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Waterdeep: Expanded Faction Missions

Waterdeep: Expanded Faction Missions


Waterdeep: Expanded Faction Missions A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other...   [click here for more]
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Waterdeep Factbook

Waterdeep Factbook


With the release of Dragon Heist and Dungeon of the Mad Mage, there's plenty of reasons for groups to be visiting Waterdeep. I've gone through as much of the previous editions books as I could get my hands on to bring the old locations of Waterdeep back and available for your players to explore. This book is intended to offer additional content for DM's running an adventure in or around Waterdeep....   [click here for more]
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A Guide to Waterdeep: Dragon Heist

A Guide to Waterdeep: Dragon Heist


This guide has everything you need to prepare and run Waterdeep: Dragon Heist. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ...   [click here for more]
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The Perilous Pact - A 4-6hr one-shot adventure in Waterdeep

The Perilous Pact - A 4-6hr one-shot adventure in Waterdeep


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE Greetings! Welcome to Waterdeep, where you will uncover a story of deceit and heartbreak. A struggle for power leads a poor man to make a deal with a devil who seeks to unleash hell into the heart of Waterdeep itself. This adventure is designed for a party of three to six 3rd to 5th...   [click here for more]
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Waterdeep: Dirty Jobs (Campaign Guide)

Waterdeep: Dirty Jobs (Campaign Guide)


A FREE Guide for Playing An Epic Waterdeep Campaign! Waterdeep: Dirty Jobs is a free product that gives you all the tools you need to run an epic, episodic urban campaign, based in Waterdeep or a similar fantasy city.  Tools such as threats to the city, villains and their goals, an adventurer's guild and dozens of sample adventure scenarios should help DMs kick off near...   [click here for more]
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Daria’s Guide to Prosthetics

Daria’s Guide to Prosthetics


Daria’s Guide to Prosthetics This homebrew is dedicated to providing replacements for lost limbs in your Dungeons and Dragons party, or giving them to a BBEG. The guide primarily focuses on prosthetics and some examples of them, but it also gives rules for losing limbs, severing them, crafting the prosthetics, and installing them. The guide is designed to be modular, allowing you to pick and choose...   [click here for more]
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Trollskull Tavern Management (ENG/ITA)

Trollskull Tavern Management (ENG/ITA)


Before running chapter 2 in Waterdeep Dragon Heist my interest was about the Trollskull tavern management and so i created this supplement that provides:  Tavern renown system; 10 upgrades; Renown based events; Renown milestone events; Carousing table events. Evening Events  Business Rival:Emmek Frewn in details Rats Infestation Consequences Inn Patrons Encounters Side Quest NPCs  Check...   [click here for more]
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Waterdeep: Dragon Heist - Infernal Contract

Waterdeep: Dragon Heist - Infernal Contract


**Contains spoilers for Waterdeep: Dragon Heist - DO NOT READ IF PLAYER** Waterdhavian nobles are known for their cunning and shrewd business acumen, but none have risen quite so quickly as the Cassalanters.  Three years before the events of W:DH, Victoro and Ammalia Cassalanter struck a deal with Asmodeus, Lord of the Nine Hells and in doing...   [click here for more]
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Thunderthark & Son's Clockworks LTD Firearms Catalog

Thunderthark & Son's Clockworks LTD Firearms Catalog


Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way. Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes. All proceeds go to our IVF fund!...   [click here for more]
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Calendar of Waterdeep

Calendar of Waterdeep


(Für Deutsche Beschreibung siehe unten) Doing justice to Waterdeep, the city of splendors, is not easy. In addition to the chaos that every metropolis brings with it with its countless places and factions, many traditions and customs have shaped the city and given it a very special charm. The "Calendar of Waterdeep" helps you to bring part of this charm into your game. It constantly gives you...   [click here for more]
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Potions 11

Potions 11


From award-winning screenwriter Dale Zawada Potions 11 is a 4-5 hour one-shot adventure for five 4th-5th level characters. The adventurers will be tasked with planning and executing a magical heist. Will they be sneaky or use brute force? Probably a violent mix of the two. This adventure is perfect for DMs looking to fill a shorter session or injecting some light humor after an intense...   [click here for more]
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Waterdeep Visitor's Guide

Waterdeep Visitor's Guide


"Welcome to Waterdeep! Please take this handy visitor's guide to the City of Splendors!" Waterdeep is a big city with a lot of points of interest, and it can get easy to become lost in the sea of names and places. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party orient themselves within...   [click here for more]
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Heist on Cassalanter Villa

Heist on Cassalanter Villa


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Heist on Cassalanter Villa A one-shot conversion for Waterdeep: Dragon Heist The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners' noses,...   [click here for more]
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Denizens of Waterdeep - Backgrounds for a Heist

