Title |
Publisher ▲ |
Price |
DOWNTIME BUSINESSES: WATERDEEP
This product is for DMs whose player characters are looking for a business other than Trollskull Manor to run and operate in the course of their Waterdeep Dragon Heist campaign.
Tesselee Amblecrown is your guide:
Commercial property agent Tesselee Amblecrown has six listings of properties from across Waterdeep she is interested in making... [click here for more] |
Dungeon Masters Guild |
$0.99
|
I made these paper miniatures to use in the Waterdeep: Dragon Heist campaign I'm currently running. They're specifically for the first "encounter" in chapter one of the main story line and should give you all the NPCs you need to run that encounter.
Miniatures Included:
Durnan x1
Yagra Stonefist x1
Krentz x1
Xanathar Bandits x4
Tavern Table x1
Map:
Not... [click here for more] |
Dungeon Masters Guild |
$1.99
|
I made these paper miniatures for use with the Waterdeep: Dragon Heist campaign I'm currently running. They're specifically for the second "encounter" in chapter one of the main story line and should give you all the NPCs/Monsters you need to run that encounter.
Miniatures Included:
Durnan x1
Troll x1
Stirges x4
Volo Geddarm x1
Tavern Table x1
Map:... [click here for more] |
Dungeon Masters Guild |
$1.99
|
I made these paper miniatures to use in the Waterdeep: Dragon Heist campaign I'm currently running. They're specifically for the Zhentarim Hideout Encounter in chapter one of the main story line and should give you all the NPCs you need to run that encounter. I highly recommend using the rats to misldirect the players and setup a dramatic ambush opportunity for the Kenku.
Miniatures Included:... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This special bundle for Dungeon Masters product contains the following titles.
Group Patrons for Waterdeep Regular price: $14.95 Bundle price: $12.95 Format: PDF Fantasy Grounds Conversion Available Now!
BUNDLE ALERT: Save $2 off this product by purchasing it with one of the following bundles.
Replay Dragon Heist
Dragon Heist for Dungeon Masters
Fantasy Grounds... [click here for more] |
Dungeon Masters Guild |
$29.90 $24.90
|
I've made some paper miniatures for Waterdeep: Dragon Heist! This pack covers all the NPCs and Monsters for Chapter 1.
There are 24+ different designs (i.e. 25), and I've included printouts to get the full quantity of miniatures required for the entire first chapter of Dragon Heist, i.e. if you print the whole thing and prepare them you'll have everyone you need!
Some examples of included characters:... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The next chapter of Dragon Heist Miniatures by Pow Minis arrives! Yippee!
This is the biggest chapter in the book in terms of characters, so it comes with the most different minis of all!
Some examples of included characters:
Mirt the Moneylender (pictured on the cover!),
Lif the Poltergeist,
Skeemo Weirdbottle,
Bugbears,
Ziraj the Hunter
Beholder Zombie,
and many more!
Even Haldar the drunken elf... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome back to Waterdeep! Dragon Heist: Forgotten Tales is a supplement that expands the replayability of Waterdeep: Dragon Heist by providing new content for the adventure. The multiple villains and seasons in Waterdeep: Dragon Heist make it an adventure that must be played multiple times to experience all the content. Dragon Heist: Forgotten Tales provides new challenges... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Waterdeep: Dragon Heist has over 150 named characters—an absolute nightmare for any DM to keep track of. Navigate this web of Waterdhavian intrigue with this NPC Map: it has all major characters, including their lieutenants with brief descriptions of their relationship with other characters. Vital details that are buried in the sourcebook—such as Manshoon's plot to control... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This special bundle product contains the following titles. Waterdeep: Dragon Heist - Fall Escape Regular price: $1.95 Bundle price: $1.46 Format: PDF
As the air grows cooler and the days grow shorter, the city of Waterdeep comes together to celebrate their courageous protectors on Brightswords Day. The City Watch puts on mock battles in a show of strength, the... [click here for more] |
Dungeon Masters Guild |
$7.80 $5.85
|
We’re all privy to the dark secret of Trollskull Manor—and soon your adventurers will be too. Alas, Waterdeep: Dragon Heist comes up short on providing an adequate haunting—it merely informs you of the presence of the poltergeist, and provides two brief descriptions of what can be done with him. That's it. No antics provided, no scenes. The Haunting at Trollskull Manor is a... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Dragon Season - a Waterdeep: Dragon Heist DM's Resource
Chapter 4: Dragon Season is the grand finale to Waterdeep: Dragon Heist. A frantic hunt for the Stone of Golorr through the streets of Waterdeep that culminates with the heroes delving into the Vault of Dragons. It's where the characters go from hopeful adventurers to legends of Waterdeep – or end up dead and forgotten... [click here for more] |
Dungeon Masters Guild |
$2.99
|
WHAT IS DRAGONBOWL?
Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world that stinks of corruption, human trafficking,... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Now available for Fantasy Grounds Unity!
WHAT IS DRAGONBOWL?
Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world... [click here for more] |
Dungeon Masters Guild |
$29.95
|
Dragons in Waterdeep? Indeed there are...numerous in fact. And not just in Waterdeep, but around and below as well.
Written primarily for Dungeon Masters and game designers looking to add some additional flavor to their Waterdeep campaign, this publication significantly expands on the dragons in, under, and around the City of Splendors. It also includes additional details on how and why all these... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into more than 35 encounters in the Trades Ward playable as a cooperative board game!
The first Lords’ Alliance mission on page 38 of Waterdeep: Dragon Heist has the characters guard Dungsweepers as they work for a tenday, followed by one combat encounter. As the mission states, “it’s boring”. Dung Work is anything... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Level 19 of the Dungeon of the Mad Mage, the Caverns of Ooze, is supposed to be a musical level. The two included songs were a little lackluster in my opinion and so I wrote new lyrics in a hiphop style for both genies, Ichthyglug the Voluminous and Jaruk the Prismatic, and also for the mind flayer Captain N'Gathrod.
Visit the URLs listed below to hear my terrible voice along with some beats that... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Full Scale Maps of the First Level of the Dungeon of the Mad Mage
Included -
2 full sized maps of the first level, both with a Grid 10ft per square and gridless
Sectioned out battle maps for each version
This is formatted to be imported into any popular VTT or can be used as a table top supliment.
... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Unleash the Secrets of the Dungeon of the Mad Mage with this Essential Companion Guide. Explore the iconic depths of this legendary dungeon and enrich your gaming experience with meticulously crafted room descriptions, filling the gaps left by the original adventure. Immerse your players in the atmospheric details, unravel mysteries, and encounter unimaginable horrors. Whether you're a seasoned GM... [click here for more] |
Dungeon Masters Guild |
$4.99
|
TIME TO OPEN FOR BUSINESS!
The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern in the... [click here for more] |
Dungeon Masters Guild |
$8.95
|
I’m running Dungeon of the Mad Mage, and I decided to make some nicer elder rune cards separated by Boon and Bane, so I could let my players draw the effect!
This supplement includes prettier versions of the cards at the back of DotMM, split into two decks of Bane and Boon. When you want a player to take a Bane, just hand them that deck and have them draw, and vice versa for Boons!
If this product... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Emissaries of the North
A unique Bard College for use in the Forgotten Realms. (or any campaign setting).
Emissaries of the North seek to bring peace and harmony to the chaotic realms of the North. Bards of the College of Emissaries travel throughout the villages, towns, and cities of the North. Known for their ability to negotiate deals and treaties, Emissaries are greatly sought... [click here for more] |
Dungeon Masters Guild |
$2.00
|
In the thrilling finale to the Menzoberranzan Excursion Trilogy, the heroes must assassinate a drow matron mother, choose the next ruler of House Freth, and ultimately decide the face of Menzoberranzan, the iconic City of Spiders!
Endgame follows the events of The Drider's Revenge and Devious Designs. The heroes have maneuvered through politics and conflict between... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Drow are a sub-race of elves hailing from the Underdark, renowned on the battlefield for their use of stealth, poisons, and typically excessive cruelty. This supplement contains 9 new statblocks for drow and their allies, ranging from CR 1 to CR 9 and including fearsome giant war spiders and the half-drow, half-demon draegloths.
