Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















StorylineProduct TypeThemeFormatLanguages
Previous Storylines   Remove Search Term
Tomb of Annihilation   Remove Search Term
Adventures   Remove Search Term
Wilderness   Remove Search Term
PDF   Remove Search Term
English   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Titles in Your Current Selection
 
 Hottest Community Titles in Your Current Selection
pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price ▲ 
Temple of the Writhing Lord

Temple of the Writhing Lord


Welcome to the Temple of the Writhing Lord. This free mini-dungeon was conceived as an addition to the Tomb of Annihilation campaign  released by Wizards of the Coast and plays off the yuan-ti found throughout the peninsula of Chult. The Temple of the Writhing Lord is a rather small dungeon adventure for you to drop into any campaign where yuan-ti or other horrific snake monsters might be found....   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Deeper Than The Eye Can See

Deeper Than The Eye Can See


When one thinks of Chult, the lost city of Omu is an ever-present myth. The idea of an entire city that has been lost to time and not properly explored in living memory has tantalized adventurers for decades. However, Omu is not the only secret that Chult's jungles conceal - not even close. Daeluj, once an isolated community of native Chultans, is whispered of in some taverns and bazaars in Port Nyanzaru,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Five Fierce Firenewts

Five Fierce Firenewts


This is a PDF of Five Fierce Firenewts. If you are looking for the Fantasy Grounds VTT module – click here. Volo’s Guide and Tomb of Annihilation gives you two firenewts, a warrior and a Warlock of Imix. That’s nice, but their clans need a bit more diversity to challenge characters in new ways. What’s inside “Five Fantastic Firenewts”? Five new firenewt stat blocks, not...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
The Jungle's Ablaze

The Jungle's Ablaze


A forest fire is blazing a trail north across the jungles of Chult. Anyone caught in its flames must escape exploding trees, find a path, and outrun the suffocating smoke or die trying! This is a one page encounter designed for 3rd-4th level characters. It's easily implemented into the Tomb of Annihilation campaign. This encounter features in Storytelling Collective's "Collective Encounters Vol....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Killer In Renault's Mine

The Killer In Renault's Mine


A killer stalks the jungles of Chult tainted with the mad rage of a twisted deity. The people of Port Nyanzaru are uncertain of what this creature is or where it has come from. Renault De'Gault, an entrepreneur from Waterdeep has gone missing and his business associate, the merchant prince Ekene-Afa needs heroes to find the beast and drive it from the land. A 4-hour adventure for 1st-3rd level...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
The Rabbit and the Acorn

The Rabbit and the Acorn


Chult is a mystical and wild place, full of exotic creatures and dangers around every tree! This adventure pits a single player against the strange and wonderful wildlife described in the Tomb of Annihilation. The plot follows a madcap chase for a forest spirit's stolen acorn, led by a wily rabbit... This one-off adventure is intended for a solo run by a player of around 8th level, with an eye towards...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Boat Bound Batiri Bash

Boat Bound Batiri Bash


Deep in the jungles of Chult, a group of Batiri goblins are going fishing in the local rivier.....using a helpless acolyte as bait! Will the PCs rescue the acolyte before they succumb to the river's perils? Will your players enjoy themselves? Is this worth an entire dollar? Only time (and the preview which shows basically the whole thing) will tell.  Boat Bound Batiri Bash is...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Chult Encounters

Chult Encounters


Shepharding a party through several days of travel usually is boring for both the DM and players. Either nothing happens in a day, or there is a combat.  This supplement is designed to make it easy for a DM to generate interesting and challenging jungle excursions for parties of all levels. If you've purchased my product Jungles of Chult Factbook, be aware that there is some information in this...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Expedition to Chult: Trouble in Greyharbor

Expedition to Chult: Trouble in Greyharbor


The Porpoise is a supply ship that makes the run between Baldur's Gate and Fort Beluarian. It wasn't due back for nearly two weeks, but this morning rumors began circulating about it being shipwrecked on the rocks west of Greyharbor. Unable to spare the men to investigate, the Flaming Fist has decided to recurit a group of adventurers to take the risk, and gain whatever possible reward awaits. ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Gem Mines of Chult

