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East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller.
However, a powerful item in the ancient fight against the giants is said... [click here for more] |
Wizards of the Coast |
$3.99
|
East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller.
However, a powerful item in the ancient fight against the giants is said... [click here for more] |
Wizards of the Coast |
$3.99
|
HSING bears foul news: SEER has been captured.
While exploring the ruins of Ulcaster in search of knowledge pertaining to runemagic (or perhaps even how to create them), they were separated and now the pseudodragon fears the worst.
Without SEER’s guidance, the efforts of the assembled factions in these recent events may all be for naught!
A Four-Hour Adventure for 11th - 16th Level Characters... [click here for more] |
Wizards of the Coast |
$3.99
|
A Four-Hour Adventure for 11th - 16th Level Characters ... [click here for more] |
Wizards of the Coast |
$3.99
|
Ten unexplored dungeons in the north of the Sword Coast and a party of eager adventurers is the recipe for an exciting evening. Delve into abandoned chapels, beleaguered mines, haunted barrows and demon-infested crypts. Put an end to evil machinations, unearth ancient treasures, or perish by the hands of your enemies. Welcome traveler! You've found the first volume of the Dungeoneer's... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate... [click here for more] |
Wizards of the Coast |
$4.99
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While they are mentioned, Rise of Tiamat does not delve deeply into the giants of Faerun. This expansion changes that! Convince the grand and towering giants of the Sword Coast to join the fight against Tiamat and her draconic cult in this expansion for the Rise of Tiamat published adventure.
Enjoy, and please leave a review! ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Note: For print orders, please note this is a scanned title, and some text might be slightly blurry.
Red dragons. Storm giants. Dragon rulers. Frost giants. They're all here, in this book, in complete, ready-to-play mini-adventures. No matter what level your characters are, there is something here for you (and them). Need a diversion? Want to spice up a long-running campaign? Want to play, but don't... [click here for more] |
Wizards of the Coast |
$4.99
|
A ravaged land. . . . Villains that really are larger than life. . . . A time for heroes. . . . A decade ago, the land of Geoff was overrun by a horde of giants, ogres, and evil humanoids, its people either slain, enslaved, or driven into exile. Now at last the tide has turned. Against the Giants features: The full text of three classic adventures by Gary Gygax:
G1: Steading of the Hill Giant... [click here for more] |
Wizards of the Coast |
$4.99
|
The Eye of the Storm is a tower storming adventure for parties of 3 to 7 adventurers from 8th to 12th level. It takes around 6 hours to play and is designed to fit into any campaign that needs a wizard in tower.
In this adventure the party are tasked with stopping the storm obsessed wizard, Atonitus, from completing his ritual to become a living storm. Atonitus' ritual is causing dangerous elemental... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
The very last picture is of the Fantasy Grounds VTT version, the other pictures are from the PDF version NOT SOLD HERE, but in the link above.
The Dungeoneer's Pack 1st Volume
Storm King's Barrows - Tombs and Crypts of the North
Ten unexplored dungeons in the north of... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Full colour maps for the Adventure League adventures DDAL05-08 and DDAL05-09
Zip files includes gridded and un-gridded maps for:
Outside, with and without the floor 1/2 platform
Individual maps for each floor of the Tomb.
Platform level
Maps have been optimised for Roll20 usage with 70px per square and sizes included in map titles however can be used with any system.
maps created by Amie, with... [click here for more] |
Dungeon Masters Guild |
$1.49
|
FIGHT TO SAVE ORINZ FROM THE WAR OF THE FIRE GIANTS!
Resolve the war of battling Fire Giants and face off against Queen Uterslav or Tyrant Flekstag in the epic Tier 3 adventure, THE KINGS OF FIRE AND FORGE. This book is the next adventure in the series started with the best-selling Dark Peaks adventure, THE BLIZZARD OF AXE AND SWORD. Beginning with the rescue... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Greetings~ I am Søren Kraak Wollenberg The product you see before you is a collected description of a major location, and the inhabitants of that location, meant to be played as an extension of "Storm King's Thunder"
The narrative theme looming over this product presents a follow-up to Chapter 1 of said book, "A Great Upheaval" Explaining what happened to the supposed Ostorian relic,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Raid the Cloud Giant's Treasure Storehouse!
The cloud giant Basileus has invited bards from across the Realms to his cloud castle Tryphosa to try their hand at singing along with or playing his magical harp. However, the cloud castle is famous for protecting treasures more valuable and magic items more powerful than the harp. One such item is a weapon that all of giantkind... [click here for more] |
Dungeon Masters Guild |
$0.99
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Earth giants, frost giants, fire giants... when the giants strike out to raid and destroy the civilized lands, it becomes apparent that something much larger and more dangerous lurks in the background.
A group of adventurers must locate the spark that has ignited this spreading fire and find a way to snuff it out before it engulfs the world.
Revenge of the Giants is a super-length adventure that... [click here for more] |
Wizards of the Coast |
$14.99
|
Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This is the original adventure G2: "The Glacial Rift of the... [click here for more] |
Wizards of the Coast |
$4.99
|
Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This is the original adventures: G3: "Hall of the Fire Giant... [click here for more] |
Wizards of the Coast |
$4.99
|
In the Steps of Giants-Hill is a 19 page supplement designed to diversify Hill Giants in your games. It aims to bring to scale the true size of giantkind; providing them with fresh rules to reflect their size and strength; giving them several ways to move players around and storm around the battlefield themselves. This supplement also explores several unique aspects of Hill giants... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A high level (9-11 level range) adventure, which is set in the North of Faerun, specially the area known as the Moonwood. The Dark Moot deals with the actions of a group of dark druids that corrupt the archdruid in the region, who in turn convinces three treants to brutally attack and destroy the nearby hamlet of Winter's Edge. The forest is home to good aligned drow and wood elves, wandering centaurs,... [click here for more] |
Dungeon Masters Guild |
$4.99
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GIANTS, WIZARDS, FLYING CASTLES, HUMBLE BEGINNINGS. WILL YOU DELVE INTO THE MAELSTROM?
Stone Cold is an adventure designed for four to six adventurers from 11th to 13th level. It’s purpose is to present an intriguing narrative with branching paths and multiple methods to achieve a unique ending based on player agency. It can be completed in one to two sessions of play between important events... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This product is a 5E Conversion of the 4th Edition Dungeons and Dragons adventure: Warrens of the Stone Giants, along with updated, fully colored maps for the adventure. Each map comes with a version with a grid and one without a grid, and each is set at 72 dpi.
This adventure can also be found within my 5E Conversion Adventure Bundle, along with all the maps included with it. ... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This special bundle product contains the following titles. A Nightmare In Kryptgarden Regular price: $5.60 Bundle price: $1.68 Format: PDF "Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s... [click here for more] |
Dungeon Masters Guild |
$51.89 $15.57
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