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Der Dschungel der verlorenen Seelen

Der Dschungel der verlorenen Seelen


Dieses Abenteuer führt die Charaktere durch unsichere Gewässer und exotische Länder; auf eine geheimnisvolle Suche nach dem verschollenen Jäger: Sir Olderich. Nachdem sie ein Schattenmeer durchquert, und den Ruf des Kraken widerstanden haben, verstricken sie sich in einem Mordfall an einem Paladin in der Stadt Athkatla in Amn. Krötenmenschen helfen bei der Aufklärung,...   [click here for more]
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Yuan-Ti Pureblood & Malison Paper Miniatures

Yuan-Ti Pureblood & Malison Paper Miniatures


Print & Play ready PDF file for Yuan-Ti Purebloods, Yuan-Ti Malisons (Type 1), and Large Snake paper miniatures. For best results I'd recommend printing on Glossy Photopaper. PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening with a PDF reader instead. If you don't have a PDF reader then I'd suggest using...   [click here for more]
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Revenor's Ring - A 5e Solo Gamebook

Revenor's Ring - A 5e Solo Gamebook


Revenor's Ring is a DM-less adventure that takes place during the Tomb Of Annihilation published adventure. In the vein of the Choose Your Own Adventure books of the 1980's, Revnor's Ring is an adventure designed to be ran by one person, acting as DM and PC. Distance or bad weather prevent you from playing D&D? No longer! Pick this up and get your D&D fix today! B. Wraven Wright has ghostwritten...   [click here for more]
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CCC - SQC - 02 - 02 Last Gasp

CCC - SQC - 02 - 02 Last Gasp


Thay is turning over a new leaf! Their new ambassador to Hillsfar is a specialist in good magic, so the PCs are recruited to assist her in acquiring good sources of power for her spells. What could go wrong? Supplemental NPC list with pictures: https://www.dmsguild.com/product/253214/NPCs-of-Hillsfar-Fresno-CCC Prequel: https://www.dmsguild.com/product/253547/CCCSQC001-The-Woodland-Sage Second...   [click here for more]
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CCC-GLIP-01-02 Beneath Glip Dak

CCC-GLIP-01-02 Beneath Glip Dak


A series of unusual heists has both the thieves’ guild and city guard scrambling to uncover the culprits before the burglaries destabilize the thriving trade within the city, threatening the budding kingdom the Kroth Magg have fought and died to forge. Tier 1 CCC-GLIP-01-XX can be played in any order. An Adventurer's League Two-Hour Adventure for 1st-4th Level Characters Please see...   [click here for more]
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Genies Great and Small: 21 New Genies of Zakhara

Genies Great and Small: 21 New Genies of Zakhara


I Hear, and Hearing Obey! The world of the elements unfolds for you, effendi! For a pittance, these marvelous creatures and elemental powers of the Land of Fate shall be revealed to you: Behold 4 elemental gen, minor genies that are servants to their betters! The secrets of a bottled genie template and an exemplar to show its worth! Three true genies...   [click here for more]
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The True Necromancer

The True Necromancer


Having loved playing a necromancer in 3rd edition I felt that doing so again in 5e felt different. So idecided to make my own class as a culmination of everything I enjoy out of a darker hero from previous editions and from other games. Included is The True Necromancer with 4 subclasses A few new spells Alternate rules for how the Animate Dead spell work to give back the versatility the spell...   [click here for more]
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More Chult Treasure!

More Chult Treasure!


Welcome to Chult! Land of mystery, danger, history, adventure, but . . . not actually that much new magic treasure. This supplement aims to change all that, with 20 new magic items inspired by the lore and history of Chult, ready to be added into any Tomb of Annihilation game. Included are: Five new types of magic weapon Two new magic armors Five new types of magic...   [click here for more]
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Love Bites

Love Bites


Love Bites Love Bugs are terrorizing the city of Port Nyanzaru! (You don't need the Tomb of Annihilation hardcover to run this adventure. A map of the city would be helpful, but isn't needed.) Can your players put an end to the infestation and help a kenku find love? Love Bites has something for everyone—a tale of unrequited love, a dinosaur chase, intrigue, and a fiendish plot! This adventure...   [click here for more]
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Tales of the Low Roads: Dulcimer's Guide to Death & Dying

