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The Well of Secrets and the Manticore's Throne

The Well of Secrets and the Manticore's Throne


The Well of Secrets and the Manticore’s Throne is a mini adventure designed for 2-4 characters of level 3-5. It is set in Forgotten Realms, somewhere in the Shining South, but not in a specific place so that it can be used as a random locale, or perhaps just a lair as part of a random encounter, or an adventure between main adventures. It can also be found in a bundle of adventurers that I've...   [click here for more]
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3 Calimshan Backgrounds (5e)

3 Calimshan Backgrounds (5e)


3 Calimshan Backgrounds for fifth edition is exactly what you'd expect: three new player backgrounds. In this updated-for-fifth-edition version of Calimshan, those descended from elementals rule while "mundane" humans have been reduced to serfdom. In this nation where the planetouched reign, three new kinds of player backgrounds come to light: Drudgehunter: when servants flee their masters, a drudgehunter...   [click here for more]
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Bigby's Handbook: An Arcane Enchiridion of Epic Potential

Bigby's Handbook: An Arcane Enchiridion of Epic Potential


It's Finally Here! The book you didn't know you needed has finally arrived to the DM's Guild: Bigby's Handbook. This book contains a trove of useful content for any aspiring hand-focused character, with the following character options: New Character Background: One of Bigby's Evil Clones! New Subclasses: The bardic...   [click here for more]
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Dungeon Master Sheets for Tomb of Annihilation

Dungeon Master Sheets for Tomb of Annihilation


This Dungeon Master Sheets are optimized for Tomb of Annihilation. The 2 pages includes: ▪ Intuitive initiative tracker, from -5 to 25 ▪ HP, AC, speed and Passive perception tracker for 7 characters ▪ Days in the Jungle section, with a tracker for food, water and weather in Chult ▪ Consumables tracker ▪ Quest notes NEW VERSION 1.1 Added 3rd page with:...   [click here for more]
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Five Fierce Firenewts

Five Fierce Firenewts


This is a PDF of Five Fierce Firenewts. If you are looking for the Fantasy Grounds VTT module – click here. Volo’s Guide and Tomb of Annihilation gives you two firenewts, a warrior and a Warlock of Imix. That’s nice, but their clans need a bit more diversity to challenge characters in new ways. What’s inside “Five Fantastic Firenewts”? Five...   [click here for more]
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Otherworldly Patron: the Living Grimoire

Otherworldly Patron: the Living Grimoire


Spells are recorded by the gods of magic in a single living tome that exists in every reality at the same time. Anytime a spell is created or altered the tome adds an entry and grows stronger. You have discovered one of its offshoots, a poor immitation some archwizard smuggled from the outer planes, only to be trapped in its pages. This patron is for more scholarly and arcane warlocks that wish for...   [click here for more]
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Pregenerated Characters (Season 7)

Pregenerated Characters (Season 7)


Six pregenerated characters! As used in PAX Australia 2017! Designed for ease of use by new players and convention attendees, these character sheets provide a set of basic character types with everything you need to use them. Spell descriptions are included on a second page for the spellcasters, and instructions for advancing each character to 3rd level are provided. The following...   [click here for more]
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Sweet Magic Items

Sweet Magic Items


Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find. Here are 5 items (technically 12), designed by me to make your players go "OOOhhhh, Aaaah, wait, what?" Ghostpaw's Bag of Trinketization is the peak of portable storage (short of having a dedicated wizard to cast Demiplane). Two Items for the Mystic class, the Mystic's Crystal and the Rod...   [click here for more]
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The Golden Ooze

The Golden Ooze


The Golden Ooze is a unique monster, originally created by Halaster Blackcloak, with the only known example of one being found within the Western Reaches of the first level of Undermountain. However, knowledge of their creations has spread away from Undermountain, and variants such as the Silver Ooze and the more common Copper Ooze are found in dungeons and dragon's lairs across the Realms. This...   [click here for more]
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100 Trinkets For Chult

100 Trinkets For Chult


Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around! Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists...   [click here for more]
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Treasures of Toril: 33 Armors of the Realms

