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Kobold Chaos- Marky P's modern classics

Kobold Chaos- Marky P's modern classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session. In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly...   [click here for more]
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The Goblins and the Liars- Marky P's Modern Classics

The Goblins and the Liars- Marky P's Modern Classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, here we go again. Marky P's modern classics have made their second, classic style adventure for 5th edition. In this module, characters must enter a goblin hideout and retreive a ceremonial dagger for priests of Oghma. Sounds simple, right? Well,...   [click here for more]
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Cabinet of Curiosities

Cabinet of Curiosities


20 rooms of tricks, traps, monsters and oddities Yamos Mutterzaq has a dark secret and the characters want details. To do this, the characters must explore the physician’s mansion – a cabinet of curiosities crammed full of danger. Multiple hooks are included to engage the characters in the story, including a connection to the Doomvault in the Tales from the Yawning...   [click here for more]
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Lost Shrine of Tamoachan - Certs

Lost Shrine of Tamoachan - Certs


This PDF contains Magic Item (and related Magic Spell) certificates, to make it nice and easy to distribute found loot to your group at the table. In cases where items might be cursed, or not be exactly as they initially appear, two versions of the item have been included. That way, you can provide one "clean" version first, and once you decide to trigger the curse, replace it with the fully...   [click here for more]
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The Witch Doctor (class)

The Witch Doctor (class)


This is my first custom class created from the ground up, and first thing uploaded to the DM's Guild. I only have a basic understanding of the layout tool I'm using so please keep that in mind. There is no art unfortunately. ...   [click here for more]
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Explorer's Pack

Explorer's Pack


Explorer's Pack Exploring unmapped territory, discovering ancient ruins holding alien artefacts, crossing deadly terrain, making first contact with an unknown civilisation ... Exploration is an element of many D&D campaigns, whether your PCs just explore the surroundings of their hometown or lead a major expedition to a new continent. But exploration is often somewhat overlooked. The...   [click here for more]
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Holy Bard: College of the Kapellmeister and Amped Up Feat

Holy Bard: College of the Kapellmeister and Amped Up Feat


This is an alternative college option for the bard, the College of the Kapellmeister. The Kapellmeister does have a partially clerical role, but this subclass isn't simply a borrowing of cleric class features. Whilst they have access to domain spells, the other traits the Kapellmeister gains is rather of support and coordination of allies, in the same way a conductor draws together a choir. This...   [click here for more]
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Monster Warehouse

Monster Warehouse


Do you want to create a cohesive dungeon experience that lets your players enact their best strategies and tactics? Look not further than Monster Warehouse. A complete guide to designing your own monsters and dungeons in a way that will create fun and dynamic encounters for all your D&D needs. In addition to providing methodology for monster and boss creation, this guide is complete with 17 brand...   [click here for more]
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Vault of the Gods

Vault of the Gods


Raid the Cloud Giant's Treasure Storehouse! The cloud giant Basileus has invited bards from across the Realms to his cloud castle Tryphosa to try their hand at singing along with or playing his magical harp. However, the cloud castle is famous for protecting treasures more valuable and magic items more powerful than the harp. One such item is a weapon that all of giantkind...   [click here for more]
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Hall of the Goblin King

Hall of the Goblin King


When guiding your adventurers into the throne room of Durnn, chief of the Durbuluk Tribe in "The Sunless Citadel," part of Tales From the Yawning Portal, spruce up your encounter by using Barefoottourguide's Battle Map. Full color, textured with layers of light, this map will take your pivotal encounter to the next level. ...   [click here for more]
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Portals to Peril

Portals to Peril


Tales from the Yawning Portal collects several classic dungeons from previous editions of Dungeons & Dragons in a single volume. The barest connection between these adventures is implied in the introduction of the book, with the inclusion of information about the Yawning Portal, a tavern in Waterdeep which acts as a clearing house for rumors and a gateway to adventure. Portals...   [click here for more]
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The True Necromancer

The True Necromancer


Having loved playing a necromancer in 3rd edition I felt that doing so again in 5e felt different. So idecided to make my own class as a culmination of everything I enjoy out of a darker hero from previous editions and from other games. Included is The True Necromancer with 4 subclasses A few new spells Alternate rules for how the Animate Dead spell work to give back the versatility the spell...   [click here for more]
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The People of the Mounds

The People of the Mounds


The people of the mounds contains the stat blocks and lore for three monsters based on ancient Irish legends. The Abhartach; a dwarf sized magician that seems impossible to kill, the Dearg-dul; an Irish vampiric creature who feasts on the blood of the living, and finally The Banshee Dalcassia; a powerful banshee that haunts the burial barrows known...   [click here for more]
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Big Book of Giant Runes

