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Based on the animal friendship spell, the Beast Lord is a Challenge 10 animal-themed monster. Help a local beast lord protect local animals, or battle a mighty monster with animal companions!
This title is part of a series of spell-based monsters from the Player's Spellbook podcast series. New episodes drop every Monday! ... [click here for more] |
Dungeon Masters Guild |
FREE
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Based on the ensnaring strike spell, the Canniballista is a Challenge 2 plant monster. It spreads by hurling seeds at humanoids it can consume, creating a wave of hungry plants in its wake! This title include three statblocks for various canniballista, including the fearsome canniballista-troll symbiote!
This title is part of a series of spell-based monsters from the Player's... [click here for more] |
Dungeon Masters Guild |
FREE
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Based on the entangle spell and the player character race from 4th Edition, the Wilden Protector is a Challenge 12 fey monster dedicated to defending nature from all that would despoil it, including aberrations, humanoid civilizations and overzealous player characters! The wilden make for excellent allies to druids, rangers, and Oath of the Ancient paladins, but they also... [click here for more] |
Dungeon Masters Guild |
FREE
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Based on the hail of thorns spell and the player character race from 4th Edition, the Wilden Seeker is a Challenge 12 fey monster dedicated to defending nature from all that would despoil it, including aberrations, humanoid civilizations and overzealous player characters! The wilden make for excellent allies to druids, rangers, and Oath of the Ancient paladins, but they... [click here for more] |
Dungeon Masters Guild |
FREE
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This product is included (for free) in my 2017 Bundle!
Expanded travel and discovery for your Tomb of Annihilation game!
This is another entry in a series of supplements that seeks to provide bite-sized rules and adventuring options to help flesh out your Tomb of Annihilation game.
In this supplement:
Give your players the ability to discover teleportation... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Shepharding a party through several days of travel usually is boring for both the DM and players. Either nothing happens in a day, or there is a combat. This supplement is designed to make it easy for a DM to generate interesting and challenging jungle excursions for parties of all levels.
If you've purchased my product Jungles of Chult Factbook, be aware that there is some information in this... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The hexcrawl is a Dungeons and Dragons classic. The Tomb of Annihilation adventure book comes with a gorgeous foldout map of Chult with empty hexes ready to be filled in by the adventuring party.
This guide aims to streamline and expand the rules found in Tomb of Annihilation by passing a majority of the dice rolling to the players as they decide what they want to do each day while... [click here for more] |
Dungeon Masters Guild |
$1.00
|
There are five unlabeled mining locations on the map of Chult provided in Tomb of Annihilation. This guide aims to flesh out these mines with interesting encounters and NPCs that can be placed into any adventure run in Chult. Use them as suggested or pepper them in wherever you see fit.
Includes the albino dwarf city of Geode Hollow and their magic-imbued gems, abandonded mines filled with... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The firenewts of Hrakhamar have taken over the ruins of Shilku! Their Warlocks of Imix are causing the volcano that sits above the city to continually erupt. Players are tasked with removing this threat and preparing the land for the building of a new fort on the southern coast of Chult.
This guide is meant to be used in conjunction with the Tomb of Annihilation adventure book. It uses monster statistics... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Aldani Basin is an enormous clearing in the jungles of Chult where rainwater collects to form multiple shallow lakes and vast marshy ecosystem. These lakes feed the major northern rivers of Chult, the Soshenstar and the Tath, as they travel from the middle of the jungle out to the sea.
The Tomb of Annihilation adventure book provides two interesting encounters for the Aldani Basin, Mbala... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Memory Jug is a magical item that breaks the monotony of Tomb of Annihilation's hexcrawl but is fit for any campaign. Included are optional hexcrawl rest rules and alternatives for the House of Man and Crocodile puzzles!
All of these can be seen in use on my group's stream DiceandDynamics, on Twitch every Friday at 9 PM EST!
Warning! Includes spoilers for Tomb of Annihilation.... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Use this tool to generate travel conditions for the jungle navigation segment of Tomb of Annihilation's second chapter or any other adventures in the savage wilderness of Chult!
## [0.1.0] - 2017-12-30 ### Added - Initial build of HTML file and associated scripts
## [0.2.0] - 2018-01-01 ### Added - CSS styling of HTML ### Fixed - Error with encounter variables returning as "undefined"
##... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Royalties go to charity!
Fabulous Compendium - Vol 1
This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,... [click here for more] |
Dungeon Masters Guild |
$1.80
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Experts of Chult is a DM's resource for the players.
