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The Voidfarer's Guide to the Verse: Vol 4 - Jammer Heist

The Voidfarer's Guide to the Verse: Vol 4 - Jammer Heist


Voidfarer's Guide to the Verse Vol 4: Jammer Heist is a sci-fantasy homage to Waterdeep: Dragon Heist for players of 5th-20th level! A grand Adventure in Space awaits your players starting in Immortal One, a massive and dangerous spacestation governed by ancient blue dragon and DJ of Deep Space Radio One- the Wizard of Waves! Pit your wit, technological skill and bravado against...   [click here for more]
Dungeon Masters Guild  $9.99

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Waterdeep: Dragon Heist - Summer Slaughter

Waterdeep: Dragon Heist - Summer Slaughter


The Zhentarim have been fighting a secret civil war in Waterdeep; those like you, loyal to the Doom Raiders’ vision of success, against those turncoats whose loyalties flipped the moment Manshoon reappeared. What’s worse is that Xanathar, the Zhents' greatest rival In the city, wants you all dead equally. That was, until the drow crime lord Jarlaxle waltzed onto the scene, and brokered...   [click here for more]
Dungeon Masters Guild  $1.95

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Wrong Turn: Dragon Heist

Wrong Turn: Dragon Heist


Welcome Back to Waterdeep! It's a wonderous city full of splendors, but be careful where you step. One wrong turn might get you killed! Wrong Turn: Dragon Heist is the first volume in a series of supplements that aim to give Dungeon Masters a guide for those moments when player decisions or dice rolls take things in an unintended direction. Each volume will examine a different...   [click here for more]
Dungeon Masters Guild  $9.95

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Unwelcome Interruptions

Unwelcome Interruptions


The second in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
Dungeon Masters Guild  $4.99

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Wizardnapping

Wizardnapping


The third in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
Dungeon Masters Guild  $4.99

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