Big Book of Giant Runes


This book contains 200 8x10 images of the 20 giant runes from the Wizards of the Coast (Storm Kings Thunder Adventure Book)Each of the Runes have been retooled and are emblazoned, etched, and carved into stone, metal,wood, leather and cloth. The runes sets have color (magical) versions. Great for snipping images to add to your modules, VTT campaigns, or visuals at the table. ...   [click here for more]
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Arcane Thrower - Ranger Archetype 5E

Arcane Thrower - Ranger Archetype 5E


The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity. Looking for feedback if you decide to let your players test this ...   [click here for more]
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Judy and the Beast

Judy and the Beast


This is a single session adventure based on the classic fairy tale, "Beauty and the Beast." This is a Yawning Portal Adventure for characters level 1-5. Will your heroes help to lift the curse on the castle and save the Beauty and the Beast? Or will they help the Huntsman capture the Beauty? Play on, and find out! ...   [click here for more]
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The Blargul Bhaa

The Blargul Bhaa


It comes in the deep of night and preys on unsuspecting victims. It is mostly thought of as a childrens tale to scare them into behaving or to disuade them from leaving home at night but there are a shrewd few who know the truth of it. Any town has stories of people who were fine one day and dead the next. The victim of quick and deadly disease or ailment. But many of these are actually victims of...   [click here for more]
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Initiative Tracker Sheets

Initiative Tracker Sheets


These handy initiative tracker sheets allow the DM to have crucial character stats in hand, while keeping track of initiative. They are designed with AL play in mind, but will work for home games as well. Hang them over your DM screen, or hold them in you hand. Stats include: Player Name: DCI #: Character Name: Race: Class: Level: Faction: Passive Perception: Initiative Modifier: As well as...   [click here for more]
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Natures King

Natures King


Barbary Lions, Abyssinian Lions, and the legendary Apex Pantera Lion all detailed here for your roleplaying pleasure. ...   [click here for more]
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Apex Werewolf

Apex Werewolf


For anyone wanting a more powerful Werewolf, the Apex Werewolf is it. Great as a bbeg or as an extra threat in any campaign. This is a taster creature for a full adventure i'm currently working on and will put up here in the future. ...   [click here for more]
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Haturi's 26 Magical Items for 5E, from Z-A. Volume 1 of 6.

Haturi's 26 Magical Items for 5E, from Z-A. Volume 1 of 6.


Volume 1 will be focusing on items for the power of levels 1-3. In eight weeks, I will produce Volume 2 and it will be for levels 4-6. Haturi's 26 Magical Items for 5E, from Z-A. Volume 1 of 6. 2300 words and 11 pages of items to spice up your game. Perfect for DMS who want something fun and not over powered. ...   [click here for more]
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DM's Guide to Flails & Chain Weapons

DM's Guide to Flails & Chain Weapons


Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table. This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains. The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability...   [click here for more]
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Sorcerous Origin: Weaver

Sorcerous Origin: Weaver


A 5th Edition Sorcerous Origin, the Weaver breaths arcane magic. With the Weave as the progenitor of their innate abilities, magic should come easy to them, but that is not always the case. They are unrefined pools of magical potential. Compared to other sorcerers, the Weaver has a keen sense for magic and an aptitude to conquer spells not even considered possible by most sorcerers. The Weaver brings...   [click here for more]
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Mini-Dungeons: Caves (C-2) - The Cavern of One-Eye

Mini-Dungeons: Caves (C-2) - The Cavern of One-Eye


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-2) The Cavern of One-Eye! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will find the second of three mini-dungeons in a short series set in caves. This one being the The Cavern of One-Eye! You will be able to drag and drop...   [click here for more]
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Mini-Dungeons: Caves (C-3) - The Lair of Frostingbite

Mini-Dungeons: Caves (C-3) - The Lair of Frostingbite


P.B. Publishing & Loot The Room present: Mini-Dungeons: CAVES (C-3) The Lair of Frostingbite! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Within the pages of this book, you will find the third of three mini-dungeons in a short series set in caves. This one being the The Lair of Frostingbite! You will be able to drag and...   [click here for more]
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The Witch

The Witch


Monster stats for a cr4 witch, plain and simple. Can be used as an alternative low level encounter or even as an interesting npc. ...   [click here for more]
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Adventure: The Island

Adventure: The Island


Includes Stat blocks for a 10th level Divination Wizard and his 5th level Apprentices as well as a new magic item: The Rod of Resurrection, a powerful but manageable piece of equipment with a flavorful description. A 4 hour Adventure for 4-6 characters of level 5. The adventurers awaken trapped, groggy, and suffering from short term memory loss. Now they must discover their purpose and the reason...   [click here for more]
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Character Sub-Race: Dwarf-Elf