Tales of the Low Roads: Dulcimer's Guide to Death & Dying


Players, are you tired of characters dying premature deaths only to be raised or resurrected? DMs, are you tired of fudging rolls to avoid killing your players? Do you want more of a narrative approach to your character's death? If you answered yes to any of these questions, the bard Dulcimer de Kaula has the cure for your common deaths. The Low Roads are an optional rule for death & dying in...   [click here for more]
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Guide to Shilku Bay

Guide to Shilku Bay


The firenewts of Hrakhamar have taken over the ruins of Shilku! Their Warlocks of Imix are causing the volcano that sits above the city to continually erupt. Players are tasked with removing this threat and preparing the land for the building of a new fort on the southern coast of Chult. This guide is meant to be used in conjunction with the Tomb of Annihilation adventure book. It uses monster statistics...   [click here for more]
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D&D 5e Dinosaur & Dragon Expansion

D&D 5e Dinosaur & Dragon Expansion


Published 5e volumes contain quite a lot of material on dragons, but their variety is limited. Metallic dragons aren't going to be foes for most parties. Chromatic dragons are really only distinguished by breath energy. There are only a few other dragon-like foes, such as the wyvern and rarely encountered dragon turtle. This booklet provides new kinds of dragon-like creatures for adventurers of all...   [click here for more]
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Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)

Candlekeep Geographic Vol. 1: Tabaxi Subraces (5e)


Tabaxi are a mysterious and oft-misunderstood race of creatures. With unclear origins, far-away roots, and tight lips about the lands they have come from, it is often difficult to suss out more than we already know about them. Enter this handy field guide! Within the pages of this article, you will find additional information on Tabaxi, as well as the introduction of three new subraces, as the author...   [click here for more]
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Treasures of Toril: 33 Armors of the Realms

Treasures of Toril: 33 Armors of the Realms


Are you tired of finding the same boring +1 armor over and over? Have even the demon armor or the efreeti chain lost their novelty? Have you ever wished for a reason to wear all those “trap” armor options? Search no further. The treasures of Toril are in your hands now. This product contains 6 uncommon, 11 rare, 10 very rare, and 6 legendary...   [click here for more]
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MZA4 The Mother of Life

MZA4 The Mother of Life


Who is the Mother of Life? She is the goddess to all that live in the True World and she is considered the Mother of All. Her name has been given to the very land itself, where it is said all of mankind stands upon her body. It is she who gave birth to Qotal, Zaltec and their brothers and sisters, though she herself no longer lives. She is Maztica, the Mother of Life. The...   [click here for more]
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The Warden (Barbarian Primal Path)

The Warden (Barbarian Primal Path)


The warden is inspired in an existing class from 4th Edition. It was my first DnD character, a strong melee warrior with elemental power and transformations. ---------------------------------------------------- Barbarian Primal Path: The Warden The mighty Champion of the tribe, having completed his training, isolates himself in the forest. He has mastered...   [click here for more]
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The Brewer's Bible

The Brewer's Bible


Have Brewer's Supplies and want to put them to good use? Love the idea of having a great range of alcohol for your taverns and inn's? Well, come and check out the "Brewer's Bible" with over 45 Forgotten Realms lore accurate beverages. All available to be crafted for unique bonuses. And as always, dont forget to check out some of my other work here!!! ...   [click here for more]
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Encounters in the Savage Jungles (Fantasy Grounds)

Encounters in the Savage Jungles (Fantasy Grounds)


This is a module file for the Fantasy Grounds VTT.  If you are looking for the PDF, click here. This supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers. Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party...   [click here for more]
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Unknown Wizard's Battlegrounds

Unknown Wizard's Battlegrounds


From award-winning screenwriter Dale Zawada Unknown Wizard's Battlegrounds is a 3-5 hour adventure inspired by the battle royale video game PlayerUnknown’s Battlegrounds. It is best for 3rd-4th level characters. The adventurers have been arrested and find themselves fighting nineteen other teams in a fight-to-the-death battle royale. The winning team receives a full pardon from their...   [click here for more]
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Learning Languages

