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A Boy and his Modron

A Boy and his Modron


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Updated 7/28/17 - New maps, handouts,...   [click here for more]
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Petroglyph Style Character Sheet

Petroglyph Style Character Sheet


This is a 5e character sheet done in tribal and aboriginal art styles, with emphasis on neolithic glyphs - it's appropriate for Tomb of Annihilation, your half-orc barbarian, your tribal mystic, and other, similar characters. Now includes a spell sheet! ...   [click here for more]
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Heart Hunt

Heart Hunt


Plot Summary. Exactly 13 years after the hanging of an alleged serial killer Vick Valentine, the string of grisly murders suddenly resumes. Has Vick Valentine returned from the grave to continue stealing women's hearts, or is a more sinister force at bay? About the Adventure. Heart Hunt is a murder mystery adventure designed for 4-6 3rd level characters....   [click here for more]
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The Librarian: An Investigative Class for D&D 5e

The Librarian: An Investigative Class for D&D 5e


"There are tales of monstrous beasts and hidden cities that have been passed down through generations. They are told as fables; small bedtime stories that children dream about when drifting off to sleep in warm, summer evenings. Tales of fantastical creatures, of wonderous items and of mystical landscapes far forgotten and lost to myth and legend." "A librarian...   [click here for more]
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A Pile of Monstros Items

A Pile of Monstros Items


This supplement provides 30 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them. And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;) Please leave a review so i know what you think of this supplement,...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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The Flaxen Friar - A Tale of Bentaven the Bard (The Third Tale)

The Flaxen Friar - A Tale of Bentaven the Bard (The Third Tale)


This is the third in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players will hear a suspiciously familar tale, but this time told by a gnomish bard... This is something new we're trying while working on our next full length adventure. Expect Tales from...   [click here for more]
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Return from Adventure

Return from Adventure


Return From Adventure RFA-01 takes place in the campaign setting Forgotten Realms but can easily adapt to any fantasy medieval world. It is the first module in a campaign in which the player characters traverse a wide and dangerous landscape on their return home to the Sword Coast after having found adventure in the eastern lands of Kara Tur. In this adventure the players find refuge from cold winter...   [click here for more]
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On Thin Ice

On Thin Ice


The second adventure in the epic quest series Return from Adventure. This module takes the players across the frozen over Great Ice Sea by dog sled to the ruined stronghold of Winterkeep along the sea's western coast. ...   [click here for more]
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Adventure Starters #1

Adventure Starters #1


Adventure Starters! Every great adventure has to start somewhere! This is the first installment of a series of adventure starters I will be putting out to help the newer DM. Lots of great info and ideas for newer dungeon masters who have problems starting off an adventure. ...   [click here for more]
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Murder at Moonveil Manor

Murder at Moonveil Manor


You walk across the cobblestone streets in the bustling city of Everhast, following the hastily scrawled map in your hands. Wandering past shouting vendors within the vibrant marketplace, you exit the wonderous trading city through one of its many archways; the street giving way to dirt roads overlooking rolling hills and lush forest. You didn't expect an invite from such a high ranking noble,...   [click here for more]
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The Tangerine Tarantula - A Tale of Bentaven the Bard (The Second Tale)

The Tangerine Tarantula - A Tale of Bentaven the Bard (The Second Tale)


This is the second in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players will hear a second tale told by an elderly merchant (who might seem familiar somehow...) This is something new we're trying while working on our next full length adventure. Expect...   [click here for more]
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Half-Giant Race

Half-Giant Race


Half-Giant Race Long ago, when the giants walked the world as their rules, a portion of their immense gave birth to humanoids, much smaller than then, but sharing a portion of their power. These are the half-giants. This supplement includes a brand new race with 6 subraces – one for each giant type. There's also 7 racial feats inside, one...   [click here for more]
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{WH} Shardminds! A psionic race of crystal constructs

{WH} Shardminds! A psionic race of crystal constructs


In an era long before mortal reckoning, the Living Gate, the only bastion of safety against the nightmare creatures of the Far Realm, was torn apart in an unimaginable cosmic catastrophe. You weren’t there, of course. It was well before your time. Still, its shards make up your body. Its ancient thoughtforms shape your mind. And your life carries on its legacy. Shardminds...   [click here for more]
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ART936 Mimic (Treasure Chest)

ART936 Mimic (Treasure Chest)


The DM's ART PACK ART936 Mimic (Treasure Chest) Stock Art pack provides 2 high quality images for your DM's Guild Projects. All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency. Here's a preview of the images included; These images are yours to modify and use in your publications. Please do not distribute the images or resell...   [click here for more]
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The Fog of Ebisu

The Fog of Ebisu


A 3-5 hour adventure for 1st - 4th level characters A joyful atmosphere fills the town of Ebisu as its residents prepare for the towns centennial celebrations. The streets are lined with decorations and the towns people welcome new travelers with excitement. But when the day ends and the centennial officially begins, in the dark shadow of the moon, terror strikes and the town is set upon by a thick...   [click here for more]
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D&D 5e - Samurai New Playable Class