It's a perfect addition for an underdark-based campaign like Out of the... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This special bundle product contains the following titles. DotMM Companion: Bundle 1 (Fantasy Grounds) Regular price: $7.95 Bundle price: $5.00 Format: MOD (Virtual Tabletop)
"Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game
"You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!"... [click here for more] |
Dungeon Masters Guild |
$39.75 $24.99
|
This special bundle product contains the following titles. Adventure Sidekicks: Dragon Heist (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.98 Format: MOD (Virtual Tabletop)
Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Waterdeep: Dragon Heist, but you don't have enough players? Do you want reoccurring... [click here for more] |
Dungeon Masters Guild |
$99.44 $79.95
|
This product is a series of small PNG files detailing a fantasy wizard tower (top-down view), with each level being a different PNG file - thus allowing a DM to stack the different levels of the tower, or easily move them around. These maps were created using Dungeondraft. The product includes a 72dpi web version for each level of the tower and a 300dpi print version for each level, plus a version... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Warriors of the Weapons Expert subclass are extremely fearsome combatants on the battlefield, expensive mercenaries to hire, and treasured personal bodyguards to have at your side.
Their capabilities and versatility with all types of equipment make them almost a treasure for those who can pay for their services. It is not uncommon to find these warriors under the orders of great barons and lords,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Finding Moth Man is a two-hour romp for 3rd level players. The characters are tasked with finding Waterdeep's Moth Man.
This adventure can be run as a standalone or in a "Waterdeep: Dragon Heist" campaign.
Inside are stat blocks for NPCs, including Moth Man, that you can take with you on your Waterdeep campaign.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This is a sidequest mission for five 3rd level characters for your Waterdeep Dragon Heist Campaign. Let me know if you have a suggestion to this module, it means a lot to me. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Fireball - a Waterdeep: Dragon Heist DM's Resource
Chapter 3: Fireball is the real 'hook' of Waterdeep: Dragon Heist. It's where the adventure starts in earnest, as an explosion of fire pulls the adventurers from their leisurely lives at Trollskull Manor and right into the middle of a criminal investigation - and a hunt for 500,000 gold dragons! But how to make sure the party actually get involved?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Trollskull Manor is meant to be the home base for your characters in Waterdeep, both for Dragon Heist and Dungeon of the Mad Mage. This supplement provides expanded ideas for fixing up the manor, upgrading the tavern and operating the business as well as a comprehensive set of maps including rundown, restored, and furnished versions.
This packet includes JPG and PNG rendering of all five levels. ... [click here for more] |
Dungeon Masters Guild |
$1.49
|
After the key to the long-abandoned Tower of Fate is stolen, you are personally requested to seek the thieves and return the key to its rightful owner.
Travel to the heart of a misty forest and uncover the mysterious circumstances of a powerful wizard’s disappearance.
Test your adventurer’s wit against the machinations of a gleaming tower that wishes to keep its secrets locked away forever.
A... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A quickly customizable magic item and monster for any campaign.
Shrouded in mystery, the Grimoire of Scarmarque is a text most scholars think a mere legend: but it very much exists, and so does the Beast that protects it, killing anyone who dares to read the dark secrets hidden within the fragments of fear that text holds.
Fragments of Fear is a supplement for... [click here for more] |
Dungeon Masters Guild |
$3.99
|
You cautiously approach the back alley curio shop. Garbage litters the ground and tattered rugs hang on clothes lines between the buildings. The bits of wood that dare call themselves a door bursts open. A grumpy old gnome peeks his head out and motions for you to enter. This is it - the place you’ve been searching for so long to find.
As you enter the ramshackle building, the unending... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Make traveling less boring, or maybe you need some quick filler, either way here's a table of fun encounters for your party. From mediocre bandits to some very rude ducks there's a bit of everything here. Simple easy to read plain text! (Need some character ideas? I got some as well!)
.
.
.
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten... [click here for more] |
Dungeon Masters Guild |
$0.50
|
“The Ocean is a place of profound mystery, from the bottom depths to her fickle temperament. Trust not the ocean. Fear her and those that exploit her waters, especially me.” - Shannon Deoir
In this adventure, player’s will navigate through the port town of Pearl Cove and the Ghost Ship of the Arrant Sea. This small town has its fair share of superstitions but none more important than... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Explore the deadly tomb of an undead warlock necromancer in this faction mission reimagined as a single-session adventure for 2nd-4th level characters in Waterdeep or any campaign setting!
The second Emerald Enclave mission in chapter 2 of Waterdeep: Dragon Heist has the adventurers spending a tenday’s nights in the City of the Dead waiting to run into a handful of skeletons. ... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Like Waterdeep? Like cemeteries? Like stories of revenge? Then Grave Robberies is for you!