Gem Mines of Chult


There are five unlabeled mining locations on the map of Chult provided in Tomb of Annihilation. This guide aims to flesh out these mines with interesting encounters and NPCs that can be placed into any adventure run in Chult. Use them as suggested or pepper them in wherever you see fit. Includes the albino dwarf city of Geode Hollow and their magic-imbued gems, abandonded mines filled with...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Guide to Shilku Bay

Guide to Shilku Bay


The firenewts of Hrakhamar have taken over the ruins of Shilku! Their Warlocks of Imix are causing the volcano that sits above the city to continually erupt. Players are tasked with removing this threat and preparing the land for the building of a new fort on the southern coast of Chult. This guide is meant to be used in conjunction with the Tomb of Annihilation adventure book. It uses monster statistics...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Guide to the Aldani Basin

Guide to the Aldani Basin


The Aldani Basin is an enormous clearing in the jungles of Chult where rainwater collects to form multiple shallow lakes and vast marshy ecosystem. These lakes feed the major northern rivers of Chult, the Soshenstar and the Tath, as they travel from the middle of the jungle out to the sea. The Tomb of Annihilation adventure book provides two interesting encounters for the Aldani Basin, Mbala...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Jungle Politics 2: Electric Bullywugaloo

Jungle Politics 2: Electric Bullywugaloo


Save 40% on this product through my 2017 Bundle! Help a bullywug through shocking times! Pond-Dredger the bullywug, unable to be with the frog of his dreams, has an entirely new problem: he electrocutes everything he touches! Now he's kicked out of Dungrunglung; can you discover the source of his odd new power and put a stop to it? Explore a silly and short Tomb of Annihilation...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Jungle Politics: A Tomb of Annihilation Adventure

Jungle Politics: A Tomb of Annihilation Adventure


Save 40% on this product through my 2017 Bundle! The bullywugs have come to Chult! Frog-Emperor Tadpool has led his people to the wonderful warmth of the jungle peninsula, and seeks to be part of the grung village of Dungrunglung. However, he'll need some impressive gifts if the grungs are going to let their poison-less cousins move in. The adventurers will assist the king's aide,...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
More Chult Encounters

More Chult Encounters


Welcome to Chult!   This product lists 20 random encounters/locations for a DM to use to add to any jungle/wilderness game, similar to Appendix B in Tomb of Annihilation.  Encounters include: Fantastic Locations Strange Personalities Magical Phenomena and more! Most of the encounters are non-combat encounters, and all are designed to fit easily and quickly into your game as stand-alone...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Tomb of Annihilation: Beginnings...

Tomb of Annihilation: Beginnings...


“Where the tenth is suckled, the nine rest. Seek the Soulmonger.   In the absence of the Spearbearer, an exile seeks to wake the nightmare snake.   The fool ignores the greater threat below. The living will reign no longer.”    -- Kar'Chay the Bleak Tomb of Annihilation: Beginnings...  provides an alternate beginning to the Tomb of Annihilation...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Jungle Politics: A Bullywug Winter Miracle

Jungle Politics: A Bullywug Winter Miracle


Dungrunglung lies in ruins! While in the jungles of Chult, the party finds themselves caught between the fleeing grungs and bullywugs of Dungrunglung and pursuing frost giant forces! Why did the giants destroy the amphibian village? Was there a horrible misunderstanding? What's this 'Ring' the giants keep going on about? A Tomb of Annihilation-oriented adventure, with locations...   [click here for more]
Dungeon Masters Guild  $1.25

Add to Dungeon Masters Guild Order  
Vorn's Discoveries - Tomb of Annihilation Supplement

Vorn's Discoveries - Tomb of Annihilation Supplement


"Vorn... once was a wizard's bodyguard..." Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu. If you've ever wanted an explorer's journal to turn up in the jungle but had no...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
It Walks the Jungle at Night