Treasures of Toril: 33 Armors of the Realms


Are you tired of finding the same boring +1 armor over and over? Have even the demon armor or the efreeti chain lost their novelty? Have you ever wished for a reason to wear all those “trap” armor options? Search no further. The treasures of Toril are in your hands now. This product contains 6 uncommon, 11 rare, 10 very rare, and 6 legendary...   [click here for more]
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Almiraj Hunt & Rescue "Unicorn Bunny"

Almiraj Hunt & Rescue "Unicorn Bunny"


A Chult Adventure to hunt the "Unicorn Bunny." Not all of the adventurers flocking to Chult are great adventurers. Some of them are just trying to make a living, the same as their families have for generations. When one of them is captured while hunting the almiraj, or the "Unicorn Bunny" as they are called by the youth of Waterdeep, it is up to the characters to mount a rescue mission in the jungle....   [click here for more]
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Character Death Apology Form Letter

Character Death Apology Form Letter


If you're running the Tomb of Annihilation then there's a pretty good chance some characters are going to die. What do you say to someone after you've just disintegrated their 7th level Gnome Bard? (after you manage to choke back the laughter) We all know that those conversations can be both awkward and time-consuming. Who has the time or energy for that sort of thing when you have a game to run?...   [click here for more]
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Digital Map Pack: DDAL07-15 Streams of Crimson

Digital Map Pack: DDAL07-15 Streams of Crimson


This bundle includes all eight maps from Streams of Crimson in digital format. Each map has a non-gridded version, and a version with 5’-grid. ...   [click here for more]
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In Search of Dragonbait

In Search of Dragonbait


To Dragonbait, Now is this a way for a legend such as yourself to act? The world hasn't left you, you know. I would like to assure you that we have returned to the Lost Vale and are doing better than ever. Come back. We miss you. Please come back and we will have you take your rightful place in the Saurial Council. Even if you do not want a place on the council, we should take care of you in...   [click here for more]
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Map Pack: DDAL 7-03 A Day at the Races

Map Pack: DDAL 7-03 A Day at the Races


HD Color maps for both print and digital use with DDAL 07-03 "A Day at the Races" This pack includes: Digital maps created for use on Roll20, FG et al. Combat map includes grid and gridless version. Print maps in PDF format and at 300dpi - combat map includes 1 inch grids. Step by step instructions for quick map setup on Roll20 - the VTT transparent race map can be overlaid over...   [click here for more]
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Scalykind Race Creator

Scalykind Race Creator


Create Your Own Playable Race. This 32 page handbook includes the lore, flavor and rules for creating your own reptilian race from deep within the jungles of Chult or from the far corners of any world. With over 70 racial traits to choose from, the Scalykind Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Want...   [click here for more]
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The Class Archetype Collection - Barbarian

The Class Archetype Collection - Barbarian


These are four Primal Paths for the Barbarian class. One is a revision of a subclass that was published in another of this author's works, while the rest are never-before seen works created for a home campaign. These archetypes should be fairly balanced, interesting, and suitable for a variety of different adventure types. Included within are: Path of the Blood Rager. A revised...   [click here for more]
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The Class Archetype Collection - The Cleric

The Class Archetype Collection - The Cleric


These are four Divine Domains for the Cleric class. Each one is based on ideas created for a home campaign. These archetypes should be fairly balanced, interesting, and suitable for a variety of different adventure types. Included within are: Faerie Domain. Beguiling and enchanting beings, Clerics of the Faerie domain weave charms to warp mens' minds and bend other creatures to...   [click here for more]
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150 Shops, Stalls, and Stores

150 Shops, Stalls, and Stores


"150 Shops, Stalls and Stores" is a DM supplement designed for your RPG Campaign. It is a reference sheet for DMs, designed for simplicity for easy use at the table: it includes the store name, type, and proprietor. This supplement was originally designed for Waterdeep: Dragon Heist, but is location non-specific. ...   [click here for more]
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Chultan Hexcrawl

