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Clerics of Civilization and Circumstance

Clerics of Civilization and Circumstance


At the heart of faith is belief in beings or philosophies that care about the concerns pertinent to living. As the mortal races expand across the world, these concerns shift, change, and multiply. Cities fill with people asking about their purpose, their destiny, their fate, people no longer with a future set by their birth due to the expanded opportunities around them. Clerics of luck and fortune...   [click here for more]
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5e Rust Knight: A Fighter Archetype

5e Rust Knight: A Fighter Archetype


The Rust Knight is a fighter class archetype that utilizes intuition to outwit and defeat its foes. Utilizing a unique system of Intuition Points, the Rust Knight can observe the weaknesses of his/her enemy and inflict extra damage and even lower AC. I believe this subclass adds flavor to the fighter class, which can often be linear and boring. It offers several unique abilities and...   [click here for more]
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Ape Totem Barbarian

Ape Totem Barbarian


A new totem for the barbarian. ...   [click here for more]
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Druid Circle: Circle of Civilization

Druid Circle: Circle of Civilization


A 5th Edition Druid Circle, The Circle of Civilization provides a Druid option which gives them a view on both civilized and uncivilized worlds. While a normal druid would never classify it as such, they see, hear, and have experience people’s opinions about what they label the druid’s home. Still, these druids stay to learn much about the world, help steer the civilized to a better direction...   [click here for more]
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Feikin (Fae-kin)

Feikin (Fae-kin)


Feikin are a creation of the Goddess Viasomnia for the intent purpose of acting as her emissaries and spreading her benevolence to the mortal ward, utilizing both the essence of beast and man in their genesis. Despite their divine origins, most mortals are unaware of the story regarding their creation, presumed to be a product of witchcraft and otherworldly rituals. They soon became victim to slavers,...   [click here for more]
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Monastic Tradition: Way of the Primal Arts

Monastic Tradition: Way of the Primal Arts


A 5th Edition Monastic Tradition, The Way of the Primal Arts gives Monks the ability to tap into the primal forces of the world to aid them in times of crises. To do so, they master ancient fighting techniques which channel these primal elements and allows them to attune their own body to these forces. While Monks of the Open Hand master martial arts, Monks who participate in the Primal Arts find something...   [click here for more]
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Paladin Oath: Oath of Eternity

Paladin Oath: Oath of Eternity


If you like Rick and Morty, then this might be the Archetype for you. Twist time for enemies, become immortal, never go crazy (probably because you already are), and eventually summon a bunch of alternate versions of yourself to help you with just about everything. You and your friends can also build small things faster. Like a 5 day job taking 1 day. Sadly, you cannot change yourself into a...   [click here for more]
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100 Trinkets For Chult

100 Trinkets For Chult


Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around! Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists...   [click here for more]
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Kobolds Done Right

Kobolds Done Right


Many were disappointed by the official conversion of the Kobold race in Volo's Guide to Monsters. Most attempts to fix the race have, in this author's opinion, been held back by the attempt to balance out various broken features of the 5e version's mechanics. This reinterpretation attempts to sidestep these issues by drawing out the offending features and relegating them to racial feats. In this...   [click here for more]
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Scalykind Race Creator

Scalykind Race Creator


Create Your Own Playable Race. This 32 page handbook includes the lore, flavor and rules for creating your own reptilian race from deep within the jungles of Chult or from the far corners of any world. With over 70 racial traits to choose from, the Scalykind Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Want...   [click here for more]
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Custom Race: Zhakree

Custom Race: Zhakree


Deep in the forests and jungles are hidden monastaries and temples that sustain themselves. This is where the Zhakree, an insectoid like race, are found. Choosing to be one of peace and harmony with nature, and protecting their monastaries, most that are on the outside world are either diciples or outcasts. The question is, will you be one of the Zhakree, or fight along side them. ...   [click here for more]
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Explorer's Guide to Jungle Life

Explorer's Guide to Jungle Life


"The jungle is a horrendous, hazardous, horrific environment not suitable for any matter of study. My time there was informative, yes, but my lost pride and valuables will never allow me to forget the treacherous terrain. Next time, I'm sending Volo. He can put up with these primitive beasts, at least." - Kalimor Kalimorious, Transmuter Extraordinaire Welcome to Explorer's Guide...   [click here for more]
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Guide to the Aldani Basin

Guide to the Aldani Basin


The Aldani Basin is an enormous clearing in the jungles of Chult where rainwater collects to form multiple shallow lakes and vast marshy ecosystem. These lakes feed the major northern rivers of Chult, the Soshenstar and the Tath, as they travel from the middle of the jungle out to the sea. The Tomb of Annihilation adventure book provides two interesting encounters for the Aldani Basin, Mbala...   [click here for more]
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Journey to Chult

Journey to Chult


Journey to Chult - a Tomb of Annihilation DM's Resource. Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're...   [click here for more]
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Ranger Archetype: Mirage Weaver

Ranger Archetype: Mirage Weaver


This ranger archetype exploit their illusion magic to divert their enemies. They are restricted to elves as the bladesinger. ...   [click here for more]
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Tomb of Annihilation: Beginnings...

