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Swamp Magic

Swamp Magic


Swamp Magic Spells & Magic Items of the Marshes Featuring updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in Chult or Saltmarsh, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine featured a series called The...   [click here for more]
Dungeon Masters Guild  $0.95

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Karniv's Treasures of Chult - 50 New Magical Items

Karniv's Treasures of Chult - 50 New Magical Items


Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline! Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through...   [click here for more]
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Jungle Magic

Jungle Magic


Jungle Magic Spells & Magic Items of the Rain Forest Headed to Chult? Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your jungle campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon...   [click here for more]
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Kazerabet's Art of Necromancy Volume II: Cysts and Grafts

Kazerabet's Art of Necromancy Volume II: Cysts and Grafts


The Philosopher-Queen of Ysawis, Kazerabet, details her research on necrotic cysts and undead grafts. This volume includes options for infecting PCs with necrotic cysts, which can be harnessed for their magical power via the corrupt Mother Cyst feat. Also included are rules for harvesting and attaching undead grafts, whether simple skeletal claws, ghostly hair, or a necromantic brain! This volume gives...   [click here for more]
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Gem Mines of Chult

Gem Mines of Chult


There are five unlabeled mining locations on the map of Chult provided in Tomb of Annihilation. This guide aims to flesh out these mines with interesting encounters and NPCs that can be placed into any adventure run in Chult. Use them as suggested or pepper them in wherever you see fit. Includes the albino dwarf city of Geode Hollow and their magic-imbued gems, abandonded mines filled with...   [click here for more]
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Jungle Goodies - The Treasures of Chult

Jungle Goodies - The Treasures of Chult


Loot The Room & Dwarves in a Trenchcoat present Loot The Room and Dwarves in a Trenchcoat have teamed up to bring you Jungle Goodies, with all the trinkets, treasures, and locations you could ever need to quickly and easily spice up your jungle-based campaigns! Designed to slot easily into Tomb of Annihilation but versatile enough to be used in almost any game, Jungle...   [click here for more]
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Tomb of Annihilation: Beginnings...

Tomb of Annihilation: Beginnings...


“Where the tenth is suckled, the nine rest. Seek the Soulmonger.   In the absence of the Spearbearer, an exile seeks to wake the nightmare snake.   The fool ignores the greater threat below. The living will reign no longer.”   -- Kar'Chay the Bleak Tomb of Annihilation: Beginnings... provides an alternate beginning to the...   [click here for more]
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The Lost Treasures of Omu

The Lost Treasures of Omu


Improve your Tomb of Annihilation campaign with these exciting magic items! The fabled treasures of Omu have the potential to impact how the Tomb of the Nine Gods plays, as well as set the course of future adventures. This supplement to the adventure is to help Dungeon Masters get the most out of these items. This supplement includes full statistics for each of...   [click here for more]
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It Walks the Jungle at Night

It Walks the Jungle at Night


Save 40% on this product through my 2017 Bundle! "A nice supplemental adventure...provides some well written lore" - The Kind GM A video review by DM Dango can be found here. Updated to version 1.1: An example map for the final encounter, notes for running the adventure at levels 11-16 (with alternate statblock), additional text for various player decisions, additional art and editing! It stalks...   [click here for more]
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Treasures of Toril: 33 Armors of the Realms

Treasures of Toril: 33 Armors of the Realms


Are you tired of finding the same boring +1 armor over and over? Have even the demon armor or the efreeti chain lost their novelty? Have you ever wished for a reason to wear all those “trap” armor options? Search no further. The treasures of Toril are in your hands now. This product contains 6 uncommon, 11 rare, 10 very rare, and 6 legendary...   [click here for more]
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The Emporium of Uncanny Magic — Astounding Staffs

The Emporium of Uncanny Magic — Astounding Staffs


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if...   [click here for more]
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Treasures of Toril: 101 Weapons of the Realms

Treasures of Toril: 101 Weapons of the Realms


Are you tired of finding the same boring +1 weapons over and over? Have even the oathbow or the holy avenger lost their novelty? Have you ever wished swords weren’t the only interesting magic weapons? Search no further. The treasures of Toril are in your hands now. This product contains 12 uncommon, 42 rare, 35 very rare, and 12 legendary...   [click here for more]
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Scourge of the Medusa Curse

Scourge of the Medusa Curse


P.B. Publishing Presents: Scourge of the Medusa Curse! Special Acknowledgments: M.T. Black – for creating the opportunity to flex our creative muscles. This product would never have happened without your support and drive, thank you. Scourge of the Medusa Curse is a Dungeons & Dragons 5e adventure designed to be completed...   [click here for more]
Dungeon Masters Guild  $4.95

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More Chult Treasure!

More Chult Treasure!


Welcome to Chult! Land of mystery, danger, history, adventure, but . . . not actually that much new magic treasure. This supplement aims to change all that, with 20 new magic items inspired by the lore and history of Chult, ready to be added into any Tomb of Annihilation game. Included are: Five new types of magic weapon Two new magic armors Five new types of magic...   [click here for more]
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Bone China Isle

Bone China Isle


Even experienced adventurers deserve the occasional vacation, and our latest offering provides a setting just for that. Bone China Isle is a tropical island, known for feasts, welcoming locals, and, most of all, its magical pottery, made, in part, from the ashes of the deceased. These unique dishes are ingrained in the local culture, and are symbolically used for religious ceremonies,...   [click here for more]
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Vorn's Discoveries - Tomb of Annihilation Supplement

Vorn's Discoveries - Tomb of Annihilation Supplement


"Vorn... once was a wizard's bodyguard..." Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu. If you've ever wanted an explorer's journal to turn up in the jungle but had no...   [click here for more]
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Bleakridge Bay: The Iron Jaws Legion

Bleakridge Bay: The Iron Jaws Legion


Explorers and sailors have often traded stories about the storm prone place known as Bleakridge Bay; stories tell of vast ammounts of metal veins and treasures beneath its waves, ready for the taking. But mysterious dissapearances around the bay have become more frequent, travellers of a wizardly disposition have been vanishing in the marshes south of the bay and boats have been spirited...   [click here for more]
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The Mother's Cabal (A Final Encounter)

The Mother's Cabal (A Final Encounter)


The Island of Chult has become a hotbed for adventurers; each of them searching to make a name for themselves by solving the mystery of the Death Curse. With the heroes distracted, and the world’s factions focusing on larger matters; a servant of Dendar the Night Serpent is plotting, planning, and slithering around gaining power right under everyone’s nose. Will she be found and defeated...   [click here for more]
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