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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation...   [click here for more]
Dungeon Masters Guild  $4.99

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Encounters in Port Nyanzaru

Encounters in Port Nyanzaru


This product is Adventurers League legal and made for Tier 1. Code: DDHC-TOA-5 Thirteen new encounters in the port city of Chult that can be added to any Tomb of Annihilation campaign! Combat, danger, intrigue, and pulp are all yours in this exciting supplement! Welcome to Port Nyanzaru, a port city on the edge of Chult’s jungle that promises untold adventure, fortune, and danger!...   [click here for more]
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Ruins of Mezro

Ruins of Mezro


From the co-author of Tomb of Annihilation, and now legal for play in the D&D Adventurers League! Dare you enter the ruined domain of Ubtao? Ancient Mezro lies silent and ruined, her treasures plundered by foreign explorers. Flaming Fist mercenaries have staked their claim to the site, but they aren’t the only ones seeking to unravel its hidden...   [click here for more]
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150 Shops, Stalls, and Stores

150 Shops, Stalls, and Stores


"150 Shops, Stalls and Stores" is a DM supplement designed for your RPG Campaign. It is a reference sheet for DMs, designed for simplicity for easy use at the table: it includes the store name, type, and proprietor. This supplement was originally designed for Waterdeep: Dragon Heist, but is location non-specific. ...   [click here for more]
Dungeon Masters Guild  $1.00

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Encounters in the Savage Cities

Encounters in the Savage Cities


Ever needed to spice up a stay in a city?  Or, ever needed something to fill the gap between sessions when you are missing a player?  Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more.  You can even use these encounters in Tomb of Annihilation by adding content to Port Nyanzaru, and by using...   [click here for more]
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Escape from Malar's Throat - maps and extra content for Tomb of Annihilation

Escape from Malar's Throat - maps and extra content for Tomb of Annihilation


Malar's Throat sits precariously outside of the city walls of Port Nyanzaru. The poor living within this slum are under constant threat from floods and the undead denizens of the jungle of Chult. When the undead march upon the city, heroes must rise to protect the living, without falling themselves.  This supplement to Tomb of Annihilation expands on Malar's Throat in Port Nyanzaru. It is...   [click here for more]
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Tomb of Annihilation Expanded, Part 1: Port Nyanzaru

Tomb of Annihilation Expanded, Part 1: Port Nyanzaru


VeX & Grim Press Present Tomb of Annihilation Expanded Part 1: Port Nyanzaru Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 10 colorful maps, including battlemap variants for Executioner's...   [click here for more]
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Jungle Treks

Jungle Treks


Bring Your Jungle Campaign to Life! Six short adventures to supplement your exploration of the jungles of Chult! These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign. Includes the following adventures: Tavern Trouble - With a mysterious curse upon...   [click here for more]
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The Thundering Lizard

The Thundering Lizard


The Thundering Lizard is an inn briefly described in Tomb of Annihilation. Other than its location in the Red Bazaar of Port Nyanzaru and its raucous nature, very little description of the establishment is provided.         This supplement is written for Dungeon Masters who want to know more about the Inn and whose players may appreciate an interesting backdrop and flavour (literal and...   [click here for more]
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Kaya's House of Repose

Kaya's House of Repose


Kaya’s House of Repose is an inn briefly described in Tomb of Annihilation. Other than that it is  a more expensive, but quiet, inn where adventurers can get a good night’s sleep, very little description is given         This supplement is written for Dungeon Masters who want to know more about the Inn and whose players may appreciate an interesting location from which to base...   [click here for more]
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DDIA-XGE Underworld Speculation

DDIA-XGE Underworld Speculation


Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? An Introductory adventure for Xanthar's Guide to Everything™ supporting characters from 1st to 4th level. ...   [click here for more]
Wizards of the Coast  $2.99

