Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Storyline
Tomb of Annihilation   Remove Search Term
Advanced Search

 
 Hottest Tomb of Annihilation
 
 Hottest Community Tomb of Annihilation
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Martial Stances: Revised Monk and Monastic Traditions

Martial Stances: Revised Monk and Monastic Traditions


This is a revision to the 5e Monk. I've reworked most of the flavorful and features of the monk except Slow Fall to make room for a Stance based monk which juggles Ki management with a variety of combat options, mechanics, and cool new abilities. If you still want to focus on Stunning Strike, I've added some basic stances to the Open Palm Monastic Tradition that allows for more reliable stunning strikes...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Mines of Chult (Fantasy Grounds)

The Mines of Chult (Fantasy Grounds)


This is a Fantasy Grounds VTT .mod file. If you are looking for the PDF version CLICK HERE. Includes Unity  Presenting The Mines of Chult! This Savage Encounters adventure supplement features nine mini adventures from three best-selling DMs Guild authors. Featuring adventures for character levels 1 through 16, your PCs will challenge several new monsters, discover fascinating...   [click here for more]
Dungeon Masters Guild  $19.95 $13.37

Add to Dungeon Masters Guild Order  
Bigby's Handbook: An Arcane Enchiridion of Epic Potential

Bigby's Handbook: An Arcane Enchiridion of Epic Potential


It's Finally Here! The book you didn't know you needed has finally arrived to the DM's Guild: Bigby's Handbook. This book contains a trove of useful content for any aspiring hand-focused character, with the following character options: New Character Background: One of Bigby's Evil Clones! New Subclasses: The bardic...   [click here for more]
Dungeon Masters Guild  $0.50 $0.34

Add to Dungeon Masters Guild Order  
CCC-GLIP-02-01 Blue Scales

CCC-GLIP-02-01 Blue Scales


A behir has been hired to destroy the herds of aurochs necessary to feed the hobgoblin city of Glip Dak. Patrols and scouts continue to go missing, forcing the hobgoblins to hire mercenaries to track this behir as they recall their troops to the capital to maintain order as food riots break out. Tier 2 CCC-GLIP-02-XX adventures can be played in any order. A Two-Hour Adventure for 5th to 10th...   [click here for more]
Dungeon Masters Guild  $4.99 $3.34

Add to Dungeon Masters Guild Order  
Ice Spells: For Adventures in Hostile Climates

Ice Spells: For Adventures in Hostile Climates


Whether you are a Ranger looking to obscure a wintery trail or a wizard looking to build a winter fortress, this spellbook provides 21 spells dealing with cold magic. Take on an Ice Form, freeze an enemy, or create an Ice Golem.  Add these spells to your repretoire to control the harshest element and provide new and exciting options to your magic. This supplement includes cantrips and spells through...   [click here for more]
Dungeon Masters Guild  $0.99 $0.79

Add to Dungeon Masters Guild Order  
Treasures of Toril: 66 Magic Items of the Realms

Treasures of Toril: 66 Magic Items of the Realms


Are you tired of finding the same boring cloaks of protection and potions of healing over and over? 
Have even the cube of force or Daern’s instant fortress lost their novelty? Have you ever wished for a magic item that does something other than add another “plus”? Search no further. The treasures of Toril are in your hands now. This product contains 9 uncommon,...   [click here for more]
Dungeon Masters Guild  $2.00 $1.34

Add to Dungeon Masters Guild Order  
Dead By Dawn Adventure Conversion Guide (5e)

Dead By Dawn Adventure Conversion Guide (5e)


Please note: This is not the full adventure text.  This is a conversion guide that allows one to run the Dead By Dawn adverture (4th Edition) as it appears in Dungeon Magazine, issue #176 using D&D 5th Edition rules. Dead By Dawn is a horror-themed adventure written by Aeryn Rudel for Dungeons & Dragons 4th Edition and published in March 2010...   [click here for more]
Dungeon Masters Guild  $1.99 $1.33

Add to Dungeon Masters Guild Order  
Saurial Player Race (5e)

Saurial Player Race (5e)


