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Enhanced Devils – an Eventyr Games Compendium

Enhanced Devils – an Eventyr Games Compendium


Enhanced Devils – an Eventyr Games Compendium Devils. The name itself carries the promise of dark seduction, unfathomable evil and exciting encounters. Ranging from the lowly lemure to the towering pit fiend, the Nine Hells has no shortage of infernal foes you can use in your campaign. Most of the devils presented to us in the Monster Manual share an issue, however, they aren’t...   [click here for more]
Dungeon Masters Guild  $1.49

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Nameia's Laboratory

Nameia's Laboratory


This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here. "A 4-5 hour one-shot adventure for 4 to 6 sixth level characters." In the adventure, the players have to infiltrate the hidden laboratory of the Crimson Order, under the leadership of the Blood Mage Nameia. After the party finds their way inside the cult's hideout, they will...   [click here for more]
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The Tirdygrade & The Infections It Bares

The Tirdygrade & The Infections It Bares


"A most impressive and peculiar species the Stercore Bovis, the local population affectionately refer to them as Tirdygrades. Though nigh impossible to puncture the Tirdygrade's hide, they have the most complex inside I have ever come across, capable of sustaining themselves on the bile and fetter of illness and sick without suffering any effects of the illness itself. Though these creatures can...   [click here for more]
Dungeon Masters Guild  $1.00

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100 Quests

100 Quests


100 quests for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you. ...   [click here for more]
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Grave Concerns - Waterdeep Faction Adventure

Grave Concerns - Waterdeep Faction Adventure


Explore the deadly tomb of an undead warlock necromancer in this faction mission reimagined as a single-session adventure for 2nd-4th level characters in Waterdeep or any campaign setting! The second Emerald Enclave mission in chapter 2 of Waterdeep: Dragon Heist has the adventurers spending a tenday’s nights in the City of the Dead waiting to run into a handful of skeletons. ...   [click here for more]
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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 3-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports...   [click here for more]
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A Feast for the Forest

A Feast for the Forest


The sweet village of Newtwater, green and joyous as ever, where the children frolic and the working folk come home to a hearty supper by the fireplace and the humble embrace of those dear to them. All is well with the world, until... Timber creaks, nails pop loose from the walls and the room implodes in a storm of branches, splinters and tendril-like tree roots! A Feast for the Forest is...   [click here for more]
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Otherworldly Patron: The Great Cthulhu

Otherworldly Patron: The Great Cthulhu


Bring the Eldritch Terror of the Great Old Ones to your table with this new Otherworldly Patron. In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the Warlocks of the Great Cthulhu. In Otherworldly Patron: The Great Cthulhu, you meet warlocks who serve the Great Cthulhu a Great Old One of Godlike power. Cthulhu lies in a deathlike dreaming state...   [click here for more]
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Weapon Master - Fighter Archetype 5e

Weapon Master - Fighter Archetype 5e


"Weapon masters dedicate their lives to mastering the use of a broad category of weapons and they excel in their use, compared to any other martial adept. These weapons are considered the extension of themselves and by wielding them they produce outstanding battlefield effects." Follow me on Twitter @StratosF8...   [click here for more]
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The Unquiet Dead

The Unquiet Dead


The Dead Refuse To Rest! Do your players know all the canon undead by heart? Does facing wights or zombies no longer give pause before plunging into the fray? Looking for new undead to help create an atmosphere of mystery and horror? The Unquiet Dead offers DMs: Ten new undead monsters and one “boss”/high level undead entity: The eye of fear and flame and the...   [click here for more]
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Mindflayer Paper Miniature

Mindflayer Paper Miniature


Print and Play ready paper miniature for a Mindflayer. Includes: An "Interactive" PDF file* Individual PNGs for the base mindflayer and several alternate color options (including black & white line art) A Studio Cutfile - Intend for use with Silhouette Studio cutting machines. Miniatures intended for use at 28mm-32mm scale. For best results I'd recommend printing on Glossy Photopaper....   [click here for more]
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The Vermin

The Vermin


For centuries the ratfolk have lurked in the Undercity sewers unbeknownst to the citizens above. But soon their existence may be revealed... This monograph is a Grisly Eye Games' publication. Each monograph introduces grimdark options for your low fantasy campaigns. The Vermin introduces the ratfolk, a new monster for 1st-4th level player characters. This supplement includes four...   [click here for more]
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Jasper's Journal: Vrazda, New Playable Race

