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100 Jungle Encounters

100 Jungle Encounters


With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ...   [click here for more]
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100 Non-Combat Random Encounters (Jungle)

100 Non-Combat Random Encounters (Jungle)


Running Tomb of Annihilation, or some other adventure set in a fantasy jungle? Hacking through the underbrush can only be riveting for so long, and only a fool would assume that even a land as wild as this is truly uninhabited. These encounters are designed to add a little bit of liveliness to long travel sequences without requiring miniatures and initiative order. Maybe they grant a little flavor,...   [click here for more]
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35 Magical Items for Tomb of Annihilation

35 Magical Items for Tomb of Annihilation


Looking for a new magical item to include in your Tomb of Annihilation campaign? Looking for new magical items to include in your homebrew campaign? Have nothing better to do but consider briefly spending money on this pay what you want magical item supplement for ToA? Well look no further This document contains a variety of magical items including: 14 x New uncommon items 11 x New...   [click here for more]
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5e Rust Knight: A Fighter Archetype

5e Rust Knight: A Fighter Archetype


The Rust Knight is a fighter class archetype that utilizes intuition to outwit and defeat its foes. Utilizing a unique system of Intuition Points, the Rust Knight can observe the weaknesses of his/her enemy and inflict extra damage and even lower AC. I believe this subclass adds flavor to the fighter class, which can often be linear and boring. It offers several unique abilities and...   [click here for more]
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A Guide to Tomb of Annihilation

A Guide to Tomb of Annihilation


This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ...   [click here for more]
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Adventure on the Ambalis

Adventure on the Ambalis


Set sail for a 5e Pirate themed adventure aboard the Ambalis. Will the party play the story as the heroes, or the villains of this adventure? This one shot also comes with basic maps for you to use ...   [click here for more]
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ANA3 Journey Into Rainbow

ANA3 Journey Into Rainbow


Journey Into Rainbow is an adventure balanced for four 10th-11th Level characters.  It takes place on Toril in the Pasocada Basin and eventually moves into a little known demiplane known as the Limitless Light. From Foreign Land to Foreign Plane To the north and west of Faerûn there lies the distant continent of Anchôromé. It is a land of ancient secrets and remarkable cultures....   [click here for more]
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Ape Totem Barbarian

Ape Totem Barbarian


A new totem for the barbarian. ...   [click here for more]
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Artificer Specialist: Herbologist (UA Edition)

Artificer Specialist: Herbologist (UA Edition)


Heads Up: This is an older version of the subclass designed for the UA Artificer. You can find the latest version of this subclass HERE. *** The Herbologist is a new subclass for the most recent version of the revised Artificer. Herbologists are green-thumbed scientists often found...   [click here for more]
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BerryKinetic's Trove of Magical Oddities: 25 Homebrew Magic Items for the Creative DM

BerryKinetic's Trove of Magical Oddities: 25 Homebrew Magic Items for the Creative DM


You can never have too many magic items! These magic items were homebrewed for use in a wilderness exploration campaign such as Tomb of Annihilation in the jungles of Chult, but could be adapted for use in any setting. Feedback is appreciated. Happy adventuring! ...   [click here for more]
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Clerics of Civilization and Circumstance

Clerics of Civilization and Circumstance


At the heart of faith is belief in beings or philosophies that care about the concerns pertinent to living. As the mortal races expand across the world, these concerns shift, change, and multiply. Cities fill with people asking about their purpose, their destiny, their fate, people no longer with a future set by their birth due to the expanded opportunities around them. Clerics of luck and fortune...   [click here for more]
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Common and Uncommon Weapons

Common and Uncommon Weapons


Common and Uncommon Weapons New weapon tables and properties: - Extra Simple and Martial Weapons - Slim Weapons (high critical chance, low damage) - Exotic Weapons - Double Weapons - Early Firearms Inspired on 4th Edition weapons and bringing more dynamic options to experienced players or DMs. Follow us on Instagram ( twodiceybards )...   [click here for more]
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Custom Race: Zhakree

Custom Race: Zhakree


Deep in the forests and jungles are hidden monastaries and temples that sustain themselves. This is where the Zhakree, an insectoid like race, are found. Choosing to be one of peace and harmony with nature, and protecting their monastaries, most that are on the outside world are either diciples or outcasts. The question is, will you be one of the Zhakree, or fight along side them. ...   [click here for more]
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Damage Protector Class

Damage Protector Class


A PDF file of the Protector Class I created for D&D 5e. I am a game designer myself and I love the 5e format. With the Protector you will stand your ground in the frontlines protecting players from damage and interrupting combat to help your allies. You put your mark of protection on weaker characters to be their shield in battle. I like to call the Protector the True Tank. I hope you all enjoy!...   [click here for more]
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Damage Protector Class

