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100 Monster Hunts

100 Monster Hunts


Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold...   [click here for more]
Dungeon Masters Guild  $7.49

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Down the Garden Path

Down the Garden Path


Birds sing as the sun rises over the green hills of a small woodland, a light wind carries the scent of fresh beginnings in the summer air. A band of adventurers starts out on the forest trail from their overnight in Red Larch, well-stocked and prepared for the journey ahead to their new destination in the southern edge of the Sword Mountains. The group treks deep into the undergrowth, certain an...   [click here for more]
Dungeon Masters Guild  $7.95

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The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign

The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign


A Horror Mystery on the High Seas Set sail with the crew of the Persistent Imperial to uncover the mysteries of The Calm Delilah: a merchant ship that was  last seen leaving Saltmarsh on a secretive expedition many months ago... Using the waterlogged remains of an old logbook belonging to the Delilah's captain, can the adventurers...   [click here for more]
Dungeon Masters Guild  $14.95 $11.21

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Hunted!

Hunted!


The people of Northwood’s Rest need help. Winter is coming, and something’s been slaughtering the livestock. Surely it must be the orcs of the Northwood! Heroes are needed to hunt them down. Will you answer the call? Welcome to Hunted! The latest adventure from the critically acclaimed platinum best-selling author Tony Petrecca. Hey, that’s me… and I’ll stop with the 3rd person...   [click here for more]
Dungeon Masters Guild  $3.95

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Negotiations in Stonehaven

Negotiations in Stonehaven


This module is a roleplay-heavy adventure in which the party is required to win the allegiance of a reclusive society of dwarves. It includes a variety of colorful characters, each with their own motivations and secrets, and plenty of intrigue to navigate. Diplomatic progress is scored with a point system, allowing different routes to success - including a fallback combat-oriented option if all else...   [click here for more]
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The Dark Tide of Damodan

The Dark Tide of Damodan


The Dark Tide of Damodan is an underwater rescue adventure, where time is of the essence. This four to five hour challenging adventure is designed for a party of 5th-8th level adventurers. A mysterious disease is killing of locals and visitors alike in the port town of Havenword. While the adventurer's are in town, Havenword is attacked from the sea by nasty fish-headed creatures....   [click here for more]
Dungeon Masters Guild  $4.95

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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 3-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports...   [click here for more]
Dungeon Masters Guild  $5.95 $4.46

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A Fey Feast

A Fey Feast


Into the woods, for whatever reason a group of adventurers have set off, in groups or alone. While in the forest they become turned around and unknowingly whisked away to the Feywild for nefarious reasons. While there the group is confronted by Pixies and asked to perform three tasks for a feast before they can leave. Quickly the tasks become questionable, and it is up to the party to figure out what...   [click here for more]
Dungeon Masters Guild  $2.99 $2.24

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Nothing Unusual Here (Horror/Halloween)

Nothing Unusual Here (Horror/Halloween)


Nothing Unusual Here is a 3 hour UNventure (levels 1 - 3) where nothing bad happens... except for the PCs.  This adventure features heavy role playing and may result in a quick demise for murder-hobos. Just in time for Halloween! Marty "Raging Owlbear" Walser releases his debut full length horror scenario. Nothing...   [click here for more]
Dungeon Masters Guild  $1.99 $1.49

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The Final Resting Place of Thale Goodsight (5-10)

The Final Resting Place of Thale Goodsight (5-10)


A Muderous Adventure for Characters Level 5-10 A hero is dead, and there is villainy afoot! Can you retrieve the missing pieces of Thale Goodsight so that he may receive a proper burial - and who could be behind such a foul assassination? Bring justice to the dismembered in this traditional dungeons and dragons adventure featuring 6 iconic monstrous humanoids! The Final Resting...   [click here for more]
Dungeon Masters Guild  $2.99

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The Tales of Bentaven the Bard

The Tales of Bentaven the Bard


The Tales of Bentaven the Bard This is the complete saga of Bentaven the Bard, a foil designed to be dropped into any campaign to mess with your players in the tradition of Q from Star Trek the Next Generation or Puck from A Midsummer Night's Dream. Bentaven is an NPC con artist who will harass and vex your players at any level. He's petty, vain and manipulative and...   [click here for more]
Dungeon Masters Guild  $9.95

