A Guide to Infernal Contracts
Devil’s Advocate: A Guide to Infernal Contracts is a 5th edition supplement for creating, role-playing, and extending infernal contracts at your table. Despite the rich history of devils in Dungeons & Dragons, I felt like there was a gap in official material on this subject. Devil’s Advocate includes:
Infernal contract... [click here for more]
Over 45 unique recipes to be used in conjunction with the Cooks Utensils for 5e.
Can be used or added to any campaign.
Pick up some cooking utensiles at character creation and cant find any real use for them?
Want to turn short or long rests into a chance to "beef" up your team?
Come and try From Dungeon to Dessert, with 16 pages of content with easily laid out sections, which... [click here for more]
Players, are you tired of characters dying premature deaths only to be raised or resurrected? DMs, are you tired of fudging rolls to avoid killing your players? Do you want more of a narrative approach to your character's death?
If you answered yes to any of these questions, the bard Dulcimer de Kaula has the cure for your common deaths. The Low Roads are an optional rule for death & dying in... [click here for more]
Get Ready to Lock and Roll!
Looking for a quick game for your adventurers to play in their favourite tavern or war camp? You are in luck!
Orcish Lock Dice is a quick and easy to learn dice game for you to use in your Dungeons and Dragons adventures.
Played using standard Dungeons and Dragons dice, this game will be a fantastic addition to your adventurer's favourite tavern. It is a fun... [click here for more]
Exploring unmapped territory, discovering ancient ruins holding alien artefacts, crossing deadly terrain, making first contact with an unknown civilisation ...
Exploration is an element of many D&D campaigns, whether your PCs just explore the surroundings of their hometown or lead a major expedition to a new continent. But exploration is often somewhat overlooked.
The... [click here for more]
5E Items (non-magical), Poisons, and Potions Effects Coding
This is a module for use with Fantasy Grounds VTT.
This module package contains coding effects for non-magical items, poisons, and potions (63 items in all). All of which are drag and drop ready straight onto the Actions tab of the PC sheet. This is a time saver for both DMs and Players alike, not having to create the effects... [click here for more]