It Walks the Jungle at Night


Save 40% on this product through my 2017 Bundle! "A nice supplemental adventure...provides some well written lore" - The Kind GM A video review by DM Dango can be found here. Updated to version 1.1: An example map for the final encounter, notes for running the adventure at levels 11-16 (with alternate statblock), additional text for various player decisions, additional art and editing! It stalks the...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
The Reclamation of Chult Adventure 1: Camps Righteous and Vengeance

The Reclamation of Chult Adventure 1: Camps Righteous and Vengeance


The Reclamation of Chult Begins! Adventurers set out from Port Nyanzaru to the ruined Camp Righteous along the Soshenstar River on a standard 'clear out the danger' mission. They proceed to Camp Vengeance expecting to relieve the current Commander Firebeard, but something's aMISS...ing. Everyone's missing, except the dead ones. See The Reclamation...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Reclamation of Chult Campaign Overview and Act 1 Guide

The Reclamation of Chult Campaign Overview and Act 1 Guide


The Reclamation of Chult This is a guide and overview to a campaign I'm working on that makes use of the Tomb of Annihilation adventure module.  Designed to take place 20 years after the original, this campaign will present a more accessible option in which the lands of Chult can be explored in more depth and at a slower pace.  Already run through Tomb of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Dungeons IN Dragons - Fabulous Compendium Vol. 1

Dungeons IN Dragons - Fabulous Compendium Vol. 1


Royalties go to charity! Fabulous Compendium - Vol 1  This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,...   [click here for more]
Dungeon Masters Guild  $1.80

Add to Dungeon Masters Guild Order  
Classic Modules Today: UK6 All That Glitters...(5e)

Classic Modules Today: UK6 All That Glitters...(5e)


In 1984, TSR published the module named “All That Glitters...” with the module code “UK6”. It was written by Jim Bambra, and illustrated by Brian Williams and Tim Sell. It consisted of a 32 page booklet and folding cover with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is intended for 5-6 characters...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Temple of the Dawn Flower

Temple of the Dawn Flower


Selected a "Staff Favorite"  in DM's Guild newsletter for Nov. 8, 2017. 'It's a gem as large as a goliath's palm!' The quest for the Temple of the Dawn Flower has driven one adventurer mad, forced another expedition to retreat, and prompted a tribal warrior to issue a dire warning to abandon the search because it angers the gods. It is said the temple’s guardian is a giant crocodile...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Tomb of Annihilation: Extra Encounters

Tomb of Annihilation: Extra Encounters


When in search of adventure, Chult is a land that never disappoints. In the search of adventure however, many find only death. Fight against rampant diseases, share songs with elvish bards, and fight alongside devilish warriors in Tomb of Annihilation: Extra Encounters! This booklet contains 5 brand new encounters in Chult, as well as a new magic item and a malevolent new disease. Great...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Escape the Dawn Warrior island

Escape the Dawn Warrior island


Hired as mercenaries aboard the Lucky Star, a merchant ship, the story begins as a mutiny breaks out. The characters are forced to take part in the fight, but at the same time, a violent storm breaks out and the ship is wrecked off the Dawn Warrior island, a small piece of land off the mainland of Chult. A few hours later, the characters wake up, seemingly alone on a beach without any idea of where...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Revenor's Ring - A 5e Solo Gamebook

Revenor's Ring - A 5e Solo Gamebook


Revenor's Ring is a DM-less adventure that takes place during the Tomb Of Annihilation published adventure. In the vein of the Choose Your Own Adventure books of the 1980's, Revnor's Ring is an adventure designed to be ran by one person, acting as DM and PC. Distance or bad weather prevent you from playing D&D? No longer! Pick this up and get your D&D fix today! B. Wraven Wright has ghostwritten...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
The Mother's Cabal (A Final Encounter)

The Mother's Cabal (A Final Encounter)


The Island of Chult has become a hotbed for adventurers; each of them searching to make a name for themselves by solving the mystery of the Death Curse. With the heroes distracted, and the world’s factions focusing on larger matters; a servant of Dendar the Night Serpent is plotting, planning, and slithering around gaining power right under everyone’s nose. Will she be found and defeated...   [click here for more]
Dungeon Masters Guild  $2.50