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The Dogfighter's Handbook

The Dogfighter's Handbook


The engines screamed as Vincent slammed the throttle open, banking the old D-Grade aircraft into a sharp, declining tailspin. The flak cannons from the gigantic B-Grade airship opened up in response, peppering the air with clouds of deadly shrapnel. Dipping low beneath the exploding shards of metal, Vincent fought the battered aircraft for control; the cowling ripping off in a shower of sparks...   [click here for more]
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{WH} Tabaxi Variants! Five subraces for your tabaxi characters

{WH} Tabaxi Variants! Five subraces for your tabaxi characters


No two cats are alike. Anyone can tell you that. It should be no surprise, then, that many tabaxi differ radically from each other, both in appearance and ability. Some may be large, powerful and strong, with a courageous heart and a lion’s roar, while others can be small, affable, yet remarkably furtive. Where a handful quest after magical secrets and crave forbidden knowledge, still others act...   [click here for more]
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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
Dungeon Masters Guild  $3.80 $3.04

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Tomb of Annihilation Expanded, Part 1: Port Nyanzaru (Fantasy Grounds)

Tomb of Annihilation Expanded, Part 1: Port Nyanzaru (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF VeX & Grim Press Present Tomb of Annihilation Expanded Part 1: Port Nyanzaru Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the module...   [click here for more]
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CCC-TAROT01-01 Awakening of Fates

CCC-TAROT01-01 Awakening of Fates


The food shortages in Thentia have gotten worse. THe crops aren't producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot... A Two-Hour Adventure for 1st-4th Level Characters Part 1 of A Song of Fates...   [click here for more]
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CCC-YLRA01-02 Uneasy Lies the Head

CCC-YLRA01-02 Uneasy Lies the Head


Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice? A 4-hour D&D Adventurers League adventure...   [click here for more]
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CCC-SFBAY-04-01 The Cornflower Hive

CCC-SFBAY-04-01 The Cornflower Hive


What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river? A D&D Adventurers League four-hour adventure for 1st-4th level...   [click here for more]
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Map Pack: DDAL 7-03 A Day at the Races

Map Pack: DDAL 7-03 A Day at the Races


HD Color maps for both print and digital use with DDAL 07-03 "A Day at the Races" This pack includes: Digital maps created for use on Roll20, FG et al. Combat map includes grid and gridless version. Print maps in PDF format and at 300dpi - combat map includes 1 inch grids. Step by step instructions for quick map setup on Roll20 - the VTT transparent race map can be overlaid over...   [click here for more]
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The Pirates of Senag Island

The Pirates of Senag Island


An unusual pirate outpost on a small island is causing big trouble for the residents of coastal towns in more ways than one. This adventure is aimed at a party of four characters of level 7-9 and can be inserted in to an existing campaign or run as a one-shot adventure. This adventure differs significantly from my "Random Encounters" series in that it is far longer, but that series will continue...   [click here for more]
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CCC-BLD 01-03 Bleeding Gate: Lineage

CCC-BLD 01-03 Bleeding Gate: Lineage


Bleeding Gate: Lineage Part 3 of 3 A towering aberration threatens Emudomier. The mastermind behind its creation and the Peacesmith killings remain unknown. Can the adventurers end the chaos or will Emudomier, the Moonsea, and all of Toril be overwhelmed? A 4-hour adventure for 5th-10th level characters    Purchase includes Adventurers League magic item certificates. Every...   [click here for more]
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CCC-TAROT01-06 Lies in the Moonlight

CCC-TAROT01-06 Lies in the Moonlight


Love, loss, and lies intertwine as the election of a new WatchLord approaches in Thentia. Political intrigue runs rampant and the lives of several young women are in danger as the Fates draw you in once again. Part 6 of A Song of Fates A Two-Hour Adventure for 1st to 4th Level Characters Other adventures in the TAROT series: ** Tarot Tier 1 Adventure Bundle!  ** TAROT01-01 Awakening of Fates...   [click here for more]
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Adventure Sidekicks: Tomb of Annihilation

