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 Hottest Community Tales from the Yawning Portal, Adventures, Nonspecific/Any Setting
 
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A Boy and his Modron

A Boy and his Modron


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Updated 7/28/17 - New maps, handouts,...   [click here for more]
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A sound of many faces

A sound of many faces


Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ...   [click here for more]
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FREE Sample Encounters of the Minotaur (Minotaur's Bargain Sample)

FREE Sample Encounters of the Minotaur (Minotaur's Bargain Sample)


FREE Sample Encounters of the Minotaur (Minotaur's Bargain Sample) This is two encounters and a quick introduction to give you a preview and try-before-you-buy for the adventure "Minotaur's Bargain"which has more story, encounters, and general awesomeness. If you like what you see, please feel free to purchase the full adventure at the following link: /product/216155 ...   [click here for more]
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Murder at Moonveil Manor

Murder at Moonveil Manor


You walk across the cobblestone streets in the bustling city of Everhast, following the hastily scrawled map in your hands. Wandering past shouting vendors within the vibrant marketplace, you exit the wonderous trading city through one of its many archways; the street giving way to dirt roads overlooking rolling hills and lush forest. You didn't expect an invite from such a high ranking noble,...   [click here for more]
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Natures King

Natures King


Barbary Lions, Abyssinian Lions, and the legendary Apex Pantera Lion all detailed here for your roleplaying pleasure. ...   [click here for more]
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The Blargul Bhaa

The Blargul Bhaa


It comes in the deep of night and preys on unsuspecting victims. It is mostly thought of as a childrens tale to scare them into behaving or to disuade them from leaving home at night but there are a shrewd few who know the truth of it. Any town has stories of people who were fine one day and dead the next. The victim of quick and deadly disease or ailment. But many of these are actually victims of...   [click here for more]
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The Misfit Maggot Five

The Misfit Maggot Five


Warchief Grog Bloodloaf has sounded the horn of war. Elf scum have stolen orc lands and the tasty halfling herds. For generations the Maggotsmasher Clan has watched and waited from the icy caves of the frozen mountains but that wait is over. Warchief Bloodloaf needs only the totem of leadership, the Dragon Crown of Durge Maggotsmasher, to unite the clans and begin his war. Five misfits have answered...   [click here for more]
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The Witch

The Witch


Monster stats for a cr4 witch, plain and simple. Can be used as an alternative low level encounter or even as an interesting npc. ...   [click here for more]
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Vault of the Blind God

Vault of the Blind God


A crazed cult of devil worshipping fanatics have taken the Burgomaster's daughter! Track them to their layer and discover what fate awaits you. This adventure is meant for a party of five 3rd-level characters, though four will also work. ...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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Kobold Chaos- Marky P's modern classics

Kobold Chaos- Marky P's modern classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session. In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly...   [click here for more]
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Temple of Oblivion

Temple of Oblivion


A Quick dungeon that can be used to fill in an hour of campaign if your players run through faster than you were expecting. Click here to see Kobold Chaos, a classic style adventure for first level characters. Click here to see The Goblins and the Liars, a classic style adventure for first to second level characters. Click here to see Umbero's Compendium of Ancient Archetypes. Click here...   [click here for more]
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The Goblins and the Liars- Marky P's Modern Classics

The Goblins and the Liars- Marky P's Modern Classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, here we go again. Marky P's modern classics have made their second, classic style adventure for 5th edition. In this module, characters must enter a goblin hideout and retreive a ceremonial dagger for priests of Oghma. Sounds simple, right? Well,...   [click here for more]
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A Harpy Hurting

A Harpy Hurting


This adventure is the seventh in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Quasi-Troubling Conundrum

A Quasi-Troubling Conundrum


This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Serious Bug(bear) Problem

A Serious Bug(bear) Problem


This adventure is the second in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Taste for Blood

A Taste for Blood


This adventure is the fourth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Lost to Darkness

Lost to Darkness


This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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The Spy who Swindled Me

The Spy who Swindled Me


This adventure is the sixth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Side Quests: Mightyhammer Hold and Thunderforge

Side Quests: Mightyhammer Hold and Thunderforge


This product includes two short, high-level adventures that are perfect for side quests. In Mightyhammer Hold (Level 13-14) characters assault the mountaintop stronghold of a Dwarven vampire. This adventure also includes three encounters (geared for level 4-5, 7-8, and 11-12) that can be integrated into the game to make the vampire an ongoing nemesis. In Thunderforge...   [click here for more]
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Cabinet of Curiosities

Cabinet of Curiosities


20 rooms of tricks, traps, monsters and oddities Yamos Mutterzaq has a dark secret and the characters want details. To do this, the characters must explore the physician’s mansion – a cabinet of curiosities crammed full of danger. Multiple hooks are included to engage the characters in the story, including a connection to the Doomvault in the Tales from the Yawning...   [click here for more]
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Quick Dungeons 1: The Hidden Tomb

Quick Dungeons 1: The Hidden Tomb


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Quick Dungeons 2: Lair of the Ooze Lord

