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This product is Adventurers League legal! Code: DDHC-TOA-4
Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should advance... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript.
Keep reading to discover:
- 40 new actions and traits.
- 4 unique liches ready to be the next great villain of your campaign.
- 2 new monsters and 1 new NPC.
- The Baelnorn: a neutral elven lich that uses necromancy to protect the clan.
- 2 new magic items.
-... [click here for more] |
Dungeon Masters Guild |
$4.99
|
115 maps for your Tomb of Annihilation campaign
Click the Full-size Preview to see a complete map list and a larger preview of every map.
Each map is available in multiple formats.
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
These... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This product is Adventurers League legal! Code: DDHC-TOA-3
PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE!
No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities!
Plus... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge.
Can you get to the bottom of this?
Part One of The Rot from Within Trilogy.
Note: Also... [click here for more] |
Wizards of the Coast |
$2.99
|
BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL!
In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves... [click here for more] |
Dungeon Masters Guild |
$5.95
|
DARE TO UNEARTH THE SECRETS OF A LEGENDARY CURSE
A group of adventurers is tasked to uncover the truth behind a mystery that lies deep within a forgotten sanctum, one protected by those who still practice the old teachings of Chultan magic.
Failure may crush all hope for one of their allies, while success may also bring upon the wrath of an ancient order of zealots. Can the party solve... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Just off the northern coast of Chult churns the waters of the Cauldron, a single volcano with a terrible history. Legends from the jungle lands say that it vomits forth lava, stone, and monsters if the peninsula is threatened - and yet the recent events did not set if off. So why is it threatening to explode now? Part Three of the Broken Chains Series.
<o:p> </o:p>A Four-Hour Adventure... [click here for more] |
D&D Adventurers League |
$3.99
|
Get your players into Chult today!
HD Color maps for both print and digital use with DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation.
This pack includes:
Digital maps in JPG formatcreated for use on Roll20, FG et al, and include grids and gridless versions
Print maps at in PDF format and at 300dpi with 1 inch grids
Step by step instructions... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Already own the PDF? Click here for a discount on the Roll20 version!
UNLOCK THE SECRETS OF THE LOST CITY!
While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land.
Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms.... [click here for more] |
Dungeon Masters Guild |
$24.95
|
I want to loot Acererak!
Now available for Fantasy Grounds Unity
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tomb of Annihilation, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Grukka stands out among Kobolds with her muscular, reptilian form covered in mottled crimson scales. She sports tribal tattoos on her arms, each mark representing a victorious battle in the underground fighting pits. Her sharp teeth gleam as she wears a fierce grin, and her claws are always at the ready. Grukka's eyes burn with an unquenchable ferocity.
Included in this PDF:
Background and roleplay... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ziblin is a scrawny Kobold with dull, brownish scales that seem to blend into the background. They wear a patchwork robe that's several sizes too big for them, and their overlong sleeves often get in the way when they attempt to cast spells. Ziblin's tail constantly twitches with nervous energy, and their beady eyes dart around, always on the lookout for potential magical mishaps.
Included in this... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Rem is a diminutive Kobold with shimmering azure scales and a vibrant shock of cobalt blue hair. They are adorned in a patchwork cloak made from various colourful fabrics, adorned with small, tinkling bells that chime melodiously as they move. Rem's clawed fingers are always in motion, strumming an invisible instrument in the air, and their bright yellow eyes sparkle with mischief and creativity..... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The exterior is adorned with an eclectic array of mismatched signage, with colorful, hand-painted boards that display a blend of Common, Draconic, and various other languages. The entrance, framed by a rustic, dragon-shaped arch, opens into a cozy, dimly lit space. Inside, the ceiling is festooned with countless hanging lanterns and knick-knacks collected from across the multiverse. The walls are covered... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This product is perfect for your Chult exploration! You will find a preview of the maps below to give you an idea of the what's available in this product. Most of them have additional versions in order to fit different situations.
Alternatively, you can use this in any jungle environment.
License
You may use these maps for both personal and commercial use. They can be altered,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 1: Port Nyanzaru
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module... [click here for more] |
Dungeon Masters Guild |
$4.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 6: Omu
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module for you!... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation, now for Fantasy Grounds!