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Cleric - Space Domain

Cleric - Space Domain


This is a new cleric domain, made after finishing my own spelljammer campaign set in Forgotten Realms. It has awesome new abilities that will help you survive the dangers of spacefaring and plannar travel. Please, review for us how it added to your campaign! ...   [click here for more]
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Becla is Missing

Becla is Missing


Legend tells of a man, a myth, a barkeep unlike any other. Known simply as Becla, this kind-hearted tavern owner is said to be quietly renowned by adventurers across Toril and beyond. Though known for his uncanny knack for being exactly where he's needed at exactly the right time, the fact stands, Becla has gone missing. Embark on an exciting and memorable trek into the Sword Coast North...   [click here for more]
Dungeon Masters Guild  $4.99

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A sound of many faces

A sound of many faces


Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ...   [click here for more]
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The Cube of Mystery

The Cube of Mystery


A high level mini-adventure that can be placed within any campaign setting. The Cube of Mystery is a curious item that adventurers can come across that is an adventure into itself to open. If the players can get passed the locked and numerous magical traps on the cube, then they must figure out how to access a sealed bag of holding, and what lies within the adamantine sphere within that... which contains...   [click here for more]
Dungeon Masters Guild  $2.49 $1.87

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A Quasi-Troubling Conundrum

A Quasi-Troubling Conundrum


This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Lost to Darkness

Lost to Darkness


This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Dice of Disorder

Dice of Disorder


Dice of Disorder are a new, powerful magical item that will add elements of arcane chance to your 5th Edition Dungeons and Dragons game. Each di matches a different common gaming di, with a different theme for each di. Some dice open portals to random places, some summon enemies into the region where the players are and another will stop time for a short, but random periods. This new magic item can...   [click here for more]
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Sorcerous Origin: Weaver

Sorcerous Origin: Weaver


A 5th Edition Sorcerous Origin, the Weaver breaths arcane magic. With the Weave as the progenitor of their innate abilities, magic should come easy to them, but that is not always the case. They are unrefined pools of magical potential. Compared to other sorcerers, the Weaver has a keen sense for magic and an aptitude to conquer spells not even considered possible by most sorcerers. The Weaver brings...   [click here for more]
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The Beasts of Fabrith Vale

The Beasts of Fabrith Vale


Living peaceful, pleasant lives, the people of Fabrith Vale are about to have their way of life torn apart. An ancient evil seeks the legendary Tear of Selûne. Their aim is to corrupt and steal its power. To make matters worse Selûnes influence and guidance over the vale has begun to wane... This a level 1-3 adventure for 5th edition D&D. Its a great starting point for a campaign,...   [click here for more]
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Layout Elements: Purple Marble Backgrounds

Layout Elements: Purple Marble Backgrounds


We've all seen them--the background images behind the text on the pages of our favorite RPG products that make it seem like it's old paper, or grass, or even a mysterious spell book with soft arcane symbols in the margins. While they're not necessary, they certainly boost the visual appeal of what we read! Finding those kinds of backgrounds legally can be challenging, especially if you don't have...   [click here for more]
Dungeon Masters Guild  $3.00 $2.25

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The Poltergeist of Velna Stop Inn

The Poltergeist of Velna Stop Inn


You hire a driver to carry you North to the thriving trade town of Greenest. You hope to get some rest, exchange goods, and perhaps plant some roots. Along the way you are abruptly stopped and warned of danger. Whether or not you take the advice of the town militia, trouble will find you. Madness or melee, the only way out is to solve the mystery that surrounds the Velna Stop Inn. This is an...   [click here for more]
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runes template

runes template


template sheets for Rune mechanics should you wish to use them. runes are enchanted items that can be added to items with rune slots to enchant that item. such as increasing the attack range of a bow, or making your sword heal you for every attack you do. the templates include factors for: AC change, Initiative change, speed change, stat changes, rarity, type and level. as well as a small empty icoon...   [click here for more]
Dungeon Masters Guild  $2.00

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