Jasper's Journal: Vrazda, New Playable Race


FIRST 50 COPIES ARE FREE, THEN IT WILL BE $1!!! Jasper is a scientist and a researcher who has spent his entire life scouring the Forgotten Realms to learn everything about everything. This is entry #547 of his Journal. It contains a new playable race to be used in Dungeons and Dragons 5th edition. I hope you enjoy this installment of Vražda (Bat Humanoids) and be on the lookout for more entries...   [click here for more]
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Crypts, Tombs and Haunted Houses Vol. 1

Crypts, Tombs and Haunted Houses Vol. 1


4 adventure areas fully stocked and dedicated to the undead. Suitable for tier 1 play. Each area can be dropped into any existing setting whenever a random dungeon is required or you want to liven up a long journey with a little random action. Everything from Zombies to shadows, flameskulls, even a Poltergeist. Hey! What small town, village, or city doesn't have a haunted house? All the undead...   [click here for more]
Dungeon Masters Guild  $2.08 $1.66

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Terror at Twilight Tavern

Terror at Twilight Tavern


Adventuring has been rather slow recently, and the party has been staying at the Twilight Tavern for several days. On this day, the wizened innkeeper comes to the party and asks them to kill rats in her cellar for a couple nights' stay and some money. Down below the wall has been partially destroyed, leading them to the sewers. There, they encounter blood-sucking stirges and several giant rats who...   [click here for more]
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Crypts, Tombs and Haunted Houses Vol. 2

Crypts, Tombs and Haunted Houses Vol. 2


Welcome to volume 2 of Crypts, Tombs and Haunted Houses. In volume 2 there are 4 playable areas each with multiple levels all suitable for tier 2 play. A haunted cemetery complete with crypts, a haunted mansion filled with undead, the mere thought gives you chills. Or how about a encounter in the woods with a werewolf and his rat like girlfriend? Of course, just as likely to run into a covenant...   [click here for more]
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The Devil Soul Sorcerer

The Devil Soul Sorcerer


Embrace the powers of the nine-hells, gifted to you by your devilish ancestors as you sling fiery spells and take the souls of your fallen enemies as payment for wasting your precious time on this plane. This supplement contains: The Devil Soul Sorcerer sub-class Roleplaying options for this sub-class Access to familiars and roleplaying options for the DM ...   [click here for more]
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The Cube of Mystery

The Cube of Mystery


A high level mini-adventure that can be placed within any campaign setting. The Cube of Mystery is a curious item that adventurers can come across that is an adventure into itself to open. If the players can get passed the locked and numerous magical traps on the cube, then they must figure out how to access a sealed bag of holding, and what lies within the adamantine sphere within that... which contains...   [click here for more]
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Silence the Screaming

Silence the Screaming


The ninth in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Layout Elements: Purple Marble Backgrounds

Layout Elements: Purple Marble Backgrounds


We've all seen them--the background images behind the text on the pages of our favorite RPG products that make it seem like it's old paper, or grass, or even a mysterious spell book with soft arcane symbols in the margins. While they're not necessary, they certainly boost the visual appeal of what we read! Finding those kinds of backgrounds legally can be challenging, especially if you don't have...   [click here for more]
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DotMM Companion(Fantasy Grounds): Bundle 1

DotMM Companion(Fantasy Grounds): Bundle 1


Now for Fantasy Grounds! "Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game "You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!" - Travis C., purchaser of DotMM Companion 1 "AMAZING. One of the most useful tools to create fun and interesting aspects of DOTMM, this is a must buy...   [click here for more]
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Nameia's Laboratory (PDF & Fantasy Grounds) [BUNDLE]

Nameia's Laboratory (PDF & Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. Nameia's Laboratory Regular price: $2.95 Bundle price: $1.95 Format: PDF This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here. "A 4-5 hour one-shot adventure for 4 to 6 sixth level characters." In the adventure, the players have to infiltrate the...   [click here for more]
Dungeon Masters Guild  $7.45 $5.45

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Sven's 2019 Bundle of Adventures [BUNDLE]

Sven's 2019 Bundle of Adventures [BUNDLE]


This special bundle product contains the following titles. Cirria's Gambit Regular price: $4.46 Bundle price: $2.99 Format: PDF PART OF "SVEN'S 2019 BUNDLE OF ADVENTURES"   "Cirria's Gambit delivers a fun, sandbox-style adventure with resources, tables, and encounters that could prove useful to DMs well beyond the scope of the one-shot. [...] The production...   [click here for more]
Dungeon Masters Guild  $19.80 $9.95

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