Tomb of Annihilation: Beginnings...


“Where the tenth is suckled, the nine rest. Seek the Soulmonger.   In the absence of the Spearbearer, an exile seeks to wake the nightmare snake.   The fool ignores the greater threat below. The living will reign no longer.”   -- Kar'Chay the Bleak Tomb of Annihilation: Beginnings... provides an alternate beginning to the...   [click here for more]
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TWR1 The Sea Demon's Pearl

TWR1 The Sea Demon's Pearl


Welcome to the new phase of Maztica Alive! When the young fisherman's boy Asquel surpised the elders and returned alive after missing for weeks, he returned with a black pearl the size of which the coastal town had never seen. Asquel became somewhat of an instant celebrity, and his family was lifted from the poverty from which it once languished. Little did the boy know that the pearl was not...   [click here for more]
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Welcome to the Jungle: Poisons & Native Backgrounds

Welcome to the Jungle: Poisons & Native Backgrounds


This book is an attempt to expand on the incredible dangers of the vast wilds of Chult, for use in the Tomb of Annihilation campaign or similar campaign settings. Inside, you will find a catalog of the exotic flora and fauna of Chult and guidelines for how to harvest and craft various poisons from them, as well as two new character backgrounds for the natives of the jungle who are all too...   [click here for more]
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{WH} Tabaxi Variants! Five subraces for your tabaxi characters

{WH} Tabaxi Variants! Five subraces for your tabaxi characters


No two cats are alike. Anyone can tell you that. It should be no surprise, then, that many tabaxi differ radically from each other, both in appearance and ability. Some may be large, powerful and strong, with a courageous heart and a lion’s roar, while others can be small, affable, yet remarkably furtive. Where a handful quest after magical secrets and crave forbidden knowledge, still others...   [click here for more]
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Weird & Wonderful: Archetypes of the Realms: Ophiomancy

Weird & Wonderful: Archetypes of the Realms: Ophiomancy


Greetings Adventurers, ever wanted to have some sway with Serpents and divine prophecies within their motions? Well now ancient secrets have been revealed to bring this Archetype from realms far away and hidden deep beneath the sands of time. ...   [click here for more]
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Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)

Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)


Tabaxi are a mysterious and oft-misunderstood race of creatures. With unclear origins, far-away roots, and tight lips about the lands they have come from, it is often difficult to suss out more than we already know about them. Enter this handy field guide! Within the pages of this article, you will find additional information on Tabaxi, as well as the introduction of three new subraces, as the author...   [click here for more]
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Damage Protector Class

Damage Protector Class


A PDF file of the Protector Class I created for D&D 5e. I am a game designer myself and I love the 5e format. With the Protector you will stand your ground in the frontlines protecting players from damage and interrupting combat to help your allies. You put your mark of protection on weaker characters to be their shield in battle. I like to call the Protector the True Tank. I hope you all enjoy!...   [click here for more]
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Fowl Play

Fowl Play


Does your rage know no bounds? Are you a warrior of skill and valor? Do you know no fear? If you answered yes to all of these, then you might have what it takes to be a Chickenku. The angry chicken folk fight to the death, rebuke cowards, and slaughter enemies. If you have a weak constitution, turn away now. Otherwise, let me introduce you to the Chickenku. ...   [click here for more]
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Take Flight! A Birdfolk Race With 6 Unique Subraces

Take Flight! A Birdfolk Race With 6 Unique Subraces


We all dream of flying, our feet softly lifting as weightlessness takes over. Role-playing is the simplest way for anyone to realize this dream, and this supplement makes the experience of flight achieveable at any level through several birdfolk subrace options based on real-world flyers. Fly, you fools! This 5e supplement contains a new Birdfolk race, the manu (mah-new), with six unique subraces:...   [click here for more]
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{WH} Swarms, a character race that is more than the sum of its parts