Saurials are an uncommon race of dinosaur-like humanoids that can be found in the Lost Vale on Toril. Originally from a distant world, the saurials were brought as slaves to Toril by the evil god Moander to further his goals. Now that Moander has long since been defeated, the saurials are trapped on Toril but free to rebuild their society and create a new home for themselves. The last few years the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Digital Map Pack: DDAL 07-01 A City on the Edge

Digital Map Pack: DDAL 07-01 A City on the Edge


These are full color hi-res versions of the official maps for use with DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation. This pack includes: A PDF map book with sample maps and DM locations. Sizes for the player maps are listed in the PDF bookmarks for the DM's reference. Two sets of player maps...   [click here for more]
Dungeon Masters Guild  $1.95 $1.31

Add to Dungeon Masters Guild Order  
The Reclamation of Chult Campaign Overview and Act 1 Guide

The Reclamation of Chult Campaign Overview and Act 1 Guide


The Reclamation of Chult This is a guide and overview to a campaign I'm working on that makes use of the Tomb of Annihilation adventure module.  Designed to take place 20 years after the original, this campaign will present a more accessible option in which the lands of Chult can be explored in more depth and at a slower pace.  Already run through Tomb of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Temple of the Dawn Flower

Temple of the Dawn Flower


Selected a "Staff Favorite"  in DM's Guild newsletter for Nov. 8, 2017. 'It's a gem as large as a goliath's palm!' The quest for the Temple of the Dawn Flower has driven one adventurer mad, forced another expedition to retreat, and prompted a tribal warrior to issue a dire warning to abandon the search because it angers the gods. It is said the temple’s guardian is a giant crocodile...   [click here for more]
Dungeon Masters Guild  $1.99 $1.33

Add to Dungeon Masters Guild Order  
Release the Krakin! (Fantasy Grounds)

Release the Krakin! (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. HARK! HEED ME NOW FOR THE TIME OF THE KRAKIN IS HERE. Now that I have your attention, plug your nose, take a breath, and dive right in. This supplement is the perfect companion for the Ghosts of Saltmarsh, Tomb of Annihilation, and any waterborne adventure of your own design. Introducing the Krakin...   [click here for more]
Dungeon Masters Guild  $5.95 $3.99

Add to Dungeon Masters Guild Order  
CCC-CNE-03 Into The Depths

CCC-CNE-03 Into The Depths


Part 3 of the Shadows of Northkeep Trilogy A Shadow of the long-destroyed city of Northkeep has been found deep below the Moonsea. Filled with wild magic and inhabited by strange creatures and people, a group of Warlocks work to bring a great evil into the world. In order to protect the Moonsea, the Warlocks must be stopped. A 4-Hour Adventure for five 5th to 10th Level Characters ...   [click here for more]
Dungeon Masters Guild  $3.99 $2.67

Add to Dungeon Masters Guild Order  
Deeper Than The Eye Can See

Deeper Than The Eye Can See


When one thinks of Chult, the lost city of Omu is an ever-present myth. The idea of an entire city that has been lost to time and not properly explored in living memory has tantalized adventurers for decades. However, Omu is not the only secret that Chult's jungles conceal - not even close. Daeluj, once an isolated community of native Chultans, is whispered of in some taverns and bazaars in Port Nyanzaru,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Wintercoat's Guide to Wild Shapes

Wintercoat's Guide to Wild Shapes


Wintercoat's Guide to Wild Shapes: Customize and Evolve your Beasts and Wild Shapes Wintercoat's Guide to Wild Shaping is a tool for Players and Dungeon Masters looking to customize their beasts. -Druid Players can customize their wild shaping as they level up. Making unique beasts for encounters or exploration. Also works with the Druid Wild Shape...   [click here for more]
Dungeon Masters Guild  $2.99 $2.39

Add to Dungeon Masters Guild Order  
No Prep? No Problem! Encounter & NPC Bundle

No Prep? No Problem! Encounter & NPC Bundle


Starting a session in a few minutes? Run out of content mid game? Want something fresh to throw at your players? Need an NPC in a pinch? Need an encounter map? No Prep? No Problem! has you covered! Included in the 60+ pages of content are: 20 fully fleshed out NPC's which feature individual ideals, stats and personalities 45 encounters for party levels 1 to 12 which encompass problem solving,...   [click here for more]
Dungeon Masters Guild  $4.99 $3.34