Learning Languages


These rules are for those DMs and players that feel like the base rules for languages in D&D are too simple and binary. If going from ¯|_(ツ)_|¯ to completely fluent does not work well enough for you, then this is for you. These rules are also recommended for a campaign that wants to place a heavier emphasis on adventuring in foreign lands or interacting with foreign cultures. I hope...   [click here for more]
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Treasures of Toril: 101 Weapons of the Realms

Treasures of Toril: 101 Weapons of the Realms


Are you tired of finding the same boring +1 weapons over and over? Have even the oathbow or the holy avenger lost their novelty? Have you ever wished swords weren’t the only interesting magic weapons? Search no further. The treasures of Toril are in your hands now. This product contains 12 uncommon, 42 rare, 35 very rare, and 12 legendary...   [click here for more]
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CCC-GLIP-02-01 Blue Scales

CCC-GLIP-02-01 Blue Scales


A behir has been hired to destroy the herds of aurochs necessary to feed the hobgoblin city of Glip Dak. Patrols and scouts continue to go missing, forcing the hobgoblins to hire mercenaries to track this behir as they recall their troops to the capital to maintain order as food riots break out. Tier 2 CCC-GLIP-02-XX adventures can be played in any order. A Two-Hour Adventure for 5th to 10th...   [click here for more]
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Grung Paper Miniatures

Grung Paper Miniatures


Print & Play ready PDF file for a Grung Wildling, Grung Archer, and Grung Taskmaster paper miniatures. Color options included for each Grung Caste (green, blue, purple, red, orange, and gold). For best results I'd recommend printing on Glossy Photopaper. PDF file is "interactive" and may not work in some web browsers. If you have any issues using it in a web browser then please try opening...   [click here for more]
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Hidden Pathways of Chult

Hidden Pathways of Chult


This product is included (for free) in my 2017 Bundle! Expanded travel and discovery for your Tomb of Annihilation game! This is another entry in a series of supplements that seeks to provide bite-sized rules and adventuring options to help flesh out your Tomb of Annihilation game. In this supplement: Give your players the ability to discover teleportation...   [click here for more]
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Dieland The Island of Mystery

Dieland The Island of Mystery


After braving the treacherous seas and crashing on a coral reef, you have no choice but to head for the only land in sight. An island known only in legend said to inhabit dangerous beasts thought to have gone extinct. Will you overcome the difficulties and survive this island of death, or will you succumb to the vile evil that plagues this land? Welcome to Dieland. ...   [click here for more]
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Chult Subclasses

Chult Subclasses


Do you want your character to have a greater connection to the jungle in your campaign? Did your character die in the jungle and now you have no real explanation as to why your backup is there? This document offers multiple jungle, dinosaur, and Chult-related subclasses, including: Bard: College of Ancient History Blood Hunter: Order of Serpents Cleric: Volcano Domain Monk: Way of the Sabal Paladin:...   [click here for more]
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Scourge of the Medusa Curse

Scourge of the Medusa Curse


P.B. Publishing Presents: Scourge of the Medusa Curse! Special Acknowledgments: M.T. Black – for creating the opportunity to flex our creative muscles. This product would never have happened without your support and drive, thank you. Scourge of the Medusa Curse is a Dungeons & Dragons 5e adventure designed to be completed...   [click here for more]
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Scalykind Race Creator

Scalykind Race Creator


Create Your Own Playable Race. This 32 page handbook includes the lore, flavor and rules for creating your own reptilian race from deep within the jungles of Chult or from the far corners of any world. With over 70 racial traits to choose from, the Scalykind Race Creator gives you all the tools you need to create a balanced and unique race for your campaigns. Want...   [click here for more]
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Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)

Classic Modules Today: C1 The Hidden Shrine of Tamoachan (5e)


In 1980, TSR published the module named “The Hidden Shrine of Tamoachan” with the module code “C1”. It was written by Harold Johnson and Jeff R, Leason, and illustrated by Jeff Dee, Gregory K. Fleming, David S. LaForce, Erol Otus, and David C. Sutherland III. It consisted of a 32 page booklet, 8 page illustration booklet, and tri-fold cover containing maps. "The Hidden Shrine...   [click here for more]
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Les Souterrains de la Mort

Les Souterrains de la Mort


Quelque chose de maléfique dévore les âmes des vivants à Chult, mais avant que les personnages n’affrontent les horreurs de La Tombe de l’Annihilation, ils doivent d’abord découvrir l’origine de la malédiction mortelle en explorant la tour d’une liche dans les Bois-Manteaux. Cette aventure préliminaire est conçue...   [click here for more]
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Release the Krakin! (Fantasy Grounds)