Chultan Hexcrawl


The hexcrawl is a Dungeons and Dragons classic. The Tomb of Annihilation adventure book comes with a gorgeous foldout map of Chult with empty hexes ready to be filled in by the adventuring party. This guide aims to streamline and expand the rules found in Tomb of Annihilation by passing a majority of the dice rolling to the players as they decide what they want to do each day while...   [click here for more]
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Death on the Water

Death on the Water


A priestess of Umberlee plans to sacrifice the characters, the crew, and the innocent passengers aboard the Wave Reaver. They must survive her and the storm that follows. Death on the Water makes an adventure out of any trip over water, from Port Nyanzaru to the Snout of Omgar, or anywhere in between. ...   [click here for more]
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Dome of Necromancy

Dome of Necromancy


Dome of Necromancy is a D&D 5th Edition adventure set in the Jungles of Chult of the Forgotten Realms campaign setting as described in Tomb of Annihilation. Dome of Necromancy gives the players surrogate characters with lost memories because of their deaths. They start with blank...   [click here for more]
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Expedition to Chult: Trouble in Greyharbor

Expedition to Chult: Trouble in Greyharbor


The Porpoise is a supply ship that makes the run between Baldur's Gate and Fort Beluarian. It wasn't due back for nearly two weeks, but this morning rumors began circulating about it being shipwrecked on the rocks west of Greyharbor. Unable to spare the men to investigate, the Flaming Fist has decided to recurit a group of adventurers to take the risk, and gain whatever possible reward awaits. ...   [click here for more]
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Gem Mines of Chult

Gem Mines of Chult


There are five unlabeled mining locations on the map of Chult provided in Tomb of Annihilation. This guide aims to flesh out these mines with interesting encounters and NPCs that can be placed into any adventure run in Chult. Use them as suggested or pepper them in wherever you see fit. Includes the albino dwarf city of Geode Hollow and their magic-imbued gems, abandonded mines filled with...   [click here for more]
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Guide to Shilku Bay

Guide to Shilku Bay


The firenewts of Hrakhamar have taken over the ruins of Shilku! Their Warlocks of Imix are causing the volcano that sits above the city to continually erupt. Players are tasked with removing this threat and preparing the land for the building of a new fort on the southern coast of Chult. This guide is meant to be used in conjunction with the Tomb of Annihilation adventure book. It uses monster statistics...   [click here for more]
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Guide to the Aldani Basin

Guide to the Aldani Basin


The Aldani Basin is an enormous clearing in the jungles of Chult where rainwater collects to form multiple shallow lakes and vast marshy ecosystem. These lakes feed the major northern rivers of Chult, the Soshenstar and the Tath, as they travel from the middle of the jungle out to the sea. The Tomb of Annihilation adventure book provides two interesting encounters for the Aldani Basin, Mbala...   [click here for more]
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Jungle Politics 2: Electric Bullywugaloo

Jungle Politics 2: Electric Bullywugaloo


Save 40% on this product through my 2017 Bundle! Help a bullywug through shocking times! Pond-Dredger the bullywug, unable to be with the frog of his dreams, has an entirely new problem: he electrocutes everything he touches! Now he's kicked out of Dungrunglung; can you discover the source of his odd new power and put a stop to it? Explore a silly and short Tomb of Annihilation...   [click here for more]
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Jungle Politics: A Tomb of Annihilation Adventure

Jungle Politics: A Tomb of Annihilation Adventure


Save 40% on this product through my 2017 Bundle! The bullywugs have come to Chult! Frog-Emperor Tadpool has led his people to the wonderful warmth of the jungle peninsula, and seeks to be part of the grung village of Dungrunglung. However, he'll need some impressive gifts if the grungs are going to let their poison-less cousins move in. The adventurers will assist the king's aide,...   [click here for more]
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Knight of Shades

Knight of Shades


These warriors are tied to darkness, using their ties to the Shadowfell to enhance their own power. This was originally a prestiege class for my homebrew setting for 3e. It has now been converted to a full class for 5e. I do hope you enjoy it. Any and all feedback is welcome and appreciated. Includes: Two grey paths - 1) Champion of Twilight: A warrior that uses the darkness to their advantage....   [click here for more]
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Mystery of the Eureka Theater - Adventure

