterdeep Dragon Heist

Balancing Encounters: Waterdeep Dragon Heist


D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction. Ideally, a DM should provide the tension of possible defeat in combat without demoralizing frustration, as well as hope for success in the face of meaningful obstacles. Of course, groups can change, and the characters within them definitely will, and especially in public play...   [click here for more]
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Waterdeep - Forgotten Realms Stock Maps

Waterdeep - Forgotten Realms Stock Maps


Elven Tower presents stock maps of the Forgotten Realms. (Commercial License Included) This is a hand drawn map of the City of Waterdeep. It is illustrated in the style of a local cartographer, excellent to be a prop given to players. The Illustration has a resolution of 2540×3300, 300 dpi. Enough to be printed to crisp quality. These...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 15 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 15 (PDF)


THIS IS A PDF, for the Fantasy Grounds module, Click Here! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 15 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the module for you!...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 16 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 16 (PDF)


THIS IS A PDF, for the Fantasy Grounds Module, CLICK HERE! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 16 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the module for you!...   [click here for more]
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Pregenerated Characters (Season 8)

Pregenerated Characters (Season 8)


Six pregenerated characters! As used in PAX Australia 2018! Designed for ease of use by new players and convention attendees, these character sheets provide a set of basic characters with everything you need to use them. Spell descriptions are included on a second page for the spellcasters, and instructions for advancing each character to 4th level are provided. The following characters...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 05 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 05 (PDF)


THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 05 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the...   [click here for more]
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Adventurers League Reference Sheet (Season 8)

Adventurers League Reference Sheet (Season 8)


All key information for season 8 of D&D Adventurers League (AL) summarized on one page with citations included. Comments and suggestions would be very much appreciated. Changelog 2019-02-26: Added a line clarifying renown benefits. ...   [click here for more]
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The Xanathar - Paper Miniature

The Xanathar - Paper Miniature


Print and Play ready paper miniature for the Xanathar. Includes: An "Interactive" PDF file* Individual PNGs for the Xanathar, an alternate color option, and a black & white line art version. A Studio Cutfile - Intend for use with Silhouette Studio cutting machines. Miniatures intended for use at 28mm-32mm scale. For best results I'd recommend printing on thick Glossy Photopaper. This...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 04 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 04 (PDF)


THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 04 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the...   [click here for more]
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Dragon Heist - Chapter 1: Zhentarim Hideout Paper Miniatures

Dragon Heist - Chapter 1: Zhentarim Hideout Paper Miniatures


I made these paper miniatures to use in the Waterdeep: Dragon Heist campaign I'm currently running. They're specifically for the Zhentarim Hideout Encounter in chapter one of the main story line and should give you all the NPCs you need to run that encounter. I highly recommend using the rats to misldirect the players and setup a dramatic ambush opportunity for the Kenku. Miniatures Included:...   [click here for more]
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Dragon Heist - Chapter 1: Tavern Brawl Paper Miniatures

Dragon Heist - Chapter 1: Tavern Brawl Paper Miniatures


I made these paper miniatures to use in the Waterdeep: Dragon Heist campaign I'm currently running. They're specifically for the first "encounter" in chapter one of the main story line and should give you all the NPCs you need to run that encounter. Miniatures Included: Durnan x1 Yagra Stonefist x1 Krentz x1 Xanathar Bandits x4 Tavern Table x1 Map: Not...   [click here for more]
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The Friend Folio II

The Friend Folio II


Behind every hero is a good sidekick, maybe even a few depending on how many heroes there are. The best sidekicks are people with their own story who just happen to be passing through the stories of the player characters. The Friend Folio II contains 20 more sidekicks, that are built using the sidekick rules found in the Essentials Kit, and via Unearthed Arcana for levels higher than 6. They are...   [click here for more]
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Broadsheets of Waterdeep