{WH} Swarms, a character race that is more than the sum of its parts


You came together out of survival, and formed a bond that made your body. As you amassed, your mind grew powerful and strong. You began to think fully-formed thoughts, to see the world in ways your constituent parts could never imagine. Now you hunger for more. A wider world means greater threats you must survive, and you must become stronger to face them. Adding more bodies to your roiling form...   [click here for more]
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The Dungeon of the Decanter (5e) (SoEW 1)

The Dungeon of the Decanter (5e) (SoEW 1)


A Featured Product in August 2018's Dungeon Masters Guild Newsletter, The Dungeon of the Decanter is the first adventure in the Sands of Empty Wishes adventure path. This adventure for first and/or second level characters begins in the city of Almraiven, moves through the wilderness, and finishes in a dungeon crawl. While the Sands of Empty Wishes is set in Calimshan in the Forgotten Realms, it is...   [click here for more]
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Chultan Personalities: Pregenerated Characters and NPC's for your "Tomb of Annihilation" Game

Chultan Personalities: Pregenerated Characters and NPC's for your "Tomb of Annihilation" Game


*** 100% of all proceeds from this product directly benefits PADS of Illinois Valley, a homeless shelter group in North Central Illinois. Please consider donating as you can - it's a great cause. For every $100 this product raises, the author will add another pregenerated character to this work - starting with a lizardfolk monk.*** Product Overview: Are...   [click here for more]
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Roaming Chult

Roaming Chult


Roaming Chult is a collection of new items and resources for players and Dungeon Masters playing in Chult for Tomb of Annihilation campaigns or other jungle adventures. Player features: 100 New trinkets, inspiried by Chult, its people, and its adventursome visitors. 5 New backgrounds for PCs from Chult (great options for mid-campaign...   [click here for more]
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Path of the Tarrasque

Path of the Tarrasque


An awesome barbarian subclass, for those who want to tank all kinds of enemies! Rate for us and tell us how this path served your campaign! ...   [click here for more]
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Class Option: The Companion

Class Option: The Companion


Overlord Class included in purchase! Additional Art and Magic Items will be added if The Companion reaches Copper in sales! Inspired by the Iolus, the many companions of Doctor Who, and Watson, this class allows a character to follow a hero of their own choosing. The Companion begins their career with an affinity for Beasts but learns they have an Unnatural Rapport with some manner of strange...   [click here for more]
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Class Option: The Overlord

Class Option: The Overlord


Companion Class included in purchase! Additional Art and Magic Items will be added if The Overlord reaches Copper in sales! Inspired by Cobra Commander, Skeletor, Ernst Stavro Blofeld, and Ainz-sama, this class allows a character to drive a favored minion to new heights. The Overlord begins their career with an mastery of Beasts but learns they have an Unnatural Rapport with some manner of strange...   [click here for more]
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Races of Chult

Races of Chult


All you need to adapt the races of 5e D&D to Chut! Also includes knew location for the Tomb of Annihilation adventure and a new NPC stat block! ...   [click here for more]
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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation...   [click here for more]
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Raiders & Dinosaurs

Raiders & Dinosaurs


Raiders & Dinosaurs is a supplement for both player’s and DMs, featuring new races and subraces, subclasses based around adventures in the untamed prehistoric wilderness dominated by dinosaurs. Short hints help placing some existing races and classes in such a world and giving them motivations to explore this savage wilderness. The bestiary supplies a vast list of new dinosaurs, marine reptiles,...   [click here for more]
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ToA Players Companion: Subclasses for the Jungle

ToA Players Companion: Subclasses for the Jungle


This compendium currently consists six subclasses that are made for the Tomb of Annihilation adventure altough they will fit any wilderness based setting. Each has unique approach to their respective classes and some have unique mechanics. This compendium will be updated ad hoc. Barbarian: Path of the Tribal Rite Bard: College of Serenity Druid: The Forgotten Circle Monk: Way of the Wild Paladin:...   [click here for more]
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Tortle Package (5e)

Tortle Package (5e)


The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar. This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon...   [click here for more]
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Raiders of the Lost Tomb: Chult Adventurer’s Guide

Raiders of the Lost Tomb: Chult Adventurer’s Guide


Don't brave the jungles without it! Ten DM's Guild creators team up to bring you 27 new subclasses, 101 spells, and 4 new races, along with many more new subraces, backgrounds, and more, designed to fit seamlessly into the Tomb of Annihilation storyline, as well as other 5th Edition D&D games set in the Forgotten Realms and beyond. Each new character option...   [click here for more]
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