Adventure Sidekicks: Tomb of Annihilation


From the creative team that brought you Animal Sidekicks: Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Petroglyph Style Character Sheet

Petroglyph Style Character Sheet


This is a 5e character sheet done in tribal and aboriginal art styles, with emphasis on neolithic glyphs - it's appropriate for Tomb of Annihilation, your half-orc barbarian, your tribal mystic, and other, similar characters. Now includes a spell sheet! ...   [click here for more]
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CCC-BWM-001 Howling on the Moonsea

CCC-BWM-001 Howling on the Moonsea


Aristocrats and nobles from all around the Moonsea come to vacation upon the pleasure barge that sets sail from the floating Sokol Sea Palace. However, recent late-night howling and frightening shapes in the dark have discouraged the usual number of customers from boarding the Sokol Sea Palace. Rumors of Zhentarim cargo ships being attacked by unseen monsters in Moonsea have also added to the fear...   [click here for more]
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CCC-GLIP-01-01 Glip Dak

CCC-GLIP-01-01 Glip Dak


The Kroth Magg hobgoblins run the trade city of Glip Dak in the Troll Hills of Thar. From there they have taken control of the trade routes along the northern Moonsea. A young noble has been captured for refusing to pay their tariffs and his house looks to hire adventurers to rescue him. Tier 1 CCC-GLIP-01-XX can be played in any order. An Adventurer's League Two-Hour Adventure for 1st-4th...   [click here for more]
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Chultan Personalities: Pregenerated Characters and NPC's for your "Tomb of Annihilation" Game

Chultan Personalities: Pregenerated Characters and NPC's for your "Tomb of Annihilation" Game


*** 100% of all proceeds from this product directly benefits PADS of Illinois Valley, a homeless shelter group in North Central Illinois. Please consider donating as you can - it's a great cause. For every $100 this product raises, the author will add another pregenerated character to this work - starting with a lizardfolk monk.*** Product Overview: Are...   [click here for more]
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A Poisonous Clover - A D&D Murder Mystery

A Poisonous Clover - A D&D Murder Mystery


It’s 2am in the Grand Souk and for once, it’s quiet. Only a few stock-takers roam the empty alleys of the marketplace alongside a couple of drunkards finally leaving the only tavern there. As players drunkenly stumble into a nearby shop, they are shocked to find a dead body of a prominent businessman, Tifter Valeure. This adventure set in Port Nyanzaru takes players deep into the city’s...   [click here for more]
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CCC - SQC - 02 - 02 Last Gasp

CCC - SQC - 02 - 02 Last Gasp


Thay is turning over a new leaf! Their new ambassador to Hillsfar is a specialist in good magic, so the PCs are recruited to assist her in acquiring good sources of power for her spells. What could go wrong? Supplemental NPC list with pictures: https://www.dmsguild.com/product/253214/NPCs-of-Hillsfar-Fresno-CCC Prequel: https://www.dmsguild.com/product/253547/CCCSQC001-The-Woodland-Sage Second...   [click here for more]
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Love Bites

Love Bites


Love Bites Love Bugs are terrorizing the city of Port Nyanzaru! (You don't need the Tomb of Annihilation hardcover to run this adventure. A map of the city would be helpful, but isn't needed.) Can your players put an end to the infestation and help a kenku find love? Love Bites has something for everyone—a tale of unrequited love, a dinosaur chase, intrigue, and a fiendish plot! This adventure...   [click here for more]
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The Brewer's Bible

The Brewer's Bible


Have Brewer's Supplies and want to put them to good use? Love the idea of having a great range of alcohol for your taverns and inn's? Well, come and check out the "Brewer's Bible" with over 45 Forgotten Realms lore accurate beverages. All available to be crafted for unique bonuses. And as always, dont forget to check out some of my other work here!!! ...   [click here for more]
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Unknown Wizard's Battlegrounds