Denizens of Waterdeep - Backgrounds for a Heist


If you're creating new characters for Waterdeep: Dragon Heist, consider these three new backgrounds for use with your character. If you're a DM planning on running the adventure, there's a new faction as well: The Heralds. Across Faerûn, they consider it their job to record and police the noble family lines and their heraldry.  While you're at it, check out our other titles! Variant...   [click here for more]
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Soiree: A Waterdeep Tale

Soiree: A Waterdeep Tale


"A Masquerade, an assassination plot, and a poetry contest. All of this before cocktails are served. Your party has been hired by a mysterious benefactor to crash the party of the year at the Cassalanter Winter Estate. Your objective is simple: infiltrate the ball and locate Lord Cassalanter's private office, abscond with the files in his safe, and return them to your employer without anyone discovering...   [click here for more]
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Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist

Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist


There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage. Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for...   [click here for more]
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Waterdeep: Tavern Defense

Waterdeep: Tavern Defense


Start as tavern bouncers. End up on the Astral Plane. All in one crazy night in Waterdeep.    Waterdeep: Tavern Defense is a one-shot adventure for 3rd-level characters. The party has been hired for a simple mission: make sure the Slumbering Prince tavern doesn't get wrecked during the rowdy Midsummer Festival. And what better motivation than 200gp per person for a single night...   [click here for more]
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The Fungus Garden - An Undermountain encounter

The Fungus Garden - An Undermountain encounter


The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid. The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted...   [click here for more]
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DMs Nuggets - On the Streets

DMs Nuggets - On the Streets


Immersion is a crucial part of roleplaying. It bridges the gap between players and the world, letting their imaginations roam freely. It brings depth and richness to the space between rules and numbers. It creates those moments that make players turn their heads and say: “Now that’s something to remember!” This selection of short descriptions is there for you, kind storyteller, to help capture...   [click here for more]
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Adventurers League Season 8 Log Sheets

Adventurers League Season 8 Log Sheets


HOLY CHEESE AND CRACKERS! THANKS AHMED THESE LOGSHEETS ARE NOW IN ARABIC! These sleekly designed log sheets allow both players and DMs to record their information. DM Logsheets The discerning DM can log up to five (5) adventures, quests, or other events onto a single sheet of paper. This sheet also includes the ability to mark off and note which rewards were applied...   [click here for more]
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Shadows Within

Shadows Within


Word spreads in the town of Eldrath, small river city in the Calim Desert of Faerun, about a wealthy novice half-elf male adventurer named Bertron Odami who has unwittingly unleashed an ancient evil from a crypt. The townsfolk fear the spreading darkness. One of your group receives a divine vision to stop the threat, will you answer the call? Contains: 9 Dungeon Master & 9 Player Maps 4 Encounters 5...   [click here for more]
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Heist Heist Baby! A one shot Waterdeep heist adventure

Heist Heist Baby! A one shot Waterdeep heist adventure


In the bustling city of Waterdeep, a shadowy underworld criminal known as Valerius Nightshade seeks the ultimate prize: the Heart of Ice, a priceless blue diamond. To secure this coveted gem, he assembles a team of skilled individuals, each with their own unique talents and secrets. Together, this team of rogues and misfits must overcome personal conflicts and trust issues to accomplish their...   [click here for more]
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Old School Guide to Dungeon of the Mad Mage

Old School Guide to Dungeon of the Mad Mage


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Old School Guide to Dungeon of the Mad Mage There’s a problem with Waterdeep: Dungeon of the Mad Mage - there is no good reason to explore it. Narratively, characters want to return with riches and tales of...   [click here for more]
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Waterdeep Underground Fight Club

Waterdeep Underground Fight Club


Waterdeep Underground Fight Club is a section of the Grappler's Handbook that serves as both a guide for running a grappling style tournament and an encounter that lets your players compete in an underground tournament. The tournament is made to appear legitimate enough, with rules and guidelines that make it seem safe, but when competitors are grievously hurt or the rules broken, does anyone pay...   [click here for more]
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Trollskull Manor NPCs

Trollskull Manor NPCs


Not just for the bustling streets of Waterdeep, this collection of NPCs will add interest and intrigue to any tavern. As written, they are seen from the barkeep's view - but they could easily be companions on an adventure, givers of quests, or even villains opposing the heroes at every turn. Within the walls of Trollskull Manor, they can make your player's tavern come to life, and outside it, they...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?  A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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Before The Trolltide, sidequest for Waterdeep: Dragon Heist

