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Real-life details from London you can use to pepper your game.
London is an ancient city with lots to offer including inspiration for Dungeons and Dragons! This supplement offers locations, background details and plot hooks inspired by London and it’s 2000 years of history that you can use to make your fantasy city feel more real and lived in. There are links to photos of the actual locations and... [click here for more] |
Dungeon Masters Guild |
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TROLL SKULL MANOR AND PUB BATTLEMAPS
Looking for a spooky setting? This manor and pub has defiantly seen better days. It is abandoned and has fallen into disrepair. Who knows what might be lurking here…. ghosts? bandits? scary creatures?
I also made the fully functional nice version of the manor and pub. Maybe this is a... [click here for more] |
Dungeon Masters Guild |
$4.99
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These are high res pictures that you can use for replacement of the maps that are given in the DDAL08-01 The Map with No Names adventure. They are perfect for use with Fantasy Grounds VTT.
The images are set to a 50 pixel for the grid. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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 Welcome back to Waterdeep!
Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme.
The first of the series is A-1 Luskan Gambit, an adventure for first-level characters. Yes, it features pirates!
Have the players at your table buckle their swashes and go in armed to the teeth. Prepare... [click here for more] |
Dungeon Masters Guild |
$4.99
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This document is the thirteenth member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 9 knights (regular and crusader knights) for your campaign. The lowest CR is 1 and the highest is 8. The document is also the second part of the knight series.
Don't forget to rate & write a review!
The first document of the Realms series, which... [click here for more] |
Dungeon Masters Guild |
$1.00
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 Fly, change your appearance, and become large sized with this fiendish giant inspired by the monster of the same name from the monster manual and japanese folklore. Included in this package is the Oni race, and several feats.
Holiday Sale 50% Off: Expires 12/31/2022
The first 50 people to click this coupon code will receive this publication for $.50.
Thanks for visiting, ratings and reviews are greatly... [click here for more] |
Dungeon Masters Guild |
$3.00
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 The Curricumancer is a interdisciplinary wizard subclass that gets a small selection of expanded spells, a posh minimum damage to their cantrips based on their ability modifier, and a few spell slots that always recharge after a short rest among a pile of other novel subclass features. This package includes the Curricumancer subclass and 7 original spells to add to your spell book from the Animancy... [click here for more] |
Dungeon Masters Guild |
$5.00
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 Need Skullport maps? Say no more! I once again put in the hours so you wouldn't have too, fellow DM!
This map pack features two 40x30 squares sized Skullport battlemaps, which depict the same area, but on two different levels. Perfect for those 3D encounters to really make your players think and encourage them to climb the buildings or chuck enemies from the walkways to an untimely death. The third... [click here for more] |
Dungeon Masters Guild |
$6.66
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Close a gate to Avernus, steal a powerful mind flayer artifact, and risk it all in a drow casino in the exciting second act of the Menzoberranzan Excursion Trilogy!
Devious Designs immediately follows the the surprise attack on House Freth's gladiatorial arena at the end of The Drider's Revenge. As they learn about the devious designs of House Freth's nobility,... [click here for more] |
Dungeon Masters Guild |
$2.99
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A collection of Digital Maps and Tokens from the Adventurers League "Folded Time Trilogy", which includes:
DDAL08-04 A Wrinkle in the Weave
DDAL08-05 The Hero of the Troll Wars
DDAL08-06 Purging the Blood
Language Maps: English, Italian
The maps are optimized for Roll20, in JPEG format (70 pixels per inch) ... [click here for more] |
Dungeon Masters Guild |
$2.34
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Group Patrons for Waterdeep is now available for Fantasy Grounds
Brought to you by QL Games, Group Patrons for Waterdeep is a collection of over 20 different canonical entities from in, around, and under Waterdeep, presented in the Group Patron format (originally found in Eberron: Rising from the Last War and Tasha's Cauldron of... [click here for more] |
Dungeon Masters Guild |
$14.95
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This is a front page or cover to use with existing logsheets. I have incorporated the 8.1 rules as best as I can. Simply fill out the logsheets as you normally would and then update the this cover page. Easily track checkpoints and treasure.