Unknown Wizard's Battlegrounds


From award-winning screenwriter Dale Zawada Unknown Wizard's Battlegrounds is a 3-5 hour adventure inspired by the battle royale video game PlayerUnknown’s Battlegrounds. It is best for 3rd-4th level characters. The adventurers have been arrested and find themselves fighting nineteen other teams in a fight-to-the-death battle royale. The winning team receives a full pardon from their...   [click here for more]
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Scalykind Race Creator

Scalykind Race Creator


Create Your Own Playable Race. This 32 page handbook includes the lore, flavor and rules for creating your own reptilian race from deep within the jungles of Chult or from the far corners of any world. With over 70 racial traits to choose from, the Scalykind Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Want...   [click here for more]
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Executioner's Run

Executioner's Run


Executioner's Run is an adventure that is meant to be used when one or more of the characters commit a serious crime in Port Nyanzaru. It is custom that serious criminals are taken, in groups of six, to Executioner's Run in the Old City. Here the accused face a gauntlet of jungle creatures and traps, and those who climb the knotted rope on the other side of the pit are given their freedom as well as...   [click here for more]
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Bigby's Handbook: An Arcane Enchiridion of Epic Potential

Bigby's Handbook: An Arcane Enchiridion of Epic Potential


It's Finally Here! The book you didn't know you needed has finally arrived to the DM's Guild: Bigby's Handbook. This book contains a trove of useful content for any aspiring hand-focused character, with the following character options: New Character Background: One of Bigby's Evil Clones! New Subclasses: The bardic...   [click here for more]
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Classic Modules Today: Return to the Tomb of Horrors (5e)

Classic Modules Today: Return to the Tomb of Horrors (5e)


In 1998, TSR published the module named “Return to the Tomb of Horrors” , I for Intermediate level adventures. It was written by Bruce R. Cordell, and illustrated by Arnie Swekel, and Glen Michael Angus. It consisted of a 160 page booklet and two folding covers with maps. “Return to the Tomb of Horrors” was the second of the Tome series released and was preceded by “The...   [click here for more]
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CCC-CNE-03 Into The Depths

CCC-CNE-03 Into The Depths


Part 3 of the Shadows of Northkeep Trilogy A Shadow of the long-destroyed city of Northkeep has been found deep below the Moonsea. Filled with wild magic and inhabited by strange creatures and people, a group of Warlocks work to bring a great evil into the world. In order to protect the Moonsea, the Warlocks must be stopped. A 4-Hour Adventure for five 5th to 10th Level Characters ...   [click here for more]
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Temple of the Dawn Flower

Temple of the Dawn Flower


Selected a "Staff Favorite" in DM's Guild newsletter for Nov. 8, 2017. 'It's a gem as large as a goliath's palm!' The quest for the Temple of the Dawn Flower has driven one adventurer mad, forced another expedition to retreat, and prompted a tribal warrior to issue a dire warning to abandon the search because it angers the gods. It is said the temple’s guardian is a giant...   [click here for more]
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Poison Reference Guide & Shop of Poisons

Poison Reference Guide & Shop of Poisons


2 PDF’s included Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players) Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase 2 Digital Maps of the shop, set in an urban area (20x20) 8.25 revision: Updated layout,...   [click here for more]
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A Test of Faith

A Test of Faith


Marek the Stalwart, Paladin of the Knights of the Eternal order has stolen a powerful magical artifact. Fleeing the order’s keep he has left several slain paladins of the order in his wake. Our adventurers have been charged with returning Marek, preferably alive, and the artifact to the Knights of the Eternal Order so he can face trial for his crimes This adventure is designed for 4-6 characters...   [click here for more]
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No Prep? No Problem! Encounter & NPC Bundle