Quick Dungeons 2: Lair of the Ooze Lord


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Quick Dungeons 3: Cavern of Lost Souls

Quick Dungeons 3: Cavern of Lost Souls


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
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Quick Dungeons 5: Halls of Fire

Quick Dungeons 5: Halls of Fire


Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly whole adventures, they are complete dungeons with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick hook to jump right into the action....   [click here for more]
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The Biggest Fish - Adventure

The Biggest Fish - Adventure


A fun adventure of danger, fishing, and the Biggest Fish. A mini adventure about a goblin tribe in their time of need, and three goblin fishermen tasked with the impossible, catching the Biggest Fish. Will our adventurers help this peaceful tribe, or will the legend of the Biggest Fish devour them whole? A 2-3 hour adventure for 1st-3rd level characters...   [click here for more]
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The Wreck of the Edmund Fitzgerald

The Wreck of the Edmund Fitzgerald


The Edmund Fitzgerald is the largest ship in water, but being large does not make her immune to the Dread Transplanar Pirate Organu Belrock. Avoid the depths in this riotous adventure where your friends are just as bizarre as your enemies and not everything is what it appears to be. Enjoy sharing a beer with an eccentric bard while gambling away your hard earnings in the mess hall - Just make sure...   [click here for more]
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Adventure Starters #1

Adventure Starters #1


Adventure Starters! Every great adventure has to start somewhere! This is the first installment of a series of adventure starters I will be putting out to help the newer DM. Lots of great info and ideas for newer dungeon masters who have problems starting off an adventure. ...   [click here for more]
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Heart Hunt

Heart Hunt


Plot Summary. Exactly 13 years after the hanging of an alleged serial killer Vick Valentine, the string of grisly murders suddenly resumes. Has Vick Valentine returned from the grave to continue stealing women's hearts, or is a more sinister force at bay? About the Adventure. Heart Hunt is a murder mystery adventure designed for 4-6 3rd level characters....   [click here for more]
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The Flaxen Friar - A Tale of Bentaven the Bard (The Third Tale)

The Flaxen Friar - A Tale of Bentaven the Bard (The Third Tale)


This is the third in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players will hear a suspiciously familar tale, but this time told by a gnomish bard... This is something new we're trying while working on our next full length adventure. Expect Tales from...   [click here for more]
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The Fog of Ebisu

The Fog of Ebisu


A 3-5 hour adventure for 1st - 4th level characters A joyful atmosphere fills the town of Ebisu as its residents prepare for the towns centennial celebrations. The streets are lined with decorations and the towns people welcome new travelers with excitement. But when the day ends and the centennial officially begins, in the dark shadow of the moon, terror strikes and the town is set upon by a thick...   [click here for more]
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The Tangerine Tarantula - A Tale of Bentaven the Bard (The Second Tale)

The Tangerine Tarantula - A Tale of Bentaven the Bard (The Second Tale)


This is the second in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players will hear a second tale told by an elderly merchant (who might seem familiar somehow...) This is something new we're trying while working on our next full length adventure. Expect...   [click here for more]
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Village of Violence: An Encounter Cheat Sheet

Village of Violence: An Encounter Cheat Sheet


These Buildings Aren't OSHA Compliant A partially ruined village has become the hunting grounds for a deadly intellect: a hive of cobbleswarms. They've drawn a deadly subterranian predator into the area beneath the village and have taken to arranging themselves like buildings before collapsing onto foolish adventurers. What is an Encounter Cheat Sheet? These one page battles are perfect for groups...   [click here for more]
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Za'Krill's Crossing

Za'Krill's Crossing


If you're looking for a quick and interesting encounter to ad to your adventure or setting, take a look at this. With an unconventional approach to the vampire, this encounter can bring a touch of darkness and mistery to your andventure or city. Za'Krill's Crossing is an Encounter for 9 to 11 level characters. It can be incorporated into any major city in a setting. It can be played as battle or...   [click here for more]
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Bounty of the Month: Golden Widow

Bounty of the Month: Golden Widow


A 5e bounty quest for players. Great as an introductory adventure, side quest, filler episode, or one-shot adventure all done in a printer-friendly old school style. The Golden Widow is a drow priestess who has come to the surface to spread chaos! Can your players find her and put an end to her evil deeds before it is too late? Bounty of the Month includes 1 villain or monster...   [click here for more]
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Mini-Dungeons: Caves (C-1) - Lizardfolk Tunnels

Mini-Dungeons: Caves (C-1) - Lizardfolk Tunnels


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-1) Lizardfolk Tunnels! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will findthe first of three mini-dungeons in a short series set in caves. This one being the Lizardfolk Tunnels! You will be able to drag and drop this mini-dungeon...   [click here for more]
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Mini-Dungeons: Caves (C-2) - The Cavern of One-Eye

Mini-Dungeons: Caves (C-2) - The Cavern of One-Eye


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-2) The Cavern of One-Eye! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will find the second of three mini-dungeons in a short series set in caves. This one being the The Cavern of One-Eye! You will be able to drag and drop...   [click here for more]
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Mini-Dungeons: Caves (C-3) - The Lair of Frostingbite