Release the Krakin! (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. HARK! HEED ME NOW FOR THE TIME OF THE KRAKIN IS HERE. Now that I have your attention, plug your nose, take a breath, and dive right in. This supplement is the perfect companion for the Ghosts of Saltmarsh, Tomb of Annihilation, and any waterborne adventure of your own design. Introducing the Krakin...   [click here for more]
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Executioner's Run

Executioner's Run


Executioner's Run is an adventure that is meant to be used when one or more of the characters commit a serious crime in Port Nyanzaru. It is custom that serious criminals are taken, in groups of six, to Executioner's Run in the Old City. Here the accused face a gauntlet of jungle creatures and traps, and those who climb the knotted rope on the other side of the pit are given their freedom as well as...   [click here for more]
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MZA1 Creature Features in the Jungle

MZA1 Creature Features in the Jungle


In the depths of the deepest jungles, there are secrets and horrors that thankfully remain hidden to those who do not seek them out. But once in a while, brave individuals will travel under those darkened canopies and put their lives in terrible danger. Will the intrepid explorers live to tell their tales? Cinematic Adventures Once in a while, either Hollywood or an independent studio...   [click here for more]
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Encounters Vol 2 Water Borne Journeys

Encounters Vol 2 Water Borne Journeys


Long journeys over water can often be a problem to run. Quite often it results in a Dungeon Master hand-waving the trip with an unsatifactory, "You get there," summary. Probelm Solved! This volume contains the following: Simple rules for giving your players an opportunity to participate in the storytelling during a narrative travel montage, complete with 16...   [click here for more]
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Warlock Patron: Death Knight General

Warlock Patron: Death Knight General


He is the Death Knight General, and he is your warlock patron. Between the bones and necrotic spells, behind the glow of bitter evil eyes, he is the dark magic that gives rise to the undead army of the underworld. You have struck a bargain with him so that you can access more powerful magic, the kind that lets you improve undead you conjure, and give them resistance....   [click here for more]
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Bigby's Handbook: An Arcane Enchiridion of Epic Potential

Bigby's Handbook: An Arcane Enchiridion of Epic Potential


It's Finally Here! The book you didn't know you needed has finally arrived to the DM's Guild: Bigby's Handbook. This book contains a trove of useful content for any aspiring hand-focused character, with the following character options: New Character Background: One of Bigby's Evil Clones! New Subclasses: The bardic...   [click here for more]
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Class Option: The Adaptive

Class Option: The Adaptive


In a world where magic has given birth to Dragons, Beholders, and Sorcery, it might make sense that mere mortals would evolve to survive.  That's the Adaptive.  An epiphany unlocks their psionic potential granting superhuman fortitude and an aptitude for a classic means of survival. The Apex hones their physical forms until their body is a weapon and adapts to the role of superpredator in any environment....   [click here for more]
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Treasures of Toril: 66 Magic Items of the Realms

Treasures of Toril: 66 Magic Items of the Realms


Are you tired of finding the same boring cloaks of protection and potions of healing over and over? 
Have even the cube of force or Daern’s instant fortress lost their novelty? Have you ever wished for a magic item that does something other than add another “plus”? Search no further. The treasures of Toril are in your hands now. This product contains...   [click here for more]
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Exotic Historical Weapons

Exotic Historical Weapons


Wanting more from combat with a martial class? This supplement adds nine new weapons to Dungeons and Dragons. Each one is inspired by actual historical weaponry and comes with its own special set of rules, making combat a more dynamic experience for martial fighters (or particularly zealous spellcasters). ...   [click here for more]
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CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak

CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak


CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak Perpetual twilight awaits heroes when a simple request leads them to lands beyond time, beyond mortal understanding, and where those with twisted fates pray for atonement and freedom. Will joyful light return to this ancient land or will the curiosity of an outsider bring ruin to all. Part 2 of 3 of Tales of Estirwald....   [click here for more]
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The Green Knight

