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100 Monster Hunts

100 Monster Hunts


Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
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The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign

The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign


A Horror Mystery on the High Seas Set sail with the crew of the Persistent Imperial to uncover the mysteries of The Calm Delilah: a merchant ship that was last seen leaving Saltmarsh on a secretive expedition many months ago... Using the waterlogged remains of an old logbook belonging to the Delilah's captain, can the adventurers...   [click here for more]
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To Hell and Back Again

To Hell and Back Again


Play alone or with friends! For characters of 1st to 3rd level. What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home...   [click here for more]
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Maneuver Manual - New Combat Options for Martial Classes

Maneuver Manual - New Combat Options for Martial Classes


Spice up combat with these amazing maneuvers - usable by every martial class. This set of rules allows for barbarians, fighters, monks, paladins, rangers, and rogues, as well as the College of Swords bard subclass, to learn martial maneuvers akin to those of the Battle Master, but in a new and refreshing system that expands martial classes without breaking them. Each class...   [click here for more]
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Distractions and Diversions

Distractions and Diversions


This package is designed to aid you in writing side quests and adventures. It’s a collection of hooks and micro-adventures that can be added simply to your campaign to breathe life into your world. A lot of these have been shared/talked about on reddit(https://www.reddit.com/r/d100/), so bear in mind the following: This is a pay what you want collection, simply formalised. Many of these ideas...   [click here for more]
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The Dark Tide of Damodan

The Dark Tide of Damodan


The Dark Tide of Damodan is an underwater rescue adventure, where time is of the essence. This four to five hour challenging adventure is designed for a party of 5th-8th level adventurers. A mysterious disease is killing of locals and visitors alike in the port town of Havenword. While the adventurer's are in town, Havenword is attacked from the sea by nasty fish-headed creatures....   [click here for more]
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Monster Hunts: Avernus

Monster Hunts: Avernus


Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich! This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests...   [click here for more]
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Monster Hunts: Halloween

Monster Hunts: Halloween


Prep yourself for the skeleton war, it's time for some spooktacular Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 10 wildly different monster hunting adventures drawn from horror pop culture, from 80s sci fi horrors to 90s cartoon shenanigans and modern horror fiction! This is a Dungeons & Dragons 5th Edition supplement,...   [click here for more]
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Swordsbreak Mine

Swordsbreak Mine


An abandoned, hallucination-causing mine is creating chaos for a small town. When the village children begin to go missing, adventurers are called in to stop the beast lurking in the dark. Long forgotten in the mountains, Swordsbreak Mine hungers for a feast. Swordsbreak Mine is a complete dungeon ready for use in any campaign or as a stand alone one-shot game for level 4-6 characters. This adventure...   [click here for more]
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Mystic Herbalism: Magical Herbs & Where to Find Them

Mystic Herbalism: Magical Herbs & Where to Find Them


Sometimes adventures are filled with travel through forests or jungles and you as a DM want to give your players a reward for their adventures that is meaningful and reminds them of their locale. So instead of giving them a potion of healing on a random skeleton in the woods, why not let them find a greatberry bush? In this supplement, I attempt to give a list of possible such magic...   [click here for more]
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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
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Breaker of Chains: An Adventure for Levels 6-8

Breaker of Chains: An Adventure for Levels 6-8


Loot The Room presents Breaker of Chains The shrine on the edge of town has been little more than a landmark for generations – but now eerie runes have begun pulsing across its surface, and rumour has it a dark force is growing. Now the party must investigate the threat, and destroy whatever lurks inside the Hall of Lament once and for all.   The Legend of Zelda...   [click here for more]
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Loot The Room: 100 New Trinkets

Loot The Room: 100 New Trinkets


100 New Trinkets - Anniversary Edition! This product has now been updated to the Anniversary Edition, with a new layout, new artwork, another 20 trinkets, and 10 new adventure hooks! Are the trinkets in the Player's Handbook not filling your needs? Do you crave new weird and wondeful items, with cool pop culture references to make your characters just that little...   [click here for more]
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Murder at Moonveil Manor

Murder at Moonveil Manor


You walk across the cobblestone streets in the bustling city of Everhast, following the hastily scrawled map in your hands. Wandering past shouting vendors within the vibrant marketplace, you exit the wonderous trading city through one of its many archways; the street giving way to dirt roads overlooking rolling hills and lush forest. You didn't expect an invite from such a high ranking noble,...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 01 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 01 (PDF)


THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 01 THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish there was more...   [click here for more]
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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 3-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports...   [click here for more]
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The Forge of Fury: EXPANDED

The Forge of Fury: EXPANDED


One of the best D&D adventures ever written, The Forge of Fury by Richard Baker can become the heart of an entire campaign, especially one focused on the first two tiers of play. This supplement provides additional material for a Dungeon Master eager to build her game on the story and the setting of the adventure. The sourcebook is divided in two main parts: the first deals with the town...   [click here for more]
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Luck be Malady

Luck be Malady


Dice roll and cards fly at the Dove House of Luck in Waterdeep... but it's not all fun and games, as your party must stake out the casino and determine whether a crooked card dealer is stealing from the house, and what she's up to. Gamble and be merry... but even games of chance have a habit of leading back to the mysterious forces of quarrelsome Gods. Lucky be Malady is a D&D...   [click here for more]
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Minotaur's Bargain - The Minotaur Trilogy: Part 1

Minotaur's Bargain - The Minotaur Trilogy: Part 1


“As the DM I very much loved the story – a one shot that allowed some conversing, some combat and rewarded quick or out-there thinking.” “…started out like we were going in the “Hunger Games”… had fun adding this to our adventure this afternoon” Minotaur’s Bargain Foreword by Dragonlance & New York Times...   [click here for more]
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A Boy and his Modron

A Boy and his Modron


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Updated 7/28/17 - New maps, handouts,...   [click here for more]
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100 Trinkets For Chult

100 Trinkets For Chult


Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around! Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists...   [click here for more]
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From Dungeon to Dinner

From Dungeon to Dinner


Over 45 unique recipes to be used in conjunction with the Cooks Utensils for 5e. Can be used or added to any campaign. Pick up some cooking utensiles at character creation and cant find any real use for them? Want to turn short or long rests into a chance to "beef" up your team? Come and try From Dungeon to Dessert, with 16 pages of content with easily laid out sections, which...   [click here for more]
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The Amulet of Shavaka

The Amulet of Shavaka


The Amulet of Shavaka! The Amulet of Shavaka is a tier 1 horror themed adventure by P.B. Publishing. It is a Dungeons & Dragons 5e adventure designed to be completed in about 4-6 hours of play. Adventure Level Scaling: Almost every combat encounter, unless noted, has been calculated to present a tough challenge (upper end of Hard) for four characters of 2nd level – that...   [click here for more]
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D&D 5e - Samurai New Playable Class

D&D 5e - Samurai New Playable Class


Samurai, a new playable class, a melee class that while on its journey will follow one of three paths. From the armor clad honor bound samurai, to a disgraced ronnin fighting and robbing travelers day to day for his food, to a samurai who has stumbled upon a cursed weapon that binds itself to its new wielder, granting him power with dark magic. These are just some of what could happen when you play...   [click here for more]
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Petroglyph Style Character Sheet

Petroglyph Style Character Sheet


This is a 5e character sheet done in tribal and aboriginal art styles, with emphasis on neolithic glyphs - it's appropriate for Tomb of Annihilation, your half-orc barbarian, your tribal mystic, and other, similar characters. Now includes a spell sheet! ...   [click here for more]
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Slaad Timing

Slaad Timing


An adventure for 4-6 5th level players.  A frog-worshipping cult has summoned a Slaad city, or at least part of it, from Limbo to the Material Plane. But that’s okay because even though Mortem Muerte and his gang of slaad plan on making a permanent portal between Limbo and the Material Plane, you and your party are here to help (presumably). You might get help from the bumbling Holy Warrior trio...   [click here for more]
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The Half-Giants

The Half-Giants


Meet the Half-Giants! Long ago, when the giants walked the world as their rules, a portion of their immense gave birth to humanoids, much smaller than then, but sharing a portion of their power. These are the half-giants! This supplement includes a brand new race with 6 subraces – one for each true giant! Also includes 7 racial feats inside,...   [click here for more]
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The Forge of Fury CRD

The Forge of Fury CRD


This reference document was created for DMs planning to run The Forge of Fury from Tales from the Yawning Portal. The material contained herein has three purposes: (1) to speed combat by eliminating the need to flip back and forth between pages within the same book, (2) to organize the information about the conditional movements of creatures within Khundrukar, and (3) to apply monster...   [click here for more]
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Dwarf Characters - Random Tables

Dwarf Characters - Random Tables


This is for those interested in playing or building dwarf characters. Inside are random tables to give details and ideas for tiefling characters and adventurers d20 Tables for Dwarf Personalities (personality traits, ideals, bonds, flaws) Dwarf Heritage (family, trinkets, dwarven ales) Names and Clans (female, male, clan or family name, clan...   [click here for more]
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Dungeon Master's Shops

Dungeon Master's Shops


A brilliantly useful supplement that allows Dungeon masters to present Shops to their player's with ease. Generating or fabricating stores is no longer a chore, as this publication has done it all for you. Add a twist to many of your clerks, such as trickery and sellers of exotic goods. ...   [click here for more]
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The Emporium of Uncanny Magic — Astounding Staffs

The Emporium of Uncanny Magic — Astounding Staffs


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if...   [click here for more]
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The Goblin Mine

The Goblin Mine


The party finds an entrance to the old dwarven mine with plenty of small tracks leading inside. Whatever caused them to venture into the depths of its darkness, be it gold, mission or a diety, they will have to fight their way ahead and avoid dangerous traps and hazards, while filling the pockets full of gold, trinkets and baubles, getting drunk on the thrill of adventure. Hello Adventurers! The...   [click here for more]
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The Librarian: An Investigative Class for D&D 5e

The Librarian: An Investigative Class for D&D 5e


"There are tales of monstrous beasts and hidden cities that have been passed down through generations. They are told as fables; small bedtime stories that children dream about when drifting off to sleep in warm, summer evenings. Tales of fantastical creatures, of wonderous items and of mystical landscapes far forgotten and lost to myth and legend." "A librarian...   [click here for more]
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The Elemental Trials: Fire

The Elemental Trials: Fire


Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials. The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures. They are designed for characters level 8-10. Each Trial tasks the party with demonstrating...   [click here for more]
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Minotaur's Betrayal - The Minotaur Trilogy: Part 2

Minotaur's Betrayal - The Minotaur Trilogy: Part 2


"...I enjoyed the story very much! I fell in love with Astarte..." "...This was great! ..." "...It was tres epic. Worth 24 hours for both books..." (Minotaur's Bargain & Minotaur's Betrayal) Minotaur's Betrayal Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing) Minotaur’s Betrayal is the second adventure of The Minotaur Trilogy by P.B. Publishing. It is a Dungeons...   [click here for more]
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Tales of the Low Roads: Dulcimer's Guide to Death & Dying

Tales of the Low Roads: Dulcimer's Guide to Death & Dying


Players, are you tired of characters dying premature deaths only to be raised or resurrected? DMs, are you tired of fudging rolls to avoid killing your players? Do you want more of a narrative approach to your character's death? If you answered yes to any of these questions, the bard Dulcimer de Kaula has the cure for your common deaths. The Low Roads are an optional rule for death & dying in...   [click here for more]
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Mini-Dungeons 1: CAVES (3-in-1 adventure bundle)

Mini-Dungeons 1: CAVES (3-in-1 adventure bundle)


3 extraordinary and original adventures in one affordable bundle! P.B. Publishing & Loot The Room present: Mini-Dungeons - CAVES! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will find three mini-dungeons, all with a common theme. They are all set in dangerous and exciting cave systems. Not only will you...   [click here for more]
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Trinkets 3: The Third One

Trinkets 3: The Third One


"I search inside the fireplace. What do I find?"   "Look at all the junk in this room. There has to be something good here!"   "It says I get a trinket at character creation, but I don't really like any of them. What else can I have?"   We've all been there, either as a DM called upon to create interesting loot on the fly, or else as a player...   [click here for more]
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Nothing Unusual Here

Nothing Unusual Here


Just in time for Halloween! Marty "Raging Owlbear" Walser releases his debut full length horror scenario. Nothing Unusual Here takes the players through the almost-but-not-quite ordinary hamlet of Mudhole, where all of the residents are unusually fond of their pet Dwarf Pigs... so much so that they carry the pigs around...   [click here for more]
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The True Necromancer

The True Necromancer


Having loved playing a necromancer in 3rd edition I felt that doing so again in 5e felt different. So idecided to make my own class as a culmination of everything I enjoy out of a darker hero from previous editions and from other games. Included is The True Necromancer with 4 subclasses A few new spells Alternate rules for how the Animate Dead spell work to give back the versatility the spell...   [click here for more]
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Orcish Lock Dice: A Tavern Game

Orcish Lock Dice: A Tavern Game


Get Ready to Lock and Roll! Looking for a quick game for your adventurers to play in their favourite tavern or war camp? You are in luck! Orcish Lock Dice is a quick and easy to learn dice game for you to use in your Dungeons and Dragons adventures. Played using standard Dungeons and Dragons dice, this game will be a fantastic addition to your adventurer's favourite tavern. It is a fun...   [click here for more]
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Tinker Emporium Gray

Tinker Emporium Gray


This is a free, text-only version of the Tinker Emporium, where all the images have been grayed out and nothing except the pdf file is available for download. If you like the content, consider taking a look at the original https://www.dmsguild.com/product/311481/Tinker-Emporium  Inside this document you can find: 10 Common Magical Items 10 Uncommon Magical Items 10 Rare Magical Items 10 Very Rare...   [click here for more]
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Cabinet of Curiosities

Cabinet of Curiosities


20 rooms of tricks, traps, monsters and oddities Yamos Mutterzaq has a dark secret and the characters want details. To do this, the characters must explore the physician’s mansion – a cabinet of curiosities crammed full of danger. Multiple hooks are included to engage the characters in the story, including a connection to the Doomvault in the Tales from the Yawning...   [click here for more]
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Exotic Historical Weapons

Exotic Historical Weapons


Wanting more from combat with a martial class? This supplement adds nine new weapons to Dungeons and Dragons. Each one is inspired by actual historical weaponry and comes with its own special set of rules, making combat a more dynamic experience for martial fighters (or particularly zealous spellcasters). ...   [click here for more]
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Tinker Emporium

Tinker Emporium


Tinker Emporium - A collection of 80 homebrew items, each supported with a description and a colored picture! Every picture available for download in higher quality! Running a game with limited assets? Looking for easy item handouts or a way to flavor the campaign? The Tinker brings you 80 of his items of wonder yet unseen, each with a description and a colorful picture. Easy to implement into...   [click here for more]
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Side Quests: Mightyhammer Hold and Thunderforge

Side Quests: Mightyhammer Hold and Thunderforge


This product includes two short, high-level adventures that are perfect for side quests. In Mightyhammer Hold (Level 13-14) characters assault the mountaintop stronghold of a Dwarven vampire. This adventure also includes three encounters (geared for level 4-5, 7-8, and 11-12) that can be integrated into the game to make the vampire an ongoing nemesis. In Thunderforge...   [click here for more]
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Xeran Race

Xeran Race


From times immemorial, an eldritch race comes forth, woken up from a very long slumber. Their bodies rigid and akin to metal, but hearts beating with excitement. The Xeran race will try to find its place in the current world, where their gods do not control the strings of fate. Inside of this file you will find: Xeran Race statistics as well as four of its Subraces: Bringer or Order, Bringer of...   [click here for more]
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ANS3 Blacktoe Glacier

ANS3 Blacktoe Glacier


Evil broods in the cold north... To the northwest of Faerûn lies the virtually unexplored continent of Anchôromé. In its northern tip lies a land of endless ice where the beautiful but fierce snow elves battle for territory with the proud urskan bear folk. All the while an elemental evil rises within the mountains... Adventure in the Frozen...   [click here for more]
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Accursed Blood

Accursed Blood


Accursed Blood examines a number of effectively permanent curses that can be inflicted upon player characters of virtually any race. Though the story-based reasons for these alterations can vary wildly, from a system perspective they are handled in a similar way: via the mechanic of subraces. Each of the included accursed subraces represents a curse. Accursed subraces can be applied...   [click here for more]
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