Add to Dungeon Masters Guild Order  
CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak

CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak


CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak Perpetual twilight awaits heroes when a simple request leads them to lands beyond time, beyond mortal understanding, and where those with twisted fates pray for atonement and freedom. Will joyful light return to this ancient land or will the curiosity of an outsider bring ruin to all. Part 2 of 3 of Tales of Estirwald....   [click here for more]
Dungeon Masters Guild  $4.99 $3.34

Add to Dungeon Masters Guild Order  
A Test of Faith

A Test of Faith


Marek the Stalwart, Paladin of the Knights of the Eternal order has stolen a powerful magical artifact. Fleeing the order’s keep he has left several slain paladins of the order in his wake. Our adventurers have been charged with returning Marek, preferably alive, and the artifact to the Knights of the Eternal Order so he can face trial for his crimes This adventure is designed for 4-6 characters...   [click here for more]
Dungeon Masters Guild  $2.00 $1.34

Add to Dungeon Masters Guild Order  
Temptation of the Black Opal Crown

Temptation of the Black Opal Crown


Having made it successfully through the Tomb of Annhilation, your characters have found themselves in possession of the Black Opal Crown, and artifact rumored to be the key to returning Dendar the night serpent to the material plane and bringing about the end of the world.  In this adventure your characters, navigate the temptations of the black opal crown, discover the truth behind its legends, and...   [click here for more]
Dungeon Masters Guild  $2.50 $1.68

Add to Dungeon Masters Guild Order  
Deadly Dungeon Traps - Umber Eyes

Deadly Dungeon Traps - Umber Eyes


DEADLY DUNGEON TRAPS Welcome to Umber Eyes Have your players gone completely off the rails again? Do you need an exciting, hllarious... and potentially humiliating dungeon encounter to keep them busy? Take your players for a wlld ride down quite possibly the most entertaining dungeon corrridor ever. It's got eyes, fog and probably some doors. It also has a really sneaky trap......   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Grave of the Purple Worm

The Grave of the Purple Worm


An adventure for 5th-level characters during the “Land of Chult” chapter for your Tomb of Annihilation campaign. This encounter can be used as a random wilderness encounter during the "Land of Chult" chapter of Tomb of Annihilation. This encounter can help restore the balance of party groups for Tomb of Annihilation. It can be used as a memorable way to...   [click here for more]
Dungeon Masters Guild  $4.99 $3.34

Add to Dungeon Masters Guild Order  
Tomb of Annihilation Jungle Travel Conditions Generator

Tomb of Annihilation Jungle Travel Conditions Generator


Use this tool to generate travel conditions for the jungle navigation segment of Tomb of Annihilation's second chapter or any other adventures in the savage wilderness of Chult! ## [0.1.0] - 2017-12-30 ### Added - Initial build of HTML file and associated scripts ## [0.2.0] - 2018-01-01 ### Added - CSS styling of HTML ### Fixed - Error with encounter variables returning as "undefined" ##...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Vorn's Discoveries - Tomb of Annihilation Supplement

Vorn's Discoveries - Tomb of Annihilation Supplement


"Vorn... once was a wizard's bodyguard..." Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu. If you've ever wanted an explorer's journal to turn up in the jungle but had no...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Jungle Politics 2: Electric Bullywugaloo

Jungle Politics 2: Electric Bullywugaloo


Save 40% on this product through my 2017 Bundle! Help a bullywug through shocking times! Pond-Dredger the bullywug, unable to be with the frog of his dreams, has an entirely new problem: he electrocutes everything he touches! Now he's kicked out of Dungrunglung; can you discover the source of his odd new power and put a stop to it? Explore a silly and short Tomb of Annihilation...   [click here for more]
Dungeon Masters Guild  $1.00 $0.67