This is my first published work, depending on response I will update as the rules progress. ... [click here for more] |
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A highly detailed 4-entry player logsheet intended for use with season 8 of the D&D Adventurers League program. Each logsheet comes double-sided, and has ample space to record up to 5 unlocked magic items per log entry, in addition to ample room to record Story Items, Purchases/Expenses, and Story Awards/Downtime Activities. By the creator of the original DM Logsheets for the D&D Adventurers... [click here for more] |
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These are high res pictures that you can use for replacement of the maps that are given in the DDAL08-03 Dock Ward Double Cross adventure. They are perfect for use with Fantasy Grounds VTT.
The images are set to a 50 pixel for the grid.
... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Catacombs of Yintros has long been a hidden dungeon in the city. It is all the remains of a mage academy that was once prominent in the city. The PCs first must discover the secret to enter and the hidden location in order to save a noblewoman who is secretly stalked by members of the Iron Throne.
This adventure is 34 pages long and contains all the description and monster... [click here for more] |
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 Magic Item Menagerie: Volume II is packed with 30 mystery provoking, must have magic items for dms and players alike and includes equestrian accessories, tools, trinkets, orbs, extradimensional spaces, a new cantrip, and more!
Thanks for visiting, ratings and reviews are greatly appreciated.
The beads of this abacus are painted a gaudy red with bright yellow... [click here for more] |
Dungeon Masters Guild |
$5.00
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The Watchful Order of Magists and Protectors has discovered that there are Asmodeus worshippers who pose a danger to the City of Splendor. A journal with the names of some of the conspirators exists but has slipped through their grasp. Can you help them find it before others who would go through hell and back to keep such secrets from seeing the light of day?
A Waterdeep Adventure involving... [click here for more] |
Dungeon Masters Guild |
$3.99
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This is a sidequest mission for five 3rd level characters for your Waterdeep Dragon Heist Campaign. Let me know if you have a suggestion to this module, it means a lot to me. ... [click here for more] |
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The second volume of Mr. Porter's heists is here! Ten more heists bundled together in one convenient package, climaxing in a confrontation with one of the main villains of Waterdeep: Dragon Heist!
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the... [click here for more] |
Dungeon Masters Guild |
$19.99
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This stock art pack is for the Wizards of the Coast adventure Waterdeep: Dragon Heist. These 3 banners, badges and several page demarcation items (for 2 Houses and 1 Order) constitute the contents of this package. Represented within are the following emblems: House Gralhund, House Cassalanter and the Watchful Order of Magists and Protectors. These pieces can liven up any table or the pages within any... [click here for more] |
Dungeon Masters Guild |
$2.95
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Welcome to the Splendid Game!
Waterdeep’s famed Field of Triumph is home to many contests of skill and daring, perhaps none more exciting than trollball, the most popular sport in the City of Splendors!
Inside this supplement for the world’s greatest roleplaying game are all the rules and lore you’ll need to incorporate the sport of trollball into your Waterdhavian... [click here for more] |
Dungeon Masters Guild |
$19.95
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This is a high res pictures that you can use for replacement of the map that is given in the DDAL08-08 Crypt of the Dark Kiss adventure. It is perfect for use with Fantasy Grounds VTT.
The image is set to a 50 pixel for the grid.
... [click here for more] |
Dungeon Masters Guild |
$0.99
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This product is for the Fantasy Grounds virtual tabletop - click here if you prefer an old school PDF!
If you want to rock both a PDF and the FG version - check out this discounted bundle!
"The tale of Nula and Nibbles is one to warm the heart of even the most icy DM and most murder-hobo of players [...] Wolpertinger,... [click here for more] |
Dungeon Masters Guild |
$3.95
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 The nineteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about... [click here for more] |
Dungeon Masters Guild |
$4.99
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 Get ready for mad adventures in the City of Splendors!