Character Sub-Race: Dwarf-Elf


This group of elves/dwarves prefer to spend their time socializing, which makes them great bartenders, adventurers, and conversationalists. Since they are a jolly people because they know they don't belong most places, they find comforts in other things, like friends, ale, and sometimes settling down. They are extremely enthusiastic when it comes to finding one of their race, and love to party when...   [click here for more]
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Backgrounds - Traveling Benefactor

Backgrounds - Traveling Benefactor


This is a background for Characters, that consists of a traveling person who travels simply to do perform deeds in favor of others, wherever that person goes. It has the basic overview of the character, equipment, 1 language proficiency, 1 tool proficiency and 2 skills of the players choice from a list of 4, a feature for the background and 4 tables for personality traits, ideals, bonds and flaws,...   [click here for more]
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Weird & Wonderful: Races of the Realms: The Living Dead

Weird & Wonderful: Races of the Realms: The Living Dead


Ever wanted to be amongst the dead? I've managed to raise some unusual characters for 5th edition in this supplement in order to provide those of morbid tastes. You will be able to play as many of the undead races of the Dungeons & Dragons, all the from Ghouls to the terrifying Wights ...   [click here for more]
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Harvest Moons

Harvest Moons


Halloween Themed One-Shot Adventure 4-6 characters level 1-4 based on Dungeons and Dragons 5e Play time is roughly 2-4 hours. Story Hook: After receiving a mysterious invitation to enjoy the famous Harvest Moons Festival from a character’s long lost relative, Great Aunt Miska, the party has traveled several days and is approaching the remote town of Westward. During their...   [click here for more]
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ART017 Male Moon Elf Wizard

ART017 Male Moon Elf Wizard


The DM's ART PACK ART017 Male Moon Elf Wizard Stock Art pack provides 5 high quality images for your DM's Guild Projects. All images are US Letter sized, high resolution 300dpi (commercial print ready size) PNG images with transparency. Here's a preview of the images included; These images are yours to modify and use in your publications. Please do not distribute the images or resell...   [click here for more]
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Assassin's Background (John Wick Based)

Assassin's Background (John Wick Based)


This is a backgorund for 5th edition charaters based on the movie John Wick. It provides a structure for organized crime for urban and all environments and also provides a fully functional assassin background with one alternate feature too. It gives characters that "ex-assassin" feel and badassery. This is my first title and I hope you enjoy it! Feedback is always appreciated! -Provides...   [click here for more]
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Za'Krill's Crossing

Za'Krill's Crossing


If you're looking for a quick and interesting encounter to ad to your adventure or setting, take a look at this. With an unconventional approach to the vampire, this encounter can bring a touch of darkness and mistery to your andventure or city. Za'Krill's Crossing is an Encounter for 9 to 11 level characters. It can be incorporated into any major city in a setting. It can be played as battle or...   [click here for more]
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Tinkertoy Gnomish Sub-Race

Tinkertoy Gnomish Sub-Race


A Tinkertoy is an excitable, positive race of gnomes, even by gnomish standards. Often likened to human children after a healthy dose of sugar, Tinkertoys are adventurous, kind spirited individuals that love nothing more than to explore new lands and go on grand journeys. This well known wanderlust generates a frequent influx of young and old explorers, though other races know well to...   [click here for more]
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Side Quests: Mightyhammer Hold and Thunderforge

Side Quests: Mightyhammer Hold and Thunderforge


This product includes two short, high-level adventures that are perfect for side quests. In Mightyhammer Hold (Level 13-14) characters assault the mountaintop stronghold of a Dwarven vampire. This adventure also includes three encounters (geared for level 4-5, 7-8, and 11-12) that can be integrated into the game to make the vampire an ongoing nemesis. In Thunderforge...   [click here for more]
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Monastic Tradition: The Juiblexian

Monastic Tradition: The Juiblexian


This file includes the Aez race for which this Monastic Tradition was developed! Due to the popularity of the Aez, I've created a racial archetype for the Monk class that explores their existence as formless chemical masses. The Juiblexian monk can use Ki to stir its metabolism more than once a day. Rather than becoming caustic it can instead become toxic in this state. It develops a technique...   [click here for more]
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Defenders of Arborea: The Eladrin

Defenders of Arborea: The Eladrin


The Eladrin are seen as many things throughout the multiverse. For those on the material planes, such as on Toril, they are commonly seen as sylvan beings capable of blinking between realities. But, for those among the outer planes, they know them as celestial beings; the manifestation of benevolent chaos. These Eladrin are the guardians of Arborea, a plane of olympian glades and beautiful vistas....   [click here for more]
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Colleges of Renown - new class options for the well-polished bard