Add to Dungeon Masters Guild Order  
Sinners of Chult 2 - Even More Jungle Villains

Sinners of Chult 2 - Even More Jungle Villains


Sinners of Chult is BACK! Featuring four new dastardly villains lurking within the jungle for your party to take down! Do battle with a mastermind zombie king, two boneheaded agents of the evil Acererak, a vengful revenant warrior, or a cutthroat bounty hunter gang! Or all of them, at the same time!(Not recommended, but do what you want, dude.) SoC 2 features a total of 8 fully-fleshed out statblocks...   [click here for more]
Dungeon Masters Guild  $4.00 $3.20

Add to Dungeon Masters Guild Order  
Take Flight! A Birdfolk Race With 6 Unique Subraces

Take Flight! A Birdfolk Race With 6 Unique Subraces


We all dream of flying, our feet softly lifting as weightlessness takes over. Role-playing is the simplest way for anyone to realize this dream, and this supplement makes the experience of flight achieveable at any level through several birdfolk subrace options based on real-world flyers. Fly, you fools! This 5e supplement contains a new Birdfolk race, the manu (mah-new), with six unique subraces:...   [click here for more]
Dungeon Masters Guild  $2.95 $1.98

Add to Dungeon Masters Guild Order  
The House of Usher

The House of Usher


Explore The House of Usher in a classic horror D&D adventure! Our adventure begins in the city of Tamerland, where we will meet Edgar and the mysterious plague that curse the village. An expedition should be sent to the Usher mansion, from where the mysterious mist seems to be coming from. Full colored PDF ebook containing 4-6 hours adventure for 1st-4th Level characters Decipher...   [click here for more]
Dungeon Masters Guild  $4.95 $3.32

Add to Dungeon Masters Guild Order  
The Eldritch Host Class for D&D 5e (2020)

The Eldritch Host Class for D&D 5e (2020)


Pay what you want until Holloween! The Eldritch Host Class for D&D 5e (2020) This supplement introduces a new playable character class, the eldritch host, for the world’s greatest roleplaying game. Your character is a worthy vessel, joined with a magical parasite. Together, you will evolve in form and power, and grow into one of...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Primal Beasts

Primal Beasts


Dinosaurs and Ice Age megafauna have always fascinated me. I love learning about prehistoric ancestors of modern, real animals. Being a dungeon master, I frequently use megafauna in my campaigns, often just as background and flavor, but sometimes as hazards and encounters. Presented here are 10 primal beasts: six are based on real world megafauna or dinosaurs while four are entirely new creations that...   [click here for more]
Dungeon Masters Guild  $0.99 $0.66

Add to Dungeon Masters Guild Order  
25 New Shadow Spells

25 New Shadow Spells


Play the shadowy spellcaster of your dreams or surprise your players with unexpected dark magic! "25 New Shadow Spells" presents 25 brand new spells that draw on the power of darkness and shadows, including: new shadow-themed spells for every spellcasting class in the Player's Handbook; expanded options for dealing necrotic damage, including four necrotic cantrips; the ability to summon...   [click here for more]
Dungeon Masters Guild  $1.99 $1.59

Add to Dungeon Masters Guild Order  
Page Designs 2

Page Designs 2


PAGE DESIGNS 2 By Patrick E. Pullen Page Designs for you to add to your products to give them that professional look. Some have borders, and some do not. There are reversed pages for printing purposes. Over 20 designs with various colors for a total of 72 total pages to choose from! These are sized at 8.5x11 inches and are 300 DPI JPG. They are easy to resize in Word and other...   [click here for more]
Dungeon Masters Guild  $2.95 $1.98

Add to Dungeon Masters Guild Order  
The Reclamation of Chult Adventure 1: Camps Righteous and Vengeance

The Reclamation of Chult Adventure 1: Camps Righteous and Vengeance


The Reclamation of Chult Begins! Adventurers set out from Port Nyanzaru to the ruined Camp Righteous along the Soshenstar River on a standard 'clear out the danger' mission. They proceed to Camp Vengeance expecting to relieve the current Commander Firebeard, but something's aMISS...ing. Everyone's missing, except the dead ones. See The Reclamation...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Forbidden Book - Caverns of Kehill [StLion]