Before The Trolltide, sidequest for Waterdeep: Dragon Heist


This adventure can be played as a side quest to your Waterdeep: Dragon Heist or used a oneshot session. Based on Trolltide at Waterdeep, you can embrace your player to feel one of waterdeep holiday~ ...   [click here for more]
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Rosso's Guide to Organized Play in Waterdeep

Rosso's Guide to Organized Play in Waterdeep


This is a guide of helpful suggestions to play Waterdeep: Dragon Heist hardcover in your Adventurers' League groups, bringing the best out of the City of Splendors and giving your players the wonderful experience of this unique adventure module. Here you will find: How to let your various groups of player live the City of Splendors together How to keep organization among various groups of...   [click here for more]
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Season 8 Item Cliffnotes

Season 8 Item Cliffnotes


Now in Arabic thanks to Ahmed A. Tell me what cliffnotes you want to see! I'll create it and put it here! This one page guide condenses and combines information from multiple sources to present players with an easy to digest format of the new item rules in Season 8 of Adventurers League. Additional guide sheets will be created in the future as well! If you feel anything...   [click here for more]
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The Artist Commune of Skullport - An Undermountain Encounter

The Artist Commune of Skullport - An Undermountain Encounter


Founded on the edges of the shadowy town of Skullport, the Artist’s Commune leads its life under the watchful gaze of Xanathar. Drawn together by various misfortunes and circumstances, these outsider artists have found a place to call home. A strange, but comforting location, where a modron musician, a halfling earth-shaper and an illithid painter can all gather...   [click here for more]
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Adventurers League Reference Sheet (Season 8)

Adventurers League Reference Sheet (Season 8)


All key information for season 8 of D&D Adventurers League (AL) summarized on one page with citations included. Comments and suggestions would be very much appreciated. Changelog 2019-02-26: Added a line clarifying renown benefits. ...   [click here for more]
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NPC: Little Bas

NPC: Little Bas


Inspired by "Parks and Recreation's" Lil' Sebastian, the world famous mini-nightmare Little Bas has come to Waterdeep. He isn't just a firey mini-horse, he's a friend, a legend, and a beaon of light. Little Bas can be found helping out at the Waterdeep Pet Rescue, helping children Bring Little Bas to your Waterdeep campaign, or another adventure. This pdf includes - Brief backstory on Little Bas...   [click here for more]
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Curse of the Lideskin Tomb | Dungeon Crawl One-Shot for Halloween

Curse of the Lideskin Tomb | Dungeon Crawl One-Shot for Halloween


Curse of the Lideskin Tomb is a horror dungeon crawl one-shot I wrote for my group's Halloween session in Waterdeep: Dragon Heist. As such, it can be easily fit into your Waterdeep campaign, even as a faction mission, or any other campaign. This document contains: a complete adventure for one or two sessions on 10 pages, fit for players of levels 2-4, 4 plot hooks...   [click here for more]
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No Frills Season 8 Log Sheet

No Frills Season 8 Log Sheet


This is my quick draft of No Frills Season 8 Log Sheet. Feedback is welcome ...   [click here for more]
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The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter

The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter


Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory? A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm. - three-room dungeon map - new...   [click here for more]
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A Hundred Encounters for Cities and Towns

A Hundred Encounters for Cities and Towns


Cities! Towns! Metropolises! Whether it’s the melting pot of commerce and culture, a vicious hive of intrigue, or the heart of an evil empire, there’s always something special about cities. Most of us live in one, so it’s not too hard to imagine what adventurers might find there. A variety of goods and services, a chance of leisure, a bit of danger for those unwary and plenty of opportunity for...   [click here for more]
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The Arcane Carriage

The Arcane Carriage


A magical carriage perfect for WATERDEEP: DRAGON HEIST or EBERRON  A mystical carriage for use in high magic settings, heist adventures or spy campaigns. Packed with gizmos and utility the arcane carriage is sure to result in some epic moments and create fun role-playing opportunities at your table for players and DMs alike!   Included Inside... A short guide on using the carriage...   [click here for more]
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Kids & Beginner Simplified Character Sheet

Kids & Beginner Simplified Character Sheet


Created for my daughters (9 and 11) and their friends to introduce the game and its mechanics.  Uses Teamwork Points instead of inspiration to encourage more moments of helping each other and using more support spells, etc. in both battles and puzzles.  ...   [click here for more]
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Waterdeep: The Catacombs of Yintros

Waterdeep: The Catacombs of Yintros


The Catacombs of Yintros has long been a hidden dungeon in the city.  It is all the remains of a mage academy that was once prominent in the city.  The PCs first must discover the secret to enter and the hidden location in order to save a noblewoman who is secretly stalked by members of the Iron Throne. This adventure is 34 pages long and contains all the description and monster...   [click here for more]
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Season 8 Character Logsheet Cover