Mystery of the Eureka Theater - Adventure


"The Eureka Theater is aware..." For beginners and veterans alike! Great for kids! Adventure content for a 2 - 4 hour session. Designed for five level 3 player characters. Harkoning back to classic spooky investigation modules, enjoy this self contained location! ...   [click here for more]
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Names From The Lost Peninsula: Over 1,000 Names For People, Places & Things Found In The Chult Region Of The Forgotten Realms

Names From The Lost Peninsula: Over 1,000 Names For People, Places & Things Found In The Chult Region Of The Forgotten Realms


Considered by most to be a backward, unsettled. land of monsters, jungles, disease, and savages, the Chultan peninsula boasts several distinct cultures and relatively stable governments that date back hundreds of years. These lands' reputations derive from their isolation from the rest of the world, the magical concealment of key cities, and the fever-induced rants of old sailors. Start working on...   [click here for more]
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Peddlers of the Port

Peddlers of the Port


Every Dungeon Master needs help at times to move the story forward. Sometimes, the players get distracted with the more important tasks, such as; shopping, bar brawls, and random encounters that are “meaningful” to the story. The NPCs contained in this document are meant to aid the DM and add a little bit of flavor to any campaign. They are Chult based NPCs, but they can be used in any...   [click here for more]
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Random Diseases

Random Diseases


hello here is a table of random diseases for 5e i hope you enjoy ...   [click here for more]
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Roleplaying Maps Enhanced: DDAL07-05 Whispers In the Dark

Roleplaying Maps Enhanced: DDAL07-05 Whispers In the Dark


Quality Roleplaying Maps! Useful for online virtual tabletop (VTT) or printed by crafty individuals, these RPG battlemaps are manually created using custom textures, lighting, objects, doodads, and more. Maps are presented in their native 11" x 17" tile format, at high resolution with multiple tiles comprising the entire layout. Included are 2 files - a .zip that includes everything, and a low...   [click here for more]
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The Biggest Fish - Adventure

The Biggest Fish - Adventure


A fun adventure of danger, fishing, and the Biggest Fish. A mini adventure about a goblin tribe in their time of need, and three goblin fishermen tasked with the impossible, catching the Biggest Fish. Will our adventurers help this peaceful tribe, or will the legend of the Biggest Fish devour them whole? A 2-3 hour adventure for 1st-3rd level characters...   [click here for more]
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The True Necromancer

The True Necromancer


Having loved playing a necromancer in 3rd edition I felt that doing so again in 5e felt different. So idecided to make my own class as a culmination of everything I enjoy out of a darker hero from previous editions and from other games. Included is The True Necromancer with 4 subclasses A few new spells Alternate rules for how the Animate Dead spell work to give back the versatility the spell...   [click here for more]
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Unknown Wizard's Battlegrounds

Unknown Wizard's Battlegrounds


From award-winning screenwriter Dale Zawada Unknown Wizard's Battlegrounds is a 3-5 hour adventure inspired by the battle royale video game PlayerUnknown’s Battlegrounds. It is best for 3rd-4th level characters. The adventurers have been arrested and find themselves fighting nineteen other teams in a fight-to-the-death battle royale. The winning team receives a full pardon from their...   [click here for more]
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Warlock Otherworldly Patron: The Shadow Lord

Warlock Otherworldly Patron: The Shadow Lord


This is a 5th Edition Warlock Patron subclass based on the Gloom Pact warlock in the 4th Edition Heroes of Shadow (TM) supplement. Included are new spells based on those presented in HoS that are also appropriate for 5th Edition sorcerers and wizards. ...   [click here for more]
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Jungle Politics: A Bullywug Winter Miracle