The Forbidden Book - Caverns of Kehill [StLion]


The Forbidden Book - Caverns of Kehill is an adventure for 3-5 players of 4th level. It is easy to implement in any setting and provides tools for real player motivation, interesting NPC interaction, exploration and meaningful combat by context and engaging situations. This adventure can be run in one session. The Forbidden Book is an old demonic artifact, that was destroyed and is manifesting after...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Exotic Historical Weapons

Exotic Historical Weapons


Wanting more from combat with a martial class? This supplement adds nine new weapons to Dungeons and Dragons. Each one is inspired by actual historical weaponry and comes with its own special set of rules, making combat a more dynamic experience for martial fighters (or particularly zealous spellcasters). ...   [click here for more]
Dungeon Masters Guild  $0.63 $0.42

Add to Dungeon Masters Guild Order  
Stormy Weather

Stormy Weather


Legend tells a mighty warrior tried to fight the Winds that stormed these lands. The band of heroes was never seen again. And the winds have changed. Can our party fight this storm? This adventure involves exploring a strange dungeon made out of air, and can include more or less encounters, depending on whether played as one-shot or inside a campaign. ...   [click here for more]
Dungeon Masters Guild  $1.95 $1.56

Add to Dungeon Masters Guild Order  
We Are Grung

We Are Grung


The village of Bang Bang Whoosh has come under siege by the vile Yuan Ti. Can you and your fellow Grung defend the village, celebrate your victory, and maybe come out of it with a few more shineys? We Are Grung is NOT a legal Adventurers League module and will provide you NO Adventurers League rewards for running or playing this module. It was designed solely to drive Chris Lindsay insane. We Are...   [click here for more]
Dungeon Masters Guild  $4.99 $3.34

Add to Dungeon Masters Guild Order  
Tomb of Annihilation: Soul Monger & Atropal Combat aides

Tomb of Annihilation: Soul Monger & Atropal Combat aides


This product contains a quick and easy reference tool to help DMs run the atropal in combat - including the Wraiths and Specters its actions can create.  The other portion of this product is a modified stat block for the Soul Monger (since all of its information is found scattered through a couple of paragraphs in the book and there is no actual official stat block), and a quick and printable diagram...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Digital Map Pack: DDAL07-15 Streams of Crimson

Digital Map Pack: DDAL07-15 Streams of Crimson


This bundle includes all eight maps from Streams of Crimson in digital format. Each map has a non-gridded version, and a version with 5’-grid. ...   [click here for more]
Dungeon Masters Guild  $0.99 $0.66

Add to Dungeon Masters Guild Order  
Expanded Spell Components

Expanded Spell Components


Do you have difficulty giving spells flavor? Sick of saying 'You wiggle your fingers and whisper some arcane secret' every time a player casts a spell? Do you play a spellcaster and are seeking inspiration to give your spells some spice? We got you covered! Hundreds of magic words, gestures, and things to do with your wand/holy symbol listed here, numbered if you want to roll for them, or you can...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Rabbit and the Acorn

The Rabbit and the Acorn


Chult is a mystical and wild place, full of exotic creatures and dangers around every tree! This adventure pits a single player against the strange and wonderful wildlife described in the Tomb of Annihilation. The plot follows a madcap chase for a forest spirit's stolen acorn, led by a wily rabbit... This one-off adventure is intended for a solo run by a player of around 8th level, with an eye towards...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Digital Map Pack for Adventurers League DDAL 07-01 A City on the Edge (Tokens, Handouts and Cards Included)

Digital Map Pack for Adventurers League DDAL 07-01 A City on the Edge (Tokens, Handouts and Cards Included)


HD Color maps for both print and digital use with DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation. This pack includes: Digital maps in JPG format created for use on Roll20, Fantasy Ground, etc, and include grids and gridless versions Print maps at in PDF format ...   [click here for more]
Dungeon Masters Guild  $1.90 $1.27

Add to Dungeon Masters Guild Order  
NPC Log and Initiative Tags for Dungeons & Dragons 5e