Expand on the guides and experts for hire in your Tomb of Annihilation campaign. With these five new experts your players have even more options looking for specialists to guide them and accompany them through the wilderness.
The Expedition Crew supplement is rich in ideas on how to use experts... [click here for more] |
Dungeon Masters Guild |
$1.95
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Journey to Chult - a Tomb of Annihilation DM's Resource.
Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Captains of Chult is a DM's resource for the players.
Expand on the guides and experts for hire in your Tomb of Annihilation campaign and expand upon the players' options for exploring Chult by sailing along the coasts. With these five new Captains your players have more options for exploring the wilderness, as they can traverse the coasts and... [click here for more] |
Dungeon Masters Guild |
$2.45
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I want to loot Acererak!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tomb of Annihilation, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Tomb of Annihilation Companion is your comprehensive guide to running 5th Edition's action-adventure, wilderness-running campaign. The Companion dives through every chapter of Tomb of Annihilation with an eye towards enhancing and expanding your immersion into the world of Chult. This chapter focuses on the characters' entrance into Port Nyanzaru and includes:
An... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From the creative team that brought you Animal Sidekicks:
Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Do you want to add more 'looming threats' to your Tomb of Annihilation campaign?
Are you interested in having your players face off against a sarcastic vampire that's in the jungle for some reason?
Are you interested in finding out WHY, in Ubtao's name, there is a vampire in the jungle?
Even if you didn't answer "yes" to any of these questions, you should check out 'Sinners of Chult!'
This 12-page... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Sinners of Chult is BACK!
Featuring four new dastardly villains lurking within the jungle for your party to take down! Do battle with a mastermind zombie king, two boneheaded agents of the evil Acererak, a vengful revenant warrior, or a cutthroat bounty hunter gang! Or all of them, at the same time!(Not recommended, but do what you want, dude.)
SoC 2 features a total of 8 fully-fleshed out statblocks... [click here for more] |
Dungeon Masters Guild |
$4.00
|
“Spread across the multiverse; encrypted, buried, lost; lay innumerable amounts of information, lore, and stories long passed from memory. Few individuals get the rare chance on unearthing a lost tome or artifact, getting the thrill of a new discovery or the evil setbacks of a cursed object. Think of the powerful flow of adrenaline when you pull from a ancient ruin or of out a burial mound a golden... [click here for more] |
Dungeon Masters Guild |
$4.44
|
From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game.
(You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This product is Adventurers League legal! Code: DDHC-TOA-3
PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE!
No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities!
Plus... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"This is a worthy successor to Adversaries & Allies in Baldur's Gate, providing a wealth of material - and, of course, tons of NPCs - for games set in Chult."
Chris Bissette, LoottheRoom.uk
Chult: Adversaries and Allies
Kwanda, an avenging Tabaxi warrior. Professor Larin Narcross, relic hunter loyal to the Lord’s Alliance. Bapoto Fhan, disgraced... [click here for more] |
Dungeon Masters Guild |
$4.99
|
All you need to adapt the races of 5e D&D to Chut! Also includes knew location for the Tomb of Annihilation adventure and a new NPC stat block! ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An adventure for 5th-level characters during the “Land of Chult” chapter for your Tomb of Annihilation campaign.
This encounter can be used as a random wilderness encounter during the "Land of Chult" chapter of Tomb of Annihilation.
This encounter can help restore the balance of party groups for Tomb of Annihilation. It can be used as a memorable way to... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Tomb of Annihilation takes place in the uncharted peninsula of Chult. Little is known of this land but after scouring the ancient texts of 2e,3e and 4e some details of the dangers ahead have been uncovered.
This book is intended for DM's wanting to run adventures within Chult. It is the result of quite a bit of research on official WotC supplements so should align pretty closely with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Drax’s Deadly Plants of Chult - 50 Deadly Plants for any Outdoor Adventure!
Looking for new and exciting ways to kill your PCs? Ready to spice up the Tomb of Annihilation hex crawl? Drax Bloodaxe barely escaped the clutches of the Chultan jungle, and he returned with these eye-witness accounts of Chult’s deadliest plants. Use this collection to throw in dangerous new plant monsters, and litter... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Don't brave the jungles without it!
Ten DM's Guild creators team up to bring you 27 new subclasses, 101 spells, and 4 new races, along with many more new subraces, backgrounds, and more, designed to fit seamlessly into the Tomb of Annihilation storyline, as well as other 5th Edition D&D games set in the Forgotten Realms and beyond. Each new character option... [click here for more] |
Dungeon Masters Guild |
$14.95
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