The Green Knight


The Green Knight An encounter for characters lost in the woods. This encounter, intended to be inserted into any campaign and at any level, is designed such that it can be resolved without the need for combat, or any dice rolls at all, depending upon the choices of the players. It can be resolved within a single session and would suit any adventure where the party seek an evil tyrant or monster...   [click here for more]
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Chultan Hexcrawl

Chultan Hexcrawl


The hexcrawl is a Dungeons and Dragons classic. The Tomb of Annihilation adventure book comes with a gorgeous foldout map of Chult with empty hexes ready to be filled in by the adventuring party. This guide aims to streamline and expand the rules found in Tomb of Annihilation by passing a majority of the dice rolling to the players as they decide what they want to do each day while...   [click here for more]
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Expanded Spell Components

Expanded Spell Components


Do you have difficulty giving spells flavor? Sick of saying 'You wiggle your fingers and whisper some arcane secret' every time a player casts a spell? Do you play a spellcaster and are seeking inspiration to give your spells some spice? We got you covered! Hundreds of magic words, gestures, and things to do with your wand/holy symbol listed here, numbered if you want to roll for them, or you can...   [click here for more]
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The Sewn Sisters-Into the Ethereal Plane

The Sewn Sisters-Into the Ethereal Plane


An adventure for 10th-level characters for your Tomb of Annihilation campaign during the Tomb of the Nine Gods. Give the Sewn Sisters the challenging and memorable encounter they deserve with “The Sewn Sisters-Into the Ethereal Plane”! Characters will have to adventure into the Ethereal Plane and traverse each level of the Tomb of the Nine Gods within the Border Ethereal. This...   [click here for more]
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PRIMAL - Beastfolk: A Race Option for D&D 5E

PRIMAL - Beastfolk: A Race Option for D&D 5E


THE BEASTFOLK: Within the heart of these proud and savage tribals beats the fury of a lion! These elusive and wild-men of the jungle use their natural ablities to blend-in with their rainforest homes, making them dealy hunters and fearsome opponents. Welcome to PRIMAL! A series of race options for D&D 5E that entail the mighty heroes and ancient evils of the...   [click here for more]
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CCC-CNE-03 Into The Depths

CCC-CNE-03 Into The Depths


Part 3 of the Shadows of Northkeep Trilogy A Shadow of the long-destroyed city of Northkeep has been found deep below the Moonsea. Filled with wild magic and inhabited by strange creatures and people, a group of Warlocks work to bring a great evil into the world. In order to protect the Moonsea, the Warlocks must be stopped. A 4-Hour Adventure for five 5th to 10th Level Characters ...   [click here for more]
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Classic Modules Today: Return to the Tomb of Horrors (5e)

Classic Modules Today: Return to the Tomb of Horrors (5e)


In 1998, TSR published the module named “Return to the Tomb of Horrors” , I for Intermediate level adventures. It was written by Bruce R. Cordell, and illustrated by Arnie Swekel, and Glen Michael Angus. It consisted of a 160 page booklet and two folding covers with maps. “Return to the Tomb of Horrors” was the second of the Tome series released and was preceded by “The...   [click here for more]
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Digital Map Pack: DDAL 07-01 A City on the Edge

Digital Map Pack: DDAL 07-01 A City on the Edge


These are full color hi-res versions of the official maps for use with DDAL 07-01 "A City on the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation. This pack includes: A PDF map book with sample maps and DM locations. Sizes for the player maps are listed in the PDF bookmarks for the DM's reference. Two sets of player maps...   [click here for more]
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Executioners Run Options: Tomb of Annihillation

Executioners Run Options: Tomb of Annihillation


Executioners run is the way the people of Port Nyanzarou deal with criminals in the latest WoTC campaign Tomb of Annihillation. This supplement provides options for DMs which expand upon what is presented in the module. This includes the following: - Rules for crimes and the corresponding difficulty a run should possess - Rules for "court" proceedings with the merchant princes - Three different...   [click here for more]
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Are You Ready to Roc?

Are You Ready to Roc?


I LIKE BIG BIRDS AND I CANNOT LIE! It's an ornithologist's dream and an adventurer's nightmare: ten new variations on everyone's favorite colossal bird monster! Challenge adventurers with gigantic auks, hoatzins, hummingbirds, pelicans, macaws, and more! Use their special abilities to add flavor and surprise in combat! It does not matter where adventurers go... whether land or sea,...   [click here for more]
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