Add to Dungeon Masters Guild Order  
Trouble With Kobolds

Trouble With Kobolds


TROUBLE WITH KOBOLDS Level 1 Adventure consisting of 3-4, 2 hour-long sessions. SYNOPSES In the village of Hilltop, the townsfolk say that strange lights have begun to appear in an abandoned military tower on the bluffs. Local farmers have been investigating missing livestock and a half orc farmer has discovered mutilated animal parts along the river in the nearby...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Curse of the Aldani

Curse of the Aldani


Far from the safety of Port Nyanzaru is the homeland of the cursed aldani people. Known only from legends, the lobsterfolk are descendants of the aldani tribe who invoked the wrath of Ubtao. Now these people hide in the lakes and rivers of the Aldani Basin hidden from civilization. One aldani has discovered means to lift the curse and restore her people’s humanity, but threats within stand to doom...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Ruins of Matolo : Discovery

Ruins of Matolo : Discovery


The dead are walking the jungles of Chult. Adventurers are needed to fend off the savages. In the process something long forgotten is rediscovered. Will their pleas for help be heard from The Creator of chult? A Dungeon & Drangons adventure for characters of levels 5-10  ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
The Island of Evil

The Island of Evil


Between Port Nyanzaru and Fort Belurian is the small, isolated fishing village of Dzondu. The village is now under siege from the sea, facing an arcane menace that is centered on an island off the coast from the once sleepy village.  Will the player characters brave the Island of Evil and save the Village of Dzondu? The Island of Evil is an adventure intended for characters starting levels 3 or 4. ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
A Guide to Tomb of Annihilation

A Guide to Tomb of Annihilation


This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
DM's Guidebook to Tomb of Annihilation

DM's Guidebook to Tomb of Annihilation


Looking to run a complete and enhanced Tomb of Annihilation campaign but overwhelmed by the scope and complexity of the adventure and the number of supplements available on DM's Guild?  Like the popular DM's Guidebook to Storm King's Thunder, this 90 page guidebook aids a DM in every way, providing advice on how to connect plot threads and run the adventure, how to integrate content from key supplements,...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Heart of the Wild

Heart of the Wild


DARE TO UNEARTH THE SECRETS OF A LEGENDARY CURSE A group of adventurers is tasked to uncover the truth behind a mystery that lies deep within a forgotten sanctum, one protected by those who still practice the old teachings of Chultan magic. Failure may crush all hope for one of their allies, while success may also bring upon the wrath of an ancient order of zealots. Can the party solve...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Ruins of Mbala - maps and extra content for Tomb of Annihilation

Ruins of Mbala - maps and extra content for Tomb of Annihilation


High above the dense jungles of Chult on a large plateau lies what’s left of the forgotten kingdom Mbala. These decrepit ruins holds dark secrets left uncovered. According to local legend, all that remains of Mbala is Nanny Pu'pu, a witch doctor with ancient magical powers. Old Nanny Pu’pu is secretly a hag who could prove to be an important ally to a group of heroes, or, if they are not useful...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Secrets of Shilku - maps and extra content for Tomb of Annihilation

Secrets of Shilku - maps and extra content for Tomb of Annihilation


In the southwestern corner of Chult lies a ruined settlement called Shilku. The village has recently been re-inhabited by albino dwarves, fighting to survive in the wilds of Chult. The land is plagued with evil firenewts who bask in the volcanic region. As the dwarves seek to reclaim key locations to their heritage, an unseen force sews malice, giving power to the firenewts' cause.  This supplement...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation

Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation


Deep in the jungles of Chult lies a blighted swamp land called the Nsi Wastes. The sickness of the land spreads with the passing of every year and has begun to threaten the aarakocra of Kir Sabal. An evil lives in the ruins of Ras Nsi's fortress, which once stood on the backs of a dozen giant undead turtles and has spent the better part of a century sinking into the muck.  This supplement to Tomb...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
DDAL07-10 Fire, Ash, and Ruin (5e)

DDAL07-10 Fire, Ash, and Ruin (5e)


