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Amarune's Almanac: Arctics of the Realms

Amarune's Almanac: Arctics of the Realms


"Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to cool themselves. He even asked in my...   [click here for more]
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Hex Witch - 5E Player Class

Hex Witch - 5E Player Class


P.B Publishing Presents: The Hex Witch As seen on Loot the Room's: Best of DM's Guild December 2016 03.06.2017 - V4.0 updated to address editing and clarity issue with Wyld Witch features. Also a printer friendly verison added to the file list.   12.30.2016 - V3.0 updated to address some valid points provided in the review/discussion...   [click here for more]
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Amarune's Almanac: Deserts of the Realms

Amarune's Almanac: Deserts of the Realms


"To most ‘everyday folk’ of the Realms, deserts are places to stay well away from. Dangerous, uncomfortable even when you make only brief, timid forays in from the verges, and offering little good reason to go there. And beings who do dwell in a desert are hardened to survive there, and usually don’t appreciate intruding competitors—and treat them accordingly." - Ed Greenwood (excerpt from...   [click here for more]
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Amarune's Almanac: Mountains of the Realms

Amarune's Almanac: Mountains of the Realms


"To most folk of the “civilized” Realms, mountains are walls: no-go areas prone to avalanches, roamed by fearsome monsters, and beset by frigid winds and, at their loftiest heights, perpetual ice and snow. The usually rare passes through mountains are vital trade routes—and dangerous gaps invading armies pour through. [..] Perhaps mountains are worth visiting, and not just gazing at. This tome...   [click here for more]
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Adventure Sidekicks: Storm King's Thunder

Adventure Sidekicks: Storm King's Thunder


From the creative team that brought you Animal Sidekicks: Do you want to play Storm King's Thunder, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your campaign of epic proportions? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this...   [click here for more]
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Warlock of Winter

Warlock of Winter


Embrace the cold and dark with this new otherworldly patron for warlocks! Beneath the cold places of the world, where permafrost cedes no ground and glaciers never melt, there in the dark icy earth beats the slow heart of winter. Are you ready to make a pact with its guardian? Want to make a part with Auril the Frostmaiden or the ruler of a distance plane of ice? Now you can! This product includes...   [click here for more]
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Legendary Wrestler - Grappler Archetype for 5E Barbarian

Legendary Wrestler - Grappler Archetype for 5E Barbarian


Watch the animated video guide of the Legendary Wrestler archetype here: https://youtu.be/OAnjGwv45wk Aeons ago, when giants warred against dragons, small folks caught in the flames of their war were constantly threatened by the possibility of extinction. Their survival, as evidenced by the great nations of, elves, dwarves, men and the myriad, was nothing short of a miracle. That miracle, loremasters...   [click here for more]
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Revamped: Frost Magic (5e)

Revamped: Frost Magic (5e)


"Revamped" is a series of content updated from and inspired by 3.5e, made shiny and new for your 5e games. In this instalment, we tackle "Frostburn", bringing 34 ice-themed spells to your frost-laden campaigns!  ...   [click here for more]
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PSC1 Limitless Light

PSC1 Limitless Light


Enter into the Rainbow... Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows. The Limitless Light is the first in a series...   [click here for more]
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The Desert Walker's Guide To Anauroch

The Desert Walker's Guide To Anauroch


Into The Sword The sun beats down upon the arid, sandy wasteland before you as your camel silently trudges its way over the next dune. How long has it been since the last oasis? Two days? Three? Since your waterskin ran dry, time seems to have lost meaning. With a raspy, tired voice, you mutter to yourself with your dry, parched mouth. "Why didn't I just hire a guide..." In this volume, you...   [click here for more]
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Ice Spells: For Adventures in Hostile Climates

Ice Spells: For Adventures in Hostile Climates


Whether you are a Ranger looking to obscure a wintery trail or a wizard looking to build a winter fortress, this spellbook provides 21 spells dealing with cold magic. Take on an Ice Form, freeze an enemy, or create an Ice Golem.  Add these spells to your repretoire to control the harshest element and provide new and exciting options to your magic. This supplement includes cantrips and spells through...   [click here for more]
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Fey Character Races

Fey Character Races


Contains the stats for 6 new Races and 3 new subraces themed around a Fey Setting. Races: Boggarts, Faeries, Hag, Noggle, Merfolk, and Treefolk Subraces for Elf, Gensai, and Gnomes ...   [click here for more]
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Wild Magic Surge Table - Icewinds

Wild Magic Surge Table - Icewinds


Greetings~ I am Søren Kraak Wollenberg "Icewinds" Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options. Because of its focus, this table is great for nearly any setting, and perfect for the cold environments...   [click here for more]
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Winds of Midwinter

