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Helpful Herbarium: Volume 1

Helpful Herbarium: Volume 1


The first in a new sister series to the Horrific Herbarium supplements, Helpful Herbarium presents players and Dungeon Masters with 10 plants that they can find scattered throughout their game worlds. Each plant confers a unique benefit to those skilled or smart enough to harvest them, ranging from a simple bonus to cooking to improved rest, emergency weaponry, or magical effects....   [click here for more]
Dungeon Masters Guild  $2.00

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Drax's Deadly Plants of Chult - 50 deadly jungle plants

Drax's Deadly Plants of Chult - 50 deadly jungle plants


Drax’s Deadly Plants of Chult - 50 Deadly Plants for any Outdoor Adventure! Looking for new and exciting ways to kill your PCs? Ready to spice up the Tomb of Annihilation hex crawl? Drax Bloodaxe barely escaped the clutches of the Chultan jungle, and he returned with these eye-witness accounts of Chult’s deadliest plants. Use this collection to throw in dangerous new plant monsters, and...   [click here for more]
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Forest Encounters - Random Encounter Tables

Forest Encounters - Random Encounter Tables


Encounter tables for Forest terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Forest Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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Jungle Encounters - Random Encounter Tables

Jungle Encounters - Random Encounter Tables


All random tables visible in Previews. Encounter tables for Jungle terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Random Tables for... Jungle Encounters (Encounters level 1-4, encounters level 5-10, encounters level 11+) Locations (Wilderderness locations,...   [click here for more]
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Chultan Death Curse: Revised!

Chultan Death Curse: Revised!


A revised Death Curse for an improved Tomb of Annihilation experience! Change Tomb of Annihilation’s Death Curse into a mechanic that slowly grows over time, matching the progression of the adventure! The threat develops with your party, allowing them to enjoy Port Nyanzaru before they must race for the cure. New rules allow for resurrection, but at a challenging...   [click here for more]
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Horrific Herbarium

Horrific Herbarium


Written by a Field Biologist, this supplement contains 14 sinister plants to populate your world. These plants build a punishing wilderness to keep things interesting during the travels between towns, ruins, and dungeons. Gone are the days of time jumps through long walks - your players will learn to fear the wilderness as much as any dragon or lich! Included within are 14 magical and nonmagical...   [click here for more]
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Dungeon Master Excel Toolkit

Dungeon Master Excel Toolkit


Over 2 years of development, 5600+ downloads, and 30+ ratings with an average rating of 4.7 stars!!! "Everything I needed was right there, and I didn't have to do math on the fly, just record what was happening and it all worked like magic." ~ Jennifer L. "This tool alone has single-handedly given me the ability to create intresting encounters for entire dungeon...   [click here for more]
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Journey to Chult

Journey to Chult


Journey to Chult - a Tomb of Annihilation DM's Resource. Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're...   [click here for more]
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Jungles of Chult Factbook

Jungles of Chult Factbook


The Tomb of Annihilation takes place in the uncharted peninsula of Chult. Little is known of this land but after scouring the ancient texts of 2e,3e and 4e some details of the dangers ahead have been uncovered. This book is intended for DM's wanting to run adventures within Chult. It is the result of quite a bit of research on official WotC supplements so should align pretty closely with...   [click here for more]
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Chult Encounters

Chult Encounters


Shepharding a party through several days of travel usually is boring for both the DM and players. Either nothing happens in a day, or there is a combat. This supplement is designed to make it easy for a DM to generate interesting and challenging jungle excursions for parties of all levels. If you've purchased my product Jungles of Chult Factbook, be aware that there is some information in this...   [click here for more]
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Gem Mines of Chult

Gem Mines of Chult


There are five unlabeled mining locations on the map of Chult provided in Tomb of Annihilation. This guide aims to flesh out these mines with interesting encounters and NPCs that can be placed into any adventure run in Chult. Use them as suggested or pepper them in wherever you see fit. Includes the albino dwarf city of Geode Hollow and their magic-imbued gems, abandonded mines filled with...   [click here for more]
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100 Shadowfell Trinkets and Pocket Finds Vol-02

100 Shadowfell Trinkets and Pocket Finds Vol-02


CORONAVIRUS UPDATE  In the face of a global pandemic, there isn’t much The Grinning Frog team and I can do. We are, at the end of the day, storytellers. Additionally, we are having our own struggles right now and resources are slim. But you know what? We do have some resources left, the same resources that you might have appreciated in us before – our creativity. So, with that in mind,...   [click here for more]
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Guide to Shilku Bay

Guide to Shilku Bay


The firenewts of Hrakhamar have taken over the ruins of Shilku! Their Warlocks of Imix are causing the volcano that sits above the city to continually erupt. Players are tasked with removing this threat and preparing the land for the building of a new fort on the southern coast of Chult. This guide is meant to be used in conjunction with the Tomb of Annihilation adventure book. It uses monster statistics...   [click here for more]
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Chultan Hexcrawl

Chultan Hexcrawl


The hexcrawl is a Dungeons and Dragons classic. The Tomb of Annihilation adventure book comes with a gorgeous foldout map of Chult with empty hexes ready to be filled in by the adventuring party. This guide aims to streamline and expand the rules found in Tomb of Annihilation by passing a majority of the dice rolling to the players as they decide what they want to do each day while...   [click here for more]
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Venger's Guide to Random Encounters

Venger's Guide to Random Encounters


Venger's Guide to Random Encounters will help you sprinkle chaos into your game sessions. Based on years of research and gameplay, and written for new and seasoned dungeon / game masters alike, this guide includes a deep dive into the theory behind chaos in any tabletop roleplaying game, but also practical, step-by-step tips on how to design and run memorable random encounters. The...   [click here for more]
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Adventurer's League Quick Reference Guide

Adventurer's League Quick Reference Guide


Answers most of the quick questions at the table. "How much does Remove Curse cost? How much gold do I get for leveling to 6? How much TCP does a table G item cost?" ...   [click here for more]
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The Elemental Beasts of Chult

The Elemental Beasts of Chult


Hear your players gasp in horror as a Fireball launches from the maw of the T-Rex casts! Watch their eyes widen as the Kamadan shoots a crackling Lightning Bolt through the entire party!! Feel the tension at the table rise when the Giant Frog croaks out a rippling Thunderwave and knocks the bard unconscious!!! This one-page supplement for Tomb of Annhilation contains easy-to-follow, pre-made rules...   [click here for more]
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