D&D 5e - Samurai New Playable Class


Samurai, a new playable class, a melee class that while on its journey will follow one of three paths. From the armor clad honor bound samurai, to a disgraced ronnin fighting and robbing travelers day to day for his food, to a samurai who has stumbled upon a cursed weapon that binds itself to its new wielder, granting him power with dark magic. These are just some of what could happen when you play...   [click here for more]
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Monastic Tradition - Way of the Dragon Fist

Monastic Tradition - Way of the Dragon Fist


Monks of the dragon fist follow a philosophy of balance between protection and offense. Through their sheer will they are able to spot even invisible enemies or launch themselves short distances to attack their enemies or protect the ones they care for. By accepting the Dragon as part of their soul, the monks of the Dragon Fist achieve a profound understanding of self. This allows them to harness the...   [click here for more]
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Glyph Magic

Glyph Magic


The weave is the source of magic but glyphs and runes are the building blocks of spells, and all wizards use them to transcibe spells into their spellbooks but a few wizards unlock the power of these building blocks to enhance their magic. This tradition is favored by the most scholarly of mages, who use it to unlock the secrets of other forms of spellcasting, or the most paranoid, using its power...   [click here for more]
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Cloaker Paper Miniature

Cloaker Paper Miniature


This smothering Cloaker is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures) FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.) *If you have any issues...   [click here for more]
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The Witch Doctor (class)

The Witch Doctor (class)


This is my first custom class created from the ground up, and first thing uploaded to the DM's Guild. I only have a basic understanding of the layout tool I'm using so please keep that in mind. There is no art unfortunately. ...   [click here for more]
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Holy Bard: College of the Kapellmeister and Amped Up Feat

Holy Bard: College of the Kapellmeister and Amped Up Feat


This is an alternative college option for the bard, the College of the Kapellmeister. The Kapellmeister does have a partially clerical role, but this subclass isn't simply a borrowing of cleric class features. Whilst they have access to domain spells, the other traits the Kapellmeister gains is rather of support and coordination of allies, in the same way a conductor draws together a choir. This...   [click here for more]
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Arcane Thrower - Ranger Archetype 5E

Arcane Thrower - Ranger Archetype 5E


The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity. Looking for feedback if you decide to let your players test this ...   [click here for more]
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The Blargul Bhaa

The Blargul Bhaa


It comes in the deep of night and preys on unsuspecting victims. It is mostly thought of as a childrens tale to scare them into behaving or to disuade them from leaving home at night but there are a shrewd few who know the truth of it. Any town has stories of people who were fine one day and dead the next. The victim of quick and deadly disease or ailment. But many of these are actually victims of...   [click here for more]
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Natures King

Natures King


Barbary Lions, Abyssinian Lions, and the legendary Apex Pantera Lion all detailed here for your roleplaying pleasure. ...   [click here for more]
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DM's Guide to Flails & Chain Weapons

DM's Guide to Flails & Chain Weapons


Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table. This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains. The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability...   [click here for more]
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Sorcerous Origin: Weaver

Sorcerous Origin: Weaver


A 5th Edition Sorcerous Origin, the Weaver breaths arcane magic. With the Weave as the progenitor of their innate abilities, magic should come easy to them, but that is not always the case. They are unrefined pools of magical potential. Compared to other sorcerers, the Weaver has a keen sense for magic and an aptitude to conquer spells not even considered possible by most sorcerers. The Weaver brings...   [click here for more]
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The Witch

The Witch


Monster stats for a cr4 witch, plain and simple. Can be used as an alternative low level encounter or even as an interesting npc. ...   [click here for more]
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Character Sub-Race: Dwarf-Elf

Character Sub-Race: Dwarf-Elf


This group of elves/dwarves prefer to spend their time socializing, which makes them great bartenders, adventurers, and conversationalists. Since they are a jolly people because they know they don't belong most places, they find comforts in other things, like friends, ale, and sometimes settling down. They are extremely enthusiastic when it comes to finding one of their race, and love to party when...   [click here for more]
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Backgrounds - Traveling Benefactor

Backgrounds - Traveling Benefactor


This is a background for Characters, that consists of a traveling person who travels simply to do perform deeds in favor of others, wherever that person goes. It has the basic overview of the character, equipment, 1 language proficiency, 1 tool proficiency and 2 skills of the players choice from a list of 4, a feature for the background and 4 tables for personality traits, ideals, bonds and flaws,...   [click here for more]
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Assassin's Background (John Wick Based)

Assassin's Background (John Wick Based)


This is a backgorund for 5th edition charaters based on the movie John Wick. It provides a structure for organized crime for urban and all environments and also provides a fully functional assassin background with one alternate feature too. It gives characters that "ex-assassin" feel and badassery. This is my first title and I hope you enjoy it! Feedback is always appreciated! -Provides...   [click here for more]
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Za'Krill's Crossing