Mini-Dungeons: Caves (C-3) - The Lair of Frostingbite


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-3) The Lair of Frostingbite! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will find the third of three mini-dungeons in a short series set in caves. This one being the The Lair of Frostingbite! You will be able to drag and...   [click here for more]
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Blood on the Mountain

Blood on the Mountain


Blood on the Mountain is designed to be a very deadly adventure for 4-5 characters who are level 1. The players have been captured by an orc horde and are about to be sacrificed to their savage god. Will the players survive the daring escape or be burned alive in the fires of Gruumsh?...   [click here for more]
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Mouthful of Monsters

Mouthful of Monsters


Mouthful of Monsters is designed to be a fun adventure for 4-5 characters who are level 5. Mox, a local shop owner has been attempting to create a new potion that will allow him to speak the name of a creature and have it appear. Unfortunately, it seems he has miscalculated yet again. Every time our addle minded alchemist opens his mouth for longer than a few seconds a random creature spews out. There...   [click here for more]
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Storm-wreck Island

Storm-wreck Island


Nobody expects to get ship wrecked when they set out on a voyage, perhaps they should and stay at home, because it always happens. Adventurers don't stay at home, they have places to be, things to slay and stuff to steal (ahem acquire). Storm-wreck Island provides a side quest for any campaign where a sea voyage is required. The island harbours horrors to pacify and secrets to discover. Ultimately...   [click here for more]
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The Molded: Humanoid Ooze Sourcebook

The Molded: Humanoid Ooze Sourcebook


Bizarre and often haunting creatures, molded are sometimes mistaken by the ignorant as ghosts or spectres due to their translucent bodies. In reality the molded are humanoid oozes created by an artifact out of normal, non-sentient oozes. Imbued with a base level of knowledge and skills by their manufacturer, most molded are used as magical test dummies and servants for their brief existences. But for...   [click here for more]
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The Forge of Fury CRD

The Forge of Fury CRD


This reference document was created for DMs planning to run The Forge of Fury from Tales from the Yawning Portal. The material contained herein has three purposes: (1) to speed combat by eliminating the need to flip back and forth between pages within the same book, (2) to organize the information about the conditional movements of creatures within Khundrukar, and (3) to apply monster...   [click here for more]
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On Thin Ice

On Thin Ice


The second adventure in the epic quest series Return from Adventure. This module takes the players across the frozen over Great Ice Sea by dog sled to the ruined stronghold of Winterkeep along the sea's western coast. ...   [click here for more]
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Return from Adventure

Return from Adventure


Return From Adventure RFA-01 takes place in the campaign setting Forgotten Realms but can easily adapt to any fantasy medieval world. It is the first module in a campaign in which the player characters traverse a wide and dangerous landscape on their return home to the Sword Coast after having found adventure in the eastern lands of Kara Tur. In this adventure the players find refuge from cold winter...   [click here for more]
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Roads to Ruin

Roads to Ruin


The players have survived being hunted by icebreaker whales and navigating the cog Octavius to shore saved the trading camp of Abhorn West from certain doom. Now they depart Winterkeep heading south on the Salt Road, skirting the Narfell Plain and Sunrise Mountains, to the aptly named Bone Gate at the steps of the Thay Plateau. Trouble and political intrigue build at each turn. ...   [click here for more]
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Escape from the Forge of Dumathoin

Escape from the Forge of Dumathoin


Action and Intrigue Under Mt. Hotenow in the Forgotten Realms! Awakening in a dark and dirty cell with a mysterious cellmate, your band of adventurers must escape their confinement and fight their way to freedom, but how? Their weapons and equipment confiscated by their captors, the adventurers must use their wits and cunning to free themselves, plotting escape strategies, improvising weapons and...   [click here for more]
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The Manor of House Hippocampi

The Manor of House Hippocampi


On the outskirts of Sharn, your party are hired to investigate the disappearance of a missing heir to an ill-fated merchant house. Upon entering the mansion, they get more than they bargained for as the occupants of the house weren't exactly what your adventurers had in mind! Features: Explore the manor of a cursed family Solve the mystery of the curse Ideal for a one-shot adventure, Convention...   [click here for more]
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Adventure: The Island

Adventure: The Island


Includes Stat blocks for a 10th level Divination Wizard and his 5th level Apprentices as well as a new magic item: The Rod of Resurrection, a powerful but manageable piece of equipment with a flavorful description. A 4 hour Adventure for 4-6 characters of level 5. The adventurers awaken trapped, groggy, and suffering from short term memory loss. Now they must discover their purpose and the reason...   [click here for more]
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A Quest for Redemption (5E Adventure for 3rd level)

A Quest for Redemption (5E Adventure for 3rd level)


A noble and respected paladin has gone missing, but why? Your adventuring party will have their chance to uncover the truth. A Quest for Redemption is an adventure module written for upper Tier-1 characters (ideally suited for 3rd-4th level parties). What You'll Find Inside: A thorough module complete with easy-to-follow...   [click here for more]
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