Over the last tenday, adventurers from far and wide have come to Waterdeep in hopes of ending a run of mysterious grave robberies. Each night, the herald’s trumpet sounds to announce another incursion of ghastly undead. Though you fight gallantly at the gates of Waterdeep’s famed City of the Dead, no one,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Gray Hands - a Waterdeep: Dragon Heist DM's Resource
Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This special bundle product contains the following titles. Abberant Influence - Eldritch-Themed Character Options Regular price: $2.99 Bundle price: $2.37 Format: PDF Theme
The theme of this supplement is the great old ones, other eldritch forces, and the mind. The subclasses in this book are each connected to one or more of those themes in a variety of ways.... [click here for more] |
Dungeon Masters Guild |
$6.94 $5.50
|
Fantasy Grounds Conversion Available Now!
BUNDLE ALERT: Save $2 off this product by purchasing it with one of the following bundles.
Replay Dragon Heist
Dragon Heist for Dungeon Masters
Fantasy Grounds Conversion Bundle
Waterdeep Adventure Seeds
Waterdeep Patron Resources... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Group Patrons for Waterdeep is now available for Fantasy Grounds
Brought to you by QL Games, Group Patrons for Waterdeep is a collection of over 20 different canonical entities from in, around, and under Waterdeep, presented in the Group Patron format (originally found in Eberron: Rising from the Last War and Tasha's Cauldron of... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This special bundle product contains the following titles. Group Patrons for Waterdeep Regular price: $14.95 Bundle price: $12.95 Format: PDF Fantasy Grounds Conversion Available Now!
BUNDLE ALERT: Save $2 off this product by purchasing it with one of the following bundles.
Replay Dragon Heist
Dragon Heist for Dungeon Masters
Fantasy Grounds Conversion Bundle
Waterdeep... [click here for more] |
Dungeon Masters Guild |
$29.90 $25.90
|
A guide to running Waterdeep Dragon Heist for English Learners.
Pay What you Want for a limited time to coincide with the release of CHapter 2.
This guide focuses on English learners with an intermediate level of speaking English.
The guide contains phrasal verbs for player and DM use, location based adjectives, question prompts, and speaking activities.
Playtested with adult English learners... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Chapter 2 of a Guide to ESL in Waterdeep.
This Chapter focuses on the time in Trollskull Alley. Lots of places to visit and NPC's to meet.
I have started including more Idioms and have organised everything according to location. Following the style of the adventure itself.
You can find Chapter 1 here:
https://www.dmsguild.com/product/268141/Guide-to-ESL-in-Waterdeep
I hope you like this series.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Guild Wizard of Waterdeep An Arcane Tradition for Wizards
July's Subclasses #5/31
Get the Guild Wizard of Waterdeep, a member of the Watchful Order of Magists and Protectors, and the fifth of thirty-one subclasses being released in July! This product includes details on spellpools, a new way of sharing and using magic.
This special bundle product... [click here for more] |
Dungeon Masters Guild |
$1.20 $0.90
|
Guild Wizard of Waterdeep An Arcane Tradition for Wizards
July's Subclasses #5/31
Get the Guild Wizard of Waterdeep, a member of the Watchful Order of Magists and Protectors, and the fifth of thirty-one subclasses being released in July! This product includes details on spellpools, a new way of sharing and using magic.
Also available as part of... [click here for more] |
Dungeon Masters Guild |
$0.60
|
Guild Wizard of Waterdeep (Fantasy Grounds) An Arcane Tradition for Wizards
July's Subclasses #5/31
Get the Guild Wizard of Waterdeep, a member of the Watchful Order of Magists and Protectors, and the fifth of thirty-one subclasses being released in July! This product includes details on spellpools, a new way of sharing and using magic.
Click... [click here for more] |
Dungeon Masters Guild |
$0.60
|
New! Improved! Version 2 uploaded 31 December 2018!
The Guildbook now contains:
An all-new Wizard subclass
An all-new Waterdeep background
Lore on Waterdeep magic portals
12 new spells!
Arcane spellcasters resident in the City of Waterdeep are strongly encouraged to join the Watchful Order of Magists and Protectors, founded more than a century ago to defend the City... [click here for more] |
Dungeon Masters Guild |
$1.95
|