This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Primordial Fire Goblins share a similar origin to their kin among the Primordial Goblins. They were among Maglubiyet's attempts to create a formidable force by utilizing a vial of Annam the All-Father's blood. During Maglubiyet's skirmish against Annam's giants, the Primordial Fire Goblins proved to be a formidable force. They cut through many of Annam's giants, especially the frost giants. However,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The lesser-seen Hill Goblin actually originates from an ancient lineage dating back to the time of the primordials—long before the first goblins stepped across from the Feywild. It is believed that Maglubiyet stole a vial of blood from Annam and utilized it to create his army of oversized goblinoids, meant to rival the giants. The reason behind this endeavor remains unknown. However, Maglubiyet's... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 3: The Ruins of Mezro
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Wizzle Quickfingers is a wiry and sprightly goblin with a mischievous glint in his eyes. His emerald green skin is adorned with smudges of dirt and vibrant streaks of paint, suggesting his affinity for pranks. Wizzle's clothing is a patchwork of colorful fabrics, and he wears a peculiar fisherman's vest festooned with pockets of all shapes and sizes, some containing peculiar trinkets. His nimble fingers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 2: Needle's Bones
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Primordial Frost Goblins share their origins with the Hill and Stone Goblins, all of whom can trace their lineage back to a distant time when Maglubiyet, the Goblin god, sought to create an army of primordial goblins using the stolen blood of Annam, the giant deity. The Hill Goblins were the first, born from this audacious experiment, but they soon parted ways with Maglubiyet's grand goblinoid... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Bister is a small and wiry goblin with dark green skin and sharp, observant eyes. They wear a tattered brown cloak adorned with various map-making tools—compasses, quills, and inkwells—that clink and jingle as they move. Bister's hands are constantly stained with ink, evidence of their tireless dedication to their craft.
Included in this PDF:
Background and roleplay notes for Bister the Cartographer.
Unique... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 4: Wreck of the Narwhal
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The roots of the Primordial Stone Goblins extend deep into antiquity, preceding even the earliest goblin migrations from the Feywild. Originating during the age of primordials, their lineage is shrouded in enigma. According to ancient lore, Maglubiyet seized a vial containing Annam's blood, a pivotal act that gave rise to these oversized goblinoids. Fashioned as rivals to the giants, their true purpose... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Dare to defy death in this adventure for the world’s greatest roleplaying game.
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward... [click here for more] |
Wizards of the Coast |
$24.99 $19.99
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 5: Mbala
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module for you!... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Primordial Storm Goblin stands as a colossal figure, towering at a staggering 18 feet in height. Their emerald-green skin, a hallmark of goblin heritage, is adorned with swirling runic symbols, crackling with faint traces of lightning. They possess long flowing blue hair that crackles with static energy, adding to their imposing presence. Born of an audacious experiment by the goblin god Maglubiyet,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In stark contrast to the other primordial goblins, the Cloud Goblins were not created by Maglubiyet's use of Annam's blood. Instead, they are the result of interbreeding among primordial goblins, one of their parents being a Storm Goblin. However, these unions are not born of love but rather an act of dominance. Storm Goblins, who believe themselves superior to their primordial kin, forcibly impregnate... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a Fantasy Grounds VTT module.
Now with Unity
Ever needed to spice up a stay in a city? Or, ever needed something to fill the gap between sessions when you are missing a player? Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more.
This 80-page supplement contains 26 encounters written... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Now for Fantasy Grounds!
This bundle contains all published Eventyr Games DM's resources and adventures for Tomb of Annihilation. Get all the critically acclaimed and best selling adventures and resources, including advice, maps, and much more, in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions... [click here for more] |
Dungeon Masters Guild |
$19.95
|
This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E.
Portal Pack - Tomb of Annihilation
Portal Packs REQUIRE the use of Portals - REVAMPED! sold separately on the Fantasy Grounds FORGE.
Also, this Portal Pack REQUIRES the use of the Tomb of Annihilation Fantasy Grounds module sold separately on the Fantasy Grounds STORE.
This module has... [click here for more] |
Dungeon Masters Guild |
$4.00
|
This is a Fantasy Grounds VTT .mod file. If you are looking for the PDF version CLICK HERE.
Includes Unity
Presenting The Mines of Chult! This Savage Encounters adventure supplement features nine mini adventures from three best-selling DMs Guild authors. Featuring adventures for character levels 1 through 16, your PCs will challenge several new monsters, discover fascinating... [click here for more] |
Dungeon Masters Guild |
$22.50
|
This is a Fantasy Grounds VTT module. For the PDF version click here.