Damage Protector Class


Hello everyone! I am a game designer and avid player/DM of 5e. This class build has been in beta for 2 years I have run it in multiple sessions and it just brings a little more tank to the party. It's also great for DMs who love enemy swarms so win/win. I hope you all enjoy! ...   [click here for more]
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Dart Froghemoth

Dart Froghemoth


This rare variety of the froghemoth was one of Lum the Mads cruel jokes. He made a few and then decided to spread their eggs wherever he traveled. Since they have began to propigate and spread beyond swaps into jungles and forests. These amphibious hunters, don't worry about hiding their massive bodies. Unlike their smaller kin, their colorful skin isn't a warning of -- it's used for intimidation....   [click here for more]
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Deeper Than The Eye Can See

Deeper Than The Eye Can See


When one thinks of Chult, the lost city of Omu is an ever-present myth. The idea of an entire city that has been lost to time and not properly explored in living memory has tantalized adventurers for decades. However, Omu is not the only secret that Chult's jungles conceal - not even close. Daeluj, once an isolated community of native Chultans, is whispered of in some taverns and bazaars in Port Nyanzaru,...   [click here for more]
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Druid Circle: Circle of Civilization

Druid Circle: Circle of Civilization


A 5th Edition Druid Circle, The Circle of Civilization provides a Druid option which gives them a view on both civilized and uncivilized worlds. While a normal druid would never classify it as such, they see, hear, and have experience people’s opinions about what they label the druid’s home. Still, these druids stay to learn much about the world, help steer the civilized to a better direction with...   [click here for more]
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Explorer's Guide to Jungle Life

Explorer's Guide to Jungle Life


"The jungle is a horrendous, hazardous, horrific environment not suitable for any matter of study. My time there was informative, yes, but my lost pride and valuables will never allow me to forget the treacherous terrain. Next time, I'm sending Volo. He can put up with these primitive beasts, at least." - Kalimor Kalimorious, Transmuter Extraordinaire Welcome to Explorer's Guide...   [click here for more]
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Feikin (Fae-kin)

Feikin (Fae-kin)


Feikin are a creation of the Goddess Viasomnia for the intent purpose of acting as her emissaries and spreading her benevolence to the mortal ward, utilizing both the essence of beast and man in their genesis. Despite their divine origins, most mortals are unaware of the story regarding their creation, presumed to be a product of witchcraft and otherworldly rituals. They soon became victim to slavers,...   [click here for more]
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Fowl Play

Fowl Play


Does your rage know no bounds? Are you a warrior of skill and valor? Do you know no fear? If you answered yes to all of these, then you might have what it takes to be a Chickenku. The angry chicken folk fight to the death, rebuke cowards, and slaughter enemies. If you have a weak constitution, turn away now. Otherwise, let me introduce you to the Chickenku. ...   [click here for more]
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Hot Springs Havoc: An Encounter Cheat Sheet

Hot Springs Havoc: An Encounter Cheat Sheet


A Not So Relaxing Day at the Sauna A mountain hot spring, a cursed inn's spa, or any other watery area has become infested with water elementals. These boiling outsiders are ready to parboil the unwelcome adventurers who already have to contentend with not running by the pool, hazy steam, and more. Will the adventurers be able to enjoy a relaxing day or will they be turned to soup? What is an Encounter...   [click here for more]
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Kakobear - the beast from the south.

Kakobear - the beast from the south.


Behold – the wild Kakobear! A distant southern cousin of the famed owlbear, the Kakobear combines features from bears and kakapos - the rare and threatened birds, sometimes referred to as the owl-parrots. Kakobear is a diverse creature that can be used in many adventures. They can be fought, tamed, used as mounts, hunted for food, feathers, and to provide access...   [click here for more]
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Kobolds Done Right

Kobolds Done Right


Many were disappointed by the official conversion of the Kobold race in Volo's Guide to Monsters. Most attempts to fix the race have, in this author's opinion, been held back by the attempt to balance out various broken features of the 5e version's mechanics. This reinterpretation attempts to sidestep these issues by drawing out the offending features and relegating them to racial feats. In this...   [click here for more]
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Marksman Class

Marksman Class


Herein is the Marksman Class for Fifth Edition Dungeons and Dragons. A supplemental class for use in any system that includes Firearms, the Marksman can round out any adventuring party in need of support or added fire power. The Marksman class includes four subclasses: The Agitator - a citizen soldier with the tools of stealth and subversion. The Armorer - a craftsman with the means to augment and...   [click here for more]
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Monastic Tradition: Way of the Primal Arts

Monastic Tradition: Way of the Primal Arts


A 5th Edition Monastic Tradition, The Way of the Primal Arts gives Monks the ability to tap into the primal forces of the world to aid them in times of crises. To do so, they master ancient fighting techniques which channel these primal elements and allows them to attune their own body to these forces. While Monks of the Open Hand master martial arts, Monks who participate in the Primal Arts find something...   [click here for more]
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Mystic Herbalism: Magical Herbs & Where to Find Them