Welcome to Waterdeep’s Notice Boards 2, a fresh collection of quest seeds for the City of Splendors. As you walk into this product, paraphrase or read out loud: Now includes Line of Sight functionality for Fantasy Grounds Unity.
“If you don’t like tongue-in-cheek quests, turn around and walk away. This is no product for serious... [click here for more] |
Dungeon Masters Guild |
$6.95
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Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your urban campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then... [click here for more] |
Dungeon Masters Guild |
$4.95
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 Whether you're running Waterdeep: Dragon Heist, Candlekeep Mysteries, or any other campaign, these new city-based backgrounds give Players and Dungeon Masters new options for their characters and NPCs.
Including:
The Card Sharp - you like to gamble
The Bartender - you pour the drinks
The Curator - you take care of the library
The Gardener - you tend the flowers
Each entry includes a full background... [click here for more] |
Dungeon Masters Guild |
$0.99
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 Welcome back to Waterdeep!
Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme.
A-2 Patrons of Prestige. New patrons for new players. Adventurers can expect sponsorship offers to come from many quarters, but maybe, the best patrons are those who are just starting out too.
The other... [click here for more] |
Dungeon Masters Guild |
$1.99
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 Answer an old friend's call for help and uncover the ghoulish secrets of the abyssal cellar!
-This content is written for a party of any size and adventurers of any level-
-In this adventure and dungeon crawl, the party will meet up with an old friend and help him overcome the ghoulish entities, puzzles, and curiosities of an old cult of Juiblex, the demon lord of slime... [click here for more] |
Dungeon Masters Guild |
$0.99
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A shadowy figure that calls themselves “Mr. Porter” always has a job for characters ready for some quick and dirty work. Your characters clearly have the skills needed for some skullduggery; or, at least Mr. Porter believes they’re desperate enough to try. Once you’re in, there’s no going back, but the reward is worth it…isn’t it?
Plunge your characters into an underworld of corruption,... [click here for more] |
Dungeon Masters Guild |
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 Welcome back to Waterdeep!
Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme.
A-5 Drown the ’Deep. Pirates casting elemental magic plan to destroy the City of Splendors in a tidal wave in Unleash the Leviathan! This product provides a series of adventure outlines for an entire... [click here for more] |
Dungeon Masters Guild |
$4.99
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This room is an altar of Selvetarm, a minor male spider god, believed by some to be an aspect or adherent of the infamous dark goddess, Lolth. Selvetarm is worshipped by certain drow who have come up from the lightless depths of the Underdark.
This product includes a fully detailed location and full color maps, both for VTT or digital use as well as a print ready battle map.
This encounter is... [click here for more] |
Dungeon Masters Guild |
$1.00
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Treasure Log Sheet for D&D 5E Adventurer's League Season 8
editable/fillable
printer friendly
... [click here for more] |
Dungeon Masters Guild |
$0.50
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Reign of Misrule
A small supplement to run the Reign of Misrule in Waterdeep: Dragon Heist. New NPCs, side quest and a bunch of pranks to play on your players! For more infos see Marpenoth 10: Reign of Misrule in Volo's Waterdeep Enchiridion.
Check out my other Waterdeep publications:
... [click here for more] |
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Need an interesting location for your next session? Say no more!
Wondrous Locales introduces a new location on each entry. Each includes VTT-ready maps so you always have something nice to show when playing online.
This time around, treat your party to a nice and relaxing visit to the Leaftide Bathhouse. Built by a retired adventurer and her family, The Leaftide Bathhouse readily... [click here for more] |
Dungeon Masters Guild |
$2.95
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A map of the Zhentarim Hideout, from Waterdeep Dragon Heist. ... [click here for more] |
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 The second in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a... [click here for more] |
Dungeon Masters Guild |
$4.99
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 The Ruins of Undermountain - The Entry Well and Environments are intended as an introduction to the Undermountain dungeon crawl, converted to 5th Edition Dungeons and Dragons, which includes a detail backstory about Undermountain, Halaster Blackcloak and his apprentices. These rooms are drawn from official D&D releases that include the original Ruins of Undermountain Box Set, plus... [click here for more] |
Dungeon Masters Guild |
$5.99
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 Part 12 of the Sword Coast Campaign features the biggest turn in our story. Korvus Kansair, our BBEG, finalizes his plan to take over Waterdeep. It begins with the players receiving a distress call from the Open Lord. It ends with them trying to evacuate the city with their lives.