Winds of Midwinter


It is Winter Solstice. An old man is in need of some helping hands for a forgotten village.  The mountain winds blew across the snow-topped peaks as the sun rose over the horizon. The colors were a kaleidoscope of splendor that could only be seen on this peak, on this day, at that very hour. A majesty forgot by many except one.  Winds of Midwinter...   [click here for more]
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GIANTS

GIANTS


GIANTS presents a way to incorporate giants as player characters in your campaign world. Gain new insights to giants whether you run a giant-centered campaign, or run them as adversaries for your toughest PCs.  Introducing the specialized class of runegraver---a unique perspective on how runes work, particular to giants. Includes over 170 runes, and hundreds of tattoos, totems, fetishes, and new...   [click here for more]
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Path of the Tarrasque

Path of the Tarrasque


An awesome barbarian subclass, for those who want to tank all kinds of enemies! Rate for us and tell us how this path served your campaign! ...   [click here for more]
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Bearfolk Playable Race Baeron Ursal

Bearfolk Playable Race Baeron Ursal


The Baeron Ursal, or Bearfolk, are a playable race built for almost any setting. The race includes 4 versatile sub races that allow for a highly customizable game play. This race comes complete with lore and backround information on the race. I would love any feedback or contribution you care to provide.  ...   [click here for more]
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Cryo Knight Class

Cryo Knight Class


In the far lands of the frozen north a group of everlasting knights keeps order between the beasts and men, protecting those who require help and punishing the wicked who dare to disturb the serenity of the snowy plains. Utilizing the powers of ice and snow, the Cryo Knights fight with the help of magical, Nevermelting Ice which dwells inside of their bodies. Be it a flock of monsters or calamity of...   [click here for more]
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College of the Skald - Bard

College of the Skald - Bard


This is a bardic college option, the College of the Skald. This is a preview of the Storm King's Thunder Character Options submission. To obtain the full document go here: http://www.dmsguild.com/product/186332/Storm-Kings-Thunder-Character-Options?sorttest=true INCLUDES Barbarian Primal Path – Path of the Giant Slayer Sorcerous Origin – The Ordning Fighter Martial Archetype – Blood...   [click here for more]
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Way of the Steel Body ( Monk Subclass )

Way of the Steel Body ( Monk Subclass )


Monastic Tradition: Way of the Steel Body A Monk Subclass focused on defense. This subclass let's a monk focus on an ability score other than dexterity for once, and can make a strength monk viable. - Focus on strength or wisdom - No need to worry about your AC Focused and resilient, Way of the Steel Body monks hold the secrets to...   [click here for more]
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The Warden (Barbarian Subclass Primal Path)

The Warden (Barbarian Subclass Primal Path)


Barbarian Primal Path: The Warden The warden is inspired in an existing class from 4th Edition. It was my first DnD character, a strong melee warrior with elemental power and transformations. Including: - Using Wisdom for AC - Third Caster ( Like the eldritch knight) - Elemental Rages ...   [click here for more]
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Artificer Archetype: Gragensmith

Artificer Archetype: Gragensmith


The Gragensmith, Shell-Head, Armor Meister, is an Artificer unsatisfied to hurl potions or sling lead from the back ranks. Instead they create temperamental magical armor and arms to wield in the thick of combat. Over time they incorporate additional options to their armor, even integrating the magic items they craft as part of their class, keeping them ever ready and hands-free. This archetype...   [click here for more]
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Diva's Dashing Defenses: A Martial Fighter Archetype for Battlefield Commanders

Diva's Dashing Defenses: A Martial Fighter Archetype for Battlefield Commanders


"Hello, my name is *Diva Truestrike*. I don't have the habit of talking in circles, so I'll get straight to the point. It doesn't matter how good you think you are as an individual. You may come from a noble background. You may be positioned for a great future. You may be a skilled fighter. You may have special abilities like me. You may have great wealth at your disposal. You may even have powerful...   [click here for more]
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Druid Archetype: Circle of the Sun - Melee Sub Class

Druid Archetype: Circle of the Sun - Melee Sub Class


Circle of the Sun members strive to imbue themselves with the power of nature, to strike down those who would threaten or defile natures sacred places. Almost created as response or perhaps as an emulation of the Dwarven Battleragers of the North. The Circle of the Sun members commit themselves to learning the scared arts of Primal Magic. These Sentinels of Nature wade through battle...   [click here for more]
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Druid Circle: Circle of Civilization