Broadsheets of Waterdeep


Different templates of Waterdeep Broadsheets in PowerPoint, Adobe Photoshop, Microsoft Word formats. On russian and english languages. The Daily Trumpet Waterdeep Wazoo Waterdeep News Waterdeep Post Mocking Minstrel Calagar's Caravan ...   [click here for more]
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Xanathar's Guild Hideout Tabletop Combo

Xanathar's Guild Hideout Tabletop Combo


This product contains a set of paper miniatures made specifically for the enemies found in Xanathar's Guild Hideout as detailed in the 5E module Dragon Heist. Those miniatures include a Duergar Thug, a Gazer, a Goblin Archer, a Gray Ooze, an Intellect Devourer, an Orc Wizard named Grum'shar, and an Illithid name Nihiloor. This full-color, high detail set of miniatures make for beautiful, but...   [click here for more]
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DDAL08-03 Digital Map Pack - Dock Ward Double Cross

DDAL08-03 Digital Map Pack - Dock Ward Double Cross


Digital maps for use in your Waterdeep campaigns and organized play in the Forgotten Realms! This product includes a PDF document, as well as a zip file with the maps for DDAL08-03 Dock Ward Double Cross in PNG and JPEG formats. There are maps for both the player and the DM. Maps were created at 96 pixels per inch, and intended for use in ONLINE play! More maps for Waterdeep: DDAL08-00 Digital...   [click here for more]
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Dragon Heist - Chapter 1: Troll and Friends Paper Miniatures

Dragon Heist - Chapter 1: Troll and Friends Paper Miniatures


I made these paper miniatures for use with the Waterdeep: Dragon Heist campaign I'm currently running. They're specifically for the second "encounter" in chapter one of the main story line and should give you all the NPCs/Monsters you need to run that encounter. Miniatures Included: Durnan x1 Troll x1 Stirges x4 Volo Geddarm x1 Tavern Table x1 Map:...   [click here for more]
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DDAL08-02 Digital Map Pack - Beneath the City of the Dead

DDAL08-02 Digital Map Pack - Beneath the City of the Dead


Digital maps for use in your Waterdeep campaigns and organized play in the Forgotten Realms! This product includes a PDF document, as well as a zip file with the maps for DDAL08-02 Beneath the City of the Dead in PNG and JPEG formats. There are maps for both the player and the DM. Maps were created at 96 pixels per inch, and intended for use in ONLINE play! More maps for Waterdeep: DDAL08-00 Digital...   [click here for more]
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Waterdeep City Streets Pack#1

Waterdeep City Streets Pack#1


Grab this map pack which was inspired by Waterdeep Dragon Heist. All maps are 100% original works and can be used for any city fantasy setting, but were designed with Waterdeep specifically in mind. Each ward is represnted and includes day/night, grid/no-grid, and all the seasons as well: Autumn, Spring, Summer, and Winter! The maps are ideal for VTT software such as Fantasy grounds or Roll20...   [click here for more]
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Mad Mage  Level 1 Map Color

Mad Mage Level 1 Map Color

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DDAL08-01 Digital Map Pack - Map with No Names

DDAL08-01 Digital Map Pack - Map with No Names


Digital maps for use in your Waterdeep campaigns and organized play in the Forgotten Realms! This product includes a PDF document, as well as a zip file with the maps for DDAL08-01 The Map With No Names in PNG and JPEG formats. There are maps for both the player and the DM. Maps were created at 96 pixels per inch, and intended for use in ONLINE play! More Maps for Waterdeep: DDAL08-00 Digital Map...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 13 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 13 (PDF)


THIS IS A PDF, for the Fantasy Grounds module, Click Here! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 13 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the module for you!...   [click here for more]
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Mad Mage Battle Maps - Sargauth Level