Colleges of Renown - new class options for the well-polished bard


My word is truth, what I deny is falsehood”, also translated as: “With my word I can render true that which is untrue.”   Atharvaveda, VI, 61, 3. Few other classes display such an inborn adaptability as the bard does. Skalds, orators, jesters, poets… all of them are bards, from a D&Desque point of view. And...   [click here for more]
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Sohei Fighter Archetype

Sohei Fighter Archetype


Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find. The style hopefully evokes the feel of an 8th grader's notebook and we start with the Sohei, Ascetic warriors that cross the border between fighter and monk. Rather than reliable Ki based attacks and the host of miraculous movement abilities and mystical effects of the monk, the Sohei keeps...   [click here for more]
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Artificer Archetype: Gragensmith

Artificer Archetype: Gragensmith


The Gragensmith, Shell-Head, Armor Meister, is an Artificer unsatisfied to hurl potions or sling lead from the back ranks. Instead they create temperamental magical armor and arms to wield in the thick of combat. Over time they incorporate additional options to their armor, even integrating the magic items they craft as part of their class, keeping them ever ready and hands-free. This archetype...   [click here for more]
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Sweet Magic Items

Sweet Magic Items


Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find. Here are 5 items (technically 12), designed by me to make your players go "OOOhhhh, Aaaah, wait, what?" Ghostpaw's Bag of Trinketization is the peak of portable storage (short of having a dedicated wizard to cast Demiplane). Two Items for the Mystic class, the Mystic's Crystal and the Rod...   [click here for more]
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Tiny Races: Heroes in the Palm of Your Hand

Tiny Races: Heroes in the Palm of Your Hand


Did you like the Petalars from the new Thundercats cartoon? Try the Petal Knights, handsome animate flowers that are easy to defeat but hard to kill. Fan of Micronauts? Maybe the Luminators will be your jam, animated lanterns that run on lamp oil. Or maybe you remember Alice in Wonderland and the Card army? Try the Cardkin Shikigami. Maybe Schoolhouse Rock's Bill from Capitol Hill interests...   [click here for more]
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Undermountain Random Encounter Tables & Rumors

Undermountain Random Encounter Tables & Rumors


A custom random encounter table set specifically for Undermountain. Also includes a series of common and recent rumors concerning Undermountain. You can also find a retrofitted version of the scaladar, the mechanical scorpions that are native to Undermountain, which the mage mage Trobriand created with my PDF Trobriand's Scalandicals. In addition, I've produced the following explorations of Undermountain:...   [click here for more]
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Need of the Many

Need of the Many


A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…? This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7)....   [click here for more]
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No Prep? No Problem! Encounter & NPC Bundle

No Prep? No Problem! Encounter & NPC Bundle


Starting a session in a few minutes? Run out of content mid game? Want something fresh to throw at your players? Need an NPC in a pinch? Need an encounter map? No Prep? No Problem! has you covered! Included in the 60+ pages of content are: 20 fully fleshed out NPC's which feature individual ideals, stats and personalities 45 encounters for party levels 1 to 12 which encompass problem solving,...   [click here for more]
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A Ceremony for Snakes

A Ceremony for Snakes


The High Scalespeakeress summons her champions to the Ceremony of the Faithful. As elite Pureblood warriors of Merrshaulk, you have waited for this day with great anticipation. It seems your dark ambitions will finally be rewarded… A Three-Hour Adventure for 4th level Yuan-ti. Create Yuan-ti adventurers in this one-shot adventure to give your DM a break and have some evil...   [click here for more]
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Drakonn, so you want to play a dragon.

Drakonn, so you want to play a dragon.


Its a race to play a medium sized dragon, nothing more then a stat block, I'm trash at writing lore, I hope you enjoy it for what it is. ...   [click here for more]
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Rules Excerpt: Ridaro's Record of Races Updated - Flumph

Rules Excerpt: Ridaro's Record of Races Updated - Flumph


Welcome to this rules excerpt from the newly updated Ridaro's Record of Races! This publication includes the rules for a new player race, the flumph, which have just been added to Ridaro's Record of Races. For details on the history and society of the flumphs, as well as traits and backgrounds for another five races, check our Ridaro's Record of Races at th link below. /product/229498/Ridaros-Record-of-Races?term=ridaro&test_epoch=0...   [click here for more]
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Sorcerous Origin: Voidtouched

Sorcerous Origin: Voidtouched


The Voidtouched Sorcerers are bound to the legendary Spheres of Annihilation. Some believe all such Spheres in the multiverse are tiny windows into the same ineffeble nothingness and that their own sorcerous powers spawn from the accretion of existence being gradually drawn into it. Level 1 is about making use of the Void Shard for utility and extra damage. Level 6 presents a powerful control/utility...   [click here for more]
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