Mystic Herbalism: Magical Herbs & Where to Find Them


Sometimes adventures are filled with travel through forests or jungles and you as a DM want to give your players a reward for their adventures that is meaningful and reminds them of their locale. So instead of giving them a potion of healing on a random skeleton in the woods, why not let them find a greatberry bush? In this supplement, I attempt to give a list of possible such magic...   [click here for more]
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MZA4 The Mother of Life

MZA4 The Mother of Life


Who is the Mother of Life? She is the goddess to all that live in the True World and she is considered the Mother of All. Her name has been given to the very land itself, where it is said all of mankind stands upon her body. It is she who gave birth to Qotal, Zaltec and their brothers and sisters, though she herself no longer lives. She is Maztica, the Mother of Life. The...   [click here for more]
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MZS1 Monsters of Maztica

MZS1 Monsters of Maztica


Monsters of the True World Far to the west of Faerûn across the sea of Swords lies the mysterious land of Maztica. It was discovered, pillaged and then lost again to exile on the even stranger world of Abeir. Back once again, Maztica and its mysteries are ripe for discovery. While there may be treasure aplenty to find, there are also horrors that are seen nowhere else on Toril....   [click here for more]
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Paladin Oath: Oath of Eternity

Paladin Oath: Oath of Eternity


If you like Rick and Morty, then this might be the Archetype for you. Twist time for enemies, become immortal, never go crazy (probably because you already are), and eventually summon a bunch of alternate versions of yourself to help you with just about everything. You and your friends can also build small things faster. Like a 5 day job taking 1 day. Sadly, you cannot change yourself into a...   [click here for more]
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Petroglyph Style Character Sheet

Petroglyph Style Character Sheet


This is a 5e character sheet done in tribal and aboriginal art styles, with emphasis on neolithic glyphs - it's appropriate for Tomb of Annihilation, your half-orc barbarian, your tribal mystic, and other, similar characters. Now includes a spell sheet! ...   [click here for more]
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PSC2 Wormscape

PSC2 Wormscape


Deep in the Ethereal plane there is a grayish brown curtain of color with very little indication to what lies on the far side. After stepping through, it is likely that your players would rather they had entered the deepest pits of the Abyss. When they realize the bubble of air that surrounds them is collapsing and the wall of trillions of worms comes crashing down upon them, they'll...   [click here for more]
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Revised Grung Race

Revised Grung Race


This document contains a revised grung race. It features four subclasses based on the grung's caste system: Grung Workers (Green and Blue grungs), Grung Supervisors (Purple grungs), Grung Wildlings (Red grungs) and Elite Grungs (Orange and Gold grungs). The race is meant to be versatile while manteining a solid frog flavor.  I hope you enjoy it! ...   [click here for more]
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Sunwarped Peaks: An Elemental 5e Adventure

Sunwarped Peaks: An Elemental 5e Adventure


Try to Find Some Shade Sunwarped Peaks places a group of adventures in the path of a dangerous warlock who does the bidding of a deadly Patron known as the Prime Star. Duergan, the warlock in question, has begun a complex ritual in the mountains bordering the small village of Jartan's Shade. Massive mirrors and lenses twist light into unnatural portals that have created a gateway...   [click here for more]
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Tar Island

Tar Island


Some islands are exotic. Some islands are downright wonderful, filled with fruitful bounty and natural beauty alike. Some islands are home to fire-breathing lizards, man-eating sulphuric oozes and regular, groundbreaking earthquakes – surely, nothing of consequence for those interested in mostly honest work and almost assured profit. Welcome to the Tar...   [click here for more]
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The Warden (Barbarian Subclass Primal Path)

The Warden (Barbarian Subclass Primal Path)


Barbarian Primal Path: The Warden The warden is inspired in an existing class from 4th Edition. It was my first DnD character, a strong melee warrior with elemental power and transformations. Including: - Using Wisdom for AC - Third Caster ( Like the eldritch knight) - Elemental Rages ...   [click here for more]
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ToA Players Companion: Subclasses for the Jungle

ToA Players Companion: Subclasses for the Jungle


This compendium currently consists six subclasses that are made for the Tomb of Annihilation adventure altough they will fit any wilderness based setting. Each has unique approach to their respective classes and some have unique mechanics. This compendium will be updated ad hoc. Barbarian: Path of the Tribal Rite Bard: College of Serenity Druid: The Forgotten Circle Monk: Way of the Wild Paladin:...   [click here for more]
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{WH} Tabaxi Variants! Five subraces for your tabaxi characters

{WH} Tabaxi Variants! Five subraces for your tabaxi characters


No two cats are alike. Anyone can tell you that. It should be no surprise, then, that many tabaxi differ radically from each other, both in appearance and ability. Some may be large, powerful and strong, with a courageous heart and a lion’s roar, while others can be small, affable, yet remarkably furtive. Where a handful quest after magical secrets and crave forbidden knowledge, still others act...   [click here for more]
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