Jungle Politics: A Bullywug Winter Miracle


Dungrunglung lies in ruins! While in the jungles of Chult, the party finds themselves caught between the fleeing grungs and bullywugs of Dungrunglung and pursuing frost giant forces! Why did the giants destroy the amphibian village? Was there a horrible misunderstanding? What's this 'Ring' the giants keep going on about? A Tomb of Annihilation-oriented adventure, with locations...   [click here for more]
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The Second Black Tower of Zed

The Second Black Tower of Zed


The Second Black Tower of Zed is a teleporting magical tower adventure, set in the Jungles of Chult, which can be used as an introductory adventure, or as a sequel to my adventure The Black Tower of Zed. In this adventure the player characters explore the ruins of a half destroyed tower in the middle of the jungle, and possibly another intact tower with the ability to teleport across the Realms and...   [click here for more]
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A Dilemma of Humans and Yuan ti

A Dilemma of Humans and Yuan ti


Here is your day's chultan adventure for the price of a small coffee! DM or play in this adventure of thrill as adventurers are forced to make difficult choices, slay dangerous creatures, explore a fortress, and save Chultans! This adventure comes with: 1. Two maps designed for the purpose of the plot! 2. A plot that makes player decision important! 3. Memorable NPC's and an immersive plot! This...   [click here for more]
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Barval's Beastiary

Barval's Beastiary


Introducing Barval's Beastiary, a manual introducing eight new character races, a few monsters, and two background for player characters. Several decades after a malicious wizard by the name of Therizhad Gloomstaff steals away thousands of citizens of the Forgotten Realms, a host of new creatures one day explode from a host of portals erupting throughout the worlds. Barval Vin,...   [click here for more]
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It Walks the Jungle at Night

It Walks the Jungle at Night


Save 40% on this product through my 2017 Bundle! "A nice supplemental adventure...provides some well written lore" - The Kind GM A video review by DM Dango can be found here. Updated to version 1.1: An example map for the final encounter, notes for running the adventure at levels 11-16 (with alternate statblock), additional text for various player decisions, additional art and editing! It stalks...   [click here for more]
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The Emporium of Uncanny Magic — Astounding Staffs

The Emporium of Uncanny Magic — Astounding Staffs


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if...   [click here for more]
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Digital Map Pack for Adventurers League DDAL 07-01 A City on the Edge (Tokens, Handouts and Cards Included)

Digital Map Pack for Adventurers League DDAL 07-01 A City on the Edge (Tokens, Handouts and Cards Included)


HD Color maps for both print and digital use with DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation. This pack includes: Digital maps in JPG format created for use on Roll20, Fantasy Ground, etc, and include grids and gridless versions Print maps at in PDF format ...   [click here for more]
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100 Shadowfell Trinkets and Pocket Finds Vol-02

100 Shadowfell Trinkets and Pocket Finds Vol-02


You know that moment when your players have slain the bad guy and his minions ... the moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 100 trinkets and curiosities that will make the pilfering more...   [click here for more]
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Chultan Death Curse: Revised!

Chultan Death Curse: Revised!


A revised Death Curse for an improved Tomb of Annihilation experience! Change Tomb of Annihilation’s Death Curse into a mechanic that slowly grows over time, matching the progression of the adventure! The threat develops with your party, allowing them to enjoy Port Nyanzaru before they must race for the cure. New rules allow for resurrection, but at a challenging...   [click here for more]
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Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)

Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)


In 1980, TSR published the module named “The Hidden Shrine of Tamoachan” with the module code “C1”. It was written by Harold Johnson and Jeff R, Leason, and illustrated by Jeff Dee, Gregory K. Fleming, David S. LaForce, Erol Otus, and David C. Sutherland III. It consisted of a 32 page booklet, 8 page illustration booklet, and tri-fold cover containing maps. "The Hidden Shrine...   [click here for more]
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Classic Modules Today: UK6 All That Glitters...(5e)

Classic Modules Today: UK6 All That Glitters...(5e)


In 1984, TSR published the module named “All That Glitters...” with the module code “UK6”. It was written by Jim Bambra, and illustrated by Brian Williams and Tim Sell. It consisted of a 32 page booklet and folding cover with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is intended...   [click here for more]
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