Level Range: 11-16 (optimized for 13th level) Adventure Designer: James Haeck Adventure Description:  Within the jungles of Chult lay a vast expanse of ash. While a red dragon is known to reside deep within the Land of Ash and Smoke, it is far from the deadliest of its denizens. Deeper still lay a pit filled to the brim with pure evil. None...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
Encounters in the Jungles of Chult

Encounters in the Jungles of Chult


This product is now Adventurers League legal. Its code is DDHC-TOA-12. Ten new encounters in the jungle that can be added to any Tomb of Annihilation campaign! Combat, danger, intrigue, and heroics are all yours in this exciting supplement! This supplement includes 10 new encounters, 7 new creatures, a Chult Jungle Chase Complications table, and more! If you like this product, take a...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Ruins of Hisari

Ruins of Hisari


SOMETHING happened in Hisari. But no one knows what. Hidden in the jungles below the fuming volcano of the Sky Lizard Mountains lie the ruins of Chult's once mighty yuan-ti city, forgotten, abandoned and swallowed by the earth, surrounded by a magical ward that terrorizes all yuan-ti that dare return. Explore the underground temple and be the first to unbury its secrets... if you survive to tell the...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Amarune's Adventures: The Start & End of Uluu Thalongh

Amarune's Adventures: The Start & End of Uluu Thalongh


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Start & End of Uluu Thalongh For 4-6 adventurers between 12th and 14th level Welcome to The Start & End of Uluu Thalongh. This adventure promises to uncover the heart of an ancient mystery, one that has been tormenting the people...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Dinos of Darkness (Chult) - Dino-Wars vol 2

Dinos of Darkness (Chult) - Dino-Wars vol 2


Dinos of Darkness A Dino-Wars adventure - vol 2 Written by Ashley Warren (DMs Guild Adept) and Phil Beckwith (P.B. Publishing) Survive the jungle, protect the ride dinosaurs into battle against evil dino-riding pirate, & save the three tribes of the Island of Selu from volcanic disaster! A survival based, 6-8 hour Dinosaur & Pirate themed adventure, designed for characters...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Struggle in Three Horn Valley (Chult) - Dino-Wars vol 1

Struggle in Three Horn Valley (Chult) - Dino-Wars vol 1


Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY! Over 200 pages of usable content 4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette! 85 various external map images in high definition quality (great for your online play or large print-outs) Printer-friendly versions...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Tomb of Annihilation Expanded, Part 2: Needle's Bones

Tomb of Annihilation Expanded, Part 2: Needle's Bones


VeX & Grim Press Present Tomb of Annihilation Expanded Part 2: Needle's Bones Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 23 colorful maps, including battlemap variants for Needle's...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Tomb of Annihilation Expanded, Part 3: The Ruins of Mezro

Tomb of Annihilation Expanded, Part 3: The Ruins of Mezro


VeX & Grim Press Present Tomb of Annihilation Expanded Part 3: The Ruins of Mezro Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 31 colorful maps, including battlemap variants for...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Tomb of Annihilation Expanded, Part 4: Wreck of the Narwhal

Tomb of Annihilation Expanded, Part 4: Wreck of the Narwhal


VeX & Grim Press Present Tomb of Annihilation Expanded Part 4: Wreck of the Narwhal Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 30 colorful maps, including battlemap variants...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Tomb of Annihilation Expanded, Part 4: Wreck of the Narwhal (Fantasy Grounds)

Tomb of Annihilation Expanded, Part 4: Wreck of the Narwhal (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF VeX & Grim Press Present Tomb of Annihilation Expanded Part 4: Wreck of the Narwhal Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Tomb of Annihilation Expanded, Part 5: Mbala

Tomb of Annihilation Expanded, Part 5: Mbala


VeX & Grim Press Present Tomb of Annihilation Expanded Part 5: Mbala Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 41 colorful maps, including battlemap variants for the encounters...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Tomb of Annihilation Expanded, Part 6: Omu

Tomb of Annihilation Expanded, Part 6: Omu


VeX & Grim Press Present Tomb of Annihilation Expanded Part 6: Omu Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 44 colorful maps, including battlemap variants for the encounters...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 66 items) Result Pages:  1  2  [Next >>] 
Select Page Number