NPC Log and Initiative Tags for Dungeons & Dragons 5e


The Dungeons & Dragons NPC Log prints two (2) to a page and can be produced to fit into a three-ringed binder or cut into smaller cards depending on the style of the respective DM.  It provides a format for the DM to record NPC appearance, traits, encounter notes, interaction style, and (most important) VOICE STYLE!  How many times as a DM have you stopped your game to ask yourself,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Grung Tribe Paper Miniatures & Jungle Tomb Battlemap

Grung Tribe Paper Miniatures & Jungle Tomb Battlemap


Jungle Tomb Entrance Battle Map created by Fodor Miklos from MapHammer. Includes alternate night time and versions for Virtual Tabletop and Print. Print & Play ready paper miniatures for an entire Grung Tribe created by Marshall Short from PrintableHeroes. Includes color and art options to represent all of the castes. Cutfile also included. Notes for Miniatures:...   [click here for more]
Dungeon Masters Guild  $3.99 $2.67

Add to Dungeon Masters Guild Order  
Roaming Chult

Roaming Chult


Roaming Chult is a collection of new items and resources for players and Dungeon Masters playing in Chult for Tomb of Annihilation campaigns or other jungle adventures. Player features: 100 New trinkets, inspiried by Chult, its people, and its adventursome visitors. 5 New backgrounds for PCs from Chult (great options for mid-campaign...   [click here for more]
Dungeon Masters Guild  $2.99 $2.00

Add to Dungeon Masters Guild Order  
Adventure Starters #1

Adventure Starters #1


Adventure Starters! Every great adventure has to start somewhere! This is the first installment of a series of adventure starters I will be putting out to help the newer DM. Lots of great info and ideas for newer dungeon masters who have problems starting off an adventure. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Hex Hopping Encounters

Hex Hopping Encounters


Exploring forests, climbing mountains, and cutting  through jungles can be dangerous but the wild lands are full of more than beasts and monsters. This guide provides 15 primarily non-combat encounters that focus on skill, investigation, and braving the unknown. The theme of these encounters is fast travel. Whether it is restoring and callibrating a giant slingshot or riding a...   [click here for more]
Dungeon Masters Guild  $2.00 $1.60

Add to Dungeon Masters Guild Order  
Exotic Weapons & Armor from around the world.

Exotic Weapons & Armor from around the world.


Do you want to buy cool weapons, but magic shops are nowhere to be found? Well don't worry, i've got the solution for you!  I present to you Exotic Weapons & Armor from around the world. This document will transform every blacksmith's shop, from a boring place with basic equipment that no one wants, to a treasure trove full of new and interesting weapons and armor from all...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Monster Warehouse

Monster Warehouse


Do you want to create a cohesive dungeon experience that lets your players enact their best strategies and tactics? Look not further than Monster Warehouse. A complete guide to designing your own monsters and dungeons in a way that will create fun and dynamic encounters for all your D&D needs. In addition to providing methodology for monster and boss creation, this guide is complete with 17 brand...   [click here for more]
Dungeon Masters Guild  $2.95 $1.98

Add to Dungeon Masters Guild Order  
Mystery of the Eureka Theater - Adventure

Mystery of the Eureka Theater - Adventure


"The Eureka Theater is aware..." For beginners and veterans alike! Great for kids! Adventure content for a 2 - 4 hour session. Designed for five level 3 player characters. Harkoning back to classic spooky investigation modules, enjoy this self contained location! ...   [click here for more]
Dungeon Masters Guild  $1.00 $0.67

Add to Dungeon Masters Guild Order  
Welcome to the Jungle: Poisons & Native Backgrounds

Welcome to the Jungle: Poisons & Native Backgrounds


This book is an attempt to expand on the incredible dangers of the vast wilds of Chult, for use in the Tomb of Annihilation campaign or similar campaign settings. Inside, you will find a catalog of the exotic flora and fauna of Chult and guidelines for how to harvest and craft various poisons from them, as well as two new character backgrounds for the natives of the jungle who are all too...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 251 to 300 (of 561 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number