Season 8 Character Logsheet Cover


This is a front page or cover to use with existing logsheets. I have incorporated the 8.1 rules as best as I can. Simply fill out the logsheets as you normally would and then update the this cover page. Easily track checkpoints and treasure. This is my first published work, depending on response I will update as the rules progress. ...   [click here for more]
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Waterdeep: Reign of Misrule

Waterdeep: Reign of Misrule


Reign of Misrule A small supplement to run the Reign of Misrule in Waterdeep: Dragon Heist. New NPCs, side quest and a bunch of pranks to play on your players! For more infos see Marpenoth 10: Reign of Misrule in Volo's Waterdeep Enchiridion. Check out my other Waterdeep publications: ...   [click here for more]
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Adventurers League Logsheet (Season 8)

Adventurers League Logsheet (Season 8)


A highly detailed 4-entry player logsheet intended for use with season 8 of the D&D Adventurers League program. Each logsheet comes double-sided, and has ample space to record up to 5 unlocked magic items per log entry, in addition to ample room to record Story Items, Purchases/Expenses, and Story Awards/Downtime Activities. By the creator of the original DM Logsheets for the D&D Adventurers...   [click here for more]
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Fire in the Box, Sidequest for Waterdeep: Dragon Heist

Fire in the Box, Sidequest for Waterdeep: Dragon Heist


This is a sidequest mission for five 3rd level characters for your Waterdeep Dragon Heist Campaign. Let me know if you have a suggestion to this module, it means a lot to me. ...   [click here for more]
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Hidden Grove of the Deep Druids

Hidden Grove of the Deep Druids


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Tunnel Leads to Expanded Dungeon: Hidden Grove of the Deep Druids Beneath the earth, the deep druids hold their court. They dance naked in the shadow of their gulthias tree and perform human sacrifices in its honor. What...   [click here for more]
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The Sewage Golem Encounter

The Sewage Golem Encounter


A challenging encounter for 3rd-5th level characters When the extensive sewer systems of Waterdeep were built, numerous clay golems were used to excavate the tunnels. Many of these were simply abandoned and forgotten when the work was done, left to slowly decay over the centuries. As their physical forms decayed from constant immersion in caustic sewage, the magic binding the elemental spirit to...   [click here for more]
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NPC: Destroya the Ravenous

NPC: Destroya the Ravenous


Please welcome Destroya the Ravenous, the Waterdeep Parks and Recreation Department's newest intern. Hailing from Cormyr, Destroya is a young black dragon who is eager to help Waterdeep residents enjoy local Parks and Rec programs.  DMs can use Destroya in their Waterdeep adventures and campaigns.  This short booklet includes - history and stat block for Destorya - suggestions on how to use her...   [click here for more]
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Villains Reforged: Halaster Blackcloak

Villains Reforged: Halaster Blackcloak


"The Mad Mage Just Got More Mad" Halaster Blackcloak, the Mad Mage of Undermountain, is a figure of both fascination and fear in the sprawling subterranean labyrinth beneath Waterdeep. His origins and motivations remain shrouded in mystery, adding to his enigmatic presence. Undermountain, his domain, is a treacherous network of tunnels and ruins populated by monsters and traps, where fortune-seekers...   [click here for more]
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Skullduggery Comes to Saltmarsh

Skullduggery Comes to Saltmarsh


A shadowy figure that calls themselves “Mr. Porter” always has a job for characters ready for some quick and dirty work. Your characters clearly have the skills needed for some skullduggery; or, at least Mr. Porter believes they’re desperate enough to try. Once you’re in, there’s no going back, but the reward is worth it…isn’t it? Plunge your characters into an underworld of corruption,...   [click here for more]
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The Chronomancer's Hourglass

The Chronomancer's Hourglass


Adventure Setting: The adventure unfolds within the enchanting Misty Forest and the bustling streets of Waterdeep. Amidst ancient elven ruins and the vibrant cityscape, a tale of time's unraveling awaits. Plot Synopsis: In "The Chronomancer's Hourglass," players embark on a time-twisting adventure that weaves through the delicate threads of history and magic. The...   [click here for more]
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It's Time To Save The Donuts!

It's Time To Save The Donuts!


AN ADVENTURE FOR 2-4 5TH-LEVEL CHARACTERS  The life of an adventurer is tough. Dungeons, traps, and evil villains: it’s a grind. Sometimes a party needs some downtime. But even then adventure calls. Help the proprietors of Dolly’s Donuts discover who is trying to ruin their dream and drive their donut shop out of business.  Mystery! Comedy! Pastries! Who could ask for more? This...   [click here for more]
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