No Prep? No Problem! Encounter & NPC Bundle


Starting a session in a few minutes? Run out of content mid game? Want something fresh to throw at your players? Need an NPC in a pinch? Need an encounter map? No Prep? No Problem! has you covered! Included in the 60+ pages of content are: 20 fully fleshed out NPC's which feature individual ideals, stats and personalities 45 encounters for party levels 1 to 12 which encompass problem solving,...   [click here for more]
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The Forbidden Book - Caverns of Kehill [StLion]

The Forbidden Book - Caverns of Kehill [StLion]


The Forbidden Book - Caverns of Kehill is an adventure for 3-5 players of 4th level. It is easy to implement in any setting and provides tools for real player motivation, interesting NPC interaction, exploration and meaningful combat by context and engaging situations. This adventure can be run in one session. The Forbidden Book is an old demonic artifact, that was destroyed and is manifesting after...   [click here for more]
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Adventures in Chult: Chapter 2 - Wealth and Want

Adventures in Chult: Chapter 2 - Wealth and Want


Returning from a simple mission, the party find themselves being recruited as pawns in the middle of political infighting. One side wants vengeance. Another side seeks wealth. A third wants nothing more than to maintain the tenuous status quo. Do any involved actually care about the people of Port Nyanzaru? Wealth and Want is the second adventure in a series based in the jungles of Chult. Political...   [click here for more]
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Random Book Table

Random Book Table


Hy all, in case your campaign have a wizard who loves a book. You can throw at him this random table, and give anything to him. And maybe make your bookstore seems merrier. Cheers! ...   [click here for more]
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Shop of Things

Shop of Things


A telepathic cry for help is intercepted by the adventures’ minds which leads them to a local shop selling trinkets. Will the adventurers be able to come to the aid of the creature needing assistance A single Encounter for 3-5 players between levels 4-5. This encounter is a single encounter and designed to be a standalone adventure, set in a city or village. 2 digital maps included ...   [click here for more]
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Time Travel In Baldur's Gate

Time Travel In Baldur's Gate


Time is a mysterious entity. We experience it, feel it fleeting during a pleasant moment or drag on during a dull one. But how does it work? And how do we travel through it? How does it influence us and how do we in turn influence it? This adventure (for 4-6 characters of Lvl 4) set in Baldur's Gate (or a town of your choice) will give you a brief glimpse into these very questions. The adventurers...   [click here for more]
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Whisperer: 5th Edition D&D Summoner

Whisperer: 5th Edition D&D Summoner


An arcane caster who bonds with a creature from another world, the Whisperer is a half-caster class with a focus on intelligence. In addition to the magical abilities provided by their study in the arcane, they gain a magical companion that they can summon, talk to, and grow with over the course of the adventure. These companions, called Wisps, are strong and will evolve along with the Whisperer...   [click here for more]
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Peddlers of the Port

Peddlers of the Port


Every Dungeon Master needs help at times to move the story forward. Sometimes, the players get distracted with the more important tasks, such as; shopping, bar brawls, and random encounters that are “meaningful” to the story. The NPCs contained in this document are meant to aid the DM and add a little bit of flavor to any campaign. They are Chult based NPCs, but they can be used in any...   [click here for more]
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Sweet Magic Items

Sweet Magic Items


Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find. Here are 5 items (technically 12), designed by me to make your players go "OOOhhhh, Aaaah, wait, what?" Ghostpaw's Bag of Trinketization is the peak of portable storage (short of having a dedicated wizard to cast Demiplane). Two Items for the Mystic class, the Mystic's Crystal and the Rod...   [click here for more]
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Hot Springs Havoc: An Encounter Cheat Sheet

Hot Springs Havoc: An Encounter Cheat Sheet


A Not So Relaxing Day at the Sauna A mountain hot spring, a cursed inn's spa, or any other watery area has become infested with water elementals. These boiling outsiders are ready to parboil the unwelcome adventurers who already have to contentend with not running by the pool, hazy steam, and more. Will the adventurers be able to enjoy a relaxing day or will they be turned to soup? What is an Encounter...   [click here for more]
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