Druid Circle: Circle of Civilization


A 5th Edition Druid Circle, The Circle of Civilization provides a Druid option which gives them a view on both civilized and uncivilized worlds. While a normal druid would never classify it as such, they see, hear, and have experience people’s opinions about what they label the druid’s home. Still, these druids stay to learn much about the world, help steer the civilized to a better direction with...   [click here for more]
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The Warlord

The Warlord


The Warlord is designed to offer a martial healer. This is the perfect build for a low-fantasy campaign where magic of either the arcane or divine types are not available. Competent in combat, the warlord excells at setting up allies for victory and enemies for defeat. Borrowing mechanically from the Battlemaster Fighter, this build allows you to gain some of those benefits from Level 1, making this...   [click here for more]
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Circle of the Spirits (Druid Archetype)

Circle of the Spirits (Druid Archetype)


This supplement offers a martial variant to the Druid class. Focusing on Necromancy and Divination, the goal is to offer something akin to a Shaman, along the lines of the old Norse mythology. However, the class archetype could work for any Druid-type character who wishes to walk a darker path. ...   [click here for more]
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Giantborn

Giantborn


This product is a homebrew race option. The Giantborn, mortal cousins of the Giants born in opposition to their ancestral draconic enemies. These beings take after their elder family in many respects. Play as them to craft the intricate stories of these powerful beings. Contains several customoizable features and detailed integration into the lore. ...   [click here for more]
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The Giant Patron (Warlock Subclass)

The Giant Patron (Warlock Subclass)


Warlock Patron: The Giant Inspired for an interesting dynamic with the Storm King's Thunder Campaign. This document includes: - Giant Patrons and deities - New Invocations for any Warlock - Throw Rocks like a Giant and grow to Giant's Size In the chaos of the raid, an enormous...   [click here for more]
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Lizardfolk Race

Lizardfolk Race


Like playing lizard races? Want something that isn't the same old dragon born? We present to you a player ready race of Lizardfolk. Based off of the Lizardfolk entry in the Monster Manual and mixed in with some personal creative liberty, you can now play as a monster race that brings a new reptilian face to your option pool. ...   [click here for more]
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Arcane Thrower - Ranger Archetype 5E

Arcane Thrower - Ranger Archetype 5E


The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity. Looking for feedback if you decide to let your players test this ...   [click here for more]
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Ranger Archetype: Mirage Weaver

Ranger Archetype: Mirage Weaver


This ranger archetype exploit their illusion magic to divert their enemies. They are restricted to elves as the bladesinger. ...   [click here for more]
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Amarune's Arctic Collection [BUNDLE]

Amarune's Arctic Collection [BUNDLE]


This special bundle product contains the following titles. Amarune's Adventures: Rise of the Bear King Regular price: $4.95 Bundle price: $3.12 Format: PDF Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. Rise of the Bear King An Icewind Dale adventure...   [click here for more]
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Bjorine Player Race

Bjorine Player Race


Do you want to weild un-BEAR-able power? Meet the Bjorine, a balanced homebrew race designed for 5th edition. These savage tribal people make thier homes in the coldest regions of your setting, living in environments much to cold and harsh for most mortals to survive. The pair well with the Pengu Race and are in fact, thier natural predators! In addition to the standard polar bear-like default, this...   [click here for more]
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Dirlagraun

Dirlagraun


The Dirlagraun are a race of humanoid Displacer Beasts. This is my first my first attempt at creating a playable so I hope you enjoy. ...   [click here for more]
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Fios, the Owlfolk

Fios, the Owlfolk


Fios, the Owlfolk - A D&D 5E Character Race Behind the ice-covered gates of Sanzeine are the fios, the flightless sages. Commonly called owlfolk, many never leave their city. Some join the Kennen, a group of knights-errant, seeking knowledge and battling adversity Inside this product you can find: An all new character race – Play one of the fios, a race of...   [click here for more]
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Ghost, Spellfire and More [BUNDLE]

Ghost, Spellfire and More [BUNDLE]


This special bundle product contains the following titles. Fists of Myrkul Regular price: $1.00 Bundle price: $0.80 Format: PDF A unique Monk sub-class for use in the Forgotten Realms, although it could be used in any campaign setting. The Fists of Myrkul worship the God of Death, Myrkul. The act as the guardians of his temples, protectors of his priests, and...   [click here for more]
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Kaiju Fight!

Kaiju Fight!


Playtest Material! Kaiju Fight! (Working Title) is a 20+page document with absurdly powerful new weapons balanced by limitations, 5 new archetypes for Fighter, Barbarian, Monk, Wizard, and Druid, and rules for fighting opponents of truly massive scale that brush up against the edge of Legendary status. There are a few links to concept art from the Exile Productions (that's me!) Instagram.  Like...   [click here for more]
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