This group of elves/dwarves prefer to spend their time socializing, which makes them great bartenders, adventurers, and conversationalists. Since they are a jolly people because they know they don't belong most places, they find comforts in other things, like friends, ale, and sometimes settling down. They are extremely enthusiastic when it comes to finding one of their race, and love to party when... [click here for more]
Long ago, when the giants walked the world as their rules, a portion of their immense gave birth to humanoids, much smaller than then, but sharing a portion of their power. These are the half-giants.
This supplement includes a brand new race with 6 subraces – one for each giant type. There's also 7 racial feats inside, one... [click here for more]
Welcome to this rules excerpt from the newly updated Ridaro's Record of Races!
This publication includes the rules for a new player race, the flumph, which have just been added to Ridaro's Record of Races.
For details on the history and society of the flumphs, as well as traits and backgrounds for another five races, check our Ridaro's Record of Races at th link below.
/product/229498/Ridaros-Record-of-Races?term=ridaro&test_epoch=0... [click here for more]
A Tinkertoy is an excitable, positive race of gnomes, even by gnomish standards. Often likened to human children after a healthy dose of sugar, Tinkertoys are adventurous, kind spirited individuals that love nothing more than to explore new lands and go on grand journeys. This well known wanderlust generates a frequent influx of young and old explorers, though other races know well to... [click here for more]