What will our PCs do when the BBEG arrives on the back of an ancient dragon? What about when spies within every level... [click here for more] |
Dungeon Masters Guild |
$4.49
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 Welcome back to Waterdeep!
Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme.
A-3 Whitecap Shark and other sea terrors. New monsters to add a nautical flavor to your games. Make way for Tidepool Goblins, Shipwreck Guardians, the elemental Wavespawn and, of course, the product’s namesake,... [click here for more] |
Dungeon Masters Guild |
$1.99
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In this adventure you will discover the theft of a prized Warhammer, investigate various clues, leads, and uncover the mystery of the Waterdeep noble that is responsible. But discovering the noble is the easy part, finding the Warhammer and recovering it without getting caught, will prove to be the real heist.
This adventure is a 3–6-hour adventure and is designed with clear chapters making it easy... [click here for more] |
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 Dungeon Masters of the world, have you ever thrown a dragon at your party and found the resulting combat to be repetitive slugfest? Has your game of Dungeons & Dragons been reduced to a dull series of dice rolls resulting in "Hit" or "Miss"? Or conversely, is your dragon way too powerful, forcing you to make it weaker or risk a TPK? Would you like to spice up your dragon encounters with a little... [click here for more] |
Dungeon Masters Guild |
$9.99
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 Welcome back to Waterdeep!
Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme.
A-4 Frisky Dolphin. Batten down the hatches and prepare to set sail. The crew of this pirate ship follows a captain who claims to be divinely inspired by the storm god Talos.
Here are the first three products... [click here for more] |
Dungeon Masters Guild |
$1.99
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 Back for another round of potential origins stories for your characters!
Now that you rolled up your character…
What’s their backstory going to be?
Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds... [click here for more] |
Dungeon Masters Guild |
$1.50
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This adventure is the second in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more] |
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"Some call it a Meatgrinder, we call it Home." The Rat King's Castle is Guild of the Smouldering Bowl headquarters, and can be found inside a magical patchwork sack in the manager's office of their Pub & Pipeweed Lounge in Waterdeep. Over the years, the Guild has adopted goblins, kobold, a nothic, a few mindwitnesses, swarms of cranium rats, a silver dragon and more... adding traps, defenses... [click here for more] |
Dungeon Masters Guild |
$3.00
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These are high res pictures that you can use for replacement of the maps that are given in the DDAL08-06 Purging the Blood adventure. They are perfect for use with Fantasy Grounds VTT.
The images are set to a 50 pixel for the grid.
... [click here for more] |
Dungeon Masters Guild |
$1.99
|
I have a local AL group that has a large community of children and I wanted to create a simpler version of the logsheet. The intention was to have a cheat sheet to answer a lot of Frequently Asked Questions and references for players to find quickly. Secondly, I wanted the logsheets to be more functional with visual representations (for Adavancement Checkpoints primarily) as opposed to just a datasheet... [click here for more] |
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Bane the Tyrant King is here to Fight!
If you have a campaign or story that includes bane as the big bad then prepare to meet his biggest, badest form yet!
The tyrant king is fully equipped to fight a tier 4(17+) Adventuring party. perfect for the final boss of your campaign.
Included in this book is a short summary of bane and a full stat block for the lord of darkness.
If you want to follow me... [click here for more] |
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 Undermountain - Standalone Part 1: Down the Well
The undermountain megadungeon, as presented in Waterdeep: Dungeon of the Mad Mage, is a colossal place and a huge adventure. But for some, it might be too large.
Standalone seeks to re-frame each floor as a single adventure, with its own hooks and resolutions.
Minimal information is reproduced within these chapters, and the original book will... [click here for more] |
Dungeon Masters Guild |
$1.49
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