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Deeper Than The Eye Can See

Deeper Than The Eye Can See


When one thinks of Chult, the lost city of Omu is an ever-present myth. The idea of an entire city that has been lost to time and not properly explored in living memory has tantalized adventurers for decades. However, Omu is not the only secret that Chult's jungles conceal - not even close. Daeluj, once an isolated community of native Chultans, is whispered of in some taverns and bazaars in Port Nyanzaru,...   [click here for more]
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The Jungle's Ablaze

The Jungle's Ablaze


A forest fire is blazing a trail north across the jungles of Chult. Anyone caught in its flames must escape exploding trees, find a path, and outrun the suffocating smoke or die trying! This is a one page encounter designed for 3rd-4th level characters. It's easily implemented into the Tomb of Annihilation campaign. This encounter features in Storytelling Collective's "Collective Encounters Vol....   [click here for more]
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The Rabbit and the Acorn

The Rabbit and the Acorn


Chult is a mystical and wild place, full of exotic creatures and dangers around every tree! This adventure pits a single player against the strange and wonderful wildlife described in the Tomb of Annihilation. The plot follows a madcap chase for a forest spirit's stolen acorn, led by a wily rabbit... This one-off adventure is intended for a solo run by a player of around 8th level, with an eye towards...   [click here for more]
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Chult Encounters

Chult Encounters


Shepharding a party through several days of travel usually is boring for both the DM and players. Either nothing happens in a day, or there is a combat.  This supplement is designed to make it easy for a DM to generate interesting and challenging jungle excursions for parties of all levels. If you've purchased my product Jungles of Chult Factbook, be aware that there is some information in this...   [click here for more]
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More Chult Encounters

More Chult Encounters


Welcome to Chult!   This product lists 20 random encounters/locations for a DM to use to add to any jungle/wilderness game, similar to Appendix B in Tomb of Annihilation.  Encounters include: Fantastic Locations Strange Personalities Magical Phenomena and more! Most of the encounters are non-combat encounters, and all are designed to fit easily and quickly into your game as stand-alone...   [click here for more]
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Vorn's Discoveries - Tomb of Annihilation Supplement

Vorn's Discoveries - Tomb of Annihilation Supplement


"Vorn... once was a wizard's bodyguard..." Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu. If you've ever wanted an explorer's journal to turn up in the jungle but had no...   [click here for more]
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The Reclamation of Chult Adventure 1: Camps Righteous and Vengeance

The Reclamation of Chult Adventure 1: Camps Righteous and Vengeance


The Reclamation of Chult Begins! Adventurers set out from Port Nyanzaru to the ruined Camp Righteous along the Soshenstar River on a standard 'clear out the danger' mission. They proceed to Camp Vengeance expecting to relieve the current Commander Firebeard, but something's aMISS...ing. Everyone's missing, except the dead ones. See The Reclamation...   [click here for more]
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The Reclamation of Chult Campaign Overview and Act 1 Guide

The Reclamation of Chult Campaign Overview and Act 1 Guide


The Reclamation of Chult This is a guide and overview to a campaign I'm working on that makes use of the Tomb of Annihilation adventure module.  Designed to take place 20 years after the original, this campaign will present a more accessible option in which the lands of Chult can be explored in more depth and at a slower pace.  Already run through Tomb of...   [click here for more]
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Trouble With Kobolds

Trouble With Kobolds


TROUBLE WITH KOBOLDS Level 1 Adventure consisting of 3-4, 2 hour-long sessions. SYNOPSES In the village of Hilltop, the townsfolk say that strange lights have begun to appear in an abandoned military tower on the bluffs. Local farmers have been investigating missing livestock and a half orc farmer has discovered mutilated animal parts along the river in the nearby...   [click here for more]
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A Guide to Tomb of Annihilation

A Guide to Tomb of Annihilation


This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ...   [click here for more]
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The Sunken Ruins of Ishau

The Sunken Ruins of Ishau


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.   The Sunken Ruins of Ishau Near the jungles of Chult, beneath the waves of Refuge Bay, lies a ruined city. Evil hags and their minions make their home among the ancient relics. Even deeper down, at the bottom of an old...   [click here for more]
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