Now with Unity
"This was the most fun I've had running a module... pteranodon scooped up the dwarf, the look on his face was priceless... the maps, cover art and just book in general were beautiful"
"We had a wide variety of classes and races and they all got a chance to shine... Honestly, I loved it. It was easy to narrate... [click here for more] |
Dungeon Masters Guild |
$7.50
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
HARK! HEED ME NOW FOR THE TIME OF THE KRAKIN IS HERE.
Now that I have your attention, plug your nose, take a breath, and dive right in. This supplement is the perfect companion for the Ghosts of Saltmarsh, Tomb of Annihilation, and any waterborne adventure of your own design. Introducing the Krakin... [click here for more] |
Dungeon Masters Guild |
$5.95
|
HD Color maps for both print and digital use with DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation.
This pack includes:
Digital maps in JPG format created for use on Roll20, Fantasy Ground, etc, and include grids and gridless versions
Print maps at in PDF format
... [click here for more] |
Dungeon Masters Guild |
$1.90
|
Get your players into Chult today!
HD Color maps for both print and digital use with Mission One in DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation.
This pack includes:
Digital maps for Mission 1 in JPG formatcreated for use on Roll20, FG et al, and include grids and gridless versions
Print maps for Mission 1... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Encounter's in Chult -- Now for Fantasy Grounds Unity!
Encounters in Chult is a 5e supplement that provides a series of 10 encounters to enrich the experience of your players when playing Tomb of Annihilation. Each encounter has detailed maps and there are 3 additional expanded encounters/statblocks, which aim to improve existing encounters... [click here for more] |
Dungeon Masters Guild |
$8.99
|
Between Port Nyanzaru and Fort Belurian is the small, isolated fishing village of Dzondu. The village is now under siege from the sea, facing an arcane menace that is centered on an island off the coast from the once sleepy village. Will the player characters brave the Island of Evil and save the Village of Dzondu?
The Island of Evil is an adventure intended for characters starting levels 3 or 4. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Animated Jungles of Chult Ziggurat / Pyramid 8K Mega-Maps
View the demo video.
Immerse and impress your players. Bring life to your maps with these beautiful fully animated 8K (7680x4320) sized maps.
Ideally used for your next jungle expedition be it the ancient city of Orolunga from the Tomb of Annihilation, or the ancient ruined city of Tamoachan from The Hidden Shrine... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Tomb of Annihilation, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your jungle campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Mines of Chult - Map Pack
This product contain multiple versions of the maps found in the Mines of Chult supplement and is for personal use only. No commericial usage rights are provided.
I've created this product for those consumer who purchased the Print on Demand version but wish to have access to the maps.
I've marked this product Pay What You Want since I am unable to provide a version of the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome
Hello travellers! You've stumbled upon a product which allows you, the DM, to design completely custom digital DM Screens for yourself using Numbers for Mac OS and iOS. First, start by finding a cool background that you would want to use for your screen. Second, take a look at the Widget sheets and begin copy and pasting tables and data that you would find helpful while DMing... [click here for more] |
Dungeon Masters Guild |
FREE
|
This special bundle product contains the following titles.
Lost City of Mezro Regular price: $14.95 Bundle price: $14.95 Format: PDF
UNLOCK THE SECRETS OF THE LOST CITY!
While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land.
Left... [click here for more] |
Dungeon Masters Guild |
$39.90 $29.95
|
This special bundle product contains the following titles. Tessa Presents 115 Maps for Tomb of Annihilation Regular price: $8.49 Bundle price: $6.49 Format: Multiple Formats 115 maps for your Tomb of Annihilation campaign
Click the Full-size Preview to see a complete map list and a larger preview of every map.
Each map is available in multiple formats.
Printable... [click here for more] |
Dungeon Masters Guild |
$16.98 $12.98
|
This special bundle product contains the following titles. Tomb of Annihilation Expanded, Part 1: Port Nyanzaru (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.75 Format: MOD (Virtual Tabletop) THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 1: Port Nyanzaru
Do you wish Tomb... [click here for more] |
Dungeon Masters Guild |
$25.74 $22.50
|
This special bundle product contains the following titles. Chult Premium Map Pack Regular price: $6.87AUD Bundle price: $4.81AUD Format: PDF
This product is perfect for your Chult exploration! You will find a preview of the maps below to give you an idea of the what's available in this product. Most of them have additional versions in order to fit different... [click here for more] |
Dungeon Masters Guild |
$8.94 $6.26
|