Mad Mage Battle Maps - Sargauth Level


Ever needed more from your maps? The maps provided in Dungeon of the Mad Mage are great for exploring and navigation, but don't give the level of detail required to run exciting combats. Included in this pack are 36 battle maps covering all combat areas in Level 3 of Dungeon of the Mad Mage, the Sargauth Level. All maps are high res and perfectly...   [click here for more]
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Mad Mage Battle Maps - Arcane Chambers

Mad Mage Battle Maps - Arcane Chambers


Ever needed more from your maps? The maps provided in Dungeon of the Mad Mage are great for exploring and navigation, but don't give the level of detail required to run exciting combats. Included in this pack are 20 battle maps covering all combat areas in Level 2 of Dungeon of the Mad Mage, Arcane Chambers. All maps are high res and...   [click here for more]
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Season 8 Item Cliffnotes

Season 8 Item Cliffnotes


Now in Arabic thanks to Ahmed A. Tell me what cliffnotes you want to see! I'll create it and put it here! This one page guide condenses and combines information from multiple sources to present players with an easy to digest format of the new item rules in Season 8 of Adventurers League. Additional guide sheets will be created in the future as well! If you...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 05 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 05 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds. If you want the PDF Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 05 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 20 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 20 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 20 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the module for you!...   [click here for more]
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Holiday Countdown

Holiday Countdown


Holiday Countdown includes 31 themed magic items that DMs can use to flavor holiday themed games. They can be given out in a countdown to the New Year, or any other in-game or real world winter holiday. This supplement also includes 3 roll tables and 4 monsters to help keep your D&D games merry and bright this season. ...   [click here for more]
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EQReed's Adventurers League Season 9 Log Sheet

EQReed's Adventurers League Season 9 Log Sheet


A straight forward, 10 entries per page, seasons 8 & 9 Adventurers League log sheets. I designed this for myself and thought I'd share with the rest of the community. In the first entry, enter the starting values (0’s or the values from a previous page). The row beneath that is the changes, for the session, and the bottom row is the final after the adventure. Subsequent entries skip the...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 11 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 11 (PDF)


THIS IS A PDF, for the Fantasy Grounds module, Click Here! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 11 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the module for you!...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 12 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 12 (PDF)


THIS IS A PDF, for the Fantasy Grounds module, Click Here! Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 12 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the module for you!...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 18 (Fantasy Grounds)

VeX's Expanded Dungeon of the Mad Mage, Level 18 (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, not a PDF Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 18 Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more megadungeon in your megadungeon? Are you too busy to prepare all of this yourself? Then this is the module for you!...   [click here for more]
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Undermountain: Messages in a Bottle

Undermountain: Messages in a Bottle


This product provides a tool Dungeon Masters can use to "salt" the upper levels of Undermountain with clues and information PCs will find enticing, encouraging them to press on and engage the perils of the lower levels. Undermountain: Messages in a Bottle also describes the unique curio in Durnan's Yawning Portal and one of the most macabre betting pools in the city of Waterdeep. Lastly, the product...   [click here for more]
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Tyrant's Turncoat - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist

Tyrant's Turncoat - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist


Tyrant's Turncoat - a Zhentarim Faction Mission 'Tyrant's Turncoat' is the name of the fourth faction mission given to Zhentarim characters in the Waterdeep: Dragon Heist campaign. In this elaborate version of the brief given in Chapter 2: Trollskull Alley, the adventurers must sneak into Weirdbottle's Concoctions to prove Skeemo Weirdbottle's treachery, before finally rididng Waterdeep...   [click here for more]
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Dragon Heist Paper Miniatures (Chapter 2)

Dragon Heist Paper Miniatures (Chapter 2)


The next chapter of Dragon Heist Miniatures by Pow Minis arrives! Yippee! This is the biggest chapter in the book in terms of characters, so it comes with the most different minis of all! Some examples of included characters: Mirt the Moneylender (pictured on the cover!), Lif the Poltergeist, Skeemo Weirdbottle, Bugbears, Ziraj the Hunter Beholder Zombie, and many more! Even Haldar...   [click here for more]
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