Za'Krill's Crossing


If you're looking for a quick and interesting encounter to ad to your adventure or setting, take a look at this. With an unconventional approach to the vampire, this encounter can bring a touch of darkness and mistery to your andventure or city. Za'Krill's Crossing is an Encounter for 9 to 11 level characters. It can be incorporated into any major city in a setting. It can be played as battle or...   [click here for more]
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Tinkertoy Gnomish Sub-Race

Tinkertoy Gnomish Sub-Race


A Tinkertoy is an excitable, positive race of gnomes, even by gnomish standards. Often likened to human children after a healthy dose of sugar, Tinkertoys are adventurous, kind spirited individuals that love nothing more than to explore new lands and go on grand journeys. This well known wanderlust generates a frequent influx of young and old explorers, though other races know well to...   [click here for more]
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Monastic Tradition: The Juiblexian

Monastic Tradition: The Juiblexian


This file includes the Aez race for which this Monastic Tradition was developed! Due to the popularity of the Aez, I've created a racial archetype for the Monk class that explores their existence as formless chemical masses. The Juiblexian monk can use Ki to stir its metabolism more than once a day. Rather than becoming caustic it can instead become toxic in this state. It develops a technique...   [click here for more]
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Colleges of Renown - new class options for the well-polished bard

Colleges of Renown - new class options for the well-polished bard


My word is truth, what I deny is falsehood”, also translated as: “With my word I can render true that which is untrue.”   Atharvaveda, VI, 61, 3. Few other classes display such an inborn adaptability as the bard does. Skalds, orators, jesters, poets… all of them are bards, from a D&Desque point of view. And...   [click here for more]
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Sohei Fighter Archetype

Sohei Fighter Archetype


Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find. The style hopefully evokes the feel of an 8th grader's notebook and we start with the Sohei, Ascetic warriors that cross the border between fighter and monk. Rather than reliable Ki based attacks and the host of miraculous movement abilities and mystical effects of the monk, the Sohei keeps...   [click here for more]
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Drakonn, so you want to play a dragon.

Drakonn, so you want to play a dragon.


Its a race to play a medium sized dragon, nothing more then a stat block, I'm trash at writing lore, I hope you enjoy it for what it is. ...   [click here for more]
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Rules Excerpt: Ridaro's Record of Races Updated - Flumph

Rules Excerpt: Ridaro's Record of Races Updated - Flumph


Welcome to this rules excerpt from the newly updated Ridaro's Record of Races! This publication includes the rules for a new player race, the flumph, which have just been added to Ridaro's Record of Races. For details on the history and society of the flumphs, as well as traits and backgrounds for another five races, check our Ridaro's Record of Races at th link below. /product/229498/Ridaros-Record-of-Races?term=ridaro&test_epoch=0...   [click here for more]
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Danger at the Dragon's Head

Danger at the Dragon's Head


Liam Quickblade and Taklis Mockhammer figured that, after killing a Red Dragon, opening a Tavern would be easy... But when a dead body surfaces within hours of opening the doors, they're going to need all the help they can get to make opening night at The Dragon’s Head Tavern a success. ...   [click here for more]
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Roads to Ruin

Roads to Ruin


The players have survived being hunted by icebreaker whales and navigating the cog Octavius to shore saved the trading camp of Abhorn West from certain doom. Now they depart Winterkeep heading south on the Salt Road, skirting the Narfell Plain and Sunrise Mountains, to the aptly named Bone Gate at the steps of the Thay Plateau. Trouble and political intrigue build at each turn. ...   [click here for more]
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P.B. Publishing: MAPS - Baphomet's Lair

P.B. Publishing: MAPS - Baphomet's Lair


P.B. Publishing Presents: MAPS - Baphomet's Lair This is a PWYW map with 6 different versions. Ideal for VTT (Roll20 or Fantasy Grounds) gaming! The 7 different versions cover grid/no grid, title/no title, tags/no tags. Licencing Information: Please feel free to use this map commercially in larger products, just please ensure that you include in your credits: "Phil Beckwith (P.B. Publishing)"...   [click here for more]
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The Boots of Mischief

The Boots of Mischief


Do you enjoy cursed items and have a hero whose ego or reputation needs to be taken down a peg or two? You have come to the right place, my friend! The Boots of Mischief are an artifact created a trickster god for nefarious purposes. They can have a variety of effects depending on the situation, and they are not easy to rid oneself of once donned. The ridiculousness of the Boots is surpassed only...   [click here for more]
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A Serious Bug(bear) Problem

A Serious Bug(bear) Problem


This adventure is the second in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Lost to Darkness

Lost to Darkness


This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Taste for Blood

A Taste for Blood


This adventure is the fourth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Quasi-Troubling Conundrum

A Quasi-Troubling Conundrum


This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Way of The Dwarven Fist

Way of The Dwarven Fist


Way of the Dwarven fist takes strength over wisom, flipping the typical monk on its head. Made for those that like the way monks feel in battle, but want more of a brawly style. ...   [click here for more]
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The Spy who Swindled Me

The Spy who Swindled Me


This adventure is the sixth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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War Sorcerer

War Sorcerer


The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ...   [click here for more]
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A Harpy Hurting

